Commit Graph

191 Commits

Author SHA1 Message Date
md_5
ecf5b4dc30 Automatically queue packets to send when a player connects, and change the API regarding this. Please don't use the Server methods anymore, instead use ServerInfo.
CC: @TheDgtl
2013-01-31 20:53:22 +11:00
md_5
f53cbc2ab6 Fix loading plugins. 2013-01-27 21:22:22 +11:00
md_5
4c07fbf953 Cleaner error for plugins with no yaml. 2013-01-26 18:52:20 +11:00
md_5
7444fca999 Make the target of targeted events final. 2013-01-26 14:56:04 +11:00
md_5
2e04640638 Add getters for game / protocol version. 2013-01-24 14:55:21 +11:00
md_5
8797a29761 Add getServerInfo(name) and rework plugin channel system for stupud Bukkit limitations. 2013-01-24 14:13:27 +11:00
md_5
8021f58451 Implement server ping method. 2013-01-23 16:50:25 +11:00
md_5
627672920c Log loaded + enabled plugins 2013-01-22 16:05:48 +11:00
md_5
ccf44336ce Fix issue #112, loading plugins 2013-01-22 15:21:12 +11:00
md_5
def2269b6e Merge API into master. This marks the dawn of a new Bungee era, but must be regarded as UNSTABLE. 2013-01-22 13:33:36 +11:00
md_5
4b9b2cbb96 Add plugin channel support for plugins. 2013-01-22 10:20:33 +11:00
md_5
57576912c1 Add forced servers back. 2013-01-21 14:04:46 +11:00
md_5
9ce148681d Add server connected event 2013-01-20 15:02:45 +11:00
md_5
77d5398124 Add yaml reconnect handler. 2013-01-19 17:02:49 +11:00
md_5
355afba6da Fix config, up next, reconnect handler. 2013-01-19 14:05:33 +11:00
md_5
bf1e7f09a9 Well, it compiles, time to start fixing stuff. 2013-01-19 13:33:04 +11:00
md_5
cf42a10ba4 Pretty close to compiling for the first time in ages. It wont be anywhere near working though. 2013-01-19 10:49:11 +11:00
md_5
8bff34b8b6 Add the start of a config loader. 2013-01-19 10:13:55 +11:00
md_5
df37612494 Add permissions 2013-01-18 11:11:52 +11:00
md_5
32ef5212f8 This is hard >.> 2013-01-18 10:46:55 +11:00
md_5
55867dbdc3 More work 2013-01-17 12:37:02 +11:00
md_5
592a504e77 Start work on making it compile again. 2013-01-17 11:59:59 +11:00
md_5
098ca5920e Start a hugely messy implementation of the API 2013-01-16 11:16:21 +11:00
md_5
8c942e299f Tad more Javadoc 2013-01-12 17:34:04 +11:00
md_5
fe6b40a6a8 Add methods to get players / servers. 2013-01-12 14:43:21 +11:00
md_5
a946e988bf Add server getPlayer method and rename the ping/getPlayerCount methods. 2013-01-12 14:40:58 +11:00
md_5
6dda7e1c14 Just in case people make directories ending in .jar 2013-01-12 14:19:16 +11:00
md_5
ded4d52151 Add ping event, change group management and other stuff. 2013-01-12 14:17:02 +11:00
md_5
4ce799ac9b I think that just about sums up the API, requesting comments from everyone before I start implementing it. 2013-01-12 14:03:50 +11:00
md_5
febb661eb3 Add more methods to sum up pending connection. 2013-01-12 12:36:41 +11:00
md_5
7a137b7e34 Add API to allow overriding of the configuration storage system. 2013-01-12 12:30:32 +11:00
md_5
b4105f8081 Finish up command API, with permissions and aliases! 2013-01-12 12:03:59 +11:00
md_5
f065d0099f Add reconnect api to allow mysql reconnect locations. 2013-01-12 11:35:55 +11:00
md_5
4cef0b2395 Add a tab list handler to allow plugins to customize the tab list. 2013-01-12 11:26:26 +11:00
md_5
14e196e952 Expand server ping method. 2013-01-12 11:18:35 +11:00
md_5
4f0a02dcca Think this is a good way to manage events, since many will be targeted between specific nodes. It is expected for developers to cast as needed. 2013-01-12 11:15:40 +11:00
md_5
434b950a92 More changes. API is going well, but struggling to break it up into sensible classes whilst allowing for the fact that in the future we will have:
- Player to Proxy
- Proxy to Proxy
- Player to Internal Server
Connections.
2013-01-11 09:49:54 +11:00
md_5
5402bd2cb1 Add plugin loading. 2013-01-10 20:41:05 +11:00
md_5
9196f8f61e More work on the API: Up next, command senders. 2013-01-10 19:54:12 +11:00
md_5
e3664cb654 Api spec is already looking really good. 2013-01-10 18:16:29 +11:00
md_5
162f75423d Add stub api class. 2013-01-10 17:56:09 +11:00