Challenges/src/main/java/world/bentobox/challenges/panel/util/SelectEntityGUI.java

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package world.bentobox.challenges.panel.util;
Bug fix release (#228) * Fix issue when users could not select non-block items as icons for challenges and levels. (#190) * English update (#193) * Organized imports * Minor code cleanup * Updated English locale file. * Translate zh-CN.yml via GitLocalize (#188) * Make default translation looking a bit nicer (#192) * Make default translation looking a bit nicer * Updating a few friendly names and rewording some phrases * Add generic .gitignore * Fix novice level Update `chiseledmaker` name in `novice` level. * Adapt literal style (#197) Improve translations and process as a YAML string. * Test coverage (#199) * Test coverage for Challenges Command * Added CompleteChallengeCommand test class * Added Utils test class * Added ChallengesGUI test class * Fix code smells from sonarcloud analysis * Added .gitignore * Added Travis CI config file * WIP ChallengesManager Test class * Added ChallengesManager test class * Removed debug * Removed code smells. * Added ChallengesAddon test class. * Added onDisbale test * Added new TryToComplete test class - WIP Covers inventory challenges. * Added Island Challenge entity tests to TryToComplete test class * Fix a bug with challenge deletion. If challenge has been left in a level, then system did not remove challenge from it and was kept as ghost challenge, preventing from completing level. * Fixes tests * Updated travis.yml * All strings to spanish (#200) * Translate es.yml via GitLocalize * Translate es.yml via GitLocalize * Translate es.yml via GitLocalize * Fix LevelListRequestHandler. This handler did not return list of strings but list of challenge levels, that is incorrect. Not it should work correctly. * Create ro.yml * Create id.yml * Remove blanks files now that GitLocalize is fixed. * Initial Russian translation (#207) * Translate ru.yml via GitLocalize Co-authored-by: @mt-gitlocalize @IPeredero @LoveBiscuit * Changed build character from # to b * Add German translation (#210) * Translate de.yml via GitLocalize * Translate de.yml via GitLocalize * Translate de.yml via GitLocalize Co-authored-by: xXjojojXx <36734820+xXjojojXx@users.noreply.github.com> Co-authored-by: FunnysBanana <51290016+FunnysBanana@users.noreply.github.com> Co-authored-by: mt-gitlocalize <mt@gitlocalize.com> * Czech translation. Credit @Polda18 * Added a uniqueId sanitization when creating challenges/levels This will help fixing issues with spaces, hyphens and accents in non-English languages. * Fixes bug with checking entities in nether and end (#219) https://github.com/BentoBoxWorld/Challenges/issues/218 Adds test case to check for compliance. * Add 7 new placeholders for Challenges Addon. - `[gamemode]_challenge_total_completion_count` returns number of sum of challenge completions for user. - `[gamemode]_challenge_completed_count` returns number of completed challenges (at least once) for user. - `[gamemode]_challenge_uncompleted_count` returns number of uncompleted challenges for user. - `[gamemode]_challenge_completed_level_count` returns number of completed levels for user. - `[gamemode]_challenge_uncompleted_level_count` returns number of uncompleted levels for user. - `[gamemode]_challenge_unlocked_level_count` returns number of unlocked levels for user. - `[gamemode]_challenge_locked_level_count` returns number of locked levels for user. Fixes #224 * Add 2 new placeholders: - `[gamemode]_challenge_latest_level_name` returns latest unlocked challenge level name - `[gamemode]_challenge_latest_level_id` returns latest unlocked challenge level id Fixes #226 * Fix broken tests due to placeholder additions. https://github.com/BentoBoxWorld/Challenges/commit/b5ecffb725d78c154f469d7e2868574ca7ecff30 https://github.com/BentoBoxWorld/Challenges/commit/2958ca8b6c98f9c8d389aa93c4a2846f578fff43 * Added default perms for aoneblock * Downgrade to 0.8.1 version * Add option to quit from conversation by writing "cancel" in chat. Move sanitizeInput to a GuiUtil class. * Change latest version to 0.8.1
2020-04-22 00:19:46 +02:00
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.function.BiConsumer;
import org.apache.commons.lang.WordUtils;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.inventory.ItemStack;
import world.bentobox.bentobox.api.panels.PanelItem;
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.challenges.utils.GuiUtils;
/**
* This GUI allows to select single entity and return it via Consumer.
*/
public class SelectEntityGUI
{
public SelectEntityGUI(User user, BiConsumer<Boolean, Set<EntityType>> consumer)
{
this(user, Collections.emptySet(), true, consumer);
}
public SelectEntityGUI(User user, Set<EntityType> excludedEntities, boolean asEggs, BiConsumer<Boolean, Set<EntityType>> consumer)
{
this.consumer = consumer;
this.user = user;
this.asEggs = asEggs;
this.entities = new ArrayList<>(EntityType.values().length);
this.selectedEntities = new HashSet<>(EntityType.values().length);
for (EntityType entityType : EntityType.values())
{
if (entityType.isAlive() && !excludedEntities.contains(entityType))
{
this.entities.add(entityType);
}
}
// Sort mobs by their name for easier search.
this.entities.sort(Comparator.comparing(Enum::name));
this.build(0);
}
// ---------------------------------------------------------------------
// Section: Methods
// ---------------------------------------------------------------------
/**
* This method builds
*/
private void build(int pageIndex)
{
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(this.user.getTranslation("challenges.gui.title.admin.select-entity"));
GuiUtils.fillBorder(panelBuilder, Material.BLUE_STAINED_GLASS_PANE);
// Maximal elements in page.
final int MAX_ELEMENTS = 21;
final int correctPage;
if (pageIndex < 0)
{
correctPage = this.entities.size() / MAX_ELEMENTS;
}
else if (pageIndex > (this.entities.size() / MAX_ELEMENTS))
{
correctPage = 0;
}
else
{
correctPage = pageIndex;
}
panelBuilder.item(3,
new PanelItemBuilder().
icon(Material.RED_STAINED_GLASS_PANE).
name(this.user.getTranslation("challenges.gui.buttons.admin.cancel")).
clickHandler( (panel, user1, clickType, slot) -> {
this.consumer.accept(false, null);
return true;
}).build());
List<String> description = new ArrayList<>();
if (!this.selectedEntities.isEmpty())
{
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.selected") + ":");
this.selectedEntities.forEach(entity -> description.add(" - " + entity.name()));
}
panelBuilder.item(5,
new PanelItemBuilder().
icon(Material.GREEN_STAINED_GLASS_PANE).
name(this.user.getTranslation("challenges.gui.buttons.admin.accept")).
description(description).
clickHandler( (panel, user1, clickType, slot) -> {
this.consumer.accept(true, this.selectedEntities);
return true;
}).build());
if (this.entities.size() > MAX_ELEMENTS)
{
// Navigation buttons if necessary
panelBuilder.item(18,
new PanelItemBuilder().
icon(Material.OAK_SIGN).
name(this.user.getTranslation("challenges.gui.buttons.previous")).
clickHandler((panel, user1, clickType, slot) -> {
this.build(correctPage - 1);
return true;
}).build());
panelBuilder.item(26,
new PanelItemBuilder().
icon(Material.OAK_SIGN).
name(this.user.getTranslation("challenges.gui.buttons.next")).
clickHandler((panel, user1, clickType, slot) -> {
this.build(correctPage + 1);
return true;
}).build());
}
int entitiesIndex = MAX_ELEMENTS * correctPage;
// I want first row to be only for navigation and return button.
int slot = 10;
while (entitiesIndex < ((correctPage + 1) * MAX_ELEMENTS) &&
entitiesIndex < this.entities.size() &&
slot < 36)
{
if (!panelBuilder.slotOccupied(slot))
{
panelBuilder.item(slot,
this.createEntityButton(this.entities.get(entitiesIndex++)));
}
slot++;
}
panelBuilder.item(44,
new PanelItemBuilder().
icon(Material.OAK_DOOR).
name(this.user.getTranslation("challenges.gui.buttons.return")).
clickHandler( (panel, user1, clickType, i) -> {
this.consumer.accept(false, null);
return true;
}).build());
panelBuilder.build();
}
/**
* This method builds PanelItem for given entity.
* @param entity Entity which PanelItem must be created.
* @return new PanelItem for given Entity.
*/
private PanelItem createEntityButton(EntityType entity)
{
ItemStack itemStack = this.asEggs ? GuiUtils.getEntityEgg(entity) : GuiUtils.getEntityHead(entity);
return new PanelItemBuilder().
name(WordUtils.capitalize(entity.name().toLowerCase().replace("_", " "))).
icon(itemStack).
description(this.selectedEntities.contains(entity) ?
this.user.getTranslation("challenges.gui.descriptions.admin.selected") : "").
clickHandler((panel, user1, clickType, slot) -> {
if (clickType.isRightClick())
{
if (!this.selectedEntities.add(entity))
{
this.selectedEntities.remove(entity);
}
panel.getInventory().setItem(slot, this.createEntityButton(entity).getItem());
}
else
{
this.selectedEntities.add(entity);
this.consumer.accept(true, this.selectedEntities);
}
return true;
}).
glow(this.selectedEntities.contains(entity)).
build();
}
// ---------------------------------------------------------------------
// Section: Variables
// ---------------------------------------------------------------------
/**
* This variable stores consumer.
*/
private BiConsumer<Boolean, Set<EntityType>> consumer;
/**
* Set that contains selected entities.
*/
private Set<EntityType> selectedEntities;
/**
* User who runs GUI.
*/
private User user;
/**
* This variable stores if mobs must be displayed as Eggs "true" or Heads "false".
*/
private boolean asEggs;
/**
* Entities that must be in list.
*/
private List<EntityType> entities;
}