md_5
9a4f0a6f59
Revert disconnect change. Forgot we use void futures.
2014-02-08 12:42:27 +11:00
md_5
015dc0c65a
Dem string typos
2014-02-08 12:21:13 +11:00
md_5
c1b9e9032f
Fix typo
2014-02-08 12:20:08 +11:00
md_5
5e5038c839
Fix Java 7 detection - closes #861
2014-02-08 09:40:08 +11:00
md_5
36ea27454d
Disable selector rebuild - closes #851
2014-02-08 09:39:45 +11:00
md_5
2eb2953442
Optimize throwing of CancelSendSignal's by storing a single instance.
2014-02-08 09:36:41 +11:00
md_5
4abffa9f24
Optimize / clean up server disconnect method
2014-02-08 09:33:05 +11:00
md_5
f08df9555c
Remove dead IP forward code, Mojang aint bringing that one back
2014-02-08 09:19:28 +11:00
Thinkofdeath
4c5689d10e
Fix typo in EntityMap
2014-02-04 11:03:12 +00:00
md_5
224db6596e
Make console log handler obey Filters. Closes #866
2014-02-04 16:44:53 +11:00
md_5
4fa137a465
Add java property for log date format, closes #764
2014-02-02 12:45:53 +11:00
md_5
0d7ee821d2
Adjust wording - closes #823
2014-02-02 12:43:18 +11:00
md_5
ddab9a84c4
Close #859 - more favicon validation
2014-02-02 12:20:37 +11:00
md_5
19b4c09a16
Remove unused fields
2014-02-01 10:38:43 +11:00
md_5
35a5230b52
Remove artifacts from legacy forge support.
2014-02-01 10:38:43 +11:00
md_5
90fcfecb7c
Use lombok for vhost
2014-02-01 10:38:43 +11:00
md-5
542d2c2a5b
Close #850 - send 127 for legacy protocol version
2014-02-01 09:27:22 +11:00
md_5
842392d59c
Dual version entity ID rewriting
2014-01-27 11:39:10 +11:00
md_5
b2f517fa63
Implement dual protocol version support.
2014-01-27 11:26:27 +11:00
md_5
5f7963b0c4
Add more validation to server icons. Closes #828
2014-01-22 12:16:48 +11:00
md_5
dae96ac18b
Close #819 - remove trailing . from hostname if it exists
2014-01-22 12:09:29 +11:00
md_5
aa91354666
Make sure plugin onLoad is really called onLoad. This fixes regression #822 from when we implemented plugin depends.
2014-01-22 12:07:16 +11:00
md_5
219d485835
Make the yaml reconnect handler a module
2014-01-17 09:25:22 +11:00
md_5
6602c22147
Ensure modules are enabled even when we can't detect version
2014-01-14 13:18:14 +11:00
md_5
f1b329bf21
Finish implementing modules. If anyone wants to test... be my guest.
2014-01-14 13:13:27 +11:00
md_5
ab1aacbdc9
Implement a first tempt and module retrieval system
2014-01-13 15:16:17 +11:00
md_5
a426a5ec22
Implement module loader, blacklist this build from loading.
2014-01-13 14:28:07 +11:00
md_5
7483b4d276
Shuffle some internal stuff to API so that modules will compile
2014-01-10 09:58:31 +11:00
md_5
4be58a7c00
Copy across all the commands and add their bootstrap plugins.
2014-01-10 09:53:33 +11:00
md_5
986f52b1e1
Try harder to find translations when not using English. Closes #787
2014-01-05 11:34:34 +11:00
md_5
7faefde51b
Add name_too_long translation
2014-01-05 11:27:19 +11:00
TheUnnamedDude
8c367d86e7
Properly kick older clients
2014-01-05 11:25:42 +11:00
md_5
80caa2b669
Code format :(
2014-01-03 19:52:35 +11:00
md_5
9f8c04ef86
Update some dependency versions: Guava, MySQL, JavaAssist, Netty.
2014-01-03 19:51:44 +11:00
Thinkofdeath
e7f1a88e6e
Formatting fixes
2013-12-30 16:15:39 +00:00
kosgan10
5e57356e6a
Change Exception > Throwable
2013-12-30 18:10:39 +02:00
kosgan10
f3766bc10b
Fix hover messages for players
2013-12-30 18:07:30 +02:00
kosgan10
6c795a25ff
Change message to use ComponentBuilder
2013-12-30 15:43:58 +02:00
kosgan10
d3159fe6ca
Fix imports
2013-12-30 15:38:13 +02:00
kosgan10
93ba9b3a3e
Fix errors for console
2013-12-30 15:36:35 +02:00
Thinkofdeath
c184667a26
Add packet names as comments to EntityMap to make updating between versions easier
2013-12-28 22:55:09 +00:00
md_5
5ea4763ae9
Implement UUID forwarding, you MUST update Spigot for this to work
2013-12-24 10:10:11 +11:00
md_5
d0d0f4ec9f
Make getPlayers a little safer. Should probably use a CopyOnWrite collection though.
2013-12-23 17:41:27 +11:00
Keir Nellyer
608eaace1c
Fix NPE when no Callback is defined FIXES #772
2013-12-21 12:14:42 +00:00
md_5
075518b643
Implement a connect callback - see #760
2013-12-21 13:11:27 +11:00
md_5
f7d3dfd61d
Show severe error for missing forced error, but don't crash
2013-12-20 18:57:13 +11:00
md_5
b713ccff10
Validate forced hosts config on reload
2013-12-19 19:30:24 +11:00
md_5
60d6f31876
Generate offline mode UUIDs the same way Mojang does.
2013-12-16 22:41:19 +11:00
Thinkofdeath
359e2b2a16
Fix typo in /alertraw error message
2013-12-15 13:17:29 +00:00
thinkofdeath
0dcba749dc
Merge pull request #748 from thinkofdeath/master
...
Chat Component API
2013-12-14 02:31:42 -08:00
Thinkofdeath
5d68b422e5
Add ComponentBuilder + make events final
...
An example of ComponentBuilder usage can be found at CommandAlertRaw
2013-12-10 11:50:34 +00:00
Thinkofdeath
6093cde93f
Fix last commit
2013-12-08 18:04:20 +00:00
Thinkofdeath
4537055caa
Fix shooterID/ownerID not getting remapped
2013-12-08 17:36:29 +00:00
Thinkofdeath
17fc120e07
Move 0x13 to clientbound only
2013-12-08 16:47:17 +00:00
Thinkofdeath
230cca0f9e
Fix server-bound entity ids as well
2013-12-08 16:42:49 +00:00
Thinkofdeath
cfda905d98
Fix entity id remapping
...
The old system only worked in ints and 1.7 changed some to varints. Since the length of the varint is variable more work is needed to remap ids
2013-12-08 15:09:12 +00:00
Thinkofdeath
bc746a546f
Added another unit test + formatted code
2013-12-08 10:17:02 +00:00
Thinkofdeath
70bb3ddcce
Added some unit tests
2013-12-08 00:48:10 +00:00
Thinkofdeath
0040955204
Fix events not working when no formatting is used
2013-12-07 13:59:00 +00:00
Thinkofdeath
60e2e6bfa4
Add /alertraw command + fix events
2013-12-07 13:35:52 +00:00
Thinkofdeath
c7e590e286
Move en_US.properties to mojang-translations/en_US.properties
2013-12-06 23:21:52 +00:00
Thinkofdeath
696679809d
Support printing TranslatableComponents
2013-12-06 23:18:10 +00:00
Thinkofdeath
e3e551d825
Use varargs instead of arrays
2013-12-06 23:02:05 +00:00
Thinkofdeath
854b6faf0e
Fixed broadcasts getting double logged
2013-12-06 22:40:41 +00:00
Thinkofdeath
890fac27c5
More formatting fixes
2013-12-06 22:40:40 +00:00
Thinkofdeath
35c1b26a20
Fix formatting
2013-12-06 22:40:40 +00:00
Thinkofdeath
2c8b15cb1e
Use components for ServerKickEvent ( fixes #744 ) + minor refactoring
2013-12-06 22:40:40 +00:00
Thinkofdeath
c20d8f9cd6
Chat Component API
2013-12-06 22:40:40 +00:00
md_5
85c27f30ee
Properly abort kicks on ServerConnector
2013-12-07 09:33:37 +11:00
Thinkofdeath
54d307da57
Reduce the size of json output
...
Nulls are not outputted (https://sites.google.com/site/gson/gson-user-guide#TOC-Null-Object-Support )
2013-12-03 08:17:38 +11:00
Thinkofdeath
81e43aab98
Update ChatConverter
2013-12-03 08:17:38 +11:00
Thinkofdeath
18db187347
Use the ChatConverter from spigot to fix 1.7 formatting bugs
2013-12-03 08:17:38 +11:00
hcherndon
aad83d787f
Add methods to expose parts of the proxy internal config. This is depreceated as it is subject to breaking changes without warning.
2013-12-02 15:17:19 +11:00
Keir Nellyer
af751dae5a
Add new plugin message sub-channels to get a players real UUID
2013-12-02 08:37:17 +11:00
md_5
f7851b0436
Implement ServerDisconnectEvent. Wow so many server switch events.
2013-11-25 11:12:49 +11:00
md_5
94ee61cd35
Native cipher, with more smoke tests!
2013-11-19 07:16:06 +11:00
md_5
897a59254c
Still segfaulting.
2013-11-18 20:00:15 +11:00
ninja-
c70006a36c
Implement new, high-performance cipher in native code. Currently available only for Linux-x64, other platforms will fallback to Java cipher.
2013-11-18 07:17:14 +11:00
md_5
12ef019d69
Revert native cipher, causing SIGSEGV
2013-11-17 16:51:11 +11:00
ninja-
fc189e81d5
Implement new, high-performance cipher in native code. Currently available only for Linux-x64, other platforms will fallback to Java cipher.
2013-11-17 15:59:18 +11:00
md-5
aaa8b4a53d
Forgot to rewrite 0x1A, thanks @Mati0703
2013-11-17 14:45:58 +11:00
md_5
e39428ea0b
Mojang can't seem to decide what chat format to use for kicks, so lets just send a literal without our own prefix through. This (uncleanly) closes #714 .
2013-11-16 11:22:38 +11:00
md_5
e4602f027e
Don't pointlessly create new gson instances
2013-11-16 11:11:43 +11:00
md_5
3ae8308a4b
Small cleanup
2013-11-15 16:53:10 +11:00
md_5
cc0d3a8e49
Config -> Conf to prevent messup with shades. How did this skip by?
2013-11-06 20:12:39 +11:00
md_5
f81bf8e7c5
Code format + fix pom
2013-11-06 20:11:17 +11:00
zh32
e755573fb3
Removed unused import and made code nicer.
2013-11-06 20:07:16 +11:00
zh32
a201b5897a
Added async PreLoginEvent to change online mode per connection.
2013-11-06 20:07:16 +11:00
md_5
8e390b5714
Proper replacement for #701 , closes #691
2013-11-05 18:16:33 +11:00
md_5
14371a1a8c
Don't rewrite the actual host packet, just a copy.
2013-11-05 18:07:55 +11:00
md_5
61326db3ee
Not having a good night, thought I removed that code.
2013-11-03 18:00:30 +11:00
md_5
90625bc196
Remove test code
2013-11-03 17:15:44 +11:00
md_5
155e274e72
Fix disconnects during LoginEvent when using online mode clients
2013-11-03 17:04:59 +11:00
md_5
04b52aa4f4
Close #699 - case sensitivity of command tab complete
2013-11-03 10:02:37 +11:00
md_5
4040d9f20a
[Breaking] Fix player online sample
2013-11-01 22:00:46 +11:00
md_5
02619c6132
Close #689 - fix serverinfo.ping
2013-11-01 17:52:14 +11:00
md_5
26863032a1
Fix #671 - user timing out when connectNow is used.
2013-11-01 17:46:41 +11:00
md_5
a0d3bf97d1
Close #690 , wire up the old proxy ping event for old clients
2013-11-01 17:43:03 +11:00
md_5
3becbe4d38
Fix #686 - rewriting of bows and fishing hooks
2013-11-01 17:38:53 +11:00
md_5
7205e69ce6
Correct some issues with being banned. See #658 which may be relevant
2013-11-01 17:24:35 +11:00
md_5
c84d6f0035
Add really efficient text -> json translation. Doesn't support format codes yet.
2013-11-01 17:14:18 +11:00
md_5
20b1b37e54
Did someone say great performance increases?
2013-10-28 20:43:28 +11:00
md_5
2117a6b7de
Undo kick changes
2013-10-27 21:41:10 +11:00
md_5
e6c1015027
Reload favicon on greload
2013-10-27 20:07:36 +11:00
md_5
8665784bb5
Oh right, stage
2013-10-27 18:23:07 +11:00
md_5
efd5bd58e4
Fix colours wrapping, somewhat
2013-10-27 18:18:44 +11:00
md_5
e006673550
Fix kicks + don't allow connections to online mode servers
2013-10-27 18:12:18 +11:00
md_5
2129cb3614
Fix kicks?
2013-10-27 18:09:27 +11:00
md_5
b9158b7322
Implement 1.7 style pings
2013-10-27 12:59:35 +11:00
md_5
5dfd14fbe5
Enhance ping API
2013-10-27 12:36:30 +11:00
md_5
e1f7b7b126
Add new ip forward method, must be manually enabled
2013-10-27 12:06:17 +11:00
md_5
e2e32100cd
Common method to wrap text. Thanks @lazertester
2013-10-25 20:39:06 +11:00
md_5
a7e4854661
Fix kick
2013-10-25 20:09:18 +11:00
md_5
6e69d476ef
Fix 1.7 potion etc support
2013-10-25 17:25:13 +11:00
md_5
1e2eda94db
Don't log metrics
2013-10-24 07:14:06 +11:00
md_5
37dc600fe0
BungeeCord can into server icon
2013-10-23 20:44:48 +11:00
md_5
0952e53d11
Update to 1.7 poms.
2013-10-23 17:33:21 +11:00
md_5
cdf47d84d8
Fix offline mode. Latest snapshot appears to be pretty much functional, although the client itself seems to have some reliability issues.
2013-10-19 20:01:22 +11:00
md_5
b7babd2888
Fix ping player counts being swapped
2013-10-19 17:56:14 +11:00
md_5
da5fa4bb7c
Fix outdatedness
2013-10-19 17:50:54 +11:00
md_5
00854988fb
Latest snapshot. Doesnt seem to be worky though
2013-10-19 17:42:45 +11:00
md_5
4f8085678c
1.6.4 ping support
2013-10-19 17:27:13 +11:00
md_5
6341ad4c5a
Merge branch 'origin/master'
2013-10-19 16:44:27 +11:00
md_5
194b09b2dd
Dont expand events - closes #666
2013-10-19 07:10:31 +11:00
md_5
18db20fe42
41b update
2013-10-15 16:29:36 +11:00
md_5
d96e561a6f
Cleanup debug
2013-10-12 15:30:32 +11:00
md_5
1551bf6f3a
Ping stuffs, doesnt seem to work for some reason though
2013-10-12 13:51:33 +11:00
md_5
e0ebf1af21
All my work on 1.7 so far. Pinging doesnt work, but everything else is near functional. Gotta figure out wtf is happening.
2013-10-12 12:08:26 +11:00
md_5
b8c9330bd6
Sigh
2013-10-12 12:01:17 +11:00
md_5
1b41682e37
Checkpoint
2013-10-12 11:36:53 +11:00
md_5
b358fd25f5
Done with the proxy to client part. Now we just need the proxy to server part.
2013-10-11 21:40:23 +11:00
md_5
dbdae87ec6
Basically done with login
2013-10-11 21:36:28 +11:00
md_5
7121c20338
Compiles yet again
2013-10-11 20:34:21 +11:00
md_5
d900417d95
It compiles
2013-10-11 20:00:54 +11:00
md_5
7be929bb08
Update protocol - major overhaul
2013-10-11 19:26:40 +11:00
md_5
4257b81d8c
WIP
2013-10-11 18:40:21 +11:00
md_5
96acdb97fd
Update to latest snapshot.
2013-10-11 16:16:02 +11:00
md_5
edc5b4dc91
Close #656 - fix find filter.
2013-10-11 10:24:55 +11:00
md_5
220a95aece
We cannot throttle like this if we want 1.7 compat, lets disable it until we work on a more compatible one.
2013-10-10 07:25:20 +11:00
md-5
6c14f40108
Reduce the time we wait for legacy pings.
2013-10-08 09:06:28 +11:00
md_5
b041d84063
Null check plugin input for servers
2013-10-07 16:55:29 +11:00
md_5
a9d3d9461f
Mojang nerfed tab lists :(
2013-10-06 08:42:52 +11:00
marvin
a0d94282f6
Add PlayerHandshakeEvent which allows changing of versions and online mode status amongst other things.
2013-09-30 09:22:49 +10:00
md_5
33e11f4c44
Allow for iterables to be CSV-ified
2013-09-29 18:49:20 +10:00
md_5
b541e7aa76
Custom glist formatting
2013-09-29 18:45:11 +10:00
zaiyers
dd06937a3b
changes to tab completion
...
* PacketCBTabComplete: options for completion should be seperated by
NUL
* PluginManager: append an empty argument to arguments if command ends
with a whitespace (this will match all suggestions)
* PlayerCommand: suggest only matching players instead of all players
2013-09-29 09:37:39 +10:00
md_5
891dc87b16
Allow unrecognised command line args
2013-09-28 21:00:38 +10:00
md_5
8e77cb35ff
Use JDK map for throttle
2013-09-28 18:32:39 +10:00
md_5
73ce828e6e
[ #637 ] - Fix resource bundle resolution
2013-09-26 09:24:30 +10:00
md_5
79d04bec2e
[ #582 ] Widen synchronized block for packet queue.
2013-09-26 09:20:52 +10:00
md_5
cbcd874d47
Close #626 - command line argument for version. Also refactors into a bootstrap which warns users when not using Java 7!
2013-09-25 17:21:03 +10:00
md_5
09f123ce9a
guery -> query
2013-09-24 17:50:44 +10:00
md_5
32a5271dc3
Implement basic udp query to close #185
2013-09-24 10:09:55 +10:00
md_5
14389eb370
Use correct main class
2013-09-23 10:30:41 +10:00
md_5
a8b6a6b4aa
Finish basic Yaml configuration API, complete with unit tests. Needs a lot of work with regards to how sections are handled, open to massive improvements from anyone that has more know-how.
2013-09-23 10:28:30 +10:00
md_5
8133304cce
Use = for properties
2013-09-22 17:37:06 +10:00
md_5
3e8c21a485
Add specific exception for bad packets.
2013-09-21 16:57:17 +10:00
Matty Southall
f12dcc72d9
Fix compile error when compiling on OS X
2013-09-21 10:55:39 +10:00
md_5
a7a32509c7
find * -type f -print0 | xargs -0 sed -i 's/1.6.2/1.6.4/g'
2013-09-20 19:51:57 +10:00
md_5
703a393888
Procol -> Protocol. Fix typo, thanks @libraryaddict
2013-09-20 15:41:30 +10:00
md_5
12ee68a315
Update to 1.6.3
2013-09-19 17:41:01 +10:00
md_5
db5510cc4e
Only interrupt tab completion if we have things to complete!
2013-09-17 10:28:51 +10:00
md_5
5ed5c71aea
Move AbstractReconnectManager to the API and rename to AbstractReconnectHandler.
2013-09-16 08:21:53 +10:00
md_5
38a8469ab4
Cap command completion to one argument
2013-09-15 15:14:47 +10:00
md_5
9538dcf4d4
Properly tab complete
2013-09-15 14:04:51 +10:00
md_5
33f654ce6f
*unused imports
2013-09-15 07:44:13 +10:00
md_5
c108e4e1ce
Server command completion
2013-09-15 07:43:50 +10:00
md_5
e998faeec1
Add tab completion for find command. Also change api a bit.
2013-09-15 07:37:20 +10:00
md_5
d67acd7bc9
Add functionality to replicate #336
2013-09-15 07:29:22 +10:00
md_5
702f434db1
Add API to support #468 - force setting of reconnect server
2013-09-15 07:12:58 +10:00
md_5
1dca12cffb
Use boolean not binary and
2013-09-15 06:48:06 +10:00
md_5
29c897c9cf
Add Tab Completion loosely based on @TheUnnamedDude's work.
2013-09-15 06:46:10 +10:00
md_5
042f47cbb9
Wrapped buffers are not thread safe.
2013-09-10 21:33:44 +10:00
md_5
422e97f495
Don't let pingbuf be released
2013-09-10 21:26:59 +10:00
md_5
08789d8f9f
Write down a supported message type (ByteBuf) when using the ping handler.
2013-09-10 20:56:40 +10:00
md_5
af58db8a67
Simpler, unit tested throttle to close #613
2013-09-10 12:02:29 +10:00
md_5
49cffebd9b
Dynamic build dates - see #526
2013-09-10 11:37:48 +10:00
md_5
ffdb917f2c
Use translation - closes #578
2013-09-09 14:58:56 +10:00
md_5
7384e797fc
Bump date
2013-09-08 11:49:27 +10:00
md_5
ccdf2a89d8
Close #518 - use csv method for perms command
2013-09-07 12:22:43 +10:00
md_5
89edb00c05
Properly cancel tasks!
2013-09-05 19:52:41 +10:00
Ammar Askar
c352e854ee
Catch exceptions when disabling plugins
2013-08-25 10:27:25 +10:00
md_5
d8c92cd311
Add ConnectOther channel for moving other players from a plugin
2013-08-25 10:23:17 +10:00
md_5
99f361ca77
Instead of storing packets about to be passed on as a byte array, store them as a Netty buffer, which is likely to be pooled, direct and manually memory managed leading to increased performance and less GC strain. In order to ensure no resources are leaked, we free them at the end of each handle cycle if they have not been passed to a channel for writing. In initial profiles this now causes encryption to be one of the most intensive parts of BungeeCord, however in depth profiling snapshots may provide further routes for optimization.
2013-08-20 19:29:43 +10:00
md_5
738ed99d54
Code format.
2013-08-20 19:28:09 +10:00
md_5
ad0da59267
Really need to automatically do this. Add a few weeks to expire time
2013-08-20 18:50:52 +10:00
md_5
1dcc8d6a4b
Close #572 - kick event message
2013-08-20 11:18:51 +10:00
md_5
0840a77153
Dem dates :(
2013-08-15 07:44:33 +10:00
md_5
61a93a54a9
ammar2 missed a spot
2013-08-14 22:14:32 +10:00
md_5
da0281508e
Oi! Get back inside of that if statement. NOW!
2013-08-13 18:53:16 +10:00
Ammar Askar
51e92de2dd
Only save to reconnectHandler if we have a listener that isn't forcing to the default server
2013-08-13 18:50:19 +10:00
md_5
773ce089c1
Fix http client
2013-08-10 07:30:41 +10:00
md_5
b68b6a76c7
Recover from broken yaml
2013-08-09 17:23:16 +10:00
md_5
332033bb02
Disable resource leak detector for ~15% cpu reduction
2013-08-09 16:58:14 +10:00
md_5
172b8bc75b
Update to Netty 4.0.6-Final
2013-08-09 16:56:09 +10:00
md_5
db5a147491
Revert changes to SeverConnectedEvent
2013-08-06 11:14:54 +10:00
md_5
f083e27649
More translations!
2013-08-05 17:29:47 +10:00
md_5
b64a7be19b
Bump date to the 9th
2013-08-04 21:34:56 +10:00
md_5
c4d60a8fa9
Hold player for ServerSwitchEvent - see #539
2013-08-04 21:28:10 +10:00
md_5
f07cfe0cf7
Make the ServerConnectedEvent async to allow stalling it. Closes #538 by @BjoernAkAManf.
2013-08-04 20:58:17 +10:00
mrapple
ee8f33c196
Add State to ServerKickEvent
2013-08-04 18:57:13 +10:00
md_5
14ac2dd308
Allow setting whether to bind to the local address.
2013-08-04 18:56:48 +10:00
md_5
fb94612315
Fix throttle to 1) Work, 2) Not throttle outbound connections
2013-08-02 19:31:46 +10:00
md_5
4c96880580
Lets just silence java.util.NoSuchElementException: decrypt - PEOPLE DON'T UNDERSTAND ITS NOT AN ERROR.
2013-08-02 19:11:16 +10:00
md_5
4c4cdd51a1
Downgrade to Netty CR9
2013-08-02 07:32:42 +10:00
md_5
1f38152530
[URGENT] Add connection throttle.
2013-08-01 13:37:32 +10:00
md_5
911f08d52c
Disable packet grouping in an attempt to increase reliability.
2013-07-31 20:18:54 +10:00
md_5
8f961c9d4e
Put colours in default motd to try and force quoting in the dumped yaml
2013-07-27 12:12:12 +10:00
md_5
8a5d8a57f7
Don't infinite loop on tasks with no period
2013-07-24 17:38:46 +10:00
md_5
c54553d0f9
How kind of @lazertester to test the new scheduler!
2013-07-24 17:32:08 +10:00
md_5
600a1b4ff5
Update expire date
2013-07-24 17:02:37 +10:00
md_5
09e592295f
Update to Netty 4.0.4-Final
2013-07-24 15:58:02 +10:00
md_5
b3e8feb4cb
Update POMs to 1.6.2
2013-07-18 20:13:07 +10:00
md_5
d0d1562155
Hi, I'm Mojang and I make hundreds of millions of dollars a year. I still like to think I am an Indy company, so I randomly remove existing game features and don't provide replacements.
...
Removes Texture Pack setting
2013-07-18 20:10:45 +10:00
md_5
f510ab2a0b
Update to netty 4 final, exciting!
2013-07-17 16:47:49 +10:00
md_5
fb1cab499d
Always use eventloop since we cannot be sure about plugins, thanks @MonsieurApple for the report.
2013-07-12 09:29:53 +10:00
md_5
58ca63e2b1
Use a defensive copy for shorter lock time
2013-07-11 11:14:12 +10:00
md_5
499337c98e
Optimized yaml reconnect locations! Ding dong sqlite is dead..
2013-07-11 11:12:43 +10:00
md_5
526137be7b
Remove our packet queuing as it may be contributing to high CPU usage and/or memory leaks.
2013-07-11 10:14:51 +10:00
md_5
47839cb11c
writeStringUTF8WithoutLengthHeaderBecause @Dinnerbone StuffedUpTheMCBrandPacket
2013-07-10 23:42:50 +10:00
md_5
55a6cc56ef
Recycle messagelist when channel goes inactive (reverted from commit daa58ffe58
)
2013-07-10 23:41:37 +10:00
md_5
8c2bea5be2
Fix possible race condition with regards to abandoning servers
2013-07-10 13:02:25 +10:00
md_5
daa58ffe58
Recycle messagelist when channel goes inactive
2013-07-10 09:18:58 +10:00
md_5
0189ad9c17
Add disabled commands
2013-07-09 14:55:27 +10:00
md_5
0c56945ffd
Implement upcoming Minecraft API to get the server brand - thanks @Grum for the hint.
2013-07-08 21:29:09 +10:00
md_5
0a36cbd5bc
Fix compilation -> add silly catch block
2013-07-08 08:41:11 +10:00
md_5
61b4777177
Use more threads for IO to eliminate resource starvation possibly leading to high CPU usage. This brings the count back in line with what we had pre 1.6 / late 1.5
2013-07-08 08:35:12 +10:00
md_5
7d1904584b
Back to Java cipher, they are both the same speed
2013-07-08 08:33:25 +10:00
md_5
475571986c
Make sure packets are written before closing
2013-07-07 13:08:25 +10:00
md_5
55c2bcd634
Undo recent SQLite changes - might need to seek *another* DB engine - whats H2 like for concurrency?
2013-07-06 08:30:38 +10:00
md_5
db4abfe486
Expand streams a little bit
2013-07-05 19:17:25 +10:00
md_5
9424bdedca
Implement basic MC stream
2013-07-05 19:06:46 +10:00
md_5
52b3c6b77c
Dont need to force use of eventloop anymore
2013-07-05 09:32:20 +10:00
md_5
be29799f5a
[Beta] Implement own HTTP client for online mode checks, instead of asynchttpclient
2013-07-05 09:29:28 +10:00
md_5
c0d581d41f
Rework SQLite again to use thread local connections - closes #492
2013-07-05 08:23:29 +10:00
md_5
6b50c7c599
Move HTTP client stuffs into bungee-proxy
2013-07-04 21:59:38 +10:00
hyperring
b4101874cc
Fixed forced_hosts MOTD
...
Noticed a tiny bug in creating a ServerPing response. The response was still using the old listener.getMotd() when it should be using the new motd variable (to take advantage of the new forced_hosts MOTD methods).
2013-07-04 21:39:33 +10:00
md_5
66de4c95ef
Implement BouncyCastle as the cipher engine.
2013-07-04 21:13:10 +10:00
md_5
94cc2412e7
Flush pending messages when manipulating pipeline - fixes forge support
2013-07-04 11:11:57 +10:00
md_5
cac35116c3
Import cleanup
2013-07-04 10:03:41 +10:00
md_5
b741722e5d
Close #489 - disable resource leak detector for performance reasons
2013-07-04 09:22:27 +10:00
md_5
85e82a2e34
Update POMs to 1.6.1
2013-07-02 20:59:04 +10:00
md_5
3aef35ccbb
Warn about non existant fallback
2013-07-02 19:43:48 +10:00
md_5
d1760dad93
Custom outdated messages, tick!
2013-07-02 19:26:21 +10:00
md_5
d3bada58d4
Close #469 - chat event setMessage
2013-07-02 10:45:37 +10:00
vemacs
fdc87e88f5
Supposedly fix walk speeds
2013-07-01 15:34:17 -04:00
md_5
12941ffe62
Close #471 - sync sqlite operations to guard against deadlocks
2013-07-01 21:25:39 +10:00
md_5
06e732d8c7
Close #474 - 1.5 ping to 1.6 bungee
2013-07-01 21:20:18 +10:00
md_5
5c4ea3c7a0
Solve long standing issue of creating too many TCP packets. This fix works very effectively.
2013-07-01 17:38:50 +10:00
md_5
632fa8bd94
Partially support forced_hosts MOTD without SRV records - gonna think how best to put this in the config, for now its server: motd:, might remove listener motd later on
2013-07-01 14:05:57 +10:00
md_5
8732904bfd
Add stream helper to PacketFA
2013-07-01 13:45:36 +10:00
md_5
788b96dc0a
knohacks - thanks @ammaraskar
2013-07-01 13:37:03 +10:00
md_5
1296783d9b
Update to Minecraft 1.6.1
2013-07-01 13:19:18 +10:00
md_5
a9603a6372
Bump Javassist version
2013-06-29 15:04:13 +10:00
md_5
3e816f628b
Update to Netty CR6
2013-06-27 16:22:06 +10:00
md_5
7bfc4bf819
Remove outbound boss for now
2013-06-27 10:16:23 +10:00
David Marby
f8d15f4c88
Fix bad packet ID with bows
2013-06-27 10:14:34 +10:00
md_5
a73b06eee3
Close #462 - shutdown gracefully
2013-06-26 20:48:13 +10:00
md_5
2069679140
Silence JLine errors
2013-06-25 11:29:47 +10:00
md_5
9a173968f1
Update to Netty CR3 but include workaround for (bug?) present in it. Feedback is welcome, #448 is related.
2013-06-23 10:40:27 +10:00
AgentK
13f1fa7443
Reject clients on other protocol versions.
2013-06-21 16:36:37 +10:00
md_5
0f7da279ef
Close #450 - errors from our backport
2013-06-19 13:30:43 +10:00
md_5
a6ba661a32
Back to CR1 we go. Deal with the issues.
2013-06-19 07:36:40 +10:00
md_5
22133bc8d2
Close #445 - error when clients use forge
2013-06-18 21:10:16 +10:00
md_5
f9c9517958
Why can no one ever provide helpful information to attempt to diagnose a bug, it is ridiculous that you can expect my help when you don't even provide a version number.
...
I am seriously just tired of this and need a break.
2013-06-18 20:52:18 +10:00
md_5
7a79bd0816
Update to Netty CR5, boasts very nice performance and should hopefully fix many of the issues we have seen.
2013-06-18 17:14:34 +10:00
md_5
6a60376033
If #438 does not go away, then BungeeCord users are derps, since this class has no been reverted to the exact same state before the so called issue inducing commit
2013-06-17 19:10:38 +10:00
md_5
4ce0eee232
#438 please just go away.
2013-06-17 17:25:20 +10:00
md_5
72f3a79759
Do what we can about Jline not being installed
2013-06-17 17:05:02 +10:00
md_5
dbb6aebf58
#3 windows fix
2013-06-17 16:29:21 +10:00
md_5
54040ec48d
Windows fix #2
2013-06-17 16:17:50 +10:00
md_5
8c4ddf458c
Fix #1 for windows.
2013-06-17 16:13:27 +10:00
md_5
07fb6490f8
Close issue #440 - players remaining after logout
2013-06-17 14:19:16 +10:00
md_5
7fab3ba372
Try twice to init jline
2013-06-16 21:27:15 +10:00
md_5
92c3ef1989
Fix custom tab API to allow using as soon as constructed
2013-06-16 15:40:31 +10:00
md_5
fbf2d8969e
Exception caught should rely on channel activity state, not OUR close flag
2013-06-16 11:30:03 +10:00
md_5
1881507712
Move scoreboard stuff to the sscore package in preparation for refactor
2013-06-16 09:10:25 +10:00
md_5
fd2a72477f
Move tab list stuff to the 'tab' package
2013-06-16 09:08:48 +10:00
md_5
d4cbac1bdf
Add tab list getter to api
2013-06-16 07:56:38 +10:00
md_5
fa0671ab2a
Finish up TabApi impl.
2013-06-16 07:55:15 +10:00
md_5
cbec4e836a
Harsher reload warning
2013-06-15 21:12:15 +10:00
md_5
3ce7982778
Clean up pipeline flow.
2013-06-15 21:08:49 +10:00
md_5
b55944e2fb
Dont spam the console with too many exceptions
2013-06-14 07:31:58 +10:00
md_5
12cba14657
Tweak our channel promise to be a bit more hellpful on errors
2013-06-13 20:53:35 +10:00
md_5
78e67283cc
Roblabla feels listeners should be at the top
2013-06-11 20:23:48 +10:00
md_5
f0f1e71c93
Implement super sexy console to close #315
2013-06-11 18:55:15 +10:00
md_5
3c1a5aabfd
Add translation + fix spelling for mojang servers down
2013-06-11 10:29:19 +10:00
md_5
f0d4e8c24a
I feel like the time for change is here
2013-06-10 14:55:57 +10:00
md_5
ba8bd7faf0
Try to cut off packet race conditions when moving servers.
2013-06-10 08:54:52 +10:00
md_5
787692070e
Set a row limit to stop at, we should shrink this after a while. Meh api is good enough for me
2013-06-08 15:48:26 +10:00
md_5
523e991018
Doesnt allow ALL possible variations of a string, but its good enough for now
2013-06-08 15:34:30 +10:00
md_5
7733fbfb28
Make tab list work!
2013-06-08 14:43:03 +10:00
md_5
44ac36941f
Use 1 based index
2013-06-08 14:10:15 +10:00
md_5
0235c4a01e
Make sure to init the tab list
2013-06-08 14:08:48 +10:00
md_5
b4220e9229
Refactor all the tab APIs
2013-06-08 14:06:09 +10:00
md_5
9b9addfccd
Add interfaces for custom TabAPI, just need to add the hooks now, and of course a pretty example. As always, not tested yet.
2013-06-08 13:51:23 +10:00
md_5
b75a2b5060
[Breaking] Close #423 by making tab list per listener.
2013-06-08 13:13:17 +10:00
md_5
b5aecd5dcc
Stab at fixing forge and wecui support when combined. F**** I hate mods.
2013-06-08 12:35:50 +10:00
md_5
4d51d16512
Fix mods like wecui not working after switching servers.
...
#364
2013-06-08 09:45:45 +10:00
md_5
483fede234
Work around windows bugs
2013-06-06 18:13:56 +10:00