mirror of
https://github.com/BentoBoxWorld/CaveBlock.git
synced 2024-11-12 10:04:01 +01:00
Add methods that will transform String of blocks into material with its rarity and amount in pack.
This commit is contained in:
parent
f9454bd39f
commit
2db3f0ddfa
@ -3,13 +3,14 @@ package world.bentobox.caveblock.generators;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
import org.bukkit.util.noise.PerlinOctaveGenerator;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import world.bentobox.bentobox.util.Pair;
|
||||
import world.bentobox.caveblock.CaveBlock;
|
||||
import world.bentobox.caveblock.Settings;
|
||||
|
||||
@ -34,6 +35,7 @@ public class ChunkGeneratorWorld extends ChunkGenerator
|
||||
{
|
||||
super();
|
||||
this.addon = addon;
|
||||
this.settings = addon.getSettings();
|
||||
}
|
||||
|
||||
|
||||
@ -75,15 +77,15 @@ public class ChunkGeneratorWorld extends ChunkGenerator
|
||||
// Populate chunk with necessary information
|
||||
if (world.getEnvironment().equals(World.Environment.NETHER))
|
||||
{
|
||||
this.populateNetherChunk(result, random, biomeGrid);
|
||||
this.populateNetherChunk(world, result, random, biomeGrid);
|
||||
}
|
||||
else if (world.getEnvironment().equals(World.Environment.THE_END))
|
||||
{
|
||||
this.populateTheEndChunk(result, random, biomeGrid);
|
||||
this.populateTheEndChunk(world, result, random, biomeGrid);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.populateOverWorldChunk(result, random, biomeGrid);
|
||||
this.populateOverWorldChunk(world, result, random, biomeGrid);
|
||||
}
|
||||
|
||||
return result;
|
||||
@ -96,15 +98,13 @@ public class ChunkGeneratorWorld extends ChunkGenerator
|
||||
* @param random Randomness in given world.
|
||||
* @param biomeGrid BiomeGrid for this chunk.
|
||||
*/
|
||||
private void populateTheEndChunk(ChunkData chunkData, Random random, BiomeGrid biomeGrid)
|
||||
private void populateTheEndChunk(World world, ChunkData chunkData, Random random, BiomeGrid biomeGrid)
|
||||
{
|
||||
Settings addonSettings = this.addon.getSettings();
|
||||
final int worldHeight = this.settings.getWorldDepth();
|
||||
final boolean generateFloor = this.settings.isEndFloor();
|
||||
final boolean generateCeiling = this.settings.isEndRoof();
|
||||
|
||||
final int worldHeight = addonSettings.getMountineHeight();
|
||||
final boolean generateFloor = addonSettings.isBedRockFloor();
|
||||
final boolean generateCeiling = addonSettings.isBedRockRoof();
|
||||
|
||||
chunkData.setRegion(0, 0, 0, 16, worldHeight, 16, Material.END_STONE);
|
||||
chunkData.setRegion(0, 0, 0, 16, worldHeight, 16, this.settings.getEndMainBlock());
|
||||
|
||||
for (int x = 0; x < 16; x++)
|
||||
{
|
||||
@ -123,13 +123,13 @@ public class ChunkGeneratorWorld extends ChunkGenerator
|
||||
* @param random Randomness in given world.
|
||||
* @param biomeGrid BiomeGrid for this chunk.
|
||||
*/
|
||||
private void populateNetherChunk(ChunkData chunkData, Random random, BiomeGrid biomeGrid)
|
||||
private void populateNetherChunk(World world, ChunkData chunkData, Random random, BiomeGrid biomeGrid)
|
||||
{
|
||||
final int worldHeight = this.addon.getSettings().getMountineHeight();
|
||||
final boolean generateFloor = this.addon.getSettings().isBedRockFloor();
|
||||
final boolean generateCeiling = this.addon.getSettings().isBedRockRoof();
|
||||
final int worldHeight = this.settings.getWorldDepth();
|
||||
final boolean generateFloor = this.settings.isNetherFloor();
|
||||
final boolean generateCeiling = this.settings.isNetherRoof();
|
||||
|
||||
chunkData.setRegion(0, 0, 0, 16, worldHeight, 16, Material.NETHERRACK);
|
||||
chunkData.setRegion(0, 0, 0, 16, worldHeight, 16, this.settings.getNetherMainBlock());
|
||||
|
||||
for (int x = 0; x < 16; x++)
|
||||
{
|
||||
@ -232,15 +232,13 @@ public class ChunkGeneratorWorld extends ChunkGenerator
|
||||
* @param random Randomness in given world.
|
||||
* @param biomeGrid BiomeGrid for this chunk.
|
||||
*/
|
||||
private void populateOverWorldChunk(ChunkData chunkData, Random random, BiomeGrid biomeGrid)
|
||||
private void populateOverWorldChunk(World world, ChunkData chunkData, Random random, BiomeGrid biomeGrid)
|
||||
{
|
||||
Settings addonSettings = this.addon.getSettings();
|
||||
final int worldHeight = this.settings.getWorldDepth();
|
||||
final boolean generateFloor = this.settings.isNormalFloor();
|
||||
final boolean generateCeiling = this.settings.isNormalRoof();
|
||||
|
||||
final int worldHeight = addonSettings.getMountineHeight();
|
||||
final boolean generateFloor = addonSettings.isBedRockFloor();
|
||||
final boolean generateCeiling = addonSettings.isBedRockRoof();
|
||||
|
||||
chunkData.setRegion(0, 0, 0, 16, worldHeight, 16, Material.STONE);
|
||||
chunkData.setRegion(0, 0, 0, 16, worldHeight, 16, this.settings.getNormalMainBlock());
|
||||
|
||||
for (int x = 0; x < 16; x++)
|
||||
{
|
||||
@ -267,6 +265,68 @@ public class ChunkGeneratorWorld extends ChunkGenerator
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method returns material frequently and pack size map.
|
||||
* @param objectList List with objects that contains data.
|
||||
* @return Map that contains material, its rarity and pack size.
|
||||
*/
|
||||
private Map<Material, Pair<Integer, Integer>> getMaterialMap(List<String> objectList)
|
||||
{
|
||||
Map<Material, Pair<Integer, Integer>> materialMap = new HashMap<>(objectList.size());
|
||||
|
||||
// wrong material object.
|
||||
objectList.stream().
|
||||
filter(object -> object.startsWith("MATERIAL")).
|
||||
map(object -> object.split(":")).
|
||||
filter(splitString -> splitString.length == 4).
|
||||
forEach(splitString -> {
|
||||
Material material = Material.getMaterial(splitString[0]);
|
||||
|
||||
if (material != null)
|
||||
{
|
||||
materialMap.put(material,
|
||||
new Pair<>(Integer.parseInt(splitString[1]), Integer.parseInt(splitString[2])));
|
||||
}
|
||||
});
|
||||
|
||||
return materialMap;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method returns Entity frequently and pack size map.
|
||||
* @param objectList List with objects that contains data.
|
||||
* @return Map that contains entity, its rarity and pack size.
|
||||
*/
|
||||
private Map<EntityType, Pair<Integer, Integer>> getEntityMap(List<String> objectList)
|
||||
{
|
||||
Map<EntityType, Pair<Integer, Integer>> entityMap = new HashMap<>(objectList.size());
|
||||
|
||||
Map<String, EntityType> entityTypeMap = Arrays.stream(EntityType.values()).
|
||||
collect(Collectors.toMap(Enum::name,
|
||||
entityType -> entityType,
|
||||
(a, b) -> b,
|
||||
() -> new HashMap<>(EntityType.values().length)));
|
||||
|
||||
// wrong material object.
|
||||
objectList.stream().
|
||||
filter(object -> object.startsWith("ENTITY")).
|
||||
map(object -> object.split(":")).
|
||||
filter(splitString -> splitString.length == 4).
|
||||
forEach(splitString -> {
|
||||
EntityType entity = entityTypeMap.getOrDefault(splitString[1], null);
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
entityMap.put(entity,
|
||||
new Pair<>(Integer.parseInt(splitString[1]), Integer.parseInt(splitString[2])));
|
||||
}
|
||||
});
|
||||
|
||||
return entityMap;
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
@ -277,6 +337,11 @@ public class ChunkGeneratorWorld extends ChunkGenerator
|
||||
*/
|
||||
private CaveBlock addon;
|
||||
|
||||
/**
|
||||
* Addon settings.
|
||||
*/
|
||||
private Settings settings;
|
||||
|
||||
/**
|
||||
* Generator that allows to generate custom structures.
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user