mirror of
https://github.com/BentoBoxWorld/Challenges.git
synced 2024-11-26 04:25:13 +01:00
Improve cache management.
Do not load players in memory, and unload them when they leave.
This commit is contained in:
parent
ae384c433d
commit
0418e64125
@ -133,7 +133,8 @@ public class ChallengesManager
|
||||
|
||||
this.challengeDatabase.loadObjects().forEach(this::loadChallenge);
|
||||
this.levelDatabase.loadObjects().forEach(this::loadLevel);
|
||||
this.playersDatabase.loadObjects().forEach(this::loadPlayerData);
|
||||
// It is not necessary to load all players in memory.
|
||||
// this.playersDatabase.loadObjects().forEach(this::loadPlayerData);
|
||||
}
|
||||
|
||||
|
||||
@ -150,7 +151,8 @@ public class ChallengesManager
|
||||
|
||||
this.challengeDatabase.loadObjects().forEach(this::loadChallenge);
|
||||
this.levelDatabase.loadObjects().forEach(this::loadLevel);
|
||||
this.playersDatabase.loadObjects().forEach(this::loadPlayerData);
|
||||
// It is not necessary to load all players in memory.
|
||||
// this.playersDatabase.loadObjects().forEach(this::loadPlayerData);
|
||||
}
|
||||
|
||||
|
||||
@ -304,6 +306,28 @@ public class ChallengesManager
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method removes given player from cache data.
|
||||
* @param playerID player ID which cache data must be removed.
|
||||
*/
|
||||
public void removeFromCache(UUID playerID)
|
||||
{
|
||||
if (!this.settings.isStoreAsIslandData())
|
||||
{
|
||||
if (this.playerCacheData.containsKey(playerID.toString()))
|
||||
{
|
||||
// save before remove
|
||||
this.savePlayerData(playerID.toString());
|
||||
this.playerCacheData.remove(playerID.toString());
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: It would be necessary to remove also data, if they stores islands.
|
||||
// Unfortunately, I do not know all worlds. Checking everything would be bad. Probably, I could
|
||||
// add extra map that links players with their cached island data?
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Other storing related methods
|
||||
// ---------------------------------------------------------------------
|
||||
@ -356,17 +380,17 @@ public class ChallengesManager
|
||||
// The player is not in the cache
|
||||
// Check if the player exists in the database
|
||||
|
||||
if (this.playersDatabase.objectExists(uniqueID.toString()))
|
||||
if (this.playersDatabase.objectExists(uniqueID))
|
||||
{
|
||||
// Load player from database
|
||||
ChallengesPlayerData data = this.playersDatabase.loadObject(uniqueID.toString());
|
||||
ChallengesPlayerData data = this.playersDatabase.loadObject(uniqueID);
|
||||
// Store in cache
|
||||
this.playerCacheData.put(uniqueID, data);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Create the player data
|
||||
ChallengesPlayerData pd = new ChallengesPlayerData(uniqueID.toString());
|
||||
ChallengesPlayerData pd = new ChallengesPlayerData(uniqueID);
|
||||
this.playersDatabase.saveObject(pd);
|
||||
// Add to cache
|
||||
this.playerCacheData.put(uniqueID, pd);
|
||||
|
@ -4,6 +4,8 @@ package world.bentobox.challenges.listeners;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerKickEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.world.WorldSaveEvent;
|
||||
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
@ -20,16 +22,45 @@ public class SaveListener implements Listener
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This event listener handles world save event.
|
||||
* @param e World Save event.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onWorldSave(WorldSaveEvent e)
|
||||
{
|
||||
if (!this.addon.getChallengesManager().getAllChallenges(e.getWorld()).isEmpty())
|
||||
// Save only for worlds where exist any challenge addon data.
|
||||
if (this.addon.getChallengesManager().hasAnyChallengeData(e.getWorld()))
|
||||
{
|
||||
this.addon.getChallengesManager().save();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This event listener handles player kick event.
|
||||
* If player is kicked, then remove it from player cache data.
|
||||
* @param e PlayerKickEvent
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onPlayerKickEvent(PlayerKickEvent e)
|
||||
{
|
||||
this.addon.getChallengesManager().removeFromCache(e.getPlayer().getUniqueId());
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This event listener handles player quit event.
|
||||
* If player quits server, then remove it from player cache data.
|
||||
* @param e PlayerQuitEvent
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onPlayerQuitEvent(PlayerQuitEvent e)
|
||||
{
|
||||
this.addon.getChallengesManager().removeFromCache(e.getPlayer().getUniqueId());
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user