Using Config and Database API naming

This commit is contained in:
tastybento 2018-08-06 07:46:43 -07:00
parent ab32c1de80
commit 2272c5f59b

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@ -26,18 +26,18 @@ import bentobox.addon.challenges.database.object.Challenges;
import bentobox.addon.challenges.database.object.Challenges.ChallengeType; import bentobox.addon.challenges.database.object.Challenges.ChallengeType;
import bentobox.addon.challenges.database.object.PlayerData; import bentobox.addon.challenges.database.object.PlayerData;
import bentobox.addon.challenges.panel.ChallengesPanels; import bentobox.addon.challenges.panel.ChallengesPanels;
import world.bentobox.bentobox.api.configuration.BBConfig; import world.bentobox.bentobox.api.configuration.Config;
import world.bentobox.bentobox.api.user.User; import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.database.BBDatabase; import world.bentobox.bentobox.database.Database;
import world.bentobox.bentobox.util.Util; import world.bentobox.bentobox.util.Util;
public class ChallengesManager { public class ChallengesManager {
public static final String FREE = "Free"; public static final String FREE = "Free";
private Map<ChallengeLevels, Set<Challenges>> challengeMap; private Map<ChallengeLevels, Set<Challenges>> challengeMap;
private BBConfig<Challenges> chConfig; private Config<Challenges> chConfig;
private BBConfig<ChallengeLevels> lvConfig; private Config<ChallengeLevels> lvConfig;
private BBDatabase<PlayerData> players; private Database<PlayerData> players;
private ChallengesPanels challengesPanels; private ChallengesPanels challengesPanels;
private Map<UUID,PlayerData> playerData; private Map<UUID,PlayerData> playerData;
private ChallengesAddon addon; private ChallengesAddon addon;
@ -45,10 +45,10 @@ public class ChallengesManager {
public ChallengesManager(ChallengesAddon addon) { public ChallengesManager(ChallengesAddon addon) {
this.addon = addon; this.addon = addon;
// Set up the configs // Set up the configs
chConfig = new BBConfig<>(addon, Challenges.class); chConfig = new Config<>(addon, Challenges.class);
lvConfig = new BBConfig<>(addon, ChallengeLevels.class); lvConfig = new Config<>(addon, ChallengeLevels.class);
// Players is where all the player history will be stored // Players is where all the player history will be stored
players = new BBDatabase<>(addon, PlayerData.class); players = new Database<>(addon, PlayerData.class);
// Cache of challenges // Cache of challenges
challengeMap = new LinkedHashMap<>(); challengeMap = new LinkedHashMap<>();
// Cache of player data // Cache of player data