mirror of
https://github.com/BentoBoxWorld/Challenges.git
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Update all admin panels.
Admin panels will not contain better locales codding and easier-to-improve design. Remove old and unused GUIs.
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//
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// Created by BONNe
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// Copyright - 2021
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//
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package world.bentobox.challenges.panel;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.inventory.ItemStack;
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import org.eclipse.jdt.annotation.NonNull;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.function.Function;
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import world.bentobox.bentobox.api.panels.PanelItem;
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import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
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import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.challenges.ChallengesAddon;
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import world.bentobox.challenges.utils.Constants;
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/**
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* This panel implements common things for Paged pages.
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*/
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public abstract class CommonPagedPanel extends CommonPanel
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{
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/**
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* Instantiates a new Common paged panel.
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*
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* @param addon the addon
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* @param user the user
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* @param world the world
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* @param topLabel the top label
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* @param permissionPrefix the permission prefix
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*/
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protected CommonPagedPanel(ChallengesAddon addon,
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User user,
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World world, String topLabel, String permissionPrefix)
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{
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super(addon, user, world, topLabel, permissionPrefix);
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}
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/**
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* Instantiates a new Common paged panel.
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*
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* @param parentPanel the parent panel
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*/
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protected CommonPagedPanel(@NonNull CommonPanel parentPanel)
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{
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super(parentPanel);
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}
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/**
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* Populate elements.
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*
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* @param panelBuilder the panel builder
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* @param objectList the object list
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* @param buttonBuilder the button builder
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*/
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protected void populateElements(PanelBuilder panelBuilder,
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List<?> objectList,
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Function<Object, PanelItem> buttonBuilder)
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{
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final int MAX_ELEMENTS = 21;
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final int size = objectList.size();
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if (this.pageIndex < 0)
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{
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this.pageIndex = size / MAX_ELEMENTS;
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}
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else if (this.pageIndex > (size / MAX_ELEMENTS))
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{
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this.pageIndex = 0;
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}
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int objectIndex = MAX_ELEMENTS * this.pageIndex;
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// I want first row to be only for navigation and return button.
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int index = 10;
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while (objectIndex < ((this.pageIndex + 1) * MAX_ELEMENTS) &&
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objectIndex < size &&
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index < 36)
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{
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if (!panelBuilder.slotOccupied(index))
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{
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panelBuilder.item(index, buttonBuilder.apply(objectList.get(objectIndex++)));
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}
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index++;
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}
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if (size > MAX_ELEMENTS && !(1.0 * size / MAX_ELEMENTS <= this.pageIndex + 1))
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{
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panelBuilder.item(26, this.getButton(CommonButtons.NEXT));
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}
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if (this.pageIndex > 0)
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{
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panelBuilder.item(18, this.getButton(CommonButtons.PREVIOUS));
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}
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}
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/**
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* This method returns PanelItem that represents given Button.
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* @param button Button that must be returned.
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* @return PanelItem with requested functionality.
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*/
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protected PanelItem getButton(CommonButtons button)
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{
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final String reference = Constants.BUTTON + button.name().toLowerCase() + ".";
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final String name = this.user.getTranslation(reference + "name");
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final List<String> description = new ArrayList<>(3);
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ItemStack icon;
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PanelItem.ClickHandler clickHandler;
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if (button == CommonButtons.NEXT)
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{
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description.add(this.user.getTranslation(reference + "description",
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Constants.NUMBER, String.valueOf(this.pageIndex + 2)));
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icon = new ItemStack(Material.OAK_SIGN, this.pageIndex + 2);
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clickHandler = (panel, user, clickType, slot) ->
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{
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this.pageIndex++;
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this.build();
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return true;
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};
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}
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else if (button == CommonButtons.PREVIOUS)
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{
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description.add(this.user.getTranslation(reference + "description",
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Constants.NUMBER, String.valueOf(this.pageIndex)));
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icon = new ItemStack(Material.OAK_SIGN, Math.max(1, this.pageIndex));
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clickHandler = (panel, user, clickType, slot) ->
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{
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this.pageIndex--;
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this.build();
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return true;
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};
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}
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else
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{
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icon = new ItemStack(Material.PAPER);
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clickHandler = null;
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}
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return new PanelItemBuilder().
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icon(icon).
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name(name).
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description(description).
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clickHandler(clickHandler).
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build();
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}
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/**
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* Next and Previous Buttons.
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*/
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private enum CommonButtons
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{
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NEXT,
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PREVIOUS
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}
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/**
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* Current page index.
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*/
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private int pageIndex;
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}
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//
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// Created by BONNe
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// Copyright - 2020
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//
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package world.bentobox.challenges.panel;
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import org.apache.commons.lang.ArrayUtils;
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import org.bukkit.ChatColor;
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import org.bukkit.conversations.*;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.function.Consumer;
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import java.util.function.Function;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.challenges.utils.Constants;
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import world.bentobox.challenges.utils.Utils;
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public class ConversationUtils
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{
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// ---------------------------------------------------------------------
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// Section: Conversation API implementation
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// ---------------------------------------------------------------------
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/**
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* This method will close opened gui and writes question in chat. After players answers on question in chat, message
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* will trigger consumer and gui will reopen. Success and fail messages can be implemented like that, as user's chat
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* options are disabled while it is in conversation.
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*
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* @param consumer Consumer that accepts player output text.
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* @param question Message that will be displayed in chat when player triggers conversion.
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* @param successMessage Message that will be displayed on successful operation.
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* @param user User who is targeted with current confirmation.
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*/
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public static void createConfirmation(Consumer<Boolean> consumer,
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User user,
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@NotNull String question,
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@Nullable String successMessage)
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{
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ValidatingPrompt confirmationPrompt = new ValidatingPrompt()
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{
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/**
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* Is input valid boolean.
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*
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* @param context the context
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* @param input the input
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* @return the boolean
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*/
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@Override
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protected boolean isInputValid(@NotNull ConversationContext context, @NotNull String input)
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{
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// Get valid strings from translations
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String validEntry = user.getTranslation(Constants.CONVERSATIONS + "confirm-string") +
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"," + user.getTranslation(Constants.CONVERSATIONS + "deny-string") +
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"," + user.getTranslation(Constants.CONVERSATIONS + "exit-string") +
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"," + user.getTranslation(Constants.CONVERSATIONS + "cancel-string");
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// Split and check if they exist in valid entries.
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String[] accepted = validEntry.toLowerCase().replaceAll("\\s", "").split(",");
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return ArrayUtils.contains(accepted, input.toLowerCase());
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}
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/**
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* Accept validated input prompt.
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*
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* @param context the context
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* @param input the input
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* @return the prompt
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*/
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@Override
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@Nullable
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protected Prompt acceptValidatedInput(@NotNull ConversationContext context, @NotNull String input)
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{
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String validEntry = user.getTranslation(Constants.CONVERSATIONS + "confirm-string").toLowerCase();
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if (ArrayUtils.contains(validEntry.replaceAll("\\s", "").split(","), input.toLowerCase()))
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{
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// Add answer to consumer.
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consumer.accept(true);
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// Return message about success.
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return ConversationUtils.endMessagePrompt(successMessage);
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}
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else
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{
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// Add answer to consumer.
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consumer.accept(false);
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// Return message about failed operation.
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return ConversationUtils.endMessagePrompt(
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user.getTranslation(Constants.CONVERSATIONS + "cancelled"));
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}
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}
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/**
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* @see Prompt#getPromptText(ConversationContext)
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*/
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@Override
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public @NotNull String getPromptText(@NotNull ConversationContext conversationContext)
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{
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// Close input GUI.
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user.closeInventory();
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// There are no editable message. Just return question.
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return question;
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}
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};
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new ConversationFactory(BentoBox.getInstance()).
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withPrefix(context -> user.getTranslation(Constants.CONVERSATIONS + "prefix")).
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withFirstPrompt(confirmationPrompt).
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withLocalEcho(false).
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withTimeout(90).
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buildConversation(user.getPlayer()).
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begin();
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}
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/**
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* This method will close opened gui and writes question in chat. After players answers on question in chat, message
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* will trigger consumer and gui will reopen. Be aware, consumer does not return (and validate) sanitized value,
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* while sanitization is done in failure for better informing. Proper implementation would be with adding new
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* consumer for failure message.
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*
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* @param consumer Consumer that accepts player output text.
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* @param validation Function that validates if input value is acceptable.
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* @param question Message that will be displayed in chat when player triggers conversion.
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* @param failTranslationLocation Message that will be displayed on failed operation.
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* @param user User who is targeted with current confirmation.
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*/
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public static void createIDStringInput(Consumer<String> consumer,
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Function<String, Boolean> validation,
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User user,
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@NotNull String question,
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@Nullable String successMessage,
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@Nullable String failTranslationLocation)
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{
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ValidatingPrompt validatingPrompt = new ValidatingPrompt()
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{
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/**
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* Gets the text to display to the user when
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* this prompt is first presented.
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*
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* @param context Context information about the
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* conversation.
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* @return The text to display.
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*/
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@Override
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public String getPromptText(ConversationContext context)
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{
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// Close input GUI.
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user.closeInventory();
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// There are no editable message. Just return question.
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return question;
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}
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/**
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* Override this method to check the validity of
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* the player's input.
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*
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* @param context Context information about the
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* conversation.
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* @param input The player's raw console input.
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* @return True or false depending on the
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* validity of the input.
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*/
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@Override
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protected boolean isInputValid(ConversationContext context, String input)
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{
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return validation.apply(input);
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}
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/**
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* Optionally override this method to
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* display an additional message if the
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* user enters an invalid input.
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*
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* @param context Context information
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* about the conversation.
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* @param invalidInput The invalid input
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* provided by the user.
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* @return A message explaining how to
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* correct the input.
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*/
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@Override
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protected String getFailedValidationText(ConversationContext context,
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String invalidInput)
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{
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return user.getTranslation(failTranslationLocation,
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Constants.ID,
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Utils.sanitizeInput(invalidInput));
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}
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/**
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* Override this method to accept and processes
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* the validated input from the user. Using the
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* input, the next Prompt in the prompt graph
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* should be returned.
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*
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* @param context Context information about the
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* conversation.
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* @param input The validated input text from
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* the user.
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* @return The next Prompt in the prompt graph.
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*/
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@Override
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protected Prompt acceptValidatedInput(ConversationContext context, String input)
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{
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// Add answer to consumer.
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consumer.accept(input);
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// Send message that it is accepted.
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return ConversationUtils.endMessagePrompt(successMessage);
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}
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};
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new ConversationFactory(BentoBox.getInstance()).
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withPrefix(context -> user.getTranslation(Constants.CONVERSATIONS + "prefix")).
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withFirstPrompt(validatingPrompt).
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withLocalEcho(false).
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withTimeout(90).
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// On cancel conversation will be closed.
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withEscapeSequence(user.getTranslation(Constants.CONVERSATIONS + "cancel-string")).
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// Use null value in consumer to detect if user has abandoned conversation.
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addConversationAbandonedListener(ConversationUtils.getAbandonListener(consumer, user)).
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buildConversation(user.getPlayer()).
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begin();
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}
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/**
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* This method will close opened gui and writes inputText in chat. After players answers on inputText in chat,
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* message will trigger consumer and gui will reopen.
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*
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* @param consumer Consumer that accepts player output text.
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* @param question Message that will be displayed in chat when player triggers conversion.
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*/
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public static void createNumericInput(Consumer<Number> consumer,
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@NotNull User user,
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@NotNull String question,
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Number minValue,
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Number maxValue)
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{
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// Create NumericPromt instance that will validate and process input.
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NumericPrompt numberPrompt = new NumericPrompt()
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{
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/**
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* Override this method to perform some action
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* with the user's integer response.
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*
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* @param context Context information about the
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* conversation.
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* @param input The user's response as a {@link
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* Number}.
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* @return The next {@link Prompt} in the prompt
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* graph.
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*/
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@Override
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protected Prompt acceptValidatedInput(ConversationContext context, Number input)
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{
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// Add answer to consumer.
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consumer.accept(input);
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// End conversation
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return Prompt.END_OF_CONVERSATION;
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}
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/**
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* Override this method to do further validation on the numeric player
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* input after the input has been determined to actually be a number.
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*
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* @param context Context information about the conversation.
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* @param input The number the player provided.
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* @return The validity of the player's input.
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*/
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@Override
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protected boolean isNumberValid(ConversationContext context, Number input)
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{
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return input.doubleValue() >= minValue.doubleValue() &&
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input.doubleValue() <= maxValue.doubleValue();
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}
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/**
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* Optionally override this method to display an additional message if the
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* user enters an invalid number.
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*
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* @param context Context information about the conversation.
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* @param invalidInput The invalid input provided by the user.
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* @return A message explaining how to correct the input.
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*/
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@Override
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protected String getInputNotNumericText(ConversationContext context, String invalidInput)
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{
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return user.getTranslation(Constants.CONVERSATIONS + "numeric-only", Constants.VALUE, invalidInput);
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}
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/**
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* Optionally override this method to display an additional message if the
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* user enters an invalid numeric input.
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*
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* @param context Context information about the conversation.
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* @param invalidInput The invalid input provided by the user.
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* @return A message explaining how to correct the input.
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*/
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@Override
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protected String getFailedValidationText(ConversationContext context, Number invalidInput)
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{
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return user.getTranslation(Constants.CONVERSATIONS + "not-valid-value",
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Constants.VALUE, invalidInput.toString(),
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Constants.MIN, Double.toString(minValue.doubleValue()),
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Constants.MAX, Double.toString(maxValue.doubleValue()));
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}
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/**
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* @see Prompt#getPromptText(ConversationContext)
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*/
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@Override
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public String getPromptText(ConversationContext conversationContext)
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{
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// Close input GUI.
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user.closeInventory();
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// There are no editable message. Just return question.
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return question;
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}
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};
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// Init conversation api.
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new ConversationFactory(BentoBox.getInstance()).
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withPrefix(context -> user.getTranslation(Constants.CONVERSATIONS + "prefix")).
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withFirstPrompt(numberPrompt).
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withLocalEcho(false).
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withTimeout(90).
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withEscapeSequence(user.getTranslation(Constants.CONVERSATIONS + "cancel-string")).
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// Use null value in consumer to detect if user has abandoned conversation.
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addConversationAbandonedListener(ConversationUtils.getAbandonListener(consumer, user)).
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buildConversation(user.getPlayer()).
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begin();
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}
|
||||
|
||||
|
||||
/**
|
||||
* This method will close opened gui and writes question in chat. After players answers on question in chat, message
|
||||
* will trigger consumer and gui will reopen. Be aware, consumer does not return (and validate) sanitized value,
|
||||
* while sanitization is done in failure for better informing. Proper implementation would be with adding new
|
||||
* consumer for failure message.
|
||||
*
|
||||
* @param consumer Consumer that accepts player output text.
|
||||
* @param question Message that will be displayed in chat when player triggers conversion.
|
||||
* @param user User who is targeted with current confirmation.
|
||||
*/
|
||||
public static void createStringListInput(Consumer<List<String>> consumer,
|
||||
User user,
|
||||
@NotNull String question,
|
||||
@NotNull String successMessage)
|
||||
{
|
||||
final String SESSION_CONSTANT = Constants.CONVERSATIONS + user.getUniqueId();
|
||||
|
||||
// Successful message about completing.
|
||||
MessagePrompt messagePrompt = new MessagePrompt()
|
||||
{
|
||||
@Override
|
||||
public @NotNull String getPromptText(@NotNull ConversationContext context)
|
||||
{
|
||||
List<String> description = (List<String>) context.getSessionData(SESSION_CONSTANT);
|
||||
|
||||
if (description != null)
|
||||
{
|
||||
consumer.accept(description);
|
||||
return successMessage;
|
||||
}
|
||||
else
|
||||
{
|
||||
return user.getTranslation(Constants.CONVERSATIONS + "cancelled");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected @Nullable Prompt getNextPrompt(@NotNull ConversationContext context)
|
||||
{
|
||||
return Prompt.END_OF_CONVERSATION;
|
||||
}
|
||||
};
|
||||
|
||||
// Text input message.
|
||||
StringPrompt stringPrompt = new StringPrompt()
|
||||
{
|
||||
@Override
|
||||
public @NotNull String getPromptText(@NotNull ConversationContext context)
|
||||
{
|
||||
user.closeInventory();
|
||||
|
||||
if (context.getSessionData(SESSION_CONSTANT) != null)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.append(user.getTranslation(Constants.CONVERSATIONS + "written-text"));
|
||||
sb.append(System.getProperty("line.separator"));
|
||||
|
||||
for (String line : ((List<String>) context.getSessionData(SESSION_CONSTANT)))
|
||||
{
|
||||
sb.append(line);
|
||||
sb.append(System.getProperty("line.separator"));
|
||||
}
|
||||
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
return question;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public @Nullable Prompt acceptInput(@NotNull ConversationContext context, @Nullable String input)
|
||||
{
|
||||
String[] exit = user.getTranslation(Constants.CONVERSATIONS + "exit-string").
|
||||
toLowerCase().replaceAll("\\s", "").
|
||||
split(",");
|
||||
|
||||
if (input != null && ArrayUtils.contains(exit, input.toLowerCase()))
|
||||
{
|
||||
return messagePrompt;
|
||||
}
|
||||
|
||||
List<String> desc = new ArrayList<>();
|
||||
|
||||
if (context.getSessionData(SESSION_CONSTANT) != null)
|
||||
{
|
||||
desc = ((List<String>) context.getSessionData(SESSION_CONSTANT));
|
||||
}
|
||||
if (input != null) {
|
||||
desc.add(ChatColor.translateAlternateColorCodes('&', input));
|
||||
}
|
||||
context.setSessionData(SESSION_CONSTANT, desc);
|
||||
return this;
|
||||
}
|
||||
};
|
||||
|
||||
new ConversationFactory(BentoBox.getInstance()).
|
||||
withPrefix(context -> user.getTranslation(Constants.CONVERSATIONS + "prefix")).
|
||||
withFirstPrompt(stringPrompt).
|
||||
withModality(true).
|
||||
withLocalEcho(false).
|
||||
withTimeout(90).
|
||||
withEscapeSequence(user.getTranslation(Constants.CONVERSATIONS + "cancel-string")).
|
||||
addConversationAbandonedListener(ConversationUtils.getAbandonListener(consumer, user)).
|
||||
buildConversation(user.getPlayer()).
|
||||
begin();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method will close opened gui and writes question in chat. After players answers on question in chat, message
|
||||
* will trigger consumer and gui will reopen.
|
||||
*
|
||||
* @param consumer Consumer that accepts player output text.
|
||||
* @param question Message that will be displayed in chat when player triggers conversion.
|
||||
* @param user User who is targeted with current confirmation.
|
||||
*/
|
||||
public static void createStringInput(Consumer<String> consumer,
|
||||
User user,
|
||||
@NotNull String question,
|
||||
@Nullable String successMessage)
|
||||
{
|
||||
// Text input message.
|
||||
StringPrompt stringPrompt = new StringPrompt()
|
||||
{
|
||||
@Override
|
||||
public @NotNull String getPromptText(@NotNull ConversationContext context)
|
||||
{
|
||||
user.closeInventory();
|
||||
return question;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public @NotNull Prompt acceptInput(@NotNull ConversationContext context, @Nullable String input)
|
||||
{
|
||||
consumer.accept(input);
|
||||
return ConversationUtils.endMessagePrompt(successMessage);
|
||||
}
|
||||
};
|
||||
|
||||
new ConversationFactory(BentoBox.getInstance()).
|
||||
withPrefix(context -> user.getTranslation(Constants.CONVERSATIONS + "prefix")).
|
||||
withFirstPrompt(stringPrompt).
|
||||
// On cancel conversation will be closed.
|
||||
withLocalEcho(false).
|
||||
withTimeout(90).
|
||||
withEscapeSequence(user.getTranslation(Constants.CONVERSATIONS + "cancel-string")).
|
||||
// Use null value in consumer to detect if user has abandoned conversation.
|
||||
addConversationAbandonedListener(ConversationUtils.getAbandonListener(consumer, user)).
|
||||
buildConversation(user.getPlayer()).
|
||||
begin();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This is just a simple end message prompt that displays requested message.
|
||||
*
|
||||
* @param message Message that will be displayed.
|
||||
* @return MessagePrompt that displays given message and exists from conversation.
|
||||
*/
|
||||
private static MessagePrompt endMessagePrompt(@Nullable String message)
|
||||
{
|
||||
return new MessagePrompt()
|
||||
{
|
||||
@Override
|
||||
public @NotNull String getPromptText(@NotNull ConversationContext context)
|
||||
{
|
||||
return message == null ? "" : message;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected @Nullable Prompt getNextPrompt(@NotNull ConversationContext context)
|
||||
{
|
||||
return Prompt.END_OF_CONVERSATION;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates and returns abandon listener for every conversation.
|
||||
*
|
||||
* @param consumer Consumer which must return null value.
|
||||
* @param user User who was using conversation.
|
||||
* @return ConversationAbandonedListener instance.
|
||||
*/
|
||||
private static ConversationAbandonedListener getAbandonListener(Consumer<?> consumer, User user)
|
||||
{
|
||||
return abandonedEvent ->
|
||||
{
|
||||
if (!abandonedEvent.gracefulExit())
|
||||
{
|
||||
consumer.accept(null);
|
||||
// send cancell message
|
||||
abandonedEvent.getContext().getForWhom().sendRawMessage(
|
||||
user.getTranslation(Constants.CONVERSATIONS + "prefix") +
|
||||
user.getTranslation(Constants.CONVERSATIONS + "cancelled"));
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -1,143 +0,0 @@
|
||||
package world.bentobox.challenges.panel;
|
||||
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
|
||||
import world.bentobox.bentobox.api.addons.GameModeAddon;
|
||||
import world.bentobox.bentobox.api.commands.CompositeCommand;
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
|
||||
|
||||
/**
|
||||
* This class process GameModeGui opening.
|
||||
*/
|
||||
public class GameModesGUI extends CommonGUI
|
||||
{
|
||||
/**
|
||||
* @param adminMode - boolean that indicate if Gui is in admin mode.
|
||||
* @param gameModeAddons - List with GameModes where Challenges addon is integrated.
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
|
||||
*/
|
||||
public GameModesGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
boolean adminMode,
|
||||
List<GameModeAddon> gameModeAddons)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix);
|
||||
this.adminMode = adminMode;
|
||||
this.gameModeAddons = gameModeAddons;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).
|
||||
name("challenges.gui.title.game-modes");
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder, this.adminMode ?
|
||||
Material.BLACK_STAINED_GLASS_PANE :
|
||||
Material.BLUE_STAINED_GLASS_PANE);
|
||||
|
||||
int elementIndex;
|
||||
|
||||
if (this.gameModeAddons.size() < 8)
|
||||
{
|
||||
if (this.gameModeAddons.size() == 7)
|
||||
{
|
||||
elementIndex = 19;
|
||||
}
|
||||
else
|
||||
{
|
||||
elementIndex = 22 - this.gameModeAddons.size() / 2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
elementIndex = 10;
|
||||
}
|
||||
|
||||
for (GameModeAddon gameModeAddon : this.gameModeAddons)
|
||||
{
|
||||
if (!panelBuilder.slotOccupied(elementIndex))
|
||||
{
|
||||
panelBuilder.item(elementIndex++, this.createGameModeIcon(gameModeAddon));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Find first open slot
|
||||
while (panelBuilder.slotOccupied(elementIndex))
|
||||
{
|
||||
elementIndex++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates icon that will display given GameMode addon.
|
||||
* @param gameModeAddon GameMode addon.
|
||||
* @return PanelItem that acts as icon for given GameMode.
|
||||
*/
|
||||
private PanelItem createGameModeIcon(GameModeAddon gameModeAddon)
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(gameModeAddon.getDescription().getName()).
|
||||
description(gameModeAddon.getDescription().getDescription()).
|
||||
icon(Material.PAPER).
|
||||
clickHandler((panel, user, clickType, slot) -> {
|
||||
Optional<CompositeCommand> command;
|
||||
|
||||
if (this.adminMode)
|
||||
{
|
||||
command = gameModeAddon.getAdminCommand();
|
||||
}
|
||||
else
|
||||
{
|
||||
command = gameModeAddon.getPlayerCommand();
|
||||
}
|
||||
|
||||
command.ifPresent(compositeCommand ->
|
||||
user.performCommand(compositeCommand.getTopLabel() + " challenges"));
|
||||
|
||||
return true;
|
||||
}).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* List with game mode addons which must be showed in current GUI.
|
||||
*/
|
||||
private List<GameModeAddon> gameModeAddons;
|
||||
|
||||
/**
|
||||
* Stores if current GUI is in Admin Mode or not.
|
||||
*/
|
||||
private boolean adminMode;
|
||||
}
|
@ -1,736 +0,0 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.Locale;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.conversations.*;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.panel.util.ChallengeTypeGUI;
|
||||
import world.bentobox.challenges.panel.util.ConfirmationGUI;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
import world.bentobox.challenges.web.WebManager;
|
||||
|
||||
|
||||
/**
|
||||
* This class contains Main
|
||||
*/
|
||||
public class AdminGUI extends CommonGUI
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This boolean holds if import should overwrite existing challenges.
|
||||
*/
|
||||
private boolean overwriteMode;
|
||||
|
||||
/**
|
||||
* This indicate if Reset Challenges must work as reset all.
|
||||
*/
|
||||
private boolean resetAllMode;
|
||||
|
||||
/**
|
||||
* This indicate if wipe button should clear all data, or only challenges.
|
||||
*/
|
||||
private boolean wipeAll;
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This enum contains all button variations. Just for cleaner code.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
COMPLETE_USER_CHALLENGES,
|
||||
RESET_USER_CHALLENGES,
|
||||
ADD_CHALLENGE,
|
||||
ADD_LEVEL,
|
||||
EDIT_CHALLENGE,
|
||||
EDIT_LEVEL,
|
||||
DELETE_CHALLENGE,
|
||||
DELETE_LEVEL,
|
||||
EDIT_SETTINGS,
|
||||
DEFAULT_IMPORT_CHALLENGES,
|
||||
DEFAULT_EXPORT_CHALLENGES,
|
||||
/**
|
||||
* Allows to remove whole database
|
||||
*/
|
||||
COMPLETE_WIPE,
|
||||
/**
|
||||
* Allows to remove only challenges and levels
|
||||
*/
|
||||
CHALLENGE_WIPE,
|
||||
/**
|
||||
* Allows to remove only players data
|
||||
*/
|
||||
USER_WIPE,
|
||||
/**
|
||||
* Allows to access Web Library
|
||||
*/
|
||||
LIBRARY
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructor
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
*/
|
||||
public AdminGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix);
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation("challenges.gui.title.admin.gui-title"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
panelBuilder.item(10, this.createButton(Button.COMPLETE_USER_CHALLENGES));
|
||||
panelBuilder.item(19, this.createButton(Button.RESET_USER_CHALLENGES));
|
||||
|
||||
// Add All Player Data removal.
|
||||
panelBuilder.item(28, this.createButton(Button.USER_WIPE));
|
||||
|
||||
// Add Challenges
|
||||
panelBuilder.item(12, this.createButton(Button.ADD_CHALLENGE));
|
||||
panelBuilder.item(13, this.createButton(Button.ADD_LEVEL));
|
||||
|
||||
// Edit Challenges
|
||||
panelBuilder.item(21, this.createButton(Button.EDIT_CHALLENGE));
|
||||
panelBuilder.item(22, this.createButton(Button.EDIT_LEVEL));
|
||||
|
||||
// Remove Challenges
|
||||
panelBuilder.item(30, this.createButton(Button.DELETE_CHALLENGE));
|
||||
panelBuilder.item(31, this.createButton(Button.DELETE_LEVEL));
|
||||
|
||||
|
||||
// Import Challenges
|
||||
panelBuilder.item(15, this.createButton(Button.DEFAULT_IMPORT_CHALLENGES));
|
||||
panelBuilder.item(24, this.createButton(Button.LIBRARY));
|
||||
|
||||
// Not added as I do not think admins should use it. It still will be able via command.
|
||||
// panelBuilder.item(33, this.createButton(Button.DEFAULT_EXPORT_CHALLENGES));
|
||||
|
||||
// Edit Addon Settings
|
||||
panelBuilder.item(16, this.createButton(Button.EDIT_SETTINGS));
|
||||
|
||||
// Button that deletes everything from challenges addon
|
||||
|
||||
if (this.wipeAll)
|
||||
{
|
||||
panelBuilder.item(34, this.createButton(Button.COMPLETE_WIPE));
|
||||
}
|
||||
else
|
||||
{
|
||||
panelBuilder.item(34, this.createButton(Button.CHALLENGE_WIPE));
|
||||
}
|
||||
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method is used to create PanelItem for each button type.
|
||||
* @param button Button which must be created.
|
||||
* @return PanelItem with necessary functionality.
|
||||
*/
|
||||
private PanelItem createButton(Button button)
|
||||
{
|
||||
ItemStack icon;
|
||||
String name;
|
||||
String description;
|
||||
boolean glow;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
String permissionSuffix;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case COMPLETE_USER_CHALLENGES:
|
||||
permissionSuffix = COMPLETE;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.complete");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.complete");
|
||||
icon = new ItemStack(Material.WRITTEN_BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new ListUsersGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
ListUsersGUI.Mode.COMPLETE,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
case RESET_USER_CHALLENGES:
|
||||
permissionSuffix = RESET;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.reset");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.reset");
|
||||
icon = new ItemStack(Material.WRITABLE_BOOK);
|
||||
|
||||
glow = this.resetAllMode;
|
||||
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.resetAllMode = !this.resetAllMode;
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
new ListUsersGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
this.resetAllMode ? ListUsersGUI.Mode.RESET_ALL : ListUsersGUI.Mode.RESET,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
break;
|
||||
case ADD_CHALLENGE:
|
||||
permissionSuffix = ADD;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.create-challenge");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.create-challenge");
|
||||
icon = new ItemStack(Material.BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
this.getNewUniqueID(challenge ->
|
||||
{
|
||||
if (challenge == null)
|
||||
{
|
||||
// Build Admin Gui if input is null.
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
String uniqueId = Utils.getGameMode(this.world) + "_" + challenge;
|
||||
|
||||
ChallengeTypeGUI.open(user,
|
||||
this.addon.getChallengesSettings().getLoreLineLength(),
|
||||
(type, requirements) -> new EditChallengeGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
this.addon.getChallengesManager().createChallenge(uniqueId, type, requirements),
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build());
|
||||
}
|
||||
},
|
||||
input -> {
|
||||
String uniqueId = Utils.getGameMode(this.world) + "_" + input;
|
||||
return !this.addon.getChallengesManager().containsChallenge(uniqueId);
|
||||
},
|
||||
this.user.getTranslation("challenges.gui.questions.admin.unique-id")
|
||||
);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
case ADD_LEVEL:
|
||||
permissionSuffix = ADD;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.create-level");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.create-level");
|
||||
icon = new ItemStack(Material.BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
this.getNewUniqueID(level ->
|
||||
{
|
||||
if (level == null)
|
||||
{
|
||||
// Build Admin Gui if input is null.
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
String newName = Utils.getGameMode(this.world) + "_" + level;
|
||||
|
||||
new EditLevelGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
this.addon.getChallengesManager().createLevel(newName, this.world),
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
}
|
||||
},
|
||||
input -> {
|
||||
String newName = Utils.getGameMode(this.world) + "_" + input;
|
||||
return !this.addon.getChallengesManager().containsLevel(newName);
|
||||
},
|
||||
this.user.getTranslation("challenges.gui.questions.admin.unique-id")
|
||||
);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
case EDIT_CHALLENGE:
|
||||
permissionSuffix = EDIT;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.edit-challenge");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.edit-challenge");
|
||||
icon = new ItemStack(Material.ANVIL);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new ListChallengesGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
ListChallengesGUI.Mode.EDIT,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
case EDIT_LEVEL:
|
||||
{
|
||||
permissionSuffix = EDIT;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.edit-level");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.edit-level");
|
||||
icon = new ItemStack(Material.ANVIL);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new ListLevelsGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
ListLevelsGUI.Mode.EDIT,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
}
|
||||
case DELETE_CHALLENGE:
|
||||
{
|
||||
permissionSuffix = DELETE;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.delete-challenge");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.delete-challenge");
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new ListChallengesGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
ListChallengesGUI.Mode.DELETE,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
}
|
||||
case DELETE_LEVEL:
|
||||
{
|
||||
permissionSuffix = DELETE;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.delete-level");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.delete-level");
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new ListLevelsGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
ListLevelsGUI.Mode.DELETE,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
}
|
||||
case DEFAULT_IMPORT_CHALLENGES:
|
||||
{
|
||||
permissionSuffix = DEFAULT;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.default-import");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.default-import");
|
||||
icon = new ItemStack(Material.HOPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// Run import command.
|
||||
this.user.performCommand(this.topLabel + " " + CHALLENGES + " " + DEFAULT + " " + IMPORT);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
}
|
||||
case DEFAULT_EXPORT_CHALLENGES:
|
||||
{
|
||||
permissionSuffix = DEFAULT;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.default-export");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.default-export");
|
||||
icon = new ItemStack(Material.HOPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.overwriteMode = !this.overwriteMode;
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Run import command.
|
||||
this.user.performCommand(this.topLabel + " " + CHALLENGES + " " + DEFAULT + " " + GENERATE +
|
||||
(this.overwriteMode ? " overwrite" : ""));
|
||||
}
|
||||
return true;
|
||||
};
|
||||
glow = this.overwriteMode;
|
||||
|
||||
break;
|
||||
}
|
||||
case EDIT_SETTINGS:
|
||||
{
|
||||
permissionSuffix = SETTINGS;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.settings");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.settings");
|
||||
icon = new ItemStack(Material.CRAFTING_TABLE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new EditSettingsGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
}
|
||||
case COMPLETE_WIPE:
|
||||
{
|
||||
permissionSuffix = WIPE;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.complete-wipe");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.complete-wipe");
|
||||
icon = new ItemStack(Material.TNT);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.wipeAll = false;
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
new ConfirmationGUI(this.user, value -> {
|
||||
if (value)
|
||||
{
|
||||
this.addon.getChallengesManager().wipeDatabase(false);
|
||||
this.user.sendMessage("challenges.messages.admin.complete-wipe");
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = true;
|
||||
|
||||
break;
|
||||
}
|
||||
case CHALLENGE_WIPE:
|
||||
{
|
||||
permissionSuffix = WIPE;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.challenge-wipe");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.challenge-wipe");
|
||||
icon = new ItemStack(Material.TNT);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.wipeAll = true;
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
new ConfirmationGUI(this.user, value -> {
|
||||
if (value)
|
||||
{
|
||||
this.addon.getChallengesManager().wipeDatabase(false);
|
||||
this.user.sendMessage("challenges.messages.admin.challenge-wipe");
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
}
|
||||
case USER_WIPE:
|
||||
{
|
||||
permissionSuffix = WIPE;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.players-wipe");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.players-wipe");
|
||||
icon = new ItemStack(Material.TNT);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
new ConfirmationGUI(this.user, value -> {
|
||||
if (value)
|
||||
{
|
||||
this.addon.getChallengesManager().wipePlayers();
|
||||
this.user.sendMessage("challenges.messages.admin.players-wipe");
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
}
|
||||
case LIBRARY:
|
||||
{
|
||||
permissionSuffix = DOWNLOAD;
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.library");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.library");
|
||||
|
||||
if (WebManager.isEnabled())
|
||||
{
|
||||
icon = new ItemStack(Material.COBWEB);
|
||||
}
|
||||
else
|
||||
{
|
||||
description += "|" + this.user.getTranslation("challenges.gui.descriptions.admin.download-disabled");
|
||||
icon = new ItemStack(Material.STRUCTURE_VOID);
|
||||
}
|
||||
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
if (WebManager.isEnabled())
|
||||
{
|
||||
ListLibraryGUI.open(this);
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
// This should never happen.
|
||||
return null;
|
||||
}
|
||||
|
||||
// If user does not have permission to run command, then change icon and clickHandler.
|
||||
final String actionPermission = this.permissionPrefix + ADMIN + "." + CHALLENGES + "." + permissionSuffix;
|
||||
|
||||
if (!this.user.hasPermission(actionPermission))
|
||||
{
|
||||
icon = new ItemStack(Material.BARRIER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.user.sendMessage("general.errors.no-permission", "[permission]", actionPermission);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(GuiUtils.stringSplit(description, this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Conversation
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method will close opened gui and writes inputText in chat. After players answers on
|
||||
* inputText in chat, message will trigger consumer and gui will reopen.
|
||||
* @param consumer Consumer that accepts player output text.
|
||||
* @param question Message that will be displayed in chat when player triggers conversion.
|
||||
*/
|
||||
private void getNewUniqueID(Consumer<String> consumer,
|
||||
Function<String, Boolean> stringValidation,
|
||||
@NonNull String question)
|
||||
{
|
||||
final User user = this.user;
|
||||
|
||||
Conversation conversation =
|
||||
new ConversationFactory(BentoBox.getInstance()).withFirstPrompt(
|
||||
new ValidatingPrompt()
|
||||
{
|
||||
|
||||
/**
|
||||
* Gets the text to display to the user when
|
||||
* this prompt is first presented.
|
||||
*
|
||||
* @param context Context information about the
|
||||
* conversation.
|
||||
* @return The text to display.
|
||||
*/
|
||||
@Override
|
||||
public String getPromptText(ConversationContext context)
|
||||
{
|
||||
// Close input GUI.
|
||||
user.closeInventory();
|
||||
|
||||
// There are no editable message. Just return question.
|
||||
return question;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Override this method to check the validity of
|
||||
* the player's input.
|
||||
*
|
||||
* @param context Context information about the
|
||||
* conversation.
|
||||
* @param input The player's raw console input.
|
||||
* @return True or false depending on the
|
||||
* validity of the input.
|
||||
*/
|
||||
@Override
|
||||
protected boolean isInputValid(ConversationContext context, String input)
|
||||
{
|
||||
return stringValidation.apply(GuiUtils.sanitizeInput(input));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Optionally override this method to
|
||||
* display an additional message if the
|
||||
* user enters an invalid input.
|
||||
*
|
||||
* @param context Context information
|
||||
* about the conversation.
|
||||
* @param invalidInput The invalid input
|
||||
* provided by the user.
|
||||
* @return A message explaining how to
|
||||
* correct the input.
|
||||
*/
|
||||
@Override
|
||||
protected String getFailedValidationText(ConversationContext context,
|
||||
String invalidInput)
|
||||
{
|
||||
return user.getTranslation("challenges.errors.unique-id", "[id]", GuiUtils.sanitizeInput(invalidInput));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Override this method to accept and processes
|
||||
* the validated input from the user. Using the
|
||||
* input, the next Prompt in the prompt graph
|
||||
* should be returned.
|
||||
*
|
||||
* @param context Context information about the
|
||||
* conversation.
|
||||
* @param input The validated input text from
|
||||
* the user.
|
||||
* @return The next Prompt in the prompt graph.
|
||||
*/
|
||||
@Override
|
||||
protected Prompt acceptValidatedInput(ConversationContext context, String input)
|
||||
{
|
||||
// Add answer to consumer.
|
||||
consumer.accept(GuiUtils.sanitizeInput(input));
|
||||
// End conversation
|
||||
return Prompt.END_OF_CONVERSATION;
|
||||
}
|
||||
}).
|
||||
// On cancel conversation will be closed.
|
||||
withEscapeSequence("cancel").
|
||||
// Use null value in consumer to detect if user has abandoned conversation.
|
||||
addConversationAbandonedListener(abandonedEvent ->
|
||||
{
|
||||
if (!abandonedEvent.gracefulExit())
|
||||
{
|
||||
consumer.accept(null);
|
||||
}
|
||||
}).
|
||||
withLocalEcho(false).
|
||||
withPrefix(context -> user.getTranslation("challenges.gui.questions.prefix")).
|
||||
buildConversation(user.getPlayer());
|
||||
|
||||
conversation.begin();
|
||||
}
|
||||
}
|
@ -0,0 +1,549 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.panel.CommonPanel;
|
||||
import world.bentobox.challenges.panel.ConversationUtils;
|
||||
import world.bentobox.challenges.panel.util.ChallengeTypeSelector;
|
||||
import world.bentobox.challenges.utils.Constants;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
import world.bentobox.challenges.web.WebManager;
|
||||
|
||||
|
||||
/**
|
||||
* This class contains Main
|
||||
*/
|
||||
public class AdminPanel extends CommonPanel
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructor
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
*/
|
||||
private AdminPanel(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
super(addon, user, world, topLabel, permissionPrefix);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*
|
||||
* @param addon the addon
|
||||
* @param world the world
|
||||
* @param user the user
|
||||
* @param topLabel the top label
|
||||
* @param permissionPrefix the permission prefix
|
||||
*/
|
||||
public static void open(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
new AdminPanel(addon, world, user, topLabel, permissionPrefix).build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
protected void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation(Constants.TITLE + "admin-gui"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
panelBuilder.item(10, this.createButton(Button.COMPLETE_USER_CHALLENGES));
|
||||
panelBuilder.item(19, this.createButton(Button.RESET_USER_CHALLENGES));
|
||||
|
||||
// Add All Player Data removal.
|
||||
panelBuilder.item(28, this.createButton(Button.USER_WIPE));
|
||||
|
||||
// Add Challenges
|
||||
panelBuilder.item(12, this.createButton(Button.ADD_CHALLENGE));
|
||||
panelBuilder.item(13, this.createButton(Button.ADD_LEVEL));
|
||||
|
||||
// Edit Challenges
|
||||
panelBuilder.item(21, this.createButton(Button.EDIT_CHALLENGE));
|
||||
panelBuilder.item(22, this.createButton(Button.EDIT_LEVEL));
|
||||
|
||||
// Remove Challenges
|
||||
panelBuilder.item(30, this.createButton(Button.DELETE_CHALLENGE));
|
||||
panelBuilder.item(31, this.createButton(Button.DELETE_LEVEL));
|
||||
|
||||
// Import Challenges
|
||||
panelBuilder.item(15, this.createButton(Button.IMPORT_CHALLENGES));
|
||||
panelBuilder.item(24, this.createButton(Button.LIBRARY));
|
||||
|
||||
// Not added as I do not think admins should use it. It still will be able via command.
|
||||
// panelBuilder.item(33, this.createButton(Button.DEFAULT_EXPORT_CHALLENGES));
|
||||
|
||||
// Edit Addon Settings
|
||||
panelBuilder.item(16, this.createButton(Button.EDIT_SETTINGS));
|
||||
|
||||
// Button that deletes everything from challenges addon
|
||||
|
||||
if (this.wipeAll)
|
||||
{
|
||||
panelBuilder.item(34, this.createButton(Button.COMPLETE_WIPE));
|
||||
}
|
||||
else
|
||||
{
|
||||
panelBuilder.item(34, this.createButton(Button.CHALLENGE_WIPE));
|
||||
}
|
||||
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method is used to create PanelItem for each button type.
|
||||
* @param button Button which must be created.
|
||||
* @return PanelItem with necessary functionality.
|
||||
*/
|
||||
private PanelItem createButton(Button button)
|
||||
{
|
||||
final String name = this.user.getTranslation(Constants.BUTTON + button.name().toLowerCase() + ".name");
|
||||
List<String> description = new ArrayList<>(3);
|
||||
description.add(this.user.getTranslation(Constants.BUTTON + button.name().toLowerCase() + ".description"));
|
||||
|
||||
ItemStack icon;
|
||||
boolean glow;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case COMPLETE_USER_CHALLENGES -> {
|
||||
icon = new ItemStack(Material.WRITTEN_BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
ListUsersPanel.open(this, ListUsersPanel.Mode.COMPLETE);
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-open"));
|
||||
}
|
||||
case RESET_USER_CHALLENGES -> {
|
||||
icon = new ItemStack(Material.WRITABLE_BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.resetAllMode = !this.resetAllMode;
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
ListUsersPanel.open(this,
|
||||
this.resetAllMode ? ListUsersPanel.Mode.RESET_ALL : ListUsersPanel.Mode.RESET);
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = this.resetAllMode;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "left-click-to-open"));
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "right-click-to-reset-all"));
|
||||
}
|
||||
case ADD_CHALLENGE -> {
|
||||
icon = new ItemStack(Material.BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
String gameModePrefix = Utils.getGameMode(this.world).toLowerCase() + "_";
|
||||
|
||||
// This consumer process new bundle creating with a name and id from given
|
||||
// consumer value..
|
||||
Consumer<String> challengeIdConsumer = value -> {
|
||||
if (value != null)
|
||||
{
|
||||
ChallengeTypeSelector.open(this.user,
|
||||
(type, requirements) -> EditChallengePanel.open(this,
|
||||
this.addon.getChallengesManager().createChallenge(
|
||||
gameModePrefix + Utils.sanitizeInput(value),
|
||||
value,
|
||||
type,
|
||||
requirements)));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Operation is canceled. Open this panel again.
|
||||
this.build();
|
||||
}
|
||||
};
|
||||
|
||||
// This function checks if generator with a given ID already exist.
|
||||
Function<String, Boolean> validationFunction = uniqueId ->
|
||||
!this.addon.getChallengesManager().containsChallenge(gameModePrefix + Utils.sanitizeInput(uniqueId));
|
||||
|
||||
// Call a conversation API to get input string.
|
||||
ConversationUtils.createIDStringInput(challengeIdConsumer,
|
||||
validationFunction,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "write-name"),
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "new-object-created",
|
||||
Constants.WORLD, this.world.getName()),
|
||||
Constants.CONVERSATIONS + "object-already-exists");
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-create"));
|
||||
}
|
||||
case ADD_LEVEL -> {
|
||||
icon = new ItemStack(Material.BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
String gameModePrefix = Utils.getGameMode(this.world).toLowerCase() + "_";
|
||||
|
||||
// This consumer process new bundle creating with a name and id from given
|
||||
// consumer value..
|
||||
Consumer<String> levelIdConsumer = value -> {
|
||||
if (value != null)
|
||||
{
|
||||
EditLevelPanel.open(this,
|
||||
this.addon.getChallengesManager().createLevel(
|
||||
gameModePrefix + Utils.sanitizeInput(value),
|
||||
value,
|
||||
world));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Operation is canceled. Open this panel again.
|
||||
this.build();
|
||||
}
|
||||
};
|
||||
|
||||
// This function checks if generator with a given ID already exist.
|
||||
Function<String, Boolean> validationFunction = uniqueId ->
|
||||
!this.addon.getChallengesManager().containsLevel(gameModePrefix + Utils.sanitizeInput(uniqueId));
|
||||
|
||||
// Call a conversation API to get input string.
|
||||
ConversationUtils.createIDStringInput(levelIdConsumer,
|
||||
validationFunction,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "write-name"),
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "new-object-created",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world)),
|
||||
Constants.CONVERSATIONS + "object-already-exists");
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-create"));
|
||||
}
|
||||
case EDIT_CHALLENGE -> {
|
||||
icon = new ItemStack(Material.ANVIL);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
ListChallengesPanel.open(this, ListChallengesPanel.Mode.EDIT);
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-open"));
|
||||
}
|
||||
case EDIT_LEVEL -> {
|
||||
icon = new ItemStack(Material.ANVIL);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
ListLevelsPanel.open(this, ListLevelsPanel.Mode.EDIT);
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-open"));
|
||||
}
|
||||
case DELETE_CHALLENGE -> {
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
ListChallengesPanel.open(this, ListChallengesPanel.Mode.DELETE);
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-open"));
|
||||
}
|
||||
case DELETE_LEVEL -> {
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
ListLevelsPanel.open(this, ListLevelsPanel.Mode.DELETE);
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-open"));
|
||||
}
|
||||
case EDIT_SETTINGS -> {
|
||||
icon = new ItemStack(Material.CRAFTING_TABLE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
EditSettingsPanel.open(this);
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-open"));
|
||||
}
|
||||
case IMPORT_CHALLENGES -> {
|
||||
icon = new ItemStack(Material.HOPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Importing GUI.
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-open"));
|
||||
}
|
||||
case EXPORT_CHALLENGES -> {
|
||||
icon = new ItemStack(Material.HOPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Exporting GUI.
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-export"));
|
||||
}
|
||||
case LIBRARY -> {
|
||||
if (WebManager.isEnabled())
|
||||
{
|
||||
icon = new ItemStack(Material.COBWEB);
|
||||
}
|
||||
else
|
||||
{
|
||||
icon = new ItemStack(Material.STRUCTURE_VOID);
|
||||
}
|
||||
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
if (WebManager.isEnabled())
|
||||
{
|
||||
ListLibraryPanel.open(this);
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-open"));
|
||||
}
|
||||
case COMPLETE_WIPE -> {
|
||||
icon = new ItemStack(Material.TNT);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.wipeAll = false;
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
Consumer<Boolean> consumer = value -> {
|
||||
if (value)
|
||||
{
|
||||
this.addon.getChallengesManager().wipeDatabase(this.wipeAll);
|
||||
}
|
||||
|
||||
this.build();
|
||||
};
|
||||
|
||||
// Create conversation that gets user acceptance to delete generator data.
|
||||
ConversationUtils.createConfirmation(
|
||||
consumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "confirm-all-data-deletion",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world)),
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "all-data-removed",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world)));
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = true;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "left-click-to-wipe"));
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "right-click-to-switch"));
|
||||
}
|
||||
case CHALLENGE_WIPE -> {
|
||||
icon = new ItemStack(Material.TNT);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.wipeAll = true;
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
Consumer<Boolean> consumer = value -> {
|
||||
if (value)
|
||||
{
|
||||
this.addon.getChallengesManager().wipeDatabase(this.wipeAll);
|
||||
}
|
||||
|
||||
this.build();
|
||||
};
|
||||
|
||||
// Create conversation that gets user acceptance to delete generator data.
|
||||
ConversationUtils.createConfirmation(
|
||||
consumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "confirm-challenge-data-deletion",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world)),
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "challenge-data-removed",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world)));
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "left-click-to-wipe"));
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "right-click-to-switch"));
|
||||
}
|
||||
case USER_WIPE -> {
|
||||
icon = new ItemStack(Material.TNT);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
Consumer<Boolean> consumer = value -> {
|
||||
if (value)
|
||||
{
|
||||
this.addon.getChallengesManager().wipePlayers();
|
||||
}
|
||||
|
||||
this.build();
|
||||
};
|
||||
|
||||
// Create conversation that gets user acceptance to delete generator data.
|
||||
ConversationUtils.createConfirmation(
|
||||
consumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "confirm-user-data-deletion",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world)),
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "user-data-removed",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world)));
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslationOrNothing(Constants.TIPS + "click-to-wipe"));
|
||||
}
|
||||
default -> {
|
||||
icon = new ItemStack(Material.PAPER);
|
||||
clickHandler = null;
|
||||
glow = false;
|
||||
}
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(description).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This enum contains all button variations. Just for cleaner code.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
COMPLETE_USER_CHALLENGES,
|
||||
RESET_USER_CHALLENGES,
|
||||
ADD_CHALLENGE,
|
||||
ADD_LEVEL,
|
||||
EDIT_CHALLENGE,
|
||||
EDIT_LEVEL,
|
||||
DELETE_CHALLENGE,
|
||||
DELETE_LEVEL,
|
||||
EDIT_SETTINGS,
|
||||
IMPORT_CHALLENGES,
|
||||
EXPORT_CHALLENGES,
|
||||
/**
|
||||
* Allows to remove whole database
|
||||
*/
|
||||
COMPLETE_WIPE,
|
||||
/**
|
||||
* Allows to remove only challenges and levels
|
||||
*/
|
||||
CHALLENGE_WIPE,
|
||||
/**
|
||||
* Allows to remove only players data
|
||||
*/
|
||||
USER_WIPE,
|
||||
/**
|
||||
* Allows to access Web Library
|
||||
*/
|
||||
LIBRARY
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This indicate if Reset Challenges must work as reset all.
|
||||
*/
|
||||
private boolean resetAllMode;
|
||||
|
||||
/**
|
||||
* This indicate if wipe button should clear all data, or only challenges.
|
||||
*/
|
||||
private boolean wipeAll;
|
||||
}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,764 +0,0 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.managers.ChallengesManager;
|
||||
import world.bentobox.challenges.database.object.Challenge;
|
||||
import world.bentobox.challenges.database.object.ChallengeLevel;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.panel.util.ItemSwitchGUI;
|
||||
import world.bentobox.challenges.panel.util.NumberGUI;
|
||||
import world.bentobox.challenges.panel.util.SelectBlocksGUI;
|
||||
import world.bentobox.challenges.panel.util.SelectChallengeGUI;
|
||||
import world.bentobox.challenges.panel.util.StringListGUI;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
|
||||
|
||||
/**
|
||||
* This class contains all necessary elements to create Levels Edit GUI.
|
||||
*/
|
||||
public class EditLevelGUI extends CommonGUI
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructors
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
* @param challengeLevel ChallengeLevel that must be edited.
|
||||
*/
|
||||
public EditLevelGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
ChallengeLevel challengeLevel,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
this(addon, world, user, challengeLevel, topLabel, permissionPrefix, null);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
* @param challengeLevel ChallengeLevel that must be edited.
|
||||
*/
|
||||
public EditLevelGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
ChallengeLevel challengeLevel,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
CommonGUI parentGUI)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix, parentGUI);
|
||||
this.challengeLevel = challengeLevel;
|
||||
this.currentMenuType = MenuType.PROPERTIES;
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method builds all necessary elements in GUI panel.
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation("challenges.gui.title.admin.edit-level-title"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
panelBuilder.item(2, this.createMenuButton(MenuType.PROPERTIES));
|
||||
panelBuilder.item(4, this.createMenuButton(MenuType.REWARDS));
|
||||
panelBuilder.item(6, this.createMenuButton(MenuType.CHALLENGES));
|
||||
|
||||
if (this.currentMenuType.equals(MenuType.PROPERTIES))
|
||||
{
|
||||
this.buildMainPropertiesPanel(panelBuilder);
|
||||
}
|
||||
else if (this.currentMenuType.equals(MenuType.CHALLENGES))
|
||||
{
|
||||
this.buildChallengesPanel(panelBuilder);
|
||||
}
|
||||
else if (this.currentMenuType.equals(MenuType.REWARDS))
|
||||
{
|
||||
this.buildRewardsPanel(panelBuilder);
|
||||
}
|
||||
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
// Save challenge level every time this gui is build.
|
||||
// It will ensure that changes are stored in database.
|
||||
this.addon.getChallengesManager().saveLevel(this.challengeLevel);
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class populate LevelsEditGUI with main level settings.
|
||||
* @param panelBuilder PanelBuilder where icons must be added.
|
||||
*/
|
||||
private void buildMainPropertiesPanel(PanelBuilder panelBuilder)
|
||||
{
|
||||
panelBuilder.item(10, this.createButton(Button.NAME));
|
||||
|
||||
panelBuilder.item(19, this.createButton(Button.ICON));
|
||||
panelBuilder.item(28, this.createButton(Button.CLOSED_ICON));
|
||||
panelBuilder.item(22, this.createButton(Button.UNLOCK_MESSAGE));
|
||||
panelBuilder.item(25, this.createButton(Button.ORDER));
|
||||
|
||||
panelBuilder.item(31, this.createButton(Button.WAIVER_AMOUNT));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class populate LevelsEditGUI with level rewards.
|
||||
* @param panelBuilder PanelBuilder where icons must be added.
|
||||
*/
|
||||
private void buildRewardsPanel(PanelBuilder panelBuilder)
|
||||
{
|
||||
panelBuilder.item(12, this.createButton(Button.REWARD_DESCRIPTION));
|
||||
panelBuilder.item(21, this.createButton(Button.REWARD_COMMANDS));
|
||||
|
||||
panelBuilder.item(13, this.createButton(Button.REWARD_ITEM));
|
||||
panelBuilder.item(22, this.createButton(Button.REWARD_EXPERIENCE));
|
||||
panelBuilder.item(31, this.createButton(Button.REWARD_MONEY));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class populate LevelsEditGUI with level challenges.
|
||||
* @param panelBuilder PanelBuilder where icons must be added.
|
||||
*/
|
||||
private void buildChallengesPanel(PanelBuilder panelBuilder)
|
||||
{
|
||||
List<Challenge> challengeList = this.addon.getChallengesManager().getLevelChallenges(this.challengeLevel);
|
||||
|
||||
final int MAX_ELEMENTS = 21;
|
||||
|
||||
if (this.pageIndex < 0)
|
||||
{
|
||||
this.pageIndex = challengeList.size() / MAX_ELEMENTS;
|
||||
}
|
||||
else if (this.pageIndex > (challengeList.size() / MAX_ELEMENTS))
|
||||
{
|
||||
this.pageIndex = 0;
|
||||
}
|
||||
|
||||
int challengeIndex = MAX_ELEMENTS * this.pageIndex;
|
||||
|
||||
// I want first row to be only for navigation and return button.
|
||||
int index = 10;
|
||||
|
||||
while (challengeIndex < ((this.pageIndex + 1) * MAX_ELEMENTS) &&
|
||||
challengeIndex < challengeList.size() &&
|
||||
index < 36)
|
||||
{
|
||||
if (!panelBuilder.slotOccupied(index))
|
||||
{
|
||||
panelBuilder.item(index, this.createChallengeIcon(challengeList.get(challengeIndex++)));
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
// Navigation buttons only if necessary
|
||||
if (challengeList.size() > MAX_ELEMENTS)
|
||||
{
|
||||
panelBuilder.item(18, this.getButton(CommonButtons.PREVIOUS));
|
||||
panelBuilder.item(26, this.getButton(CommonButtons.NEXT));
|
||||
}
|
||||
|
||||
panelBuilder.item(39, this.createButton(Button.ADD_CHALLENGE));
|
||||
panelBuilder.item(41, this.createButton(Button.REMOVE_CHALLENGE));
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Other methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method creates top menu buttons, that allows to switch "tabs".
|
||||
* @param menuType Menu Type which button must be constructed.
|
||||
* @return PanelItem that represents given menu type.
|
||||
*/
|
||||
private PanelItem createMenuButton(MenuType menuType)
|
||||
{
|
||||
ItemStack icon;
|
||||
String name;
|
||||
String description;
|
||||
boolean glow;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
switch (menuType)
|
||||
{
|
||||
case PROPERTIES:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.properties");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.properties");
|
||||
icon = new ItemStack(Material.CRAFTING_TABLE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentMenuType = MenuType.PROPERTIES;
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = this.currentMenuType.equals(MenuType.PROPERTIES);
|
||||
break;
|
||||
}
|
||||
case CHALLENGES:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.challenges");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.challenges");
|
||||
icon = new ItemStack(Material.RAIL);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentMenuType = MenuType.CHALLENGES;
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = this.currentMenuType.equals(MenuType.CHALLENGES);
|
||||
break;
|
||||
}
|
||||
case REWARDS:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.rewards");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.rewards");
|
||||
icon = new ItemStack(Material.DROPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentMenuType = MenuType.REWARDS;
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = this.currentMenuType.equals(MenuType.REWARDS);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(GuiUtils.stringSplit(description, this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates given challenge icon. On click it should open Edit Challenge GUI.
|
||||
* @param challenge Challenge which icon must be created.
|
||||
* @return PanelItem that represents given challenge.
|
||||
*/
|
||||
private PanelItem createChallengeIcon(Challenge challenge)
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(ChatColor.translateAlternateColorCodes('&', challenge.getFriendlyName())).
|
||||
description(GuiUtils.stringSplit(
|
||||
challenge.getDescription(),
|
||||
this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
icon(challenge.getIcon()).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
// Open challenges edit screen.
|
||||
new EditChallengeGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
challenge,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
return true;
|
||||
}).
|
||||
glow(!challenge.isDeployed()).
|
||||
build();
|
||||
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates buttons for default main menu.
|
||||
* @param button Button which panel item must be created.
|
||||
* @return PanelItem that represents given button.
|
||||
*/
|
||||
private PanelItem createButton(Button button)
|
||||
{
|
||||
ItemStack icon;
|
||||
String name;
|
||||
List<String> description;
|
||||
boolean glow;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
final int lineLength = this.addon.getChallengesSettings().getLoreLineLength();
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case NAME:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.name");
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.name-level"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]", this.challengeLevel.getFriendlyName()));
|
||||
icon = new ItemStack(Material.DROPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
this.getFriendlyName(reply ->
|
||||
{
|
||||
if (reply != null)
|
||||
{
|
||||
this.challengeLevel.setFriendlyName(reply);
|
||||
}
|
||||
this.build();
|
||||
},
|
||||
this.user.getTranslation("challenges.gui.questions.admin.level-name"),
|
||||
this.challengeLevel.getFriendlyName()
|
||||
);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case ICON:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.icon");
|
||||
description = Collections.singletonList(this.user.getTranslation(
|
||||
"challenges.gui.descriptions.admin.icon-level"));
|
||||
icon = this.challengeLevel.getIcon();
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
new SelectBlocksGUI(this.user, true, (status, materials) -> {
|
||||
if (status)
|
||||
{
|
||||
materials.forEach(material ->
|
||||
this.challengeLevel.setIcon(new ItemStack(material)));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case CLOSED_ICON:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.locked-icon");
|
||||
description = Collections.singletonList(this.user.getTranslation(
|
||||
"challenges.gui.descriptions.admin.locked-icon"));
|
||||
|
||||
boolean isNull = this.challengeLevel.getLockedIcon() == null;
|
||||
|
||||
if (isNull)
|
||||
{
|
||||
icon = new ItemStack(Material.BARRIER);
|
||||
}
|
||||
else
|
||||
{
|
||||
icon = this.challengeLevel.getLockedIcon().clone();
|
||||
}
|
||||
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new SelectBlocksGUI(this.user, true, (status, materials) -> {
|
||||
if (status)
|
||||
{
|
||||
materials.forEach(material ->
|
||||
this.challengeLevel.setLockedIcon(new ItemStack(material)));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case UNLOCK_MESSAGE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.description");
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.description"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]", "|" + this.challengeLevel.getUnlockMessage()));
|
||||
icon = new ItemStack(Material.WRITABLE_BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new StringListGUI(this.user, this.challengeLevel.getUnlockMessage(), lineLength, (status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
String singleLineMessage = value.stream().
|
||||
map(s -> s + "|").
|
||||
collect(Collectors.joining());
|
||||
|
||||
if (singleLineMessage.endsWith("|"))
|
||||
{
|
||||
singleLineMessage = singleLineMessage.substring(0, singleLineMessage.length() - 1);
|
||||
}
|
||||
|
||||
this.challengeLevel.setUnlockMessage(singleLineMessage);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case ORDER:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.order");
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.order"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]", Integer.toString(this.challengeLevel.getOrder())));
|
||||
icon = new ItemStack(Material.DROPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new NumberGUI(this.user, this.challengeLevel.getOrder(), -1, 54, lineLength, (status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
this.challengeLevel.setOrder(value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case WAIVER_AMOUNT:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.waiver-amount");
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.waiver-amount"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]", Integer.toString(this.challengeLevel.getWaiverAmount())));
|
||||
|
||||
icon = new ItemStack(Material.REDSTONE_TORCH);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new NumberGUI(this.user, this.challengeLevel.getWaiverAmount(), 0, lineLength, (status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
this.challengeLevel.setWaiverAmount(value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
|
||||
case REWARD_DESCRIPTION:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.reward-text");
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.reward-text-level"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]", "|" + this.challengeLevel.getRewardText()));
|
||||
icon = new ItemStack(Material.WRITTEN_BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new StringListGUI(this.user, this.challengeLevel.getRewardText(), lineLength, (status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
String singleLineMessage = value.stream().
|
||||
map(s -> s + "|").
|
||||
collect(Collectors.joining());
|
||||
|
||||
if (singleLineMessage.endsWith("|"))
|
||||
{
|
||||
singleLineMessage = singleLineMessage.substring(0, singleLineMessage.length() - 1);
|
||||
}
|
||||
|
||||
this.challengeLevel.setRewardText(singleLineMessage);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REWARD_ITEM:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.reward-items");
|
||||
|
||||
description = new ArrayList<>(this.challengeLevel.getRewardItems().size() + 1);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.reward-items"));
|
||||
|
||||
Utils.groupEqualItems(this.challengeLevel.getRewardItems()).forEach(itemStack ->
|
||||
description.addAll(this.generateItemStackDescription(itemStack)));
|
||||
|
||||
icon = new ItemStack(Material.CHEST);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new ItemSwitchGUI(this.user, this.challengeLevel.getRewardItems(), lineLength, (status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
this.challengeLevel.setRewardItems(value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REWARD_EXPERIENCE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.reward-experience");
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.reward-experience"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]", Integer.toString(this.challengeLevel.getRewardExperience())));
|
||||
icon = new ItemStack(Material.EXPERIENCE_BOTTLE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new NumberGUI(this.user, this.challengeLevel.getRewardExperience(), 0, lineLength, (status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
this.challengeLevel.setRewardExperience(value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REWARD_MONEY:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.reward-money");
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.reward-money"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]", Integer.toString(this.challengeLevel.getRewardMoney())));
|
||||
|
||||
icon = new ItemStack(this.addon.isEconomyProvided() ? Material.GOLD_INGOT : Material.BARRIER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new NumberGUI(this.user, this.challengeLevel.getRewardMoney(), 0, lineLength, (status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
this.challengeLevel.setRewardMoney(value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REWARD_COMMANDS:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.reward-commands");
|
||||
description = new ArrayList<>(this.challengeLevel.getRewardCommands().size() + 1);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.reward-commands"));
|
||||
|
||||
for (String command : this.challengeLevel.getRewardCommands())
|
||||
{
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.command",
|
||||
"[command]", command));
|
||||
}
|
||||
|
||||
icon = new ItemStack(Material.COMMAND_BLOCK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new StringListGUI(this.user, this.challengeLevel.getRewardCommands(), lineLength, (status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
this.challengeLevel.setRewardCommands(value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
|
||||
case ADD_CHALLENGE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.add-challenge");
|
||||
description = Collections.singletonList(this.user.getTranslation("challenges.gui.descriptions.admin.add-challenge"));
|
||||
icon = new ItemStack(Material.WATER_BUCKET);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
ChallengesManager manager = this.addon.getChallengesManager();
|
||||
|
||||
// Get all challenge that is not in current level.
|
||||
List<Challenge> challengeList = manager.getAllChallenges(this.world);
|
||||
challengeList.removeAll(manager.getLevelChallenges(this.challengeLevel));
|
||||
|
||||
// Generate descriptions for these challenges
|
||||
Map<Challenge, List<String>> challengeDescriptionMap = challengeList.stream().
|
||||
collect(Collectors.toMap(challenge -> challenge,
|
||||
challenge -> this.generateChallengeDescription(challenge, this.user.getPlayer()),
|
||||
(a, b) -> b,
|
||||
() -> new LinkedHashMap<>(challengeList.size())));
|
||||
|
||||
// Open select gui
|
||||
new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, valueSet) -> {
|
||||
if (status)
|
||||
{
|
||||
valueSet.forEach(challenge -> manager.addChallengeToLevel(challenge, this.challengeLevel));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REMOVE_CHALLENGE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.remove-challenge");
|
||||
description = Collections.singletonList(this.user.getTranslation("challenges.gui.descriptions.admin.remove-challenge"));
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
ChallengesManager manager = this.addon.getChallengesManager();
|
||||
|
||||
// Get all challenge that is in current level.
|
||||
List<Challenge> challengeList = manager.getLevelChallenges(this.challengeLevel);
|
||||
|
||||
// Generate descriptions for these challenges
|
||||
Map<Challenge, List<String>> challengeDescriptionMap = challengeList.stream().
|
||||
collect(Collectors.toMap(challenge -> challenge,
|
||||
challenge -> this.generateChallengeDescription(challenge, this.user.getPlayer()),
|
||||
(a, b) -> b,
|
||||
() -> new LinkedHashMap<>(challengeList.size())));
|
||||
|
||||
// Open select gui
|
||||
new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, valueSet) -> {
|
||||
if (status)
|
||||
{
|
||||
valueSet.forEach(challenge -> manager.removeChallengeFromLevel(challenge, this.challengeLevel));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(GuiUtils.stringSplit(description, lineLength)).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Represents different buttons that could be in menus.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
NAME,
|
||||
ICON,
|
||||
CLOSED_ICON,
|
||||
UNLOCK_MESSAGE,
|
||||
ORDER,
|
||||
WAIVER_AMOUNT,
|
||||
|
||||
REWARD_DESCRIPTION,
|
||||
REWARD_ITEM,
|
||||
REWARD_EXPERIENCE,
|
||||
REWARD_MONEY,
|
||||
REWARD_COMMANDS,
|
||||
|
||||
ADD_CHALLENGE,
|
||||
REMOVE_CHALLENGE
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Represents different types of menus
|
||||
*/
|
||||
private enum MenuType
|
||||
{
|
||||
PROPERTIES,
|
||||
CHALLENGES,
|
||||
REWARDS
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This variable holds current challenge level that is in editing GUI.
|
||||
*/
|
||||
private ChallengeLevel challengeLevel;
|
||||
|
||||
/**
|
||||
* Variable holds current active menu.
|
||||
*/
|
||||
private MenuType currentMenuType;
|
||||
}
|
@ -0,0 +1,876 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.PanelListener;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.managers.ChallengesManager;
|
||||
import world.bentobox.challenges.database.object.Challenge;
|
||||
import world.bentobox.challenges.database.object.ChallengeLevel;
|
||||
import world.bentobox.challenges.panel.CommonPagedPanel;
|
||||
import world.bentobox.challenges.panel.CommonPanel;
|
||||
import world.bentobox.challenges.panel.ConversationUtils;
|
||||
import world.bentobox.challenges.panel.util.ItemSelector;
|
||||
import world.bentobox.challenges.panel.util.ChallengeSelector;
|
||||
import world.bentobox.challenges.utils.Constants;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
|
||||
|
||||
/**
|
||||
* This class contains all necessary elements to create Levels Edit GUI.
|
||||
*/
|
||||
public class EditLevelPanel extends CommonPagedPanel
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructors
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
* @param challengeLevel ChallengeLevel that must be edited.
|
||||
*/
|
||||
private EditLevelPanel(ChallengesAddon addon,
|
||||
User user,
|
||||
World world,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
ChallengeLevel challengeLevel)
|
||||
{
|
||||
super(addon, user, world, topLabel, permissionPrefix);
|
||||
this.challengeLevel = challengeLevel;
|
||||
this.currentMenuType = MenuType.PROPERTIES;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param challengeLevel ChallengeLevel that must be edited.
|
||||
*/
|
||||
private EditLevelPanel(CommonPanel parentGUI, ChallengeLevel challengeLevel)
|
||||
{
|
||||
super(parentGUI);
|
||||
this.challengeLevel = challengeLevel;
|
||||
this.currentMenuType = MenuType.PROPERTIES;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Level Edit GUI.
|
||||
*
|
||||
* @param addon the addon
|
||||
* @param world the world
|
||||
* @param user the user
|
||||
* @param topLabel the top label
|
||||
* @param permissionPrefix the permission prefix
|
||||
* @param level - level that needs editing
|
||||
*/
|
||||
public static void open(ChallengesAddon addon,
|
||||
User user,
|
||||
World world,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
ChallengeLevel level)
|
||||
{
|
||||
new EditLevelPanel(addon, user, world, topLabel, permissionPrefix, level).build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Level Edit GUI.
|
||||
*
|
||||
* @param panel - Parent Panel
|
||||
* @param level - level that needs editing
|
||||
*/
|
||||
public static void open(CommonPanel panel, ChallengeLevel level)
|
||||
{
|
||||
new EditLevelPanel(panel, level).build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method builds all necessary elements in GUI panel.
|
||||
*/
|
||||
@Override
|
||||
protected void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation(Constants.TITLE + "edit-level",
|
||||
"[level]", this.challengeLevel.getFriendlyName()));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
panelBuilder.item(2, this.createMenuButton(MenuType.PROPERTIES));
|
||||
panelBuilder.item(4, this.createMenuButton(MenuType.REWARDS));
|
||||
panelBuilder.item(6, this.createMenuButton(MenuType.CHALLENGES));
|
||||
|
||||
if (this.currentMenuType.equals(MenuType.PROPERTIES))
|
||||
{
|
||||
this.buildMainPropertiesPanel(panelBuilder);
|
||||
}
|
||||
else if (this.currentMenuType.equals(MenuType.CHALLENGES))
|
||||
{
|
||||
this.buildChallengesPanel(panelBuilder);
|
||||
}
|
||||
else if (this.currentMenuType.equals(MenuType.REWARDS))
|
||||
{
|
||||
this.buildRewardsPanel(panelBuilder);
|
||||
}
|
||||
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
// Save challenge level every time this gui is build.
|
||||
// It will ensure that changes are stored in database.
|
||||
this.addon.getChallengesManager().saveLevel(this.challengeLevel);
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class populate LevelsEditGUI with main level settings.
|
||||
* @param panelBuilder PanelBuilder where icons must be added.
|
||||
*/
|
||||
private void buildMainPropertiesPanel(PanelBuilder panelBuilder)
|
||||
{
|
||||
panelBuilder.listener(new IconChanger());
|
||||
|
||||
panelBuilder.item(10, this.createButton(Button.NAME));
|
||||
|
||||
panelBuilder.item(19, this.createButton(Button.ICON));
|
||||
panelBuilder.item(28, this.createButton(Button.LOCKED_ICON));
|
||||
panelBuilder.item(22, this.createButton(Button.DESCRIPTION));
|
||||
panelBuilder.item(25, this.createButton(Button.ORDER));
|
||||
|
||||
panelBuilder.item(31, this.createButton(Button.WAIVER_AMOUNT));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class populate LevelsEditGUI with level rewards.
|
||||
* @param panelBuilder PanelBuilder where icons must be added.
|
||||
*/
|
||||
private void buildRewardsPanel(PanelBuilder panelBuilder)
|
||||
{
|
||||
panelBuilder.item(12, this.createButton(Button.REWARD_TEXT));
|
||||
panelBuilder.item(21, this.createButton(Button.REWARD_COMMANDS));
|
||||
|
||||
panelBuilder.item(13, this.createButton(Button.REWARD_ITEMS));
|
||||
panelBuilder.item(22, this.createButton(Button.REWARD_EXPERIENCE));
|
||||
panelBuilder.item(31, this.createButton(Button.REWARD_MONEY));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class populate LevelsEditGUI with level challenges.
|
||||
* @param panelBuilder PanelBuilder where icons must be added.
|
||||
*/
|
||||
private void buildChallengesPanel(PanelBuilder panelBuilder)
|
||||
{
|
||||
List<Challenge> challengeList = this.addon.getChallengesManager().getLevelChallenges(this.challengeLevel);
|
||||
|
||||
this.populateElements(panelBuilder,
|
||||
challengeList,
|
||||
o -> this.createChallengeIcon((Challenge) o));
|
||||
|
||||
panelBuilder.item(39, this.createButton(Button.ADD_CHALLENGES));
|
||||
panelBuilder.item(41, this.createButton(Button.REMOVE_CHALLENGES));
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Other methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method creates top menu buttons, that allows to switch "tabs".
|
||||
* @param menuType Menu Type which button must be constructed.
|
||||
* @return PanelItem that represents given menu type.
|
||||
*/
|
||||
private PanelItem createMenuButton(MenuType menuType)
|
||||
{
|
||||
final String reference = Constants.BUTTON + menuType.name().toLowerCase() + ".";
|
||||
|
||||
final String name = this.user.getTranslation(reference + "name");
|
||||
final List<String> description = new ArrayList<>(3);
|
||||
description.add(this.user.getTranslation(reference + "description"));
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-select"));
|
||||
|
||||
ItemStack icon;
|
||||
boolean glow;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
switch (menuType)
|
||||
{
|
||||
case PROPERTIES -> {
|
||||
icon = new ItemStack(Material.CRAFTING_TABLE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentMenuType = MenuType.PROPERTIES;
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = this.currentMenuType.equals(MenuType.PROPERTIES);
|
||||
}
|
||||
case CHALLENGES -> {
|
||||
icon = new ItemStack(Material.RAIL);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentMenuType = MenuType.CHALLENGES;
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = this.currentMenuType.equals(MenuType.CHALLENGES);
|
||||
}
|
||||
case REWARDS -> {
|
||||
icon = new ItemStack(Material.DROPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentMenuType = MenuType.REWARDS;
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = this.currentMenuType.equals(MenuType.REWARDS);
|
||||
}
|
||||
default -> {
|
||||
icon = new ItemStack(Material.PAPER);
|
||||
clickHandler = null;
|
||||
glow = false;
|
||||
}
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(description).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates given challenge icon. On click it should open Edit Challenge GUI.
|
||||
* @param challenge Challenge which icon must be created.
|
||||
* @return PanelItem that represents given challenge.
|
||||
*/
|
||||
private PanelItem createChallengeIcon(Challenge challenge)
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(Util.translateColorCodes(challenge.getFriendlyName())).
|
||||
description(this.generateChallengeDescription(challenge, null)).
|
||||
description("").
|
||||
description(this.user.getTranslation(Constants.TIPS + "click-to-edit")).
|
||||
icon(challenge.getIcon()).
|
||||
clickHandler((panel, user, clickType, slot) -> {
|
||||
// Open challenges edit screen.
|
||||
EditChallengePanel.open(this, challenge);
|
||||
return true;
|
||||
}).
|
||||
glow(!challenge.isDeployed()).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates buttons for default main menu.
|
||||
* @param button Button which panel item must be created.
|
||||
* @return PanelItem that represents given button.
|
||||
*/
|
||||
private PanelItem createButton(Button button)
|
||||
{
|
||||
final String reference = Constants.BUTTON + button.name().toLowerCase() + ".";
|
||||
|
||||
final String name = this.user.getTranslation(reference + "name");
|
||||
final List<String> description = new ArrayList<>(3);
|
||||
description.add(this.user.getTranslation(reference + "description"));
|
||||
|
||||
ItemStack icon;
|
||||
boolean glow;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case REWARD_TEXT -> {
|
||||
icon = new ItemStack(Material.WRITTEN_BOOK);
|
||||
|
||||
description.add(this.user.getTranslation(reference + "value"));
|
||||
description.add(this.challengeLevel.getRewardText());
|
||||
|
||||
clickHandler = (panel, user, clickType, i) ->
|
||||
{
|
||||
// Create consumer that process description change
|
||||
Consumer<List<String>> consumer = value ->
|
||||
{
|
||||
if (value != null)
|
||||
{
|
||||
this.challengeLevel.setRewardText(String.join("\n", value));
|
||||
}
|
||||
|
||||
this.build();
|
||||
};
|
||||
|
||||
if (!this.challengeLevel.getRewardText().isEmpty() && clickType.isShiftClick())
|
||||
{
|
||||
// Reset to the empty value
|
||||
consumer.accept(Collections.emptyList());
|
||||
}
|
||||
else
|
||||
{
|
||||
// start conversation
|
||||
ConversationUtils.createStringListInput(consumer,
|
||||
user,
|
||||
user.getTranslation(Constants.CONVERSATIONS + "write-reward-text"),
|
||||
user.getTranslation(Constants.CONVERSATIONS + "reward-text-changed"));
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
|
||||
if (!this.challengeLevel.getRewardText().isEmpty())
|
||||
{
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "shift-click-to-reset"));
|
||||
}
|
||||
}
|
||||
case REWARD_ITEMS -> {
|
||||
|
||||
if (this.challengeLevel.getRewardItems().isEmpty())
|
||||
{
|
||||
description.add(this.user.getTranslation(reference + "none"));
|
||||
}
|
||||
else
|
||||
{
|
||||
description.add(this.user.getTranslation(reference + "title"));
|
||||
|
||||
Utils.groupEqualItems(this.challengeLevel.getRewardItems()).stream().
|
||||
sorted(Comparator.comparing(ItemStack::getType)).
|
||||
forEach(itemStack ->
|
||||
description.add(this.user.getTranslationOrNothing(reference + "list",
|
||||
"[item]", Utils.prettifyObject(itemStack, this.user))));
|
||||
}
|
||||
|
||||
icon = new ItemStack(Material.CHEST);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
ItemSelector.open(this.user,
|
||||
this.challengeLevel.getRewardItems(),
|
||||
(status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
this.challengeLevel.setRewardItems(value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
case REWARD_EXPERIENCE -> {
|
||||
description.add(this.user.getTranslation(reference + "value",
|
||||
Constants.NUMBER, String.valueOf(this.challengeLevel.getRewardExperience())));
|
||||
icon = new ItemStack(Material.EXPERIENCE_BOTTLE);
|
||||
clickHandler = (panel, user, clickType, i) -> {
|
||||
Consumer<Number> numberConsumer = number -> {
|
||||
if (number != null)
|
||||
{
|
||||
this.challengeLevel.setRewardExperience(number.intValue());
|
||||
}
|
||||
|
||||
// reopen panel
|
||||
this.build();
|
||||
};
|
||||
ConversationUtils.createNumericInput(numberConsumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
|
||||
0,
|
||||
Integer.MAX_VALUE);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
case REWARD_MONEY -> {
|
||||
description.add(this.user.getTranslation(reference + "value",
|
||||
Constants.NUMBER, String.valueOf(this.challengeLevel.getRewardMoney())));
|
||||
icon = new ItemStack(this.addon.isEconomyProvided() ? Material.GOLD_INGOT : Material.BARRIER);
|
||||
clickHandler = (panel, user, clickType, i) -> {
|
||||
Consumer<Number> numberConsumer = number -> {
|
||||
if (number != null)
|
||||
{
|
||||
this.challengeLevel.setRewardMoney(number.doubleValue());
|
||||
}
|
||||
|
||||
// reopen panel
|
||||
this.build();
|
||||
};
|
||||
ConversationUtils.createNumericInput(numberConsumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
|
||||
0,
|
||||
Double.MAX_VALUE);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
case REWARD_COMMANDS -> {
|
||||
icon = new ItemStack(Material.COMMAND_BLOCK);
|
||||
|
||||
description.add(this.user.getTranslation(reference + "value"));
|
||||
description.addAll(this.challengeLevel.getRewardCommands());
|
||||
|
||||
clickHandler = (panel, user, clickType, i) ->
|
||||
{
|
||||
// Create consumer that process description change
|
||||
Consumer<List<String>> consumer = value ->
|
||||
{
|
||||
if (value != null)
|
||||
{
|
||||
this.challengeLevel.setRewardCommands(value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
};
|
||||
|
||||
if (!this.challengeLevel.getRewardCommands().isEmpty() && clickType.isShiftClick())
|
||||
{
|
||||
// Reset to the empty value
|
||||
consumer.accept(Collections.emptyList());
|
||||
}
|
||||
else
|
||||
{
|
||||
// start conversation
|
||||
ConversationUtils.createStringListInput(consumer,
|
||||
user,
|
||||
user.getTranslation(Constants.CONVERSATIONS + "write-reward-commands"),
|
||||
user.getTranslation(Constants.CONVERSATIONS + "reward-commands-changed"));
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
|
||||
if (!this.challengeLevel.getRewardCommands().isEmpty())
|
||||
{
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "shift-click-to-reset"));
|
||||
}
|
||||
}
|
||||
case NAME -> {
|
||||
description.add(this.user.getTranslation(reference + "value",
|
||||
"[name]", this.challengeLevel.getFriendlyName()));
|
||||
|
||||
icon = new ItemStack(Material.NAME_TAG);
|
||||
|
||||
clickHandler = (panel, user, clickType, i) ->
|
||||
{
|
||||
// Create consumer that process description change
|
||||
Consumer<String> consumer = value ->
|
||||
{
|
||||
if (value != null)
|
||||
{
|
||||
this.challengeLevel.setFriendlyName(value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
};
|
||||
|
||||
// start conversation
|
||||
ConversationUtils.createStringInput(consumer,
|
||||
user,
|
||||
user.getTranslation(Constants.CONVERSATIONS + "write-name"),
|
||||
user.getTranslation(Constants.CONVERSATIONS + "name-changed"));
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
case DESCRIPTION -> {
|
||||
icon = new ItemStack(Material.WRITTEN_BOOK);
|
||||
|
||||
description.add(this.user.getTranslation(reference + "value"));
|
||||
description.add(this.challengeLevel.getUnlockMessage());
|
||||
|
||||
clickHandler = (panel, user, clickType, i) ->
|
||||
{
|
||||
// Create consumer that process description change
|
||||
Consumer<List<String>> consumer = value ->
|
||||
{
|
||||
if (value != null)
|
||||
{
|
||||
this.challengeLevel.setUnlockMessage(String.join("\n", value));
|
||||
}
|
||||
|
||||
this.build();
|
||||
};
|
||||
|
||||
if (!this.challengeLevel.getUnlockMessage().isEmpty() && clickType.isShiftClick())
|
||||
{
|
||||
// Reset to the empty value
|
||||
consumer.accept(Collections.emptyList());
|
||||
}
|
||||
else
|
||||
{
|
||||
// start conversation
|
||||
ConversationUtils.createStringListInput(consumer,
|
||||
user,
|
||||
user.getTranslation(Constants.CONVERSATIONS + "write-description"),
|
||||
user.getTranslation(Constants.CONVERSATIONS + "description-changed"));
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
|
||||
if (!this.challengeLevel.getUnlockMessage().isEmpty())
|
||||
{
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "shift-click-to-reset"));
|
||||
}
|
||||
}
|
||||
case ICON, LOCKED_ICON -> {
|
||||
icon = button == Button.LOCKED_ICON ?
|
||||
this.challengeLevel.getLockedIcon() :
|
||||
this.challengeLevel.getIcon();
|
||||
|
||||
clickHandler = (panel, user, clickType, i) ->
|
||||
{
|
||||
this.selectedButton = button;
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
|
||||
if (this.selectedButton != button)
|
||||
{
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
else
|
||||
{
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-on-item"));
|
||||
}
|
||||
|
||||
glow = this.selectedButton == button;
|
||||
}
|
||||
case ORDER -> {
|
||||
description.add(this.user.getTranslation(reference + "value",
|
||||
Constants.NUMBER, String.valueOf(this.challengeLevel.getOrder())));
|
||||
|
||||
icon = new ItemStack(Material.HOPPER, Math.max(1, this.challengeLevel.getOrder()));
|
||||
clickHandler = (panel, user, clickType, i) -> {
|
||||
Consumer<Number> numberConsumer = number -> {
|
||||
if (number != null)
|
||||
{
|
||||
this.challengeLevel.setOrder(number.intValue());
|
||||
}
|
||||
|
||||
// reopen panel
|
||||
this.build();
|
||||
};
|
||||
|
||||
ConversationUtils.createNumericInput(numberConsumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
|
||||
0,
|
||||
2000);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
case WAIVER_AMOUNT -> {
|
||||
description.add(this.user.getTranslation(reference + "value",
|
||||
Constants.NUMBER, String.valueOf(this.challengeLevel.getWaiverAmount())));
|
||||
|
||||
icon = new ItemStack(Material.HOPPER, Math.max(1, this.challengeLevel.getWaiverAmount()));
|
||||
clickHandler = (panel, user, clickType, i) -> {
|
||||
Consumer<Number> numberConsumer = number -> {
|
||||
if (number != null)
|
||||
{
|
||||
this.challengeLevel.setWaiverAmount(number.intValue());
|
||||
}
|
||||
|
||||
// reopen panel
|
||||
this.build();
|
||||
};
|
||||
|
||||
ConversationUtils.createNumericInput(numberConsumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
|
||||
0,
|
||||
2000);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
case ADD_CHALLENGES -> {
|
||||
icon = new ItemStack(Material.WATER_BUCKET);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
ChallengesManager manager = this.addon.getChallengesManager();
|
||||
|
||||
// Get all challenge that is not in current level.
|
||||
List<Challenge> challengeList = manager.getAllChallenges(this.world);
|
||||
challengeList.removeAll(manager.getLevelChallenges(this.challengeLevel));
|
||||
|
||||
// Generate descriptions for these challenges
|
||||
Map<Challenge, List<String>> challengeDescriptionMap = challengeList.stream().
|
||||
collect(Collectors.toMap(challenge -> challenge,
|
||||
challenge -> this.generateChallengeDescription(challenge, null),
|
||||
(a, b) -> b,
|
||||
() -> new LinkedHashMap<>(challengeList.size())));
|
||||
|
||||
// Open select gui
|
||||
ChallengeSelector.open(this.user,
|
||||
Material.BLUE_STAINED_GLASS_PANE,
|
||||
challengeDescriptionMap,
|
||||
(status, valueSet) -> {
|
||||
if (status)
|
||||
{
|
||||
valueSet.forEach(challenge ->
|
||||
manager.addChallengeToLevel(challenge, this.challengeLevel));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-add"));
|
||||
}
|
||||
case REMOVE_CHALLENGES -> {
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
ChallengesManager manager = this.addon.getChallengesManager();
|
||||
|
||||
// Get all challenge that is in current level.
|
||||
List<Challenge> challengeList = manager.getLevelChallenges(this.challengeLevel);
|
||||
|
||||
// Generate descriptions for these challenges
|
||||
Map<Challenge, List<String>> challengeDescriptionMap = challengeList.stream().
|
||||
collect(Collectors.toMap(challenge -> challenge,
|
||||
challenge -> this.generateChallengeDescription(challenge, null),
|
||||
(a, b) -> b,
|
||||
() -> new LinkedHashMap<>(challengeList.size())));
|
||||
|
||||
// Open select gui
|
||||
ChallengeSelector.open(this.user,
|
||||
Material.RED_STAINED_GLASS_PANE,
|
||||
challengeDescriptionMap,
|
||||
(status, valueSet) -> {
|
||||
if (status)
|
||||
{
|
||||
valueSet.forEach(challenge ->
|
||||
manager.removeChallengeFromLevel(challenge, this.challengeLevel));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-remove"));
|
||||
}
|
||||
default -> {
|
||||
icon = new ItemStack(Material.PAPER);
|
||||
clickHandler = null;
|
||||
glow = false;
|
||||
}
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(description).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Classes
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This class allows changing icon for Generator Tier
|
||||
*/
|
||||
private class IconChanger implements PanelListener
|
||||
{
|
||||
/**
|
||||
* Process inventory click. If generator icon is selected and user clicks on item in his inventory, then change
|
||||
* icon to the item from inventory.
|
||||
*
|
||||
* @param user the user
|
||||
* @param event the event
|
||||
*/
|
||||
@Override
|
||||
public void onInventoryClick(User user, InventoryClickEvent event)
|
||||
{
|
||||
// Handle icon changing
|
||||
if (EditLevelPanel.this.selectedButton != null &&
|
||||
event.getCurrentItem() != null &&
|
||||
!event.getCurrentItem().getType().equals(Material.AIR) &&
|
||||
event.getRawSlot() > 44)
|
||||
{
|
||||
// set material and amount only. Other data should be removed.
|
||||
|
||||
if (EditLevelPanel.this.selectedButton == Button.ICON)
|
||||
{
|
||||
EditLevelPanel.this.challengeLevel.setIcon(event.getCurrentItem().clone());
|
||||
// Deselect icon
|
||||
EditLevelPanel.this.selectedButton = null;
|
||||
// Rebuild icon
|
||||
EditLevelPanel.this.build();
|
||||
}
|
||||
else if (EditLevelPanel.this.selectedButton == Button.LOCKED_ICON)
|
||||
{
|
||||
EditLevelPanel.this.challengeLevel.setLockedIcon(event.getCurrentItem().clone());
|
||||
// Deselect icon
|
||||
EditLevelPanel.this.selectedButton = null;
|
||||
// Rebuild icon
|
||||
EditLevelPanel.this.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* On inventory close.
|
||||
*
|
||||
* @param event the event
|
||||
*/
|
||||
@Override
|
||||
public void onInventoryClose(InventoryCloseEvent event)
|
||||
{
|
||||
// Do nothing
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Setup current listener.
|
||||
*/
|
||||
@Override
|
||||
public void setup()
|
||||
{
|
||||
// Do nothing
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Represents different buttons that could be in menus.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
NAME,
|
||||
ICON,
|
||||
LOCKED_ICON,
|
||||
DESCRIPTION,
|
||||
ORDER,
|
||||
WAIVER_AMOUNT,
|
||||
|
||||
REWARD_TEXT,
|
||||
REWARD_ITEMS,
|
||||
REWARD_EXPERIENCE,
|
||||
REWARD_MONEY,
|
||||
REWARD_COMMANDS,
|
||||
|
||||
ADD_CHALLENGES,
|
||||
REMOVE_CHALLENGES
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Represents different types of menus
|
||||
*/
|
||||
private enum MenuType
|
||||
{
|
||||
PROPERTIES,
|
||||
CHALLENGES,
|
||||
REWARDS
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This variable holds current challenge level that is in editing GUI.
|
||||
*/
|
||||
private final ChallengeLevel challengeLevel;
|
||||
|
||||
/**
|
||||
* Variable holds current active menu.
|
||||
*/
|
||||
private MenuType currentMenuType;
|
||||
|
||||
private Button selectedButton;
|
||||
}
|
@ -1,638 +0,0 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.PanelListener;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.config.SettingsUtils.ChallengeLore;
|
||||
import world.bentobox.challenges.config.SettingsUtils.LevelLore;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
|
||||
|
||||
/**
|
||||
* This class allows to change Input ItemStacks to different ItemStacks.
|
||||
*/
|
||||
public class EditLoreGUI extends CommonGUI
|
||||
{
|
||||
public EditLoreGUI(CommonGUI parent, LoreType loreType)
|
||||
{
|
||||
super(parent);
|
||||
|
||||
this.lore = loreType;
|
||||
this.activeValues = new ArrayList<>();
|
||||
|
||||
switch (this.lore)
|
||||
{
|
||||
case CHALLENGES:
|
||||
|
||||
for (ChallengeLore lore : this.addon.getChallengesSettings().getChallengeLoreMessage())
|
||||
{
|
||||
this.activeValues.add(lore.name());
|
||||
}
|
||||
|
||||
break;
|
||||
case LEVELS:
|
||||
|
||||
for (LevelLore lore : this.addon.getChallengesSettings().getLevelLoreMessage())
|
||||
{
|
||||
this.activeValues.add(lore.name());
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This is static call method for easier GUI opening.
|
||||
* @param parent Parent GUI.
|
||||
* @param loreType loreType that will be edited.
|
||||
*/
|
||||
public static void open(CommonGUI parent, LoreType loreType)
|
||||
{
|
||||
new EditLoreGUI(parent, loreType).build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method builds panel that allows to change given number value.
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().
|
||||
name(this.user.getTranslation("challenges.gui.title.admin.lore-edit")).
|
||||
user(this.user).
|
||||
listener(new CustomPanelListener());
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder, 5, Material.MAGENTA_STAINED_GLASS_PANE);
|
||||
|
||||
// Define all active buttons
|
||||
panelBuilder.item(1, this.getButton(Button.SAVE));
|
||||
|
||||
panelBuilder.item(3, this.getButton(Button.ADD));
|
||||
panelBuilder.item(4, this.getButton(Button.REMOVE));
|
||||
|
||||
// TODO: Need 2 View Buttons
|
||||
// One for closes / One for opened.
|
||||
// panelBuilder.item(6, this.getButton(Button.VIEW));
|
||||
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
// necessary as I have a border around this GUI
|
||||
int currentIndex = 10;
|
||||
|
||||
// Only 21 elements will be displayed. On porpoise!
|
||||
for (int i = 0; i < this.activeValues.size() || i > 21; i++)
|
||||
{
|
||||
panelBuilder.item(currentIndex++, this.getLoreButton(this.activeValues.get(i)));
|
||||
|
||||
// Border element
|
||||
if (currentIndex % 9 == 8)
|
||||
{
|
||||
currentIndex += 2;
|
||||
}
|
||||
|
||||
// Just in case. Should never occur.
|
||||
if (currentIndex % 9 == 0)
|
||||
{
|
||||
currentIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method create button that does some functionality in current gui.
|
||||
* @param button Button functionality.
|
||||
* @return PanelItem.
|
||||
*/
|
||||
private PanelItem getButton(Button button)
|
||||
{
|
||||
ItemStack icon;
|
||||
String name;
|
||||
List<String> description;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case SAVE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.save");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.COMMAND_BLOCK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
switch (this.lore)
|
||||
{
|
||||
case CHALLENGES:
|
||||
{
|
||||
List<ChallengeLore> lore = this.activeValues.stream().
|
||||
map(ChallengeLore::valueOf).
|
||||
collect(Collectors.toCollection(() -> new ArrayList<>(this.activeValues.size())));
|
||||
|
||||
this.addon.getChallengesSettings().setChallengeLoreMessage(lore);
|
||||
|
||||
break;
|
||||
}
|
||||
case LEVELS:
|
||||
{
|
||||
List<LevelLore> lore = this.activeValues.stream().
|
||||
map(LevelLore::valueOf).
|
||||
collect(Collectors.toCollection(() -> new ArrayList<>(this.activeValues.size())));
|
||||
|
||||
this.addon.getChallengesSettings().setLevelLoreMessage(lore);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Save and return to parent gui.
|
||||
this.parentGUI.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
break;
|
||||
}
|
||||
case ADD:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.add");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.GREEN_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new AddLoreElementGUI(element -> {
|
||||
this.activeValues.add(element);
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
break;
|
||||
}
|
||||
case REMOVE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.remove-selected");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.RED_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
new RemoveLoreElementGUI((element, index) -> {
|
||||
if (this.activeValues.get(index).equals(element))
|
||||
{
|
||||
this.activeValues.remove(element);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
break;
|
||||
}
|
||||
case VIEW:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.view");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.YELLOW_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
return true;
|
||||
};
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(GuiUtils.stringSplit(description, this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
glow(false).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for lore element.
|
||||
* @param loreElement String that represents current lore element.
|
||||
* @return PanelItem.
|
||||
*/
|
||||
@Nullable
|
||||
private PanelItem getLoreButton(String loreElement)
|
||||
{
|
||||
switch (this.lore)
|
||||
{
|
||||
case CHALLENGES:
|
||||
return this.getChallengeLoreButton(loreElement);
|
||||
case LEVELS:
|
||||
return this.getLevelLoreButton(loreElement);
|
||||
default:
|
||||
// this should never happen!
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for challenge lore element.
|
||||
* @param loreElement String that represents current challenge lore element.
|
||||
* @return PanelItem.
|
||||
*/
|
||||
private PanelItem getChallengeLoreButton(String loreElement)
|
||||
{
|
||||
Material icon;
|
||||
String name = loreElement;
|
||||
List<String> description = new ArrayList<>();
|
||||
description.add(this.user.getTranslation(REFERENCE_DESCRIPTION + "lore." + loreElement.toLowerCase()));
|
||||
|
||||
PanelItem.ClickHandler clickHandler = (panel, user1, clickType, slot) -> true;
|
||||
|
||||
switch (ChallengeLore.valueOf(loreElement))
|
||||
{
|
||||
case LEVEL:
|
||||
{
|
||||
icon = Material.DIRT;
|
||||
break;
|
||||
}
|
||||
case STATUS:
|
||||
{
|
||||
icon = Material.LEVER;
|
||||
break;
|
||||
}
|
||||
case COUNT:
|
||||
{
|
||||
icon = Material.REPEATER;
|
||||
break;
|
||||
}
|
||||
case DESCRIPTION:
|
||||
{
|
||||
icon = Material.WRITTEN_BOOK;
|
||||
break;
|
||||
}
|
||||
case WARNINGS:
|
||||
{
|
||||
icon = Material.LAVA_BUCKET;
|
||||
break;
|
||||
}
|
||||
case ENVIRONMENT:
|
||||
{
|
||||
icon = Material.GLASS;
|
||||
break;
|
||||
}
|
||||
case REQUIREMENTS:
|
||||
{
|
||||
icon = Material.HOPPER;
|
||||
break;
|
||||
}
|
||||
case REWARD_TEXT:
|
||||
{
|
||||
icon = Material.PAPER;
|
||||
break;
|
||||
}
|
||||
case REWARD_OTHER:
|
||||
{
|
||||
icon = Material.CHEST;
|
||||
break;
|
||||
}
|
||||
case REWARD_ITEMS:
|
||||
{
|
||||
icon = Material.TRAPPED_CHEST;
|
||||
break;
|
||||
}
|
||||
case REWARD_COMMANDS:
|
||||
{
|
||||
icon = Material.COMMAND_BLOCK;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
icon = Material.BARRIER;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
name(name).
|
||||
icon(icon).
|
||||
description(GuiUtils.stringSplit(description, this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
clickHandler(clickHandler).
|
||||
glow(false).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for challenge level lore element.
|
||||
* @param loreElement String that represents current challenge level lore element.
|
||||
* @return PanelItem.
|
||||
*/
|
||||
private PanelItem getLevelLoreButton(String loreElement)
|
||||
{
|
||||
Material icon;
|
||||
String name = loreElement;
|
||||
List<String> description = new ArrayList<>();
|
||||
description.add(this.user.getTranslation(REFERENCE_DESCRIPTION + "lore." + loreElement.toLowerCase()));
|
||||
|
||||
PanelItem.ClickHandler clickHandler = (panel, user1, clickType, slot) -> true;
|
||||
|
||||
switch (LevelLore.valueOf(loreElement))
|
||||
{
|
||||
case LEVEL_STATUS:
|
||||
{
|
||||
icon = Material.DIRT;
|
||||
break;
|
||||
}
|
||||
case CHALLENGE_COUNT:
|
||||
{
|
||||
icon = Material.REPEATER;
|
||||
break;
|
||||
}
|
||||
case UNLOCK_MESSAGE:
|
||||
{
|
||||
icon = Material.WRITTEN_BOOK;
|
||||
break;
|
||||
}
|
||||
case WAIVER_AMOUNT:
|
||||
{
|
||||
icon = Material.COMPARATOR;
|
||||
break;
|
||||
}
|
||||
case LEVEL_REWARD_TEXT:
|
||||
{
|
||||
icon = Material.PAPER;
|
||||
break;
|
||||
}
|
||||
case LEVEL_REWARD_OTHER:
|
||||
{
|
||||
icon = Material.CHEST;
|
||||
break;
|
||||
}
|
||||
case LEVEL_REWARD_ITEMS:
|
||||
{
|
||||
icon = Material.TRAPPED_CHEST;
|
||||
break;
|
||||
}
|
||||
case LEVEL_REWARD_COMMANDS:
|
||||
{
|
||||
icon = Material.COMMAND_BLOCK;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
icon = Material.BARRIER;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
name(name).
|
||||
icon(icon).
|
||||
description(GuiUtils.stringSplit(description, this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
clickHandler(clickHandler).
|
||||
glow(false).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Select GUI
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This class opens new GUI that add an element from all available lore values.
|
||||
*/
|
||||
private class AddLoreElementGUI
|
||||
{
|
||||
private AddLoreElementGUI(Consumer<String> selectedElement)
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().
|
||||
name(EditLoreGUI.this.user.getTranslation("challenges.gui.title.admin.lore-add")).
|
||||
user(EditLoreGUI.this.user);
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder, 5, Material.MAGENTA_STAINED_GLASS_PANE);
|
||||
|
||||
int currentIndex = 10;
|
||||
|
||||
List<String> values = new ArrayList<>();
|
||||
|
||||
// Populate list with all elements.
|
||||
switch (EditLoreGUI.this.lore)
|
||||
{
|
||||
case CHALLENGES:
|
||||
for (ChallengeLore value : ChallengeLore.values())
|
||||
{
|
||||
values.add(value.name());
|
||||
}
|
||||
break;
|
||||
case LEVELS:
|
||||
for (LevelLore value : LevelLore.values())
|
||||
{
|
||||
values.add(value.name());
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
for (String value : values)
|
||||
{
|
||||
PanelItem item = EditLoreGUI.this.getLoreButton(value);
|
||||
if (item != null) {
|
||||
item.setClickHandler((panel, user1, clickType, slot) -> {
|
||||
selectedElement.accept(value);
|
||||
return true;
|
||||
});
|
||||
|
||||
panelBuilder.item(currentIndex++, item);
|
||||
|
||||
|
||||
// Border element
|
||||
if (currentIndex % 9 == 8)
|
||||
{
|
||||
currentIndex += 2;
|
||||
}
|
||||
|
||||
// Just in case. Should never occur.
|
||||
if (currentIndex % 9 == 0)
|
||||
{
|
||||
currentIndex++;
|
||||
}
|
||||
|
||||
// Just in case. Should never occur.
|
||||
if (currentIndex > 35)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class opens new GUI that remove an element from all available lore values.
|
||||
*/
|
||||
private class RemoveLoreElementGUI
|
||||
{
|
||||
private RemoveLoreElementGUI(BiConsumer<String, Integer> selectedElement)
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().
|
||||
name(EditLoreGUI.this.user.getTranslation("challenges.gui.title.admin.lore-remove")).
|
||||
user(EditLoreGUI.this.user);
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder, 5, Material.MAGENTA_STAINED_GLASS_PANE);
|
||||
|
||||
int currentIndex = 10;
|
||||
|
||||
List<String> values = EditLoreGUI.this.activeValues;
|
||||
|
||||
for (int i = 0; i < values.size(); i++)
|
||||
{
|
||||
final int counter = i;
|
||||
|
||||
String value = values.get(counter);
|
||||
PanelItem item = EditLoreGUI.this.getLoreButton(value);
|
||||
if (item != null) {
|
||||
item.setClickHandler((panel, user1, clickType, slot) -> {
|
||||
selectedElement.accept(value, counter);
|
||||
return true;
|
||||
});
|
||||
|
||||
panelBuilder.item(currentIndex++, item);
|
||||
|
||||
// Border element
|
||||
if (currentIndex % 9 == 8)
|
||||
{
|
||||
currentIndex += 2;
|
||||
}
|
||||
|
||||
// Just in case. Should never occur.
|
||||
if (currentIndex % 9 == 0)
|
||||
{
|
||||
currentIndex++;
|
||||
}
|
||||
|
||||
// Just in case. Should never occur.
|
||||
if (currentIndex > 35)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Private classes
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This CustomPanelListener allows to move items in current panel.
|
||||
*/
|
||||
private class CustomPanelListener implements PanelListener
|
||||
{
|
||||
@Override
|
||||
public void setup()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onInventoryClose(InventoryCloseEvent inventoryCloseEvent)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onInventoryClick(User user, InventoryClickEvent event)
|
||||
{
|
||||
// First row of elements should be ignored, as it contains buttons and blocked slots.
|
||||
event.setCancelled(event.getRawSlot() < 9 ||
|
||||
event.getRawSlot() < 35 ||
|
||||
event.getRawSlot() % 9 == 0 ||
|
||||
event.getRawSlot() % 9 == 8);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This enum holds all button values in current gui.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
SAVE,
|
||||
ADD,
|
||||
REMOVE,
|
||||
VIEW,
|
||||
RETURN
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This enum holds which Lore is edited with current GUI.
|
||||
*/
|
||||
public enum LoreType
|
||||
{
|
||||
CHALLENGES,
|
||||
LEVELS,
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Lore that will be edited with current GUI.
|
||||
*/
|
||||
private final LoreType lore;
|
||||
|
||||
/**
|
||||
* List of lore elements that are currently enabled.
|
||||
*/
|
||||
private List<String> activeValues;
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constants
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
private final static String REFERENCE_DESCRIPTION = "challenges.gui.descriptions.admin.";
|
||||
}
|
@ -1,606 +0,0 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.config.Settings;
|
||||
import world.bentobox.challenges.config.SettingsUtils.GuiMode;
|
||||
import world.bentobox.challenges.config.SettingsUtils.VisibilityMode;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.panel.util.NumberGUI;
|
||||
import world.bentobox.challenges.panel.util.SelectBlocksGUI;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
|
||||
|
||||
/**
|
||||
* This Class creates GUI that allows to change Challenges Addon Settings via in-game
|
||||
* menu.
|
||||
*/
|
||||
public class EditSettingsGUI extends CommonGUI
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructors
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
*/
|
||||
public EditSettingsGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
this(addon, world, user, topLabel, permissionPrefix, null);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
*/
|
||||
public EditSettingsGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
CommonGUI parentGUI)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix, parentGUI);
|
||||
this.settings = this.addon.getChallengesSettings();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation("challenges.gui.title.admin.settings-title"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
panelBuilder.item(10, this.getSettingsButton(Button.ENABLE_TITLE));
|
||||
|
||||
if (this.settings.isShowCompletionTitle())
|
||||
{
|
||||
panelBuilder.item(19, this.getSettingsButton(Button.TITLE_SHOWTIME));
|
||||
}
|
||||
|
||||
panelBuilder.item(28, this.getSettingsButton(Button.BROADCAST));
|
||||
|
||||
panelBuilder.item(11, this.getSettingsButton(Button.GLOW_COMPLETED));
|
||||
panelBuilder.item(20, this.getSettingsButton(Button.REMOVE_COMPLETED));
|
||||
panelBuilder.item(29, this.getSettingsButton(Button.VISIBILITY_MODE));
|
||||
|
||||
panelBuilder.item(21, this.getSettingsButton(Button.LOCKED_LEVEL_ICON));
|
||||
panelBuilder.item(30, this.getSettingsButton(Button.FREE_AT_TOP));
|
||||
|
||||
panelBuilder.item(22, this.getSettingsButton(Button.GAMEMODE_GUI));
|
||||
|
||||
if (this.settings.isUseCommonGUI())
|
||||
{
|
||||
// This should be active only when single gui is enabled.
|
||||
panelBuilder.item(31, this.getSettingsButton(Button.GAMEMODE_GUI_VIEW_MODE));
|
||||
}
|
||||
|
||||
panelBuilder.item(14, this.getSettingsButton(Button.LORE_LENGTH));
|
||||
panelBuilder.item(23, this.getSettingsButton(Button.CHALLENGE_LORE));
|
||||
panelBuilder.item(32, this.getSettingsButton(Button.LEVEL_LORE));
|
||||
|
||||
panelBuilder.item(24, this.getSettingsButton(Button.HISTORY));
|
||||
|
||||
if (this.settings.isStoreHistory())
|
||||
{
|
||||
panelBuilder.item(33, this.getSettingsButton(Button.PURGE_HISTORY));
|
||||
}
|
||||
|
||||
panelBuilder.item(25, this.getSettingsButton(Button.RESET_CHALLENGES));
|
||||
panelBuilder.item(34, this.getSettingsButton(Button.STORE_MODE));
|
||||
|
||||
// Return Button
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
// Save Settings every time this GUI is created. It will avoid issues with
|
||||
// Overwritten setting after server stop.
|
||||
this.addon.saveSettings();
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
private PanelItem getSettingsButton(Button button)
|
||||
{
|
||||
ItemStack icon;
|
||||
String name;
|
||||
List<String> description;
|
||||
boolean glow;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case RESET_CHALLENGES:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.reset-on-new"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.settings.isResetChallenges() ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.reset-on-new");
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setResetChallenges(
|
||||
!this.settings.isResetChallenges());
|
||||
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
return true;
|
||||
};
|
||||
|
||||
glow = this.settings.isResetChallenges();
|
||||
break;
|
||||
}
|
||||
case BROADCAST:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.broadcast"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.settings.isBroadcastMessages() ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
|
||||
description = new ArrayList<>(2);
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.broadcast");
|
||||
icon = new ItemStack(Material.JUKEBOX);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setBroadcastMessages(
|
||||
!this.settings.isBroadcastMessages());
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isBroadcastMessages();
|
||||
|
||||
break;
|
||||
}
|
||||
case REMOVE_COMPLETED:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.remove-completed"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.settings.isRemoveCompleteOneTimeChallenges() ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.remove-completed");
|
||||
icon = new ItemStack(Material.MAGMA_BLOCK);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setRemoveCompleteOneTimeChallenges(
|
||||
!this.settings.isRemoveCompleteOneTimeChallenges());
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isRemoveCompleteOneTimeChallenges();
|
||||
|
||||
break;
|
||||
}
|
||||
case LORE_LENGTH:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.line-length"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]", Integer.toString(this.settings.getLoreLineLength())));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.line-length");
|
||||
icon = new ItemStack(Material.ANVIL);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
new NumberGUI(this.user,
|
||||
this.settings.getLoreLineLength(),
|
||||
0,
|
||||
this.settings.getLoreLineLength(),
|
||||
(status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
this.settings.setLoreLineLength(value);
|
||||
}
|
||||
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case LEVEL_LORE:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.level-lore"));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.level-lore");
|
||||
icon = new ItemStack(Material.MAP);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
|
||||
EditLoreGUI.open(this, EditLoreGUI.LoreType.LEVELS);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case CHALLENGE_LORE:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.challenge-lore"));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.challenge-lore");
|
||||
icon = new ItemStack(Material.PAPER);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
|
||||
EditLoreGUI.open(this, EditLoreGUI.LoreType.CHALLENGES);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case FREE_AT_TOP:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.free-at-top"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.settings.isAddCompletedGlow() ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.free-at-top");
|
||||
icon = new ItemStack(Material.FILLED_MAP);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setFreeChallengesFirst(!this.settings.isFreeChallengesFirst());
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isFreeChallengesFirst();
|
||||
break;
|
||||
}
|
||||
case GLOW_COMPLETED:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.glow"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.settings.isAddCompletedGlow() ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.glow");
|
||||
icon = new ItemStack(Material.GLOWSTONE);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setAddCompletedGlow(!this.settings.isAddCompletedGlow());
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isAddCompletedGlow();
|
||||
break;
|
||||
}
|
||||
case GAMEMODE_GUI_VIEW_MODE:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.gui-view-mode"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.settings.getUserGuiMode().equals(GuiMode.GAMEMODE_LIST) ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.gui-view-mode");
|
||||
icon = new ItemStack(Material.STONE_BUTTON);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
|
||||
if (this.settings.getUserGuiMode().equals(GuiMode.GAMEMODE_LIST))
|
||||
{
|
||||
this.settings.setUserGuiMode(GuiMode.CURRENT_WORLD);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.settings.setUserGuiMode(GuiMode.GAMEMODE_LIST);
|
||||
}
|
||||
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.getUserGuiMode().equals(GuiMode.GAMEMODE_LIST);
|
||||
break;
|
||||
}
|
||||
case GAMEMODE_GUI:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.gui-mode"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.settings.isUseCommonGUI() ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.gui-mode");
|
||||
icon = new ItemStack(Material.BLACK_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setUseCommonGUI(!this.settings.isUseCommonGUI());
|
||||
// We cannot use single item changing as this option enabling/disabling will change other
|
||||
// option visibility.
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isUseCommonGUI();
|
||||
break;
|
||||
}
|
||||
case HISTORY:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.history-store"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.settings.isStoreHistory() ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.history-store");
|
||||
icon = new ItemStack(Material.WRITTEN_BOOK);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setStoreHistory(!this.settings.isStoreHistory());
|
||||
|
||||
// Need to rebuild all as new buttons will show up.
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isStoreHistory();
|
||||
break;
|
||||
}
|
||||
case PURGE_HISTORY:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.history-lifespan"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]", Integer.toString(this.settings.getLifeSpan())));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.history-lifespan");
|
||||
icon = new ItemStack(Material.FLINT_AND_STEEL);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
new NumberGUI(this.user,
|
||||
this.settings.getLifeSpan(),
|
||||
0,
|
||||
this.settings.getLoreLineLength(),
|
||||
(status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
this.settings.setLifeSpan(value);
|
||||
}
|
||||
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case STORE_MODE:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.island-store"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.settings.isStoreAsIslandData() ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.island-store");
|
||||
icon = new ItemStack(Material.GRASS_BLOCK);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setStoreAsIslandData(!this.settings.isStoreAsIslandData());
|
||||
// TODO: Data Migration must be added here.
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isStoreAsIslandData();
|
||||
break;
|
||||
}
|
||||
case LOCKED_LEVEL_ICON:
|
||||
{
|
||||
description = new ArrayList<>(1);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.default-locked-icon"));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.default-locked-icon");
|
||||
icon = this.settings.getLockedLevelIcon();
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
new SelectBlocksGUI(this.user, true, (status, materials) -> {
|
||||
if (status)
|
||||
{
|
||||
materials.forEach(material ->
|
||||
this.settings.setLockedLevelIcon(new ItemStack(material)));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case ENABLE_TITLE:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.title-enable"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.settings.isShowCompletionTitle() ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.title-enable");
|
||||
icon = new ItemStack(Material.OAK_SIGN);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setShowCompletionTitle(!this.settings.isShowCompletionTitle());
|
||||
|
||||
// Need to rebuild all as new buttons will show up.
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isShowCompletionTitle();
|
||||
break;
|
||||
}
|
||||
case TITLE_SHOWTIME:
|
||||
{
|
||||
description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.title-showtime"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]", Integer.toString(this.settings.getTitleShowtime())));
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.title-showtime");
|
||||
icon = new ItemStack(Material.CLOCK);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
new NumberGUI(this.user,
|
||||
this.settings.getTitleShowtime(),
|
||||
0,
|
||||
this.settings.getLoreLineLength(),
|
||||
(status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
this.settings.setTitleShowtime(value);
|
||||
}
|
||||
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case VISIBILITY_MODE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.visibility-mode");
|
||||
|
||||
List<String> values = new ArrayList<>(5);
|
||||
values.add(this.user.getTranslation("challenges.gui.descriptions.admin.visibility-mode"));
|
||||
|
||||
values.add((this.settings.getVisibilityMode().equals(VisibilityMode.VISIBLE) ? "&2" : "&c") +
|
||||
this.user.getTranslation("challenges.gui.descriptions.visibility.visible"));
|
||||
values.add((this.settings.getVisibilityMode().equals(VisibilityMode.HIDDEN) ? "&2" : "&c") +
|
||||
this.user.getTranslation("challenges.gui.descriptions.visibility.hidden"));
|
||||
values.add((this.settings.getVisibilityMode().equals(VisibilityMode.TOGGLEABLE) ? "&2" : "&c") +
|
||||
this.user.getTranslation("challenges.gui.descriptions.visibility.toggleable"));
|
||||
|
||||
values.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",this.settings.getVisibilityMode().name()));
|
||||
|
||||
description = values;
|
||||
|
||||
if (this.settings.getVisibilityMode().equals(VisibilityMode.VISIBLE))
|
||||
{
|
||||
icon = new ItemStack(Material.OAK_PLANKS);
|
||||
}
|
||||
else if (this.settings.getVisibilityMode().equals(VisibilityMode.HIDDEN))
|
||||
{
|
||||
icon = new ItemStack(Material.OAK_SLAB);
|
||||
}
|
||||
else
|
||||
{
|
||||
icon = new ItemStack(Material.OAK_BUTTON);
|
||||
}
|
||||
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.settings.setVisibilityMode(
|
||||
Utils.getPreviousValue(VisibilityMode.values(),
|
||||
this.settings.getVisibilityMode()));
|
||||
}
|
||||
else
|
||||
{
|
||||
this.settings.setVisibilityMode(
|
||||
Utils.getNextValue(VisibilityMode.values(),
|
||||
this.settings.getVisibilityMode()));
|
||||
}
|
||||
|
||||
// Rebuild just this icon
|
||||
panel.getInventory().setItem(slot,
|
||||
this.getSettingsButton(button).getItem());
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return new PanelItemBuilder().build();
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(GuiUtils.stringSplit(description, this.settings.getLoreLineLength())).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This enum holds all settings buttons that must have been displayed in this panel.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
RESET_CHALLENGES,
|
||||
BROADCAST,
|
||||
REMOVE_COMPLETED,
|
||||
LORE_LENGTH,
|
||||
LEVEL_LORE,
|
||||
CHALLENGE_LORE,
|
||||
FREE_AT_TOP,
|
||||
GAMEMODE_GUI_VIEW_MODE,
|
||||
GAMEMODE_GUI,
|
||||
HISTORY,
|
||||
PURGE_HISTORY,
|
||||
STORE_MODE,
|
||||
GLOW_COMPLETED,
|
||||
LOCKED_LEVEL_ICON,
|
||||
ENABLE_TITLE,
|
||||
TITLE_SHOWTIME,
|
||||
|
||||
/**
|
||||
* This allows to switch between different challenges visibility modes.
|
||||
*/
|
||||
VISIBILITY_MODE
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This allows faster access to challenges settings object.
|
||||
*/
|
||||
private Settings settings;
|
||||
}
|
@ -0,0 +1,576 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.PanelListener;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.config.Settings;
|
||||
import world.bentobox.challenges.config.SettingsUtils.GuiMode;
|
||||
import world.bentobox.challenges.config.SettingsUtils.VisibilityMode;
|
||||
import world.bentobox.challenges.panel.CommonPanel;
|
||||
import world.bentobox.challenges.panel.ConversationUtils;
|
||||
import world.bentobox.challenges.utils.Constants;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
|
||||
|
||||
/**
|
||||
* This Class creates GUI that allows to change Challenges Addon Settings via in-game
|
||||
* menu.
|
||||
*/
|
||||
public class EditSettingsPanel extends CommonPanel
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructors
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
*/
|
||||
private EditSettingsPanel(ChallengesAddon addon,
|
||||
User user,
|
||||
World world,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
super(addon, user, world, topLabel, permissionPrefix);
|
||||
this.settings = this.addon.getChallengesSettings();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param parentGUI Parent GUI.
|
||||
*/
|
||||
private EditSettingsPanel(CommonPanel parentGUI)
|
||||
{
|
||||
super(parentGUI);
|
||||
this.settings = this.addon.getChallengesSettings();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*
|
||||
* @param addon the addon
|
||||
* @param world the world
|
||||
* @param user the user
|
||||
* @param topLabel the top label
|
||||
* @param permissionPrefix the permission prefix
|
||||
*/
|
||||
public static void open(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
new EditSettingsPanel(addon, user, world, topLabel, permissionPrefix).build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*/
|
||||
public static void open(CommonPanel parentGUI)
|
||||
{
|
||||
new EditSettingsPanel(parentGUI).build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
@Override
|
||||
protected void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation(Constants.TITLE + "settings"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
panelBuilder.item(10, this.getSettingsButton(Button.SHOW_TITLE));
|
||||
|
||||
if (this.settings.isShowCompletionTitle())
|
||||
{
|
||||
panelBuilder.item(19, this.getSettingsButton(Button.TITLE_SHOWTIME));
|
||||
}
|
||||
|
||||
panelBuilder.item(28, this.getSettingsButton(Button.BROADCAST));
|
||||
|
||||
panelBuilder.item(11, this.getSettingsButton(Button.GLOW_COMPLETED));
|
||||
panelBuilder.item(20, this.getSettingsButton(Button.REMOVE_COMPLETED));
|
||||
panelBuilder.item(29, this.getSettingsButton(Button.VISIBILITY_MODE));
|
||||
|
||||
panelBuilder.item(21, this.getSettingsButton(Button.LOCKED_LEVEL_ICON));
|
||||
|
||||
panelBuilder.item(22, this.getSettingsButton(Button.GAMEMODE_GUI));
|
||||
|
||||
if (this.settings.isUseCommonGUI())
|
||||
{
|
||||
// This should be active only when single gui is enabled.
|
||||
panelBuilder.item(31, this.getSettingsButton(Button.ACTIVE_WORLD_LIST));
|
||||
}
|
||||
|
||||
panelBuilder.item(24, this.getSettingsButton(Button.STORE_HISTORY));
|
||||
|
||||
if (this.settings.isStoreHistory())
|
||||
{
|
||||
panelBuilder.item(33, this.getSettingsButton(Button.PURGE_HISTORY));
|
||||
}
|
||||
|
||||
panelBuilder.item(25, this.getSettingsButton(Button.RESET_ON_NEW));
|
||||
panelBuilder.item(34, this.getSettingsButton(Button.DATA_PER_ISLAND));
|
||||
|
||||
// Return Button
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
panelBuilder.listener(new IconChanger());
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
private PanelItem getSettingsButton(Button button)
|
||||
{
|
||||
final String reference = Constants.BUTTON + button.name().toLowerCase() + ".";
|
||||
|
||||
final String name = this.user.getTranslation(reference + "name");
|
||||
final List<String> description = new ArrayList<>(3);
|
||||
description.add(this.user.getTranslation(reference + "description"));
|
||||
|
||||
ItemStack icon;
|
||||
boolean glow;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case RESET_ON_NEW -> {
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.isResetChallenges() ? "enabled" : "disabled")));
|
||||
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setResetChallenges(!this.settings.isResetChallenges());
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
this.addon.saveSettings();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isResetChallenges();
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-toggle"));
|
||||
}
|
||||
case BROADCAST -> {
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.isBroadcastMessages() ? "enabled" : "disabled")));
|
||||
|
||||
icon = new ItemStack(Material.JUKEBOX);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setBroadcastMessages(!this.settings.isBroadcastMessages());
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
this.addon.saveSettings();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isBroadcastMessages();
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-toggle"));
|
||||
}
|
||||
case REMOVE_COMPLETED -> {
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.isRemoveCompleteOneTimeChallenges() ? "enabled" : "disabled")));
|
||||
|
||||
icon = new ItemStack(Material.MAGMA_BLOCK);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setRemoveCompleteOneTimeChallenges(!this.settings.isRemoveCompleteOneTimeChallenges());
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
this.addon.saveSettings();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isRemoveCompleteOneTimeChallenges();
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-toggle"));
|
||||
}
|
||||
case ACTIVE_WORLD_LIST -> {
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.getUserGuiMode().equals(GuiMode.GAMEMODE_LIST) ?
|
||||
"disabled" : "enabled")));
|
||||
|
||||
icon = new ItemStack(Material.STONE_BUTTON);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
if (this.settings.getUserGuiMode().equals(GuiMode.GAMEMODE_LIST))
|
||||
{
|
||||
this.settings.setUserGuiMode(GuiMode.CURRENT_WORLD);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.settings.setUserGuiMode(GuiMode.GAMEMODE_LIST);
|
||||
}
|
||||
|
||||
this.addon.saveSettings();
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.getUserGuiMode().equals(GuiMode.GAMEMODE_LIST);
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
case GAMEMODE_GUI -> {
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.isUseCommonGUI() ? "enabled" : "disabled")));
|
||||
|
||||
icon = new ItemStack(Material.BLACK_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setUseCommonGUI(!this.settings.isUseCommonGUI());
|
||||
// Need to rebuild more icons
|
||||
this.build();
|
||||
this.addon.saveSettings();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isUseCommonGUI();
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-toggle"));
|
||||
}
|
||||
case STORE_HISTORY -> {
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.isStoreHistory() ? "enabled" : "disabled")));
|
||||
|
||||
icon = new ItemStack(Material.WRITTEN_BOOK);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setStoreHistory(!this.settings.isStoreHistory());
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
this.addon.saveSettings();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isStoreHistory();
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-toggle"));
|
||||
}
|
||||
case PURGE_HISTORY -> {
|
||||
description.add(this.user.getTranslation(reference + "value",
|
||||
Constants.NUMBER, String.valueOf(this.settings.getLifeSpan())));
|
||||
|
||||
icon = new ItemStack(Material.FLINT_AND_STEEL, Math.max(1, this.settings.getLifeSpan()));
|
||||
clickHandler = (panel, user, clickType, i) -> {
|
||||
Consumer<Number> numberConsumer = number -> {
|
||||
if (number != null)
|
||||
{
|
||||
this.settings.setLifeSpan(number.intValue());
|
||||
this.addon.saveSettings();
|
||||
}
|
||||
|
||||
// reopen panel
|
||||
this.build();
|
||||
};
|
||||
|
||||
ConversationUtils.createNumericInput(numberConsumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
|
||||
0,
|
||||
2000);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
case DATA_PER_ISLAND -> {
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.isStoreAsIslandData() ? "enabled" : "disabled")));
|
||||
|
||||
icon = new ItemStack(Material.GRASS_BLOCK);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setStoreAsIslandData(!this.settings.isStoreAsIslandData());
|
||||
// TODO: Migration
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
this.addon.saveSettings();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isStoreAsIslandData();
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-toggle"));
|
||||
}
|
||||
case GLOW_COMPLETED -> {
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.isAddCompletedGlow() ? "enabled" : "disabled")));
|
||||
|
||||
icon = new ItemStack(Material.GLOWSTONE);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setAddCompletedGlow(!this.settings.isAddCompletedGlow());
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
this.addon.saveSettings();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isAddCompletedGlow();
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-toggle"));
|
||||
}
|
||||
case LOCKED_LEVEL_ICON -> {
|
||||
icon = this.settings.getLockedLevelIcon();
|
||||
|
||||
clickHandler = (panel, user, clickType, i) ->
|
||||
{
|
||||
if (this.selectedButton != null)
|
||||
{
|
||||
this.selectedButton = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.selectedButton = button;
|
||||
}
|
||||
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
return true;
|
||||
};
|
||||
|
||||
if (this.selectedButton != button)
|
||||
{
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
else
|
||||
{
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-on-item"));
|
||||
}
|
||||
|
||||
glow = this.selectedButton == button;
|
||||
}
|
||||
case SHOW_TITLE -> {
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.isShowCompletionTitle() ? "enabled" : "disabled")));
|
||||
|
||||
icon = new ItemStack(Material.OAK_SIGN);
|
||||
clickHandler = (panel, user1, clickType, i) -> {
|
||||
this.settings.setShowCompletionTitle(!this.settings.isShowCompletionTitle());
|
||||
panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
|
||||
this.addon.saveSettings();
|
||||
return true;
|
||||
};
|
||||
glow = this.settings.isShowCompletionTitle();
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-toggle"));
|
||||
}
|
||||
case TITLE_SHOWTIME -> {
|
||||
description.add(this.user.getTranslation(reference + "value",
|
||||
Constants.NUMBER, String.valueOf(this.settings.getTitleShowtime())));
|
||||
|
||||
icon = new ItemStack(Material.CLOCK, Math.max(1, this.settings.getTitleShowtime()));
|
||||
clickHandler = (panel, user, clickType, i) -> {
|
||||
Consumer<Number> numberConsumer = number -> {
|
||||
if (number != null)
|
||||
{
|
||||
this.settings.setTitleShowtime(number.intValue());
|
||||
this.addon.saveSettings();
|
||||
}
|
||||
|
||||
// reopen panel
|
||||
this.build();
|
||||
};
|
||||
|
||||
ConversationUtils.createNumericInput(numberConsumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
|
||||
0,
|
||||
2000);
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
|
||||
}
|
||||
case VISIBILITY_MODE -> {
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.getVisibilityMode().equals(VisibilityMode.VISIBLE) ? "enabled" : "disabled")) +
|
||||
this.user.getTranslation(reference + "visible"));
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.getVisibilityMode().equals(VisibilityMode.HIDDEN) ? "enabled" : "disabled")) +
|
||||
this.user.getTranslation(reference + "hidden"));
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.settings.getVisibilityMode().equals(VisibilityMode.TOGGLEABLE) ? "enabled" : "disabled")) +
|
||||
this.user.getTranslation(reference + "toggleable"));
|
||||
|
||||
if (this.settings.getVisibilityMode().equals(VisibilityMode.VISIBLE))
|
||||
{
|
||||
icon = new ItemStack(Material.OAK_PLANKS);
|
||||
}
|
||||
else if (this.settings.getVisibilityMode().equals(VisibilityMode.HIDDEN))
|
||||
{
|
||||
icon = new ItemStack(Material.OAK_SLAB);
|
||||
}
|
||||
else
|
||||
{
|
||||
icon = new ItemStack(Material.OAK_BUTTON);
|
||||
}
|
||||
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.settings.setVisibilityMode(Utils.getPreviousValue(VisibilityMode.values(),
|
||||
this.settings.getVisibilityMode()));
|
||||
}
|
||||
else
|
||||
{
|
||||
this.settings.setVisibilityMode(Utils.getNextValue(VisibilityMode.values(),
|
||||
this.settings.getVisibilityMode()));
|
||||
}
|
||||
|
||||
// Rebuild just this icon
|
||||
panel.getInventory().setItem(slot, this.getSettingsButton(button).getItem());
|
||||
this.addon.saveSettings();
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "left-click-to-cycle"));
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "right-click-to-cycle"));
|
||||
}
|
||||
default -> {
|
||||
icon = new ItemStack(Material.PAPER);
|
||||
clickHandler = null;
|
||||
glow = false;
|
||||
}
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(description).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Classes
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This class allows changing icon for Generator Tier
|
||||
*/
|
||||
private class IconChanger implements PanelListener
|
||||
{
|
||||
/**
|
||||
* Process inventory click. If generator icon is selected and user clicks on item in his inventory, then change
|
||||
* icon to the item from inventory.
|
||||
*
|
||||
* @param user the user
|
||||
* @param event the event
|
||||
*/
|
||||
@Override
|
||||
public void onInventoryClick(User user, InventoryClickEvent event)
|
||||
{
|
||||
// Handle icon changing
|
||||
if (EditSettingsPanel.this.selectedButton != null &&
|
||||
event.getCurrentItem() != null &&
|
||||
!event.getCurrentItem().getType().equals(Material.AIR) &&
|
||||
event.getRawSlot() > 44)
|
||||
{
|
||||
// set material and amount only. Other data should be removed.
|
||||
|
||||
if (EditSettingsPanel.this.selectedButton == Button.LOCKED_LEVEL_ICON)
|
||||
{
|
||||
EditSettingsPanel.this.settings.setLockedLevelIcon(event.getCurrentItem().clone());
|
||||
EditSettingsPanel.this.addon.saveSettings();
|
||||
|
||||
// Deselect icon
|
||||
EditSettingsPanel.this.selectedButton = null;
|
||||
EditSettingsPanel.this.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* On inventory close.
|
||||
*
|
||||
* @param event the event
|
||||
*/
|
||||
@Override
|
||||
public void onInventoryClose(InventoryCloseEvent event)
|
||||
{
|
||||
// Do nothing
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Setup current listener.
|
||||
*/
|
||||
@Override
|
||||
public void setup()
|
||||
{
|
||||
// Do nothing
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This enum holds all settings buttons that must have been displayed in this panel.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
RESET_ON_NEW,
|
||||
BROADCAST,
|
||||
REMOVE_COMPLETED,
|
||||
ACTIVE_WORLD_LIST,
|
||||
GAMEMODE_GUI,
|
||||
STORE_HISTORY,
|
||||
PURGE_HISTORY,
|
||||
DATA_PER_ISLAND,
|
||||
GLOW_COMPLETED,
|
||||
LOCKED_LEVEL_ICON,
|
||||
SHOW_TITLE,
|
||||
TITLE_SHOWTIME,
|
||||
/**
|
||||
* This allows to switch between different challenges visibility modes.
|
||||
*/
|
||||
VISIBILITY_MODE
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This allows faster access to challenges settings object.
|
||||
*/
|
||||
private final Settings settings;
|
||||
|
||||
/**
|
||||
* Allows changing locked level icon.
|
||||
*/
|
||||
private Button selectedButton;
|
||||
}
|
@ -1,9 +1,8 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
|
||||
@ -11,18 +10,22 @@ import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.database.object.Challenge;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.panel.util.ConfirmationGUI;
|
||||
import world.bentobox.challenges.panel.CommonPagedPanel;
|
||||
import world.bentobox.challenges.panel.CommonPanel;
|
||||
import world.bentobox.challenges.panel.ConversationUtils;
|
||||
import world.bentobox.challenges.utils.Constants;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
|
||||
|
||||
/**
|
||||
* This class contains all necessary elements to create GUI that lists all challenges.
|
||||
* It allows to edit them or remove, depending on given input mode.
|
||||
*/
|
||||
public class ListChallengesGUI extends CommonGUI
|
||||
public class ListChallengesPanel extends CommonPagedPanel
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructor
|
||||
@ -37,35 +40,54 @@ public class ListChallengesGUI extends CommonGUI
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
* @param mode - mode that indicate what should do icon clicking.
|
||||
*/
|
||||
public ListChallengesGUI(ChallengesAddon addon,
|
||||
private ListChallengesPanel(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
Mode mode,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
this(addon, world, user, mode, topLabel, permissionPrefix, null);
|
||||
super(addon, user, world, topLabel, permissionPrefix);
|
||||
this.currentMode = mode;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
* @param mode - mode that indicate what should do icon clicking.
|
||||
*/
|
||||
public ListChallengesGUI(ChallengesAddon addon,
|
||||
private ListChallengesPanel(CommonPanel parentGUI, Mode mode)
|
||||
{
|
||||
super(parentGUI);
|
||||
this.currentMode = mode;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*
|
||||
* @param addon the addon
|
||||
* @param world the world
|
||||
* @param user the user
|
||||
* @param topLabel the top label
|
||||
* @param permissionPrefix the permission prefix
|
||||
*/
|
||||
public static void open(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
Mode mode,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
CommonGUI parentGUI)
|
||||
Mode mode)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix, parentGUI);
|
||||
this.currentMode = mode;
|
||||
new ListChallengesPanel(addon, world, user, mode, topLabel, permissionPrefix).build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*/
|
||||
public static void open(CommonPanel parentGUI, Mode mode)
|
||||
{
|
||||
new ListChallengesPanel(parentGUI, mode).build();
|
||||
}
|
||||
|
||||
|
||||
@ -78,10 +100,10 @@ public class ListChallengesGUI extends CommonGUI
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
protected void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation("challenges.gui.title.admin.choose-challenge-title"));
|
||||
this.user.getTranslation(Constants.TITLE + "choose-challenge"));
|
||||
|
||||
if (this.currentMode.equals(Mode.DELETE))
|
||||
{
|
||||
@ -92,42 +114,9 @@ public class ListChallengesGUI extends CommonGUI
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
}
|
||||
|
||||
List<Challenge> challengeList = this.addon.getChallengesManager().getAllChallenges(this.world);
|
||||
|
||||
final int MAX_ELEMENTS = 21;
|
||||
|
||||
if (this.pageIndex < 0)
|
||||
{
|
||||
this.pageIndex = challengeList.size() / MAX_ELEMENTS;
|
||||
}
|
||||
else if (this.pageIndex > (challengeList.size() / MAX_ELEMENTS))
|
||||
{
|
||||
this.pageIndex = 0;
|
||||
}
|
||||
|
||||
int challengeIndex = MAX_ELEMENTS * this.pageIndex;
|
||||
|
||||
// I want first row to be only for navigation and return button.
|
||||
int index = 10;
|
||||
|
||||
while (challengeIndex < ((this.pageIndex + 1) * MAX_ELEMENTS) &&
|
||||
challengeIndex < challengeList.size() &&
|
||||
index < 36)
|
||||
{
|
||||
if (!panelBuilder.slotOccupied(index))
|
||||
{
|
||||
panelBuilder.item(index, this.createChallengeIcon(challengeList.get(challengeIndex++)));
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
// Navigation buttons only if necessary
|
||||
if (challengeList.size() > MAX_ELEMENTS)
|
||||
{
|
||||
panelBuilder.item(18, this.getButton(CommonButtons.PREVIOUS));
|
||||
panelBuilder.item(26, this.getButton(CommonButtons.NEXT));
|
||||
}
|
||||
this.populateElements(panelBuilder,
|
||||
this.addon.getChallengesManager().getAllChallenges(this.world),
|
||||
o -> this.createChallengeIcon((Challenge) o));
|
||||
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
@ -143,36 +132,46 @@ public class ListChallengesGUI extends CommonGUI
|
||||
private PanelItem createChallengeIcon(Challenge challenge)
|
||||
{
|
||||
PanelItemBuilder itemBuilder = new PanelItemBuilder().
|
||||
name(ChatColor.translateAlternateColorCodes('&', challenge.getFriendlyName())).
|
||||
description(GuiUtils.stringSplit(this.generateChallengeDescription(challenge, this.user.getPlayer()),
|
||||
this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
name(Util.translateColorCodes(challenge.getFriendlyName())).
|
||||
description(this.generateChallengeDescription(challenge, null)).
|
||||
icon(challenge.getIcon()).
|
||||
glow(challenge.isDeployed());
|
||||
glow(!challenge.isDeployed());
|
||||
|
||||
if (this.currentMode.equals(Mode.EDIT))
|
||||
{
|
||||
itemBuilder.description("");
|
||||
itemBuilder.description(this.user.getTranslation(Constants.TIPS + "click-to-edit"));
|
||||
|
||||
itemBuilder.clickHandler((panel, user1, clickType, i) -> {
|
||||
new EditChallengeGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
challenge,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
EditChallengePanel.open(this, challenge);
|
||||
return true;
|
||||
});
|
||||
}
|
||||
else if (this.currentMode.equals(Mode.DELETE))
|
||||
{
|
||||
itemBuilder.description("");
|
||||
itemBuilder.description(this.user.getTranslation(Constants.TIPS + "click-to-remove"));
|
||||
|
||||
itemBuilder.clickHandler((panel, user1, clickType, i) -> {
|
||||
new ConfirmationGUI(this.user, value -> {
|
||||
Consumer<Boolean> consumer = value -> {
|
||||
if (value)
|
||||
{
|
||||
this.addon.getChallengesManager().deleteChallenge(challenge);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
};
|
||||
|
||||
// Create conversation that gets user acceptance to delete generator data.
|
||||
ConversationUtils.createConfirmation(
|
||||
consumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "confirm-challenge-deletion",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world),
|
||||
Constants.CHALLENGE, challenge.getFriendlyName()),
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "challenge-removed",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world),
|
||||
Constants.CHALLENGE, challenge.getFriendlyName()));
|
||||
return true;
|
||||
});
|
||||
}
|
||||
@ -203,5 +202,5 @@ public class ListChallengesGUI extends CommonGUI
|
||||
/**
|
||||
* Current mode in which icons will act.
|
||||
*/
|
||||
private Mode currentMode;
|
||||
private final Mode currentMode;
|
||||
}
|
@ -1,28 +1,31 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.database.object.ChallengeLevel;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.panel.util.ConfirmationGUI;
|
||||
import world.bentobox.challenges.panel.CommonPagedPanel;
|
||||
import world.bentobox.challenges.panel.CommonPanel;
|
||||
import world.bentobox.challenges.panel.ConversationUtils;
|
||||
import world.bentobox.challenges.utils.Constants;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
|
||||
|
||||
/**
|
||||
* This class creates GUI that lists all Levels. Clicking on Level icon will be processed
|
||||
* by input mode.
|
||||
*/
|
||||
public class ListLevelsGUI extends CommonGUI
|
||||
public class ListLevelsPanel extends CommonPagedPanel
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructor
|
||||
@ -37,35 +40,54 @@ public class ListLevelsGUI extends CommonGUI
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
* @param mode - mode that indicate what should do icon clicking.
|
||||
*/
|
||||
public ListLevelsGUI(ChallengesAddon addon,
|
||||
private ListLevelsPanel(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
Mode mode,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
this(addon, world, user, mode, topLabel, permissionPrefix, null);
|
||||
super(addon, user, world, topLabel, permissionPrefix);
|
||||
this.currentMode = mode;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
* @param mode - mode that indicate what should do icon clicking.
|
||||
*/
|
||||
public ListLevelsGUI(ChallengesAddon addon,
|
||||
private ListLevelsPanel(CommonPanel parentGUI, Mode mode)
|
||||
{
|
||||
super(parentGUI);
|
||||
this.currentMode = mode;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*
|
||||
* @param addon the addon
|
||||
* @param world the world
|
||||
* @param user the user
|
||||
* @param topLabel the top label
|
||||
* @param permissionPrefix the permission prefix
|
||||
*/
|
||||
public static void open(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
Mode mode,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
CommonGUI parentGUI)
|
||||
Mode mode)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix, parentGUI);
|
||||
this.currentMode = mode;
|
||||
new ListLevelsPanel(addon, world, user, mode, topLabel, permissionPrefix).build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*/
|
||||
public static void open(CommonPanel parentGUI, Mode mode)
|
||||
{
|
||||
new ListLevelsPanel(parentGUI, mode).build();
|
||||
}
|
||||
|
||||
|
||||
@ -78,10 +100,10 @@ public class ListLevelsGUI extends CommonGUI
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
protected void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation("challenges.gui.title.admin.choose-level-title"));
|
||||
this.user.getTranslation(Constants.TITLE + "choose-level"));
|
||||
|
||||
if (this.currentMode.equals(Mode.DELETE))
|
||||
{
|
||||
@ -92,42 +114,9 @@ public class ListLevelsGUI extends CommonGUI
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
}
|
||||
|
||||
List<ChallengeLevel> levelList = this.addon.getChallengesManager().getLevels(this.world);
|
||||
|
||||
final int MAX_ELEMENTS = 21;
|
||||
|
||||
if (this.pageIndex < 0)
|
||||
{
|
||||
this.pageIndex = levelList.size() / MAX_ELEMENTS;
|
||||
}
|
||||
else if (this.pageIndex > (levelList.size() / MAX_ELEMENTS))
|
||||
{
|
||||
this.pageIndex = 0;
|
||||
}
|
||||
|
||||
int levelIndex = MAX_ELEMENTS * this.pageIndex;
|
||||
|
||||
// I want first row to be only for navigation and return button.
|
||||
int index = 10;
|
||||
|
||||
while (levelIndex < ((this.pageIndex + 1) * MAX_ELEMENTS) &&
|
||||
levelIndex < levelList.size() &&
|
||||
index < 36)
|
||||
{
|
||||
if (!panelBuilder.slotOccupied(index))
|
||||
{
|
||||
panelBuilder.item(index, this.createLevelIcon(levelList.get(levelIndex++)));
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
// Navigation buttons only if necessary
|
||||
if (levelList.size() > MAX_ELEMENTS)
|
||||
{
|
||||
panelBuilder.item(18, this.getButton(CommonButtons.PREVIOUS));
|
||||
panelBuilder.item(26, this.getButton(CommonButtons.NEXT));
|
||||
}
|
||||
this.populateElements(panelBuilder,
|
||||
this.addon.getChallengesManager().getLevels(this.world),
|
||||
o -> this.createLevelIcon((ChallengeLevel) o));
|
||||
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
@ -143,38 +132,45 @@ public class ListLevelsGUI extends CommonGUI
|
||||
private PanelItem createLevelIcon(ChallengeLevel challengeLevel)
|
||||
{
|
||||
PanelItemBuilder itemBuilder = new PanelItemBuilder().
|
||||
name(ChatColor.translateAlternateColorCodes('&', challengeLevel.getFriendlyName())).
|
||||
description(GuiUtils.stringSplit(
|
||||
this.generateLevelDescription(challengeLevel, this.user.getPlayer()),
|
||||
this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
icon(challengeLevel.getIcon()).
|
||||
glow(false);
|
||||
name(Util.translateColorCodes(challengeLevel.getFriendlyName())).
|
||||
description(this.generateLevelDescription(challengeLevel)).
|
||||
icon(challengeLevel.getIcon());
|
||||
|
||||
if (this.currentMode.equals(Mode.EDIT))
|
||||
{
|
||||
itemBuilder.description("");
|
||||
itemBuilder.description(this.user.getTranslation(Constants.TIPS + "click-to-edit"));
|
||||
|
||||
itemBuilder.clickHandler((panel, user1, clickType, i) -> {
|
||||
new EditLevelGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
challengeLevel,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
EditLevelPanel.open(this, challengeLevel);
|
||||
return true;
|
||||
});
|
||||
}
|
||||
else if (this.currentMode.equals(Mode.DELETE))
|
||||
{
|
||||
itemBuilder.description("");
|
||||
itemBuilder.description(this.user.getTranslation(Constants.TIPS + "click-to-remove"));
|
||||
|
||||
itemBuilder.clickHandler((panel, user1, clickType, i) -> {
|
||||
new ConfirmationGUI(this.user, value -> {
|
||||
Consumer<Boolean> consumer = value -> {
|
||||
if (value)
|
||||
{
|
||||
this.addon.getChallengesManager().
|
||||
deleteChallengeLevel(challengeLevel);
|
||||
this.addon.getChallengesManager().deleteChallengeLevel(challengeLevel);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
};
|
||||
|
||||
// Create conversation that gets user acceptance to delete generator data.
|
||||
ConversationUtils.createConfirmation(
|
||||
consumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "confirm-level-deletion",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world),
|
||||
Constants.LEVEL, challengeLevel.getFriendlyName()),
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "level-removed",
|
||||
Constants.GAMEMODE, Utils.getGameMode(this.world),
|
||||
Constants.LEVEL, challengeLevel.getFriendlyName()));
|
||||
return true;
|
||||
});
|
||||
}
|
||||
@ -202,8 +198,9 @@ public class ListLevelsGUI extends CommonGUI
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Current mode in which icons will act.
|
||||
*/
|
||||
private Mode currentMode;
|
||||
private final Mode currentMode;
|
||||
}
|
@ -7,15 +7,21 @@ import java.util.List;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.PanelListener;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.panel.CommonPagedPanel;
|
||||
import world.bentobox.challenges.panel.CommonPanel;
|
||||
import world.bentobox.challenges.utils.Constants;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
import world.bentobox.challenges.web.object.LibraryEntry;
|
||||
|
||||
|
||||
@ -23,7 +29,7 @@ import world.bentobox.challenges.web.object.LibraryEntry;
|
||||
* This class contains all necessary elements to create GUI that lists all challenges.
|
||||
* It allows to edit them or remove, depending on given input mode.
|
||||
*/
|
||||
public class ListLibraryGUI extends CommonGUI
|
||||
public class ListLibraryPanel extends CommonPagedPanel
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructor
|
||||
@ -32,7 +38,7 @@ public class ListLibraryGUI extends CommonGUI
|
||||
/**
|
||||
* @param parentGUI ParentGUI object.
|
||||
*/
|
||||
public ListLibraryGUI(CommonGUI parentGUI)
|
||||
private ListLibraryPanel(CommonPanel parentGUI)
|
||||
{
|
||||
super(parentGUI);
|
||||
}
|
||||
@ -45,23 +51,43 @@ public class ListLibraryGUI extends CommonGUI
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
*/
|
||||
public ListLibraryGUI(ChallengesAddon addon,
|
||||
private ListLibraryPanel(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix, null);
|
||||
super(addon, user, world, topLabel, permissionPrefix);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*
|
||||
* @param addon the addon
|
||||
* @param world the world
|
||||
* @param user the user
|
||||
* @param topLabel the top label
|
||||
* @param permissionPrefix the permission prefix
|
||||
*/
|
||||
public static void open(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
new ListLibraryPanel(addon, world, user, topLabel, permissionPrefix).build();
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* This static method allows to easier open Library GUI.
|
||||
* @param parentGui ParentGUI object.
|
||||
*/
|
||||
public static void open(CommonGUI parentGui)
|
||||
public static void open(CommonPanel parentGui)
|
||||
{
|
||||
new ListLibraryGUI(parentGui).build();
|
||||
new ListLibraryPanel(parentGui).build();
|
||||
}
|
||||
|
||||
|
||||
@ -74,52 +100,21 @@ public class ListLibraryGUI extends CommonGUI
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
protected void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation("challenges.gui.title.admin.library-title"));
|
||||
this.user.getTranslation(Constants.TITLE + "library"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
List<LibraryEntry> libraryEntries = this.addon.getWebManager().getLibraryEntries();
|
||||
|
||||
final int MAX_ELEMENTS = 21;
|
||||
|
||||
if (this.pageIndex < 0)
|
||||
{
|
||||
this.pageIndex = libraryEntries.size() / MAX_ELEMENTS;
|
||||
}
|
||||
else if (this.pageIndex > (libraryEntries.size() / MAX_ELEMENTS))
|
||||
{
|
||||
this.pageIndex = 0;
|
||||
}
|
||||
|
||||
int entryIndex = MAX_ELEMENTS * this.pageIndex;
|
||||
|
||||
// I want first row to be only for navigation and return button.
|
||||
int index = 10;
|
||||
|
||||
while (entryIndex < ((this.pageIndex + 1) * MAX_ELEMENTS) &&
|
||||
entryIndex < libraryEntries.size() &&
|
||||
index < 36)
|
||||
{
|
||||
if (!panelBuilder.slotOccupied(index))
|
||||
{
|
||||
panelBuilder.item(index, this.createEntryIcon(libraryEntries.get(entryIndex++)));
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
// Navigation buttons only if necessary
|
||||
if (libraryEntries.size() > MAX_ELEMENTS)
|
||||
{
|
||||
panelBuilder.item(18, this.getButton(CommonButtons.PREVIOUS));
|
||||
panelBuilder.item(26, this.getButton(CommonButtons.NEXT));
|
||||
}
|
||||
this.populateElements(panelBuilder,
|
||||
this.addon.getWebManager().getLibraryEntries(),
|
||||
o -> this.createEntryIcon((LibraryEntry) o));
|
||||
|
||||
panelBuilder.item(4, this.createDownloadNow());
|
||||
panelBuilder.item(44, this.createReturnButton());
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
panelBuilder.listener(new DownloadCanceller());
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
@ -131,17 +126,20 @@ public class ListLibraryGUI extends CommonGUI
|
||||
*/
|
||||
private PanelItem createDownloadNow()
|
||||
{
|
||||
List<String> description = new ArrayList<>(2);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.download"));
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
|
||||
"[value]",
|
||||
this.clearCache ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.enabled") :
|
||||
this.user.getTranslation("challenges.gui.descriptions.disabled")));
|
||||
final String reference = Constants.BUTTON + "download.";
|
||||
|
||||
final List<String> description = new ArrayList<>(3);
|
||||
description.add(this.user.getTranslation(reference + "description"));
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(this.clearCache ? "enabled" : "disabled")));
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "left-click-to-download"));
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "right-click-to-toggle"));
|
||||
|
||||
PanelItemBuilder itemBuilder = new PanelItemBuilder().
|
||||
name(this.user.getTranslation("challenges.gui.buttons.admin.download")).
|
||||
description(GuiUtils.stringSplit(description, this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
name(this.user.getTranslation(reference + "name")).
|
||||
description(description).
|
||||
icon(Material.HOPPER).
|
||||
glow(this.clearCache);
|
||||
|
||||
@ -176,33 +174,6 @@ public class ListLibraryGUI extends CommonGUI
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This creates return button, that allows to exist or return to parent gui,
|
||||
* @return PanelItem for return button.
|
||||
*/
|
||||
private PanelItem createReturnButton()
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(this.user.getTranslation("challenges.gui.buttons.return")).
|
||||
icon(Material.OAK_DOOR).
|
||||
clickHandler((panel, user1, clickType, i) -> {
|
||||
if (this.updateTask != null)
|
||||
{
|
||||
this.updateTask.cancel();
|
||||
}
|
||||
|
||||
if (this.parentGUI == null)
|
||||
{
|
||||
this.user.closeInventory();
|
||||
return true;
|
||||
}
|
||||
|
||||
this.parentGUI.build();
|
||||
return true;
|
||||
}).build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for given library entry.
|
||||
* @param libraryEntry LibraryEntry which button must be created.
|
||||
@ -213,6 +184,8 @@ public class ListLibraryGUI extends CommonGUI
|
||||
PanelItemBuilder itemBuilder = new PanelItemBuilder().
|
||||
name(ChatColor.translateAlternateColorCodes('&', libraryEntry.getName())).
|
||||
description(this.generateEntryDescription(libraryEntry)).
|
||||
description("").
|
||||
description(this.user.getTranslation(Constants.TIPS + "click-to-install")).
|
||||
icon(libraryEntry.getIcon()).
|
||||
glow(false);
|
||||
|
||||
@ -222,7 +195,8 @@ public class ListLibraryGUI extends CommonGUI
|
||||
{
|
||||
this.blockedForDownland = true;
|
||||
|
||||
this.user.sendMessage("challenges.messages.admin.start-downloading");
|
||||
Utils.sendMessage(this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "start-downloading"));
|
||||
|
||||
// Run download task after 5 ticks.
|
||||
this.addon.getPlugin().getServer().getScheduler().
|
||||
@ -231,24 +205,7 @@ public class ListLibraryGUI extends CommonGUI
|
||||
() -> this.addon.getWebManager().requestEntryGitHubData(this.user, this.world, libraryEntry),
|
||||
5L);
|
||||
|
||||
if (this.parentGUI != null)
|
||||
{
|
||||
if (this.updateTask != null)
|
||||
{
|
||||
this.updateTask.cancel();
|
||||
}
|
||||
|
||||
this.parentGUI.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.updateTask != null)
|
||||
{
|
||||
this.updateTask.cancel();
|
||||
}
|
||||
|
||||
this.user.closeInventory();
|
||||
}
|
||||
this.build();
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -265,25 +222,66 @@ public class ListLibraryGUI extends CommonGUI
|
||||
*/
|
||||
private List<String> generateEntryDescription(LibraryEntry entry)
|
||||
{
|
||||
final String reference = Constants.DESCRIPTIONS + "library.";
|
||||
|
||||
List<String> description = new ArrayList<>();
|
||||
|
||||
description.add(this.user.getTranslation(REFERENCE_DESCRIPTION + "library-author",
|
||||
"[author]",
|
||||
entry.getAuthor()));
|
||||
description.add(this.user.getTranslation(reference + "author",
|
||||
"[author]", entry.getAuthor()));
|
||||
description.add(entry.getDescription());
|
||||
|
||||
description.add(this.user.getTranslation(REFERENCE_DESCRIPTION + "library-gamemode",
|
||||
"[gamemode]",
|
||||
entry.getForGameMode()));
|
||||
description.add(this.user.getTranslation(REFERENCE_DESCRIPTION + "library-lang",
|
||||
"[lang]",
|
||||
entry.getLanguage()));
|
||||
description.add(this.user.getTranslation(REFERENCE_DESCRIPTION + "library-version",
|
||||
"[version]",
|
||||
entry.getVersion()));
|
||||
description.add(this.user.getTranslation(reference + "gamemode",
|
||||
"[gamemode]", entry.getForGameMode()));
|
||||
description.add(this.user.getTranslation(reference + "lang",
|
||||
"[lang]", entry.getLanguage()));
|
||||
description.add(this.user.getTranslation(reference + "version",
|
||||
"[version]", entry.getVersion()));
|
||||
|
||||
return GuiUtils.stringSplit(description,
|
||||
this.addon.getChallengesSettings().getLoreLineLength());
|
||||
return description;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class allows changing icon for Generator Tier
|
||||
*/
|
||||
private class DownloadCanceller implements PanelListener
|
||||
{
|
||||
/**
|
||||
* On inventory click.
|
||||
*
|
||||
* @param user the user
|
||||
* @param event the event
|
||||
*/
|
||||
@Override
|
||||
public void onInventoryClick(User user, InventoryClickEvent event)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* On inventory close.
|
||||
*
|
||||
* @param event the event
|
||||
*/
|
||||
@Override
|
||||
public void onInventoryClose(InventoryCloseEvent event)
|
||||
{
|
||||
if (ListLibraryPanel.this.updateTask != null)
|
||||
{
|
||||
ListLibraryPanel.this.updateTask.cancel();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Setup current listener.
|
||||
*/
|
||||
@Override
|
||||
public void setup()
|
||||
{
|
||||
// Do nothing
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -305,9 +303,4 @@ public class ListLibraryGUI extends CommonGUI
|
||||
* This variable will protect against spam-click.
|
||||
*/
|
||||
private boolean blockedForDownland;
|
||||
|
||||
/**
|
||||
* Reference string to description.
|
||||
*/
|
||||
private static final String REFERENCE_DESCRIPTION = "challenges.gui.descriptions.admin.";
|
||||
}
|
@ -1,334 +0,0 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Players;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.managers.ChallengesManager;
|
||||
import world.bentobox.challenges.database.object.Challenge;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.panel.util.ConfirmationGUI;
|
||||
import world.bentobox.challenges.panel.util.SelectChallengeGUI;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
|
||||
|
||||
/**
|
||||
* This class contains methods that allows to select specific user.
|
||||
*/
|
||||
public class ListUsersGUI extends CommonGUI
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* List with players that should be in GUI.
|
||||
*/
|
||||
private List<Player> onlineUsers;
|
||||
|
||||
/**
|
||||
* Current operation mode.
|
||||
*/
|
||||
private Mode operationMode;
|
||||
|
||||
/**
|
||||
* Current index of view mode
|
||||
*/
|
||||
private int modeIndex = 2;
|
||||
|
||||
/**
|
||||
* This allows to switch which users should be in the list.
|
||||
*/
|
||||
private enum ViewMode
|
||||
{
|
||||
ONLINE,
|
||||
WITH_ISLAND,
|
||||
IN_WORLD
|
||||
}
|
||||
|
||||
/**
|
||||
* This allows to decide what User Icon should do.
|
||||
*/
|
||||
public enum Mode
|
||||
{
|
||||
COMPLETE,
|
||||
RESET,
|
||||
RESET_ALL
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructors
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
* @param operationMode Indicate what should happen on player icon click.
|
||||
*/
|
||||
public ListUsersGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
Mode operationMode,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
this(addon, world, user, operationMode, topLabel, permissionPrefix, null);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
* @param operationMode Indicate what should happen on player icon click.
|
||||
*/
|
||||
public ListUsersGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
Mode operationMode,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
CommonGUI parentPanel)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix, parentPanel);
|
||||
this.onlineUsers = this.collectUsers(ViewMode.IN_WORLD);
|
||||
this.operationMode = operationMode;
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation("challenges.gui.title.admin.choose-user-title"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
final int MAX_ELEMENTS = 21;
|
||||
|
||||
if (this.pageIndex < 0)
|
||||
{
|
||||
this.pageIndex = this.onlineUsers.size() / MAX_ELEMENTS;
|
||||
}
|
||||
else if (this.pageIndex > (this.onlineUsers.size() / MAX_ELEMENTS))
|
||||
{
|
||||
this.pageIndex = 0;
|
||||
}
|
||||
|
||||
int playerIndex = MAX_ELEMENTS * this.pageIndex;
|
||||
|
||||
// I want first row to be only for navigation and return button.
|
||||
int index = 10;
|
||||
|
||||
while (playerIndex < ((this.pageIndex + 1) * MAX_ELEMENTS) &&
|
||||
playerIndex < this.onlineUsers.size() &&
|
||||
index < 36)
|
||||
{
|
||||
if (!panelBuilder.slotOccupied(index))
|
||||
{
|
||||
panelBuilder.item(index, this.createPlayerIcon(this.onlineUsers.get(playerIndex++)));
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
// Add button that allows to toggle different player lists.
|
||||
panelBuilder.item( 4, this.createToggleButton());
|
||||
|
||||
// Navigation buttons only if necessary
|
||||
if (this.onlineUsers.size() > MAX_ELEMENTS)
|
||||
{
|
||||
panelBuilder.item(18, this.getButton(CommonButtons.PREVIOUS));
|
||||
panelBuilder.item(26, this.getButton(CommonButtons.NEXT));
|
||||
}
|
||||
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for given user. If user has island it will add valid click handler.
|
||||
* @param player Player which button must be created.
|
||||
* @return Player button.
|
||||
*/
|
||||
private PanelItem createPlayerIcon(Player player)
|
||||
{
|
||||
int lineLength = this.addon.getChallengesSettings().getLoreLineLength();
|
||||
|
||||
if (this.addon.getIslands().getIsland(this.world, player.getUniqueId()) != null)
|
||||
{
|
||||
return new PanelItemBuilder().name(player.getName()).icon(player.getName()).clickHandler(
|
||||
(panel, user1, clickType, slot) -> {
|
||||
ChallengesManager manager = this.addon.getChallengesManager();
|
||||
Map<Challenge, List<String>> challengeDescriptionMap;
|
||||
|
||||
switch (this.operationMode)
|
||||
{
|
||||
case COMPLETE:
|
||||
challengeDescriptionMap = new LinkedHashMap<>();
|
||||
|
||||
for (Challenge challenge : manager.getAllChallenges(this.world))
|
||||
{
|
||||
if (!manager.isChallengeComplete(player.getUniqueId(), this.world, challenge))
|
||||
{
|
||||
challengeDescriptionMap.put(challenge, this.generateChallengeDescription(challenge, player));
|
||||
}
|
||||
}
|
||||
|
||||
new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, valueSet) -> {
|
||||
if (status)
|
||||
{
|
||||
valueSet.forEach(challenge -> manager.setChallengeComplete(player.getUniqueId(), this.world, challenge, this.user.getUniqueId()));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
break;
|
||||
case RESET:
|
||||
challengeDescriptionMap = new LinkedHashMap<>();
|
||||
|
||||
for (Challenge challenge : manager.getAllChallenges(this.world))
|
||||
{
|
||||
if (manager.isChallengeComplete(player.getUniqueId(), this.world, challenge))
|
||||
{
|
||||
challengeDescriptionMap.put(challenge, this.generateChallengeDescription(challenge, player));
|
||||
}
|
||||
}
|
||||
|
||||
new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, valueSet) -> {
|
||||
if (status)
|
||||
{
|
||||
valueSet.forEach(challenge -> manager.resetChallenge(player.getUniqueId(), this.world, challenge, this.user.getUniqueId()));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
break;
|
||||
case RESET_ALL:
|
||||
new ConfirmationGUI(this.user, status -> {
|
||||
if (status)
|
||||
{
|
||||
manager.resetAllChallenges(player.getUniqueId(), this.world, this.user.getUniqueId());
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}).build();
|
||||
}
|
||||
else
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(player.getName()).
|
||||
icon(Material.BARRIER).
|
||||
description(GuiUtils.stringSplit(this.user.getTranslation("general.errors.player-has-no-island"), lineLength)).
|
||||
clickHandler((panel, user1, clickType, slot) -> false).
|
||||
build();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method collects users based on view mode.
|
||||
* @param mode Given view mode.
|
||||
* @return List with players in necessary view mode.
|
||||
*/
|
||||
private List<Player> collectUsers(ViewMode mode)
|
||||
{
|
||||
if (mode.equals(ViewMode.ONLINE))
|
||||
{
|
||||
return new ArrayList<>(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
else if (mode.equals(ViewMode.WITH_ISLAND))
|
||||
{
|
||||
return this.addon.getPlayers().getPlayers().stream().
|
||||
filter(player -> this.addon.getIslands().getIsland(this.world, player.getPlayerUUID()) != null).
|
||||
map(Players::getPlayer).
|
||||
collect(Collectors.toList());
|
||||
}
|
||||
else
|
||||
{
|
||||
return new ArrayList<>(this.world.getPlayers());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates Player List view Mode toggle button.
|
||||
* @return Button that toggles through player view mode.
|
||||
*/
|
||||
private PanelItem createToggleButton()
|
||||
{
|
||||
List<String> description = new ArrayList<>(ViewMode.values().length + 1);
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.admin.toggle-user-list"));
|
||||
description.add((ViewMode.ONLINE == ViewMode.values()[this.modeIndex] ? "&2" : "&c") +
|
||||
this.user.getTranslation("challenges.gui.descriptions.admin.mode-online"));
|
||||
description.add((ViewMode.WITH_ISLAND == ViewMode.values()[this.modeIndex] ? "&2" : "&c") +
|
||||
this.user.getTranslation("challenges.gui.descriptions.admin.mode-in-world"));
|
||||
description.add((ViewMode.IN_WORLD == ViewMode.values()[this.modeIndex] ? "&2" : "&c") +
|
||||
this.user.getTranslation("challenges.gui.descriptions.admin.mode-with-island"));
|
||||
|
||||
return new PanelItemBuilder().
|
||||
name(this.user.getTranslation("challenges.gui.buttons.admin.toggle-user-list")).
|
||||
description(GuiUtils.stringSplit(description, this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
icon(Material.STONE_BUTTON).
|
||||
clickHandler(
|
||||
(panel, user1, clickType, slot) -> {
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.modeIndex--;
|
||||
|
||||
if (this.modeIndex < 0)
|
||||
{
|
||||
this.modeIndex = ViewMode.values().length - 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.modeIndex++;
|
||||
|
||||
if (this.modeIndex >= ViewMode.values().length)
|
||||
{
|
||||
this.modeIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
this.onlineUsers = this.collectUsers(ViewMode.values()[this.modeIndex]);
|
||||
this.pageIndex = 0;
|
||||
this.build();
|
||||
return true;
|
||||
}).build();
|
||||
}
|
||||
}
|
@ -0,0 +1,376 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.database.objects.Players;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.database.object.Challenge;
|
||||
import world.bentobox.challenges.panel.CommonPagedPanel;
|
||||
import world.bentobox.challenges.panel.CommonPanel;
|
||||
import world.bentobox.challenges.panel.util.ChallengeSelector;
|
||||
import world.bentobox.challenges.utils.Constants;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
|
||||
|
||||
/**
|
||||
* This class contains methods that allows to select specific user.
|
||||
*/
|
||||
public class ListUsersPanel extends CommonPagedPanel
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructors
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
* @param operationMode Indicate what should happen on player icon click.
|
||||
*/
|
||||
private ListUsersPanel(ChallengesAddon addon,
|
||||
User user,
|
||||
World world,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
Mode operationMode)
|
||||
{
|
||||
super(addon, user, world, topLabel, permissionPrefix);
|
||||
this.onlineUsers = this.collectUsers(ViewMode.IN_WORLD);
|
||||
this.operationMode = operationMode;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param operationMode Indicate what should happen on player icon click.
|
||||
*/
|
||||
private ListUsersPanel(CommonPanel panel, Mode operationMode)
|
||||
{
|
||||
super(panel);
|
||||
this.onlineUsers = this.collectUsers(ViewMode.IN_WORLD);
|
||||
this.operationMode = operationMode;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*
|
||||
* @param addon the addon
|
||||
* @param world the world
|
||||
* @param user the user
|
||||
* @param topLabel the top label
|
||||
* @param permissionPrefix the permission prefix
|
||||
*/
|
||||
public static void open(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
Mode mode)
|
||||
{
|
||||
new ListUsersPanel(addon, user, world, topLabel, permissionPrefix, mode).build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*/
|
||||
public static void open(CommonPanel parentGUI, Mode mode)
|
||||
{
|
||||
new ListUsersPanel(parentGUI, mode).build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
@Override
|
||||
protected void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
|
||||
this.user.getTranslation(Constants.TITLE + "choose-player"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
this.populateElements(panelBuilder,
|
||||
this.onlineUsers,
|
||||
o -> this.createPlayerIcon((Player) o));
|
||||
|
||||
// Add button that allows to toggle different player lists.
|
||||
panelBuilder.item( 4, this.createToggleButton());
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for given user. If user has island it will add valid click handler.
|
||||
* @param player Player which button must be created.
|
||||
* @return Player button.
|
||||
*/
|
||||
private PanelItem createPlayerIcon(Player player)
|
||||
{
|
||||
final String reference = Constants.BUTTON + "player.";
|
||||
|
||||
Island island = this.addon.getIslands().getIsland(this.world, player.getUniqueId());
|
||||
|
||||
if (island == null)
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(this.user.getTranslation(reference + "name", "[name]", player.getName())).
|
||||
icon(Material.BARRIER).
|
||||
description(this.user.getTranslation(reference + "no-island")).
|
||||
build();
|
||||
}
|
||||
|
||||
List<String> description = new ArrayList<>(4);
|
||||
description.add(this.user.getTranslation(reference + "description",
|
||||
"[owner]", this.addon.getPlayers().getName(island.getOwner())));
|
||||
|
||||
// Is owner in his own island member set? I assume yes. Need testing.
|
||||
if (island.getMemberSet().size() > 1)
|
||||
{
|
||||
description.add(this.user.getTranslation(reference + "members"));
|
||||
island.getMemberSet().forEach(member -> {
|
||||
if (member != island.getOwner())
|
||||
{
|
||||
description.add(this.user.getTranslation(reference + "member",
|
||||
"[name]", this.addon.getPlayers().getName(member)));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
description.add("");
|
||||
|
||||
if (this.operationMode == Mode.RESET_ALL && this.selectedPlayer != null)
|
||||
{
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-reset-all"));
|
||||
}
|
||||
else
|
||||
{
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-choose"));
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
name(this.user.getTranslation(reference + "name", "[name]", player.getName())).
|
||||
icon(player.getName()).
|
||||
description(description).
|
||||
glow(this.operationMode == Mode.RESET_ALL && this.selectedPlayer == player).
|
||||
clickHandler((panel, user1, clickType, i) -> {
|
||||
switch (this.operationMode)
|
||||
{
|
||||
case COMPLETE -> {
|
||||
// Get all challenge that is in current level.
|
||||
List<Challenge> challengeList = this.manager.getAllChallenges(this.world);
|
||||
|
||||
// Generate descriptions for these challenges
|
||||
Map<Challenge, List<String>> challengeDescriptionMap = challengeList.stream().
|
||||
filter(challenge -> !this.manager.isChallengeComplete(player.getUniqueId(), this.world, challenge)).
|
||||
collect(Collectors.toMap(challenge -> challenge,
|
||||
challenge -> this.generateChallengeDescription(challenge, User.getInstance(player)),
|
||||
(a, b) -> b,
|
||||
() -> new LinkedHashMap<>(challengeList.size())));
|
||||
|
||||
// Open select gui
|
||||
ChallengeSelector.open(this.user,
|
||||
Material.LIME_STAINED_GLASS_PANE,
|
||||
challengeDescriptionMap,
|
||||
(status, valueSet) -> {
|
||||
if (status)
|
||||
{
|
||||
valueSet.forEach(challenge ->
|
||||
manager.setChallengeComplete(player.getUniqueId(),
|
||||
this.world,
|
||||
challenge,
|
||||
this.user.getUniqueId()));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
}
|
||||
case RESET -> {
|
||||
// Get all challenge that is in current level.
|
||||
List<Challenge> challengeList = this.manager.getAllChallenges(this.world);
|
||||
|
||||
// Generate descriptions for these challenges
|
||||
Map<Challenge, List<String>> challengeDescriptionMap = challengeList.stream().
|
||||
filter(challenge -> this.manager.isChallengeComplete(player.getUniqueId(), this.world, challenge)).
|
||||
collect(Collectors.toMap(challenge -> challenge,
|
||||
challenge -> this.generateChallengeDescription(challenge, User.getInstance(player)),
|
||||
(a, b) -> b,
|
||||
() -> new LinkedHashMap<>(challengeList.size())));
|
||||
|
||||
// Open select gui
|
||||
ChallengeSelector.open(this.user,
|
||||
Material.ORANGE_STAINED_GLASS_PANE,
|
||||
challengeDescriptionMap,
|
||||
(status, valueSet) -> {
|
||||
if (status)
|
||||
{
|
||||
valueSet.forEach(challenge ->
|
||||
this.manager.resetChallenge(player.getUniqueId(),
|
||||
this.world,
|
||||
challenge,
|
||||
this.user.getUniqueId()));
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
}
|
||||
case RESET_ALL -> {
|
||||
if (this.selectedPlayer == null)
|
||||
{
|
||||
this.selectedPlayer = player;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.manager.resetAllChallenges(player.getUniqueId(), this.world, this.user.getUniqueId());
|
||||
this.selectedPlayer = null;
|
||||
}
|
||||
|
||||
this.build();
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method collects users based on view mode.
|
||||
* @param mode Given view mode.
|
||||
* @return List with players in necessary view mode.
|
||||
*/
|
||||
private List<Player> collectUsers(ViewMode mode)
|
||||
{
|
||||
return switch (mode) {
|
||||
case ONLINE -> new ArrayList<>(Bukkit.getOnlinePlayers());
|
||||
case WITH_ISLAND -> this.addon.getPlayers().getPlayers().stream().
|
||||
filter(player -> this.addon.getIslands().getIsland(this.world, player.getPlayerUUID()) != null).
|
||||
map(Players::getPlayer).
|
||||
collect(Collectors.toList());
|
||||
default -> new ArrayList<>(this.world.getPlayers());
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates Player List view Mode toggle button.
|
||||
* @return Button that toggles through player view mode.
|
||||
*/
|
||||
private PanelItem createToggleButton()
|
||||
{
|
||||
final String reference = Constants.BUTTON + "player_list.";
|
||||
|
||||
List<String> description = new ArrayList<>(5);
|
||||
|
||||
description.add(this.user.getTranslation(reference + "description"));
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(ViewMode.ONLINE == this.mode ? "enabled" : "disabled")) +
|
||||
this.user.getTranslation(reference + "online"));
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(ViewMode.WITH_ISLAND == this.mode ? "enabled" : "disabled")) +
|
||||
this.user.getTranslation(reference + "with_island"));
|
||||
description.add(this.user.getTranslation(reference +
|
||||
(ViewMode.IN_WORLD == this.mode ? "enabled" : "disabled")) +
|
||||
this.user.getTranslation(reference + "in_world"));
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "left-click-to-cycle"));
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "right-click-to-cycle"));
|
||||
|
||||
return new PanelItemBuilder().
|
||||
name(this.user.getTranslation(reference + "name")).
|
||||
icon(Material.STONE_BUTTON).
|
||||
description(description).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
this.mode = Utils.getPreviousValue(ViewMode.values(), this.mode);
|
||||
this.onlineUsers = this.collectUsers(this.mode);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.mode = Utils.getNextValue(ViewMode.values(), this.mode);
|
||||
this.onlineUsers = this.collectUsers(this.mode);
|
||||
}
|
||||
|
||||
this.build();
|
||||
return true;
|
||||
}).build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This allows to switch which users should be in the list.
|
||||
*/
|
||||
private enum ViewMode
|
||||
{
|
||||
ONLINE,
|
||||
WITH_ISLAND,
|
||||
IN_WORLD
|
||||
}
|
||||
|
||||
/**
|
||||
* This allows to decide what User Icon should do.
|
||||
*/
|
||||
public enum Mode
|
||||
{
|
||||
COMPLETE,
|
||||
RESET,
|
||||
RESET_ALL
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* List with players that should be in GUI.
|
||||
*/
|
||||
private List<Player> onlineUsers;
|
||||
|
||||
/**
|
||||
* Current operation mode.
|
||||
*/
|
||||
private final Mode operationMode;
|
||||
|
||||
/**
|
||||
* Current index of view mode
|
||||
*/
|
||||
private ViewMode mode = ViewMode.ONLINE;
|
||||
|
||||
/**
|
||||
* Stores clicked player.
|
||||
*/
|
||||
private Player selectedPlayer;
|
||||
}
|
@ -1,241 +0,0 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import org.apache.commons.lang.WordUtils;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.panel.util.NumberGUI;
|
||||
import world.bentobox.challenges.panel.util.SelectBlocksGUI;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
|
||||
|
||||
/**
|
||||
* This class allows to edit material that are in required material map.
|
||||
*/
|
||||
public class ManageBlocksGUI extends CommonGUI
|
||||
{
|
||||
public ManageBlocksGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
Map<Material, Integer> materialMap,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
CommonGUI parentGUI)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix, parentGUI);
|
||||
this.materialMap = materialMap;
|
||||
|
||||
this.materialList = new ArrayList<>(this.materialMap.keySet());
|
||||
|
||||
// Sort materials by their ordinal value.
|
||||
this.materialList.sort(Comparator.comparing(Enum::ordinal));
|
||||
|
||||
this.selectedMaterials = new HashSet<>();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method builds all necessary elements in GUI panel.
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).
|
||||
name(this.user.getTranslation("challenges.gui.title.admin.manage-blocks"));
|
||||
|
||||
// Create nice border.
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
panelBuilder.item(3, this.createButton(Button.ADD));
|
||||
panelBuilder.item(5, this.createButton(Button.REMOVE));
|
||||
|
||||
final int MAX_ELEMENTS = 21;
|
||||
|
||||
if (this.pageIndex < 0)
|
||||
{
|
||||
this.pageIndex = this.materialList.size() / MAX_ELEMENTS;
|
||||
}
|
||||
else if (this.pageIndex > (this.materialList.size() / MAX_ELEMENTS))
|
||||
{
|
||||
this.pageIndex = 0;
|
||||
}
|
||||
|
||||
int entitiesIndex = MAX_ELEMENTS * this.pageIndex;
|
||||
|
||||
// I want first row to be only for navigation and return button.
|
||||
int index = 10;
|
||||
|
||||
while (entitiesIndex < ((this.pageIndex + 1) * MAX_ELEMENTS) &&
|
||||
entitiesIndex < this.materialList.size() &&
|
||||
index < 36)
|
||||
{
|
||||
if (!panelBuilder.slotOccupied(index))
|
||||
{
|
||||
panelBuilder.item(index, this.createElementButton(this.materialList.get(entitiesIndex++)));
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
// Navigation buttons only if necessary
|
||||
if (this.materialList.size() > MAX_ELEMENTS)
|
||||
{
|
||||
panelBuilder.item(18, this.getButton(CommonButtons.PREVIOUS));
|
||||
panelBuilder.item(26, this.getButton(CommonButtons.NEXT));
|
||||
}
|
||||
|
||||
// Add return button.
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates PanelItem button of requested type.
|
||||
* @param button Button which must be created.
|
||||
* @return new PanelItem with requested functionality.
|
||||
*/
|
||||
private PanelItem createButton(Button button)
|
||||
{
|
||||
int lineLength = this.addon.getChallengesSettings().getLoreLineLength();
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case ADD:
|
||||
builder.name(this.user.getTranslation("challenges.gui.buttons.admin.add"));
|
||||
builder.icon(Material.BUCKET);
|
||||
builder.clickHandler((panel, user1, clickType, slot) -> {
|
||||
|
||||
new SelectBlocksGUI(this.user, false, new HashSet<>(this.materialList), (status, materials) -> {
|
||||
if (status)
|
||||
{
|
||||
materials.forEach(material -> {
|
||||
this.materialMap.put(material, 1);
|
||||
this.materialList.add(material);
|
||||
});
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
case REMOVE:
|
||||
builder.name(this.user.getTranslation("challenges.gui.buttons.admin.remove-selected"));
|
||||
builder.description(GuiUtils.stringSplit(this.user.getTranslation("challenges.gui.descriptions.admin.remove-selected"), lineLength));
|
||||
builder.icon(Material.LAVA_BUCKET);
|
||||
builder.clickHandler((panel, user1, clickType, slot) -> {
|
||||
this.materialMap.keySet().removeAll(this.selectedMaterials);
|
||||
this.materialList.removeAll(this.selectedMaterials);
|
||||
this.build();
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for given material.
|
||||
* @param material material which button must be created.
|
||||
* @return new Button for material.
|
||||
*/
|
||||
private PanelItem createElementButton(Material material)
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(WordUtils.capitalize(material.name().toLowerCase().replace("_", " "))).
|
||||
icon(GuiUtils.getMaterialItem(material, this.materialMap.get(material))).
|
||||
description(this.selectedMaterials.contains(material) ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.admin.selected") : "").
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
// On right click change which entities are selected for deletion.
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
if (!this.selectedMaterials.add(material))
|
||||
{
|
||||
// Remove material if it is already selected
|
||||
this.selectedMaterials.remove(material);
|
||||
}
|
||||
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
new NumberGUI(this.user,
|
||||
this.materialMap.get(material),
|
||||
1,
|
||||
this.addon.getChallengesSettings().getLoreLineLength(),
|
||||
(status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
// Update value only when something changes.
|
||||
this.materialMap.put(material, value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}).
|
||||
glow(this.selectedMaterials.contains(material)).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Functional buttons in current GUI.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
ADD,
|
||||
REMOVE
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Contains selected materials.
|
||||
*/
|
||||
private Set<Material> selectedMaterials;
|
||||
|
||||
/**
|
||||
* List of materials to avoid order issues.
|
||||
*/
|
||||
private List<Material> materialList;
|
||||
|
||||
/**
|
||||
* List of required materials.
|
||||
*/
|
||||
private Map<Material, Integer> materialMap;
|
||||
}
|
@ -0,0 +1,282 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.challenges.panel.CommonPagedPanel;
|
||||
import world.bentobox.challenges.panel.CommonPanel;
|
||||
import world.bentobox.challenges.panel.ConversationUtils;
|
||||
import world.bentobox.challenges.panel.util.MultiBlockSelector;
|
||||
import world.bentobox.challenges.utils.Constants;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
|
||||
|
||||
/**
|
||||
* This class allows to edit material that are in required material map.
|
||||
*/
|
||||
public class ManageBlocksPanel extends CommonPagedPanel
|
||||
{
|
||||
private ManageBlocksPanel(CommonPanel parentGUI, Map<Material, Integer> materialMap)
|
||||
{
|
||||
super(parentGUI);
|
||||
this.materialMap = materialMap;
|
||||
this.materialList = new ArrayList<>(this.materialMap.keySet());
|
||||
|
||||
// Sort materials by their ordinal value.
|
||||
this.materialList.sort(Comparator.comparing(Enum::ordinal));
|
||||
|
||||
this.selectedMaterials = new HashSet<>();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*/
|
||||
public static void open(CommonPanel parentGUI, Map<Material, Integer> materialMap)
|
||||
{
|
||||
new ManageBlocksPanel(parentGUI, materialMap).build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method builds all necessary elements in GUI panel.
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).
|
||||
name(this.user.getTranslation(Constants.TITLE + "manage-blocks"));
|
||||
|
||||
// Create nice border.
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
panelBuilder.item(3, this.createButton(Button.ADD_BLOCK));
|
||||
panelBuilder.item(5, this.createButton(Button.REMOVE_BLOCK));
|
||||
|
||||
this.populateElements(panelBuilder,
|
||||
this.materialList,
|
||||
o -> this.createElementButton((Material) o));
|
||||
|
||||
// Add return button.
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates PanelItem button of requested type.
|
||||
* @param button Button which must be created.
|
||||
* @return new PanelItem with requested functionality.
|
||||
*/
|
||||
private PanelItem createButton(Button button)
|
||||
{
|
||||
final String reference = Constants.BUTTON + button.name().toLowerCase() + ".";
|
||||
|
||||
final String name = this.user.getTranslation(reference + "name");
|
||||
final List<String> description = new ArrayList<>(3);
|
||||
description.add(this.user.getTranslation(reference + "description"));
|
||||
|
||||
ItemStack icon;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
boolean glow;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case ADD_BLOCK -> {
|
||||
icon = new ItemStack(Material.BUCKET);
|
||||
clickHandler = (panel, user1, clickType, slot) ->
|
||||
{
|
||||
MultiBlockSelector.open(this.user,
|
||||
MultiBlockSelector.Mode.BLOCKS,
|
||||
new HashSet<>(this.materialList),
|
||||
(status, materials) ->
|
||||
{
|
||||
if (status)
|
||||
{
|
||||
materials.forEach(material ->
|
||||
{
|
||||
this.materialMap.put(material, 1);
|
||||
this.materialList.add(material);
|
||||
});
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-add"));
|
||||
}
|
||||
case REMOVE_BLOCK -> {
|
||||
|
||||
if (!this.selectedMaterials.isEmpty())
|
||||
{
|
||||
description.add(this.user.getTranslation(reference + "title"));
|
||||
this.selectedMaterials.forEach(material -> {
|
||||
description.add(this.user.getTranslation(reference + "material",
|
||||
"[material]", Utils.prettifyObject(material, this.user)));
|
||||
});
|
||||
}
|
||||
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
|
||||
clickHandler = (panel, user1, clickType, slot) ->
|
||||
{
|
||||
if (!this.selectedMaterials.isEmpty())
|
||||
{
|
||||
this.materialMap.keySet().removeAll(this.selectedMaterials);
|
||||
this.materialList.removeAll(this.selectedMaterials);
|
||||
this.selectedMaterials.clear();
|
||||
this.build();
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
glow = !this.selectedMaterials.isEmpty();
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-remove"));
|
||||
}
|
||||
default -> {
|
||||
icon = new ItemStack(Material.PAPER);
|
||||
clickHandler = null;
|
||||
glow = false;
|
||||
}
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(description).
|
||||
clickHandler(clickHandler).
|
||||
glow(glow).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for given material.
|
||||
* @param material material which button must be created.
|
||||
* @return new Button for material.
|
||||
*/
|
||||
private PanelItem createElementButton(Material material)
|
||||
{
|
||||
final String reference = Constants.BUTTON + "material.";
|
||||
|
||||
List<String> description = new ArrayList<>();
|
||||
|
||||
if (this.selectedMaterials.contains(material))
|
||||
{
|
||||
description.add(this.user.getTranslation(reference + "selected"));
|
||||
}
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "left-click-to-choose"));
|
||||
|
||||
if (this.selectedMaterials.contains(material))
|
||||
{
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "right-click-to-deselect"));
|
||||
}
|
||||
else
|
||||
{
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "right-click-to-select"));
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
name(this.user.getTranslation(reference + "name", "[material]",
|
||||
Utils.prettifyObject(material, this.user))).
|
||||
icon(GuiUtils.getMaterialItem(material, this.materialMap.get(material))).
|
||||
description(description).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
// On right click change which entities are selected for deletion.
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
if (!this.selectedMaterials.add(material))
|
||||
{
|
||||
// Remove material if it is already selected
|
||||
this.selectedMaterials.remove(material);
|
||||
}
|
||||
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
Consumer<Number> numberConsumer = number -> {
|
||||
if (number != null)
|
||||
{
|
||||
this.materialMap.put(material, number.intValue());
|
||||
}
|
||||
|
||||
// reopen panel
|
||||
this.build();
|
||||
};
|
||||
|
||||
ConversationUtils.createNumericInput(numberConsumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
|
||||
1,
|
||||
Integer.MAX_VALUE);
|
||||
}
|
||||
return true;
|
||||
}).
|
||||
glow(this.selectedMaterials.contains(material)).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Functional buttons in current GUI.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
ADD_BLOCK,
|
||||
REMOVE_BLOCK
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Contains selected materials.
|
||||
*/
|
||||
private final Set<Material> selectedMaterials;
|
||||
|
||||
/**
|
||||
* List of materials to avoid order issues.
|
||||
*/
|
||||
private final List<Material> materialList;
|
||||
|
||||
/**
|
||||
* List of required materials.
|
||||
*/
|
||||
private final Map<Material, Integer> materialMap;
|
||||
}
|
@ -1,258 +0,0 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import org.apache.commons.lang.WordUtils;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.EntityType;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.panel.util.NumberGUI;
|
||||
import world.bentobox.challenges.panel.util.SelectEntityGUI;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
|
||||
|
||||
/**
|
||||
* This class allows to edit entities that are in required entities map.
|
||||
*/
|
||||
public class ManageEntitiesGUI extends CommonGUI
|
||||
{
|
||||
public ManageEntitiesGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
Map<EntityType, Integer> requiredEntities,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
CommonGUI parentGUI)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix, parentGUI);
|
||||
this.requiredEntities = requiredEntities;
|
||||
|
||||
this.entityList = new ArrayList<>(this.requiredEntities.keySet());
|
||||
this.entityList.sort(Comparator.comparing(Enum::name));
|
||||
|
||||
this.selectedEntities = new HashSet<>(EntityType.values().length);
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method builds all necessary elements in GUI panel.
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).
|
||||
name(this.user.getTranslation("challenges.gui.title.admin.manage-entities"));
|
||||
|
||||
// create border
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
panelBuilder.item(3, this.createButton(Button.ADD));
|
||||
panelBuilder.item(5, this.createButton(Button.REMOVE));
|
||||
panelBuilder.item(8, this.createButton(Button.SWITCH));
|
||||
|
||||
final int MAX_ELEMENTS = 21;
|
||||
|
||||
if (this.pageIndex < 0)
|
||||
{
|
||||
this.pageIndex = this.entityList.size() / MAX_ELEMENTS;
|
||||
}
|
||||
else if (this.pageIndex > (this.entityList.size() / MAX_ELEMENTS))
|
||||
{
|
||||
this.pageIndex = 0;
|
||||
}
|
||||
|
||||
int entitiesIndex = MAX_ELEMENTS * this.pageIndex;
|
||||
|
||||
// I want first row to be only for navigation and return button.
|
||||
int index = 10;
|
||||
|
||||
while (entitiesIndex < ((this.pageIndex + 1) * MAX_ELEMENTS) &&
|
||||
entitiesIndex < this.entityList.size() &&
|
||||
index < 26)
|
||||
{
|
||||
if (!panelBuilder.slotOccupied(index))
|
||||
{
|
||||
panelBuilder.item(index, this.createEntityButton(this.entityList.get(entitiesIndex++)));
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
// Navigation buttons only if necessary
|
||||
if (this.entityList.size() > MAX_ELEMENTS)
|
||||
{
|
||||
panelBuilder.item(18, this.getButton(CommonButtons.PREVIOUS));
|
||||
panelBuilder.item(26, this.getButton(CommonButtons.NEXT));
|
||||
}
|
||||
|
||||
// Add return button.
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates PanelItem button of requested type.
|
||||
* @param button Button which must be created.
|
||||
* @return new PanelItem with requested functionality.
|
||||
*/
|
||||
private PanelItem createButton(Button button)
|
||||
{
|
||||
int lineLength = this.addon.getChallengesSettings().getLoreLineLength();
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case ADD:
|
||||
builder.name(this.user.getTranslation("challenges.gui.buttons.admin.add"));
|
||||
builder.icon(Material.BUCKET);
|
||||
builder.clickHandler((panel, user1, clickType, slot) -> {
|
||||
new SelectEntityGUI(this.user, this.requiredEntities.keySet(), this.asEggs, (status, entities) -> {
|
||||
if (status)
|
||||
{
|
||||
entities.forEach(entity -> {
|
||||
this.requiredEntities.put(entity, 1);
|
||||
this.entityList.add(entity);
|
||||
});
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
case REMOVE:
|
||||
builder.name(this.user.getTranslation("challenges.gui.buttons.admin.remove-selected"));
|
||||
builder.description(GuiUtils.stringSplit(this.user.getTranslation("challenges.gui.descriptions.admin.remove-selected"), lineLength));
|
||||
builder.icon(Material.LAVA_BUCKET);
|
||||
builder.clickHandler((panel, user1, clickType, slot) -> {
|
||||
this.requiredEntities.keySet().removeAll(this.selectedEntities);
|
||||
this.entityList.removeAll(this.selectedEntities);
|
||||
this.build();
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
case SWITCH:
|
||||
builder.name(this.user.getTranslation("challenges.gui.buttons.admin.show-eggs"));
|
||||
builder.description(GuiUtils.stringSplit(this.user.getTranslation("challenges.gui.descriptions.admin.show-eggs"), lineLength));
|
||||
builder.icon(this.asEggs ? Material.EGG : Material.PLAYER_HEAD);
|
||||
builder.clickHandler((panel, user1, clickType, slot) -> {
|
||||
this.asEggs = !this.asEggs;
|
||||
this.build();
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for given entity.
|
||||
* @param entity Entity which button must be created.
|
||||
* @return new Button for entity.
|
||||
*/
|
||||
private PanelItem createEntityButton(EntityType entity)
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(WordUtils.capitalize(entity.name().toLowerCase().replace("_", " "))).
|
||||
description(this.selectedEntities.contains(entity) ?
|
||||
this.user.getTranslation("challenges.gui.descriptions.admin.selected") : "").
|
||||
icon(this.asEggs ?
|
||||
GuiUtils.getEntityEgg(entity, this.requiredEntities.get(entity)) :
|
||||
GuiUtils.getEntityHead(entity, this.requiredEntities.get(entity))).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
// On right click change which entities are selected for deletion.
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
if (!this.selectedEntities.add(entity))
|
||||
{
|
||||
// Remove entity if it is already selected
|
||||
this.selectedEntities.remove(entity);
|
||||
}
|
||||
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
new NumberGUI(this.user,
|
||||
this.requiredEntities.get(entity),
|
||||
1,
|
||||
this.addon.getChallengesSettings().getLoreLineLength(),
|
||||
(status, value) -> {
|
||||
if (status)
|
||||
{
|
||||
// Update value only when something changes.
|
||||
this.requiredEntities.put(entity, value);
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}).
|
||||
glow(this.selectedEntities.contains(entity)).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Functional buttons in current GUI.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
ADD,
|
||||
REMOVE,
|
||||
SWITCH
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* List with entities to avoid list irregularities.
|
||||
*/
|
||||
private List<EntityType> entityList;
|
||||
|
||||
/**
|
||||
* Set with entities that are selected.
|
||||
*/
|
||||
private Set<EntityType> selectedEntities;
|
||||
|
||||
/**
|
||||
* Map that contains all entities and their cound.
|
||||
*/
|
||||
private Map<EntityType, Integer> requiredEntities;
|
||||
|
||||
/**
|
||||
* Boolean indicate if entities should be displayed as eggs or mob heads.
|
||||
*/
|
||||
private boolean asEggs;
|
||||
}
|
@ -0,0 +1,302 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.challenges.panel.CommonPagedPanel;
|
||||
import world.bentobox.challenges.panel.CommonPanel;
|
||||
import world.bentobox.challenges.panel.ConversationUtils;
|
||||
import world.bentobox.challenges.panel.util.MultiEntitySelector;
|
||||
import world.bentobox.challenges.utils.Constants;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.Utils;
|
||||
|
||||
|
||||
/**
|
||||
* This class allows to edit entities that are in required entities map.
|
||||
*/
|
||||
public class ManageEntitiesPanel extends CommonPagedPanel
|
||||
{
|
||||
private ManageEntitiesPanel(CommonPanel parentGUI, Map<EntityType, Integer> requiredEntities)
|
||||
{
|
||||
super(parentGUI);
|
||||
this.requiredEntities = requiredEntities;
|
||||
|
||||
this.entityList = new ArrayList<>(this.requiredEntities.keySet());
|
||||
this.entityList.sort(Comparator.comparing(Enum::name));
|
||||
|
||||
this.selectedEntities = new HashSet<>(EntityType.values().length);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Open the Challenges Admin GUI.
|
||||
*/
|
||||
public static void open(CommonPanel parentGUI, Map<EntityType, Integer> requiredEntities)
|
||||
{
|
||||
new ManageEntitiesPanel(parentGUI, requiredEntities).build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method builds all necessary elements in GUI panel.
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).
|
||||
name(this.user.getTranslation(Constants.TITLE + "manage-entities"));
|
||||
|
||||
// create border
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
panelBuilder.item(3, this.createButton(Button.ADD_ENTITY));
|
||||
panelBuilder.item(5, this.createButton(Button.REMOVE_ENTITY));
|
||||
panelBuilder.item(8, this.createButton(Button.SWITCH_ENTITY));
|
||||
|
||||
this.populateElements(panelBuilder,
|
||||
this.entityList,
|
||||
o -> this.createEntityButton((EntityType) o));
|
||||
|
||||
// Add return button.
|
||||
panelBuilder.item(44, this.returnButton);
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates PanelItem button of requested type.
|
||||
* @param button Button which must be created.
|
||||
* @return new PanelItem with requested functionality.
|
||||
*/
|
||||
private PanelItem createButton(Button button)
|
||||
{
|
||||
final String reference = Constants.BUTTON + button.name().toLowerCase() + ".";
|
||||
|
||||
final String name = this.user.getTranslation(reference + "name");
|
||||
final List<String> description = new ArrayList<>(3);
|
||||
description.add(this.user.getTranslation(reference + "description"));
|
||||
|
||||
ItemStack icon;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
boolean glow;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case ADD_ENTITY -> {
|
||||
icon = new ItemStack(Material.BUCKET);
|
||||
clickHandler = (panel, user1, clickType, slot) -> {
|
||||
MultiEntitySelector.open(this.user,
|
||||
this.asEggs,
|
||||
MultiEntitySelector.Mode.ALIVE,
|
||||
this.requiredEntities.keySet(),
|
||||
(status, entities) -> {
|
||||
if (status)
|
||||
{
|
||||
entities.forEach(entity -> {
|
||||
this.requiredEntities.put(entity, 1);
|
||||
this.entityList.add(entity);
|
||||
});
|
||||
}
|
||||
|
||||
this.build();
|
||||
});
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-add"));
|
||||
}
|
||||
case REMOVE_ENTITY -> {
|
||||
|
||||
if (!this.selectedEntities.isEmpty())
|
||||
{
|
||||
description.add(this.user.getTranslation(reference + "title"));
|
||||
this.selectedEntities.forEach(entity -> {
|
||||
description.add(this.user.getTranslation(reference + "entity",
|
||||
"[entity]", Utils.prettifyObject(entity, this.user)));
|
||||
});
|
||||
}
|
||||
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
|
||||
clickHandler = (panel, user1, clickType, slot) ->
|
||||
{
|
||||
if (!this.selectedEntities.isEmpty())
|
||||
{
|
||||
this.requiredEntities.keySet().removeAll(this.selectedEntities);
|
||||
this.entityList.removeAll(this.selectedEntities);
|
||||
this.selectedEntities.clear();
|
||||
this.build();
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
glow = !this.entityList.isEmpty();
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-remove"));
|
||||
}
|
||||
case SWITCH_ENTITY -> {
|
||||
icon = new ItemStack(this.asEggs ? Material.EGG : Material.PLAYER_HEAD);
|
||||
|
||||
clickHandler = (panel, user1, clickType, slot) -> {
|
||||
this.asEggs = !this.asEggs;
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "click-to-toggle"));
|
||||
}
|
||||
default -> {
|
||||
icon = new ItemStack(Material.PAPER);
|
||||
clickHandler = null;
|
||||
glow = false;
|
||||
}
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(description).
|
||||
clickHandler(clickHandler).
|
||||
glow(glow).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for given entity.
|
||||
* @param entity Entity which button must be created.
|
||||
* @return new Button for entity.
|
||||
*/
|
||||
private PanelItem createEntityButton(EntityType entity)
|
||||
{
|
||||
final String reference = Constants.BUTTON + "entity.";
|
||||
|
||||
List<String> description = new ArrayList<>();
|
||||
|
||||
if (this.selectedEntities.contains(entity))
|
||||
{
|
||||
description.add(this.user.getTranslation(reference + "selected"));
|
||||
}
|
||||
|
||||
description.add("");
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "left-click-to-choose"));
|
||||
|
||||
if (this.selectedEntities.contains(entity))
|
||||
{
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "right-click-to-deselect"));
|
||||
}
|
||||
else
|
||||
{
|
||||
description.add(this.user.getTranslation(Constants.TIPS + "right-click-to-select"));
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
name(this.user.getTranslation(reference + "name", "[entity]",
|
||||
Utils.prettifyObject(entity, this.user))).
|
||||
icon(this.asEggs ?
|
||||
GuiUtils.getEntityEgg(entity, this.requiredEntities.get(entity)) :
|
||||
GuiUtils.getEntityHead(entity, this.requiredEntities.get(entity))).
|
||||
description(description).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
// On right click change which entities are selected for deletion.
|
||||
if (clickType.isRightClick())
|
||||
{
|
||||
if (!this.selectedEntities.add(entity))
|
||||
{
|
||||
// Remove entity if it is already selected
|
||||
this.selectedEntities.remove(entity);
|
||||
}
|
||||
|
||||
this.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
Consumer<Number> numberConsumer = number -> {
|
||||
if (number != null)
|
||||
{
|
||||
this.requiredEntities.put(entity, number.intValue());
|
||||
}
|
||||
|
||||
// reopen panel
|
||||
this.build();
|
||||
};
|
||||
|
||||
ConversationUtils.createNumericInput(numberConsumer,
|
||||
this.user,
|
||||
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
|
||||
1,
|
||||
Integer.MAX_VALUE);
|
||||
}
|
||||
return true;
|
||||
}).
|
||||
glow(this.selectedEntities.contains(entity)).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Functional buttons in current GUI.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
ADD_ENTITY,
|
||||
REMOVE_ENTITY,
|
||||
SWITCH_ENTITY
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* List with entities to avoid list irregularities.
|
||||
*/
|
||||
private final List<EntityType> entityList;
|
||||
|
||||
/**
|
||||
* Set with entities that are selected.
|
||||
*/
|
||||
private final Set<EntityType> selectedEntities;
|
||||
|
||||
/**
|
||||
* Map that contains all entities and their cound.
|
||||
*/
|
||||
private final Map<EntityType, Integer> requiredEntities;
|
||||
|
||||
/**
|
||||
* Boolean indicate if entities should be displayed as eggs or mob heads.
|
||||
*/
|
||||
private boolean asEggs;
|
||||
}
|
@ -1,528 +0,0 @@
|
||||
package world.bentobox.challenges.panel.user;
|
||||
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.managers.ChallengesManager;
|
||||
import world.bentobox.challenges.config.SettingsUtils.VisibilityMode;
|
||||
import world.bentobox.challenges.database.object.Challenge;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
import world.bentobox.challenges.tasks.TryToComplete;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
import world.bentobox.challenges.utils.LevelStatus;
|
||||
|
||||
|
||||
/**
|
||||
* This is UserGUI class. It contains everything necessary for user to use it.
|
||||
*/
|
||||
public class ChallengesGUI extends CommonGUI
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructors
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Default constructor that inits panels with minimal requirements, without parent panel.
|
||||
*
|
||||
* @param addon Addon where panel operates.
|
||||
* @param world World from which panel was created.
|
||||
* @param user User who created panel.
|
||||
* @param topLabel Command top label which creates panel (f.e. island or ai)
|
||||
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
|
||||
*/
|
||||
public ChallengesGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix);
|
||||
this.challengesManager = this.addon.getChallengesManager();
|
||||
|
||||
this.levelStatusList = this.challengesManager.getAllChallengeLevelStatus(this.user, this.world);
|
||||
|
||||
for (LevelStatus levelStatus : this.levelStatusList)
|
||||
{
|
||||
if (levelStatus.isUnlocked())
|
||||
{
|
||||
this.lastSelectedLevel = levelStatus;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this.containsChallenges = this.challengesManager.hasAnyChallengeData(this.world);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method builds all necessary elements in GUI panel.
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
// Do not open gui if there is no challenges.
|
||||
if (!this.containsChallenges)
|
||||
{
|
||||
this.addon.logError("There are no challenges set up!");
|
||||
this.user.sendMessage("challenges.errors.no-challenges");
|
||||
return;
|
||||
}
|
||||
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).
|
||||
name(this.user.getTranslation("challenges.gui.title.challenges"));
|
||||
|
||||
// TODO: get last completed level.
|
||||
|
||||
int nextItemIndex = 0;
|
||||
|
||||
if (this.addon.getChallengesSettings().isFreeChallengesFirst())
|
||||
{
|
||||
this.addFreeChallenges(panelBuilder, nextItemIndex);
|
||||
|
||||
// Start new row for challenges.
|
||||
if (panelBuilder.nextSlot() % 9 != 0)
|
||||
{
|
||||
nextItemIndex = panelBuilder.nextSlot() - panelBuilder.nextSlot() % 9 + 9;
|
||||
}
|
||||
else
|
||||
{
|
||||
nextItemIndex = panelBuilder.nextSlot();
|
||||
}
|
||||
}
|
||||
|
||||
this.addChallenges(panelBuilder, nextItemIndex);
|
||||
|
||||
// Start new row for levels.
|
||||
// Start new row for challenges.
|
||||
if (panelBuilder.nextSlot() % 9 != 0)
|
||||
{
|
||||
nextItemIndex = panelBuilder.nextSlot() - panelBuilder.nextSlot() % 9 + 9;
|
||||
}
|
||||
else
|
||||
{
|
||||
nextItemIndex = panelBuilder.nextSlot();
|
||||
}
|
||||
|
||||
this.addChallengeLevels(panelBuilder, nextItemIndex);
|
||||
|
||||
if (!this.addon.getChallengesSettings().isFreeChallengesFirst())
|
||||
{
|
||||
// Start new row for free challenges.
|
||||
if (panelBuilder.nextSlot() % 9 != 0)
|
||||
{
|
||||
nextItemIndex = panelBuilder.nextSlot() - panelBuilder.nextSlot() % 9 + 9;
|
||||
}
|
||||
else
|
||||
{
|
||||
nextItemIndex = panelBuilder.nextSlot();
|
||||
}
|
||||
|
||||
this.addFreeChallenges(panelBuilder, nextItemIndex);
|
||||
}
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method adds free challenges to panelBuilder.
|
||||
* @param panelBuilder where free challenges must be added.
|
||||
* @param firstItemIndex index of first element.
|
||||
*/
|
||||
private void addFreeChallenges(PanelBuilder panelBuilder, int firstItemIndex)
|
||||
{
|
||||
List<Challenge> freeChallenges = this.challengesManager.getFreeChallenges(this.world);
|
||||
|
||||
if (this.addon.getChallengesSettings().isRemoveCompleteOneTimeChallenges())
|
||||
{
|
||||
freeChallenges.removeIf(challenge -> !challenge.isRepeatable() &&
|
||||
this.challengesManager.isChallengeComplete(this.user, this.world, challenge));
|
||||
}
|
||||
|
||||
// Remove all undeployed challenges if VisibilityMode is set to Hidden.
|
||||
if (this.addon.getChallengesSettings().getVisibilityMode().equals(VisibilityMode.HIDDEN))
|
||||
{
|
||||
freeChallenges.removeIf(challenge -> !challenge.isDeployed());
|
||||
}
|
||||
|
||||
final int freeChallengesCount = freeChallenges.size();
|
||||
|
||||
if (freeChallengesCount > 18)
|
||||
{
|
||||
int index = firstItemIndex;
|
||||
|
||||
if (this.freeChallengeIndex > 0)
|
||||
{
|
||||
panelBuilder.item(index++, new PanelItemBuilder().
|
||||
icon(Material.OAK_SIGN).
|
||||
name(this.user.getTranslation("challenges.gui.buttons.previous")).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
this.freeChallengeIndex--;
|
||||
this.build();
|
||||
return true;
|
||||
}).build());
|
||||
}
|
||||
|
||||
int currentIndex = this.freeChallengeIndex;
|
||||
|
||||
while (panelBuilder.nextSlot() != firstItemIndex + 18 && currentIndex < freeChallengesCount)
|
||||
{
|
||||
panelBuilder.item(index++, this.getChallengeButton(freeChallenges.get(currentIndex++)));
|
||||
}
|
||||
|
||||
// Check if one challenge is left
|
||||
if (currentIndex + 1 == freeChallengesCount)
|
||||
{
|
||||
panelBuilder.item(index, this.getChallengeButton(freeChallenges.get(currentIndex)));
|
||||
}
|
||||
else if (currentIndex < freeChallengesCount)
|
||||
{
|
||||
panelBuilder.item(index, new PanelItemBuilder().
|
||||
icon(Material.OAK_SIGN).
|
||||
name(this.user.getTranslation("challenges.gui.buttons.next")).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
this.freeChallengeIndex++;
|
||||
this.build();
|
||||
return true;
|
||||
}).build());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (Challenge challenge : freeChallenges)
|
||||
{
|
||||
// there are no limitations. Just bunch insert.
|
||||
panelBuilder.item(firstItemIndex++, this.getChallengeButton(challenge));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method adds last selected level challenges to panelBuilder.
|
||||
* @param panelBuilder where last selected level challenges must be added.
|
||||
* @param firstItemIndex index of first element.
|
||||
*/
|
||||
private void addChallenges(PanelBuilder panelBuilder, int firstItemIndex)
|
||||
{
|
||||
if (this.lastSelectedLevel != null)
|
||||
{
|
||||
List<Challenge> challenges = this.challengesManager.getLevelChallenges(this.lastSelectedLevel.getLevel());
|
||||
|
||||
if (this.addon.getChallengesSettings().isRemoveCompleteOneTimeChallenges())
|
||||
{
|
||||
challenges.removeIf(challenge -> !challenge.isRepeatable() &&
|
||||
this.challengesManager.isChallengeComplete(this.user, this.world, challenge));
|
||||
}
|
||||
|
||||
// Remove all undeployed challenges if VisibilityMode is set to Hidden.
|
||||
if (this.addon.getChallengesSettings().getVisibilityMode().equals(VisibilityMode.HIDDEN))
|
||||
{
|
||||
challenges.removeIf(challenge -> !challenge.isDeployed());
|
||||
}
|
||||
|
||||
final int challengesCount = challenges.size();
|
||||
|
||||
if (challengesCount > 18)
|
||||
{
|
||||
int index = firstItemIndex;
|
||||
|
||||
if (this.pageIndex > 0)
|
||||
{
|
||||
panelBuilder.item(index++, new PanelItemBuilder().
|
||||
icon(Material.OAK_SIGN).
|
||||
name(this.user.getTranslation("challenges.gui.buttons.previous")).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
this.pageIndex--;
|
||||
this.build();
|
||||
return true;
|
||||
}).build());
|
||||
}
|
||||
|
||||
int currentIndex = this.pageIndex;
|
||||
|
||||
while (panelBuilder.nextSlot() != firstItemIndex + 18 && currentIndex < challengesCount)
|
||||
{
|
||||
panelBuilder.item(index++, this.getChallengeButton(challenges.get(currentIndex++)));
|
||||
}
|
||||
|
||||
// Check if one challenge is left
|
||||
if (currentIndex + 1 == challengesCount)
|
||||
{
|
||||
panelBuilder.item(index, this.getChallengeButton(challenges.get(currentIndex)));
|
||||
}
|
||||
else if (currentIndex < challengesCount)
|
||||
{
|
||||
panelBuilder.item(index, new PanelItemBuilder().
|
||||
icon(Material.OAK_SIGN).
|
||||
name(this.user.getTranslation("challenges.gui.buttons.next")).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
this.pageIndex++;
|
||||
this.build();
|
||||
return true;
|
||||
}).build());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (Challenge challenge : challenges)
|
||||
{
|
||||
// there are no limitations. Just bunch insert.
|
||||
panelBuilder.item(firstItemIndex++, this.getChallengeButton(challenge));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method adds challenge levels to panelBuilder.
|
||||
* @param panelBuilder where challenge levels must be added.
|
||||
* @param firstItemIndex index of first element.
|
||||
*/
|
||||
private void addChallengeLevels(PanelBuilder panelBuilder, int firstItemIndex)
|
||||
{
|
||||
final int levelCounts = this.levelStatusList.size();
|
||||
|
||||
if (levelCounts > 9)
|
||||
{
|
||||
int index = firstItemIndex;
|
||||
|
||||
if (this.levelIndex > 0)
|
||||
{
|
||||
panelBuilder.item(index++, new PanelItemBuilder().
|
||||
icon(Material.OAK_SIGN).
|
||||
name(this.user.getTranslation("challenges.gui.buttons.previous")).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
this.levelIndex--;
|
||||
this.build();
|
||||
return true;
|
||||
}).build());
|
||||
}
|
||||
|
||||
int currentIndex = this.levelIndex;
|
||||
|
||||
while (panelBuilder.nextSlot() != firstItemIndex + 9 && currentIndex < levelCounts)
|
||||
{
|
||||
panelBuilder.item(index++, this.getLevelButton(this.levelStatusList.get(currentIndex++)));
|
||||
}
|
||||
|
||||
// Check if one challenge is left
|
||||
if (currentIndex + 1 == levelCounts)
|
||||
{
|
||||
panelBuilder.item(index, this.getLevelButton(this.levelStatusList.get(currentIndex)));
|
||||
}
|
||||
else if (currentIndex < levelCounts)
|
||||
{
|
||||
panelBuilder.item(index, new PanelItemBuilder().
|
||||
icon(Material.OAK_SIGN).
|
||||
name(this.user.getTranslation("challenges.gui.buttons.next")).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
this.levelIndex++;
|
||||
this.build();
|
||||
return true;
|
||||
}).build());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (LevelStatus level : this.levelStatusList)
|
||||
{
|
||||
// there are no limitations. Just bunch insert.
|
||||
panelBuilder.item(firstItemIndex++, this.getLevelButton(level));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Icon building
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method creates given challenges icon that on press tries to complete it.
|
||||
* @param challenge which icon must be constructed.
|
||||
* @return PanelItem icon for challenge.
|
||||
*/
|
||||
private PanelItem getChallengeButton(Challenge challenge)
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
icon(challenge.getIcon()).
|
||||
name(challenge.getFriendlyName().isEmpty() ?
|
||||
challenge.getUniqueId() :
|
||||
ChatColor.translateAlternateColorCodes('&', challenge.getFriendlyName())).
|
||||
description(GuiUtils.stringSplit(this.generateChallengeDescription(challenge, this.user.getPlayer()),
|
||||
this.addon.getChallengesSettings().getLoreLineLength())).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
|
||||
// Add ability to input how many repeats player should do.
|
||||
// Do not open if challenge is not repeatable.
|
||||
|
||||
if (clickType.isRightClick() &&
|
||||
challenge.isRepeatable() &&
|
||||
this.user.hasPermission(this.permissionPrefix + "challenges.multiple"))
|
||||
{
|
||||
new MultipleGUI(this.user,
|
||||
this.addon.getChallengesSettings().getLoreLineLength(),
|
||||
value -> {
|
||||
TryToComplete.complete(this.addon,
|
||||
this.user,
|
||||
challenge,
|
||||
this.world,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
value);
|
||||
|
||||
this.build();
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
if (TryToComplete.complete(this.addon,
|
||||
this.user,
|
||||
challenge,
|
||||
this.world,
|
||||
this.topLabel,
|
||||
this.permissionPrefix))
|
||||
{
|
||||
panel.getInventory().setItem(slot, this.getChallengeButton(challenge).getItem());
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}).
|
||||
glow(this.addon.getChallengesSettings().isAddCompletedGlow() &&
|
||||
this.challengesManager.isChallengeComplete(this.user, this.world, challenge)).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for given level.
|
||||
* @param level which button must be created.
|
||||
* @return Button for given level.
|
||||
*/
|
||||
private PanelItem getLevelButton(LevelStatus level)
|
||||
{
|
||||
// Create a nice name for the level
|
||||
String name = level.getLevel().getFriendlyName().isEmpty() ?
|
||||
level.getLevel().getUniqueId() :
|
||||
level.getLevel().getFriendlyName();
|
||||
|
||||
ItemStack icon;
|
||||
List<String> description;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
boolean glow;
|
||||
|
||||
if (level == this.lastSelectedLevel)
|
||||
{
|
||||
icon = level.getLevel().getIcon();
|
||||
description = GuiUtils.stringSplit(
|
||||
this.generateLevelDescription(level.getLevel(), user.getPlayer()),
|
||||
this.addon.getChallengesSettings().getLoreLineLength());
|
||||
clickHandler = null;
|
||||
glow = true;
|
||||
}
|
||||
else if (level.isUnlocked())
|
||||
{
|
||||
icon = level.getLevel().getIcon();
|
||||
description = GuiUtils.stringSplit(
|
||||
this.generateLevelDescription(level.getLevel(), user.getPlayer()),
|
||||
this.addon.getChallengesSettings().getLoreLineLength());
|
||||
clickHandler = (panel, user1, clickType, slot) -> {
|
||||
this.lastSelectedLevel = level;
|
||||
|
||||
// Reset page index for challenges.
|
||||
this.pageIndex = 0;
|
||||
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = this.addon.getChallengesSettings().isAddCompletedGlow() &&
|
||||
this.challengesManager.isLevelCompleted(this.user, this.world, level.getLevel());
|
||||
}
|
||||
else
|
||||
{
|
||||
if (level.getLevel().getLockedIcon() != null)
|
||||
{
|
||||
// Clone will prevent issues with description storing.
|
||||
// It can be done only here as it can be null.
|
||||
icon = level.getLevel().getLockedIcon().clone();
|
||||
}
|
||||
else
|
||||
{
|
||||
icon = this.addon.getChallengesSettings().getLockedLevelIcon();
|
||||
}
|
||||
|
||||
description = GuiUtils.stringSplit(
|
||||
this.user.getTranslation("challenges.gui.descriptions.level-locked",
|
||||
"[count]", Integer.toString(level.getNumberOfChallengesStillToDo()),
|
||||
"[level]", level.getPreviousLevel().getFriendlyName()),
|
||||
this.addon.getChallengesSettings().getLoreLineLength());
|
||||
|
||||
clickHandler = null;
|
||||
glow = false;
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(ChatColor.translateAlternateColorCodes('&', name)).
|
||||
description(description).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This will be used if free challenges are more then 18.
|
||||
*/
|
||||
private int freeChallengeIndex = 0;
|
||||
|
||||
/**
|
||||
* This will be used if levels are more then 9.
|
||||
*/
|
||||
private int levelIndex;
|
||||
|
||||
/**
|
||||
* This list contains all information about level completion in current world.
|
||||
*/
|
||||
private List<LevelStatus> levelStatusList;
|
||||
|
||||
/**
|
||||
* This indicate last selected level.
|
||||
*/
|
||||
private LevelStatus lastSelectedLevel;
|
||||
|
||||
/**
|
||||
* Challenge Manager object.
|
||||
*/
|
||||
private ChallengesManager challengesManager;
|
||||
|
||||
/**
|
||||
* This boolean indicates if in the world there exist challenges for displaying in GUI.
|
||||
*/
|
||||
private final boolean containsChallenges;
|
||||
}
|
@ -1,215 +0,0 @@
|
||||
|
||||
package world.bentobox.challenges.panel.user;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.Panel;
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
|
||||
|
||||
/**
|
||||
* This GUI will pop out when user uses right click on challenge. It is meant to choose
|
||||
* how many times player will complete challenges.
|
||||
*/
|
||||
public class MultipleGUI
|
||||
{
|
||||
/**
|
||||
* Default constructor.
|
||||
* @param user User who opens gui.
|
||||
* @param lineLength Length of lore message.
|
||||
* @param action Action that will be performed on value clicking.
|
||||
*/
|
||||
public MultipleGUI(User user, int lineLength, Consumer<Integer> action)
|
||||
{
|
||||
this.user = user;
|
||||
this.lineLength = lineLength;
|
||||
this.action = action;
|
||||
|
||||
this.build();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method builds panel that allows to change given number value.
|
||||
*/
|
||||
private void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().
|
||||
user(this.user).
|
||||
type(Panel.Type.HOPPER).
|
||||
name(this.user.getTranslation("challenges.gui.title.multiple-complete"));
|
||||
|
||||
panelBuilder.item(2, this.getButton(Button.VALUE));
|
||||
|
||||
// Reduce
|
||||
panelBuilder.item(0, this.getButton(Button.REDUCE_LOT));
|
||||
panelBuilder.item(1, this.getButton(Button.REDUCE));
|
||||
|
||||
// Increase
|
||||
panelBuilder.item(3, this.getButton(Button.INCREASE));
|
||||
panelBuilder.item(4, this.getButton(Button.INCREASE_LOT));
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates PanelItem with required functionality.
|
||||
* @param button Functionality requirement.
|
||||
* @return PanelItem with functionality.
|
||||
*/
|
||||
private PanelItem getButton(Button button)
|
||||
{
|
||||
ItemStack icon;
|
||||
String name;
|
||||
String description;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
boolean glow;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case VALUE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.value");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.current-value", "[value]", Integer.toString(this.value));
|
||||
icon = new ItemStack(Material.GREEN_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.action.accept(this.value);
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case INCREASE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.increase");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.increase-by", "[value]", "1");
|
||||
icon = new ItemStack(Material.BLUE_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.value++;
|
||||
// Necessary just to update second item
|
||||
panel.getInventory().setItem(2, this.getButton(Button.VALUE).getItem());
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case INCREASE_LOT:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.increase");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.increase-by", "[value]", "5");
|
||||
icon = new ItemStack(Material.MAGENTA_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.value += 5;
|
||||
// Necessary just to update second item
|
||||
panel.getInventory().setItem(2, this.getButton(Button.VALUE).getItem());
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REDUCE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.reduce");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.reduce-by", "[value]", "1");
|
||||
icon = new ItemStack(Material.ORANGE_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.value--;
|
||||
|
||||
if (this.value < 1)
|
||||
{
|
||||
this.value = 1;
|
||||
}
|
||||
|
||||
// Necessary just to update second item
|
||||
panel.getInventory().setItem(2, this.getButton(Button.VALUE).getItem());
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REDUCE_LOT:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.reduce");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.reduce-by", "[value]", "5");
|
||||
icon = new ItemStack(Material.RED_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.value -= 5;
|
||||
|
||||
if (this.value < 1)
|
||||
{
|
||||
this.value = 1;
|
||||
}
|
||||
|
||||
// Necessary just to update second item
|
||||
panel.getInventory().setItem(2, this.getButton(Button.VALUE).getItem());
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(GuiUtils.stringSplit(description, this.lineLength)).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This enum allows to easier define available buttons.
|
||||
*/
|
||||
enum Button
|
||||
{
|
||||
VALUE,
|
||||
REDUCE,
|
||||
REDUCE_LOT,
|
||||
INCREASE,
|
||||
INCREASE_LOT
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Instance variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This variable allows to access to user object.
|
||||
*/
|
||||
private User user;
|
||||
|
||||
/**
|
||||
* This variable holds action that will be performed on accept.
|
||||
*/
|
||||
private Consumer<Integer> action;
|
||||
|
||||
/**
|
||||
* This variable holds a number of characters in single line for lore message.
|
||||
*/
|
||||
private int lineLength;
|
||||
|
||||
/**
|
||||
* This integer holds current value of completion count.
|
||||
*/
|
||||
private int value = 1;
|
||||
}
|
@ -1,114 +0,0 @@
|
||||
package world.bentobox.challenges.panel.util;
|
||||
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
|
||||
|
||||
/**
|
||||
* This GUI is used to confirm that user wants to run command, that should be created from
|
||||
* command string list.
|
||||
*/
|
||||
public class ConfirmationGUI
|
||||
{
|
||||
/**
|
||||
* This constructor inits and opens ConfirmationGUI.
|
||||
*
|
||||
* @param user Gui Caller.
|
||||
*/
|
||||
public ConfirmationGUI(User user, Consumer<Boolean> consumer)
|
||||
{
|
||||
this.user = user;
|
||||
this.consumer = consumer;
|
||||
|
||||
this.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method builds confirmation panel with 2 buttons.
|
||||
*/
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(this.user.getTranslation("challenges.gui.title.admin.confirm-title"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder, Material.BLUE_STAINED_GLASS_PANE);
|
||||
|
||||
// Accept buttons
|
||||
panelBuilder.item(10, this.getButton(true));
|
||||
panelBuilder.item(11, this.getButton(true));
|
||||
panelBuilder.item(12, this.getButton(true));
|
||||
|
||||
panelBuilder.item(19, this.getButton(true));
|
||||
panelBuilder.item(20, this.getButton(true));
|
||||
panelBuilder.item(21, this.getButton(true));
|
||||
|
||||
panelBuilder.item(28, this.getButton(true));
|
||||
panelBuilder.item(29, this.getButton(true));
|
||||
panelBuilder.item(30, this.getButton(true));
|
||||
|
||||
// Cancel Buttons
|
||||
panelBuilder.item(14, this.getButton(false));
|
||||
panelBuilder.item(15, this.getButton(false));
|
||||
panelBuilder.item(16, this.getButton(false));
|
||||
|
||||
panelBuilder.item(23, this.getButton(false));
|
||||
panelBuilder.item(24, this.getButton(false));
|
||||
panelBuilder.item(25, this.getButton(false));
|
||||
|
||||
panelBuilder.item(32, this.getButton(false));
|
||||
panelBuilder.item(33, this.getButton(false));
|
||||
panelBuilder.item(34, this.getButton(false));
|
||||
|
||||
panelBuilder.item(44,
|
||||
new PanelItemBuilder().
|
||||
icon(Material.OAK_DOOR).
|
||||
name(this.user.getTranslation("challenges.gui.buttons.return")).
|
||||
clickHandler( (panel, user1, clickType, slot) -> {
|
||||
this.consumer.accept(false);
|
||||
return true;
|
||||
}).build());
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button with requested value.
|
||||
* @param returnValue requested value
|
||||
* @return PanelItem button.
|
||||
*/
|
||||
private PanelItem getButton(boolean returnValue)
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(this.user.getTranslation("challenges.gui.buttons.admin." + (returnValue ? "accept" : "cancel"))).
|
||||
icon(returnValue ? Material.GREEN_STAINED_GLASS_PANE : Material.RED_STAINED_GLASS_PANE).
|
||||
clickHandler((panel, user1, clickType, i) -> {
|
||||
this.consumer.accept(returnValue);
|
||||
return true;
|
||||
}).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* User who wants to run command.
|
||||
*/
|
||||
private User user;
|
||||
|
||||
/**
|
||||
* Stores current Consumer
|
||||
*/
|
||||
private Consumer<Boolean> consumer;
|
||||
}
|
@ -1,559 +0,0 @@
|
||||
package world.bentobox.challenges.panel.util;
|
||||
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.conversations.Conversation;
|
||||
import org.bukkit.conversations.ConversationContext;
|
||||
import org.bukkit.conversations.ConversationFactory;
|
||||
import org.bukkit.conversations.NumericPrompt;
|
||||
import org.bukkit.conversations.Prompt;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
|
||||
|
||||
/**
|
||||
* This gui allows to change current number and returns it to previous GUI
|
||||
*/
|
||||
public class NumberGUI
|
||||
{
|
||||
public NumberGUI(User user, int value, int lineLength, BiConsumer<Boolean, Integer> consumer)
|
||||
{
|
||||
this(user, value, Integer.MIN_VALUE, Integer.MAX_VALUE, lineLength, consumer);
|
||||
}
|
||||
|
||||
|
||||
public NumberGUI(User user, int value, int minValue, int lineLength, BiConsumer<Boolean, Integer> consumer)
|
||||
{
|
||||
this(user, value, minValue, Integer.MAX_VALUE, lineLength, consumer);
|
||||
}
|
||||
|
||||
|
||||
public NumberGUI(User user, int value, int minValue, int maxValue, int lineLength, BiConsumer<Boolean, Integer> consumer)
|
||||
{
|
||||
this.user = user;
|
||||
this.value = value;
|
||||
this.consumer = consumer;
|
||||
|
||||
this.minValue = minValue;
|
||||
this.maxValue = maxValue;
|
||||
|
||||
this.currentOperation = Button.SET;
|
||||
|
||||
this.lineLength = lineLength;
|
||||
|
||||
this.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method builds panel that allows to change given number value.
|
||||
*/
|
||||
private void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(this.user.getTranslation("challenges.gui.title.admin.manage-numbers"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder);
|
||||
|
||||
// Others
|
||||
panelBuilder.item(1, this.getButton(Button.SAVE));
|
||||
|
||||
panelBuilder.item(19, this.getButton(Button.VALUE));
|
||||
panelBuilder.item(44, this.getButton(Button.CANCEL));
|
||||
|
||||
panelBuilder.item(2, this.getButton(Button.INPUT));
|
||||
|
||||
// operations
|
||||
panelBuilder.item(3, this.getButton(Button.SET));
|
||||
panelBuilder.item(4, this.getButton(Button.INCREASE));
|
||||
panelBuilder.item(5, this.getButton(Button.REDUCE));
|
||||
panelBuilder.item(6, this.getButton(Button.MULTIPLY));
|
||||
|
||||
// Numbers
|
||||
panelBuilder.item(11, this.createNumberButton(1));
|
||||
panelBuilder.item(12, this.createNumberButton(10));
|
||||
panelBuilder.item(13, this.createNumberButton(100));
|
||||
panelBuilder.item(14, this.createNumberButton(1000));
|
||||
panelBuilder.item(15, this.createNumberButton(10000));
|
||||
|
||||
panelBuilder.item(20, this.createNumberButton(2));
|
||||
panelBuilder.item(21, this.createNumberButton(20));
|
||||
panelBuilder.item(22, this.createNumberButton(200));
|
||||
panelBuilder.item(23, this.createNumberButton(2000));
|
||||
panelBuilder.item(24, this.createNumberButton(20000));
|
||||
|
||||
panelBuilder.item(29, this.createNumberButton(5));
|
||||
panelBuilder.item(30, this.createNumberButton(50));
|
||||
panelBuilder.item(31, this.createNumberButton(500));
|
||||
panelBuilder.item(32, this.createNumberButton(5000));
|
||||
panelBuilder.item(33, this.createNumberButton(50000));
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates PanelItem with required functionality.
|
||||
* @param button Functionality requirement.
|
||||
* @return PanelItem with functionality.
|
||||
*/
|
||||
private PanelItem getButton(Button button)
|
||||
{
|
||||
ItemStack icon;
|
||||
String name;
|
||||
String description;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
boolean glow;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case SAVE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.save");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.save");
|
||||
icon = new ItemStack(Material.COMMAND_BLOCK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.consumer.accept(true, this.value);
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case CANCEL:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.cancel");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.cancel");
|
||||
icon = new ItemStack(Material.OAK_DOOR);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.consumer.accept(false, this.value);
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case INPUT:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.input");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.input");
|
||||
icon = new ItemStack(Material.ANVIL);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
this.getNumberInput(number -> {
|
||||
if (number != null)
|
||||
{
|
||||
// Null value is passed if user write cancel.
|
||||
this.value = number.intValue();
|
||||
}
|
||||
|
||||
this.build();
|
||||
},
|
||||
this.user.getTranslation("challenges.gui.questions.admin.number"));
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case VALUE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.value");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.current-value", "[value]", Integer.toString(this.value));
|
||||
icon = new ItemStack(Material.PAPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> true;
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case SET:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.set");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.set");
|
||||
icon = new ItemStack(Material.WHITE_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentOperation = Button.SET;
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = this.currentOperation.equals(Button.SET);
|
||||
break;
|
||||
}
|
||||
case INCREASE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.increase");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.increase");
|
||||
icon = new ItemStack(Material.GREEN_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentOperation = Button.INCREASE;
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = this.currentOperation.equals(Button.INCREASE);
|
||||
break;
|
||||
}
|
||||
case REDUCE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.reduce");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.reduce");
|
||||
icon = new ItemStack(Material.RED_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentOperation = Button.REDUCE;
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = this.currentOperation.equals(Button.REDUCE);
|
||||
break;
|
||||
}
|
||||
case MULTIPLY:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.multiply");
|
||||
description = this.user.getTranslation("challenges.gui.descriptions.admin.multiply");
|
||||
icon = new ItemStack(Material.BLUE_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentOperation = Button.MULTIPLY;
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = this.currentOperation.equals(Button.MULTIPLY);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(GuiUtils.stringSplit(description, this.lineLength)).
|
||||
glow(glow).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates Number Button based on input number.
|
||||
* @param number Number which button must be created.
|
||||
* @return PanelItem that represents number button.
|
||||
*/
|
||||
private PanelItem createNumberButton(int number)
|
||||
{
|
||||
PanelItemBuilder itemBuilder = new PanelItemBuilder();
|
||||
|
||||
switch (this.currentOperation)
|
||||
{
|
||||
case SET:
|
||||
{
|
||||
itemBuilder.name(this.user.getTranslation("challenges.gui.buttons.admin.number","[number]", Integer.toString(number)));
|
||||
itemBuilder.icon(Material.WHITE_STAINED_GLASS_PANE);
|
||||
itemBuilder.clickHandler((panel, user1, clickType, i) -> {
|
||||
this.value = number;
|
||||
|
||||
if (this.value > this.maxValue)
|
||||
{
|
||||
this.user.sendMessage("challenges.errors.not-valid-integer",
|
||||
"[value]", Integer.toString(this.value),
|
||||
"[min]", Integer.toString(this.minValue),
|
||||
"[max]", Integer.toString(this.maxValue));
|
||||
|
||||
this.value = this.maxValue;
|
||||
}
|
||||
|
||||
if (this.value < this.minValue)
|
||||
{
|
||||
this.user.sendMessage("challenges.errors.not-valid-integer",
|
||||
"[value]", Integer.toString(this.value),
|
||||
"[min]", Integer.toString(this.minValue),
|
||||
"[max]", Integer.toString(this.maxValue));
|
||||
|
||||
this.value = this.minValue;
|
||||
}
|
||||
|
||||
this.build();
|
||||
return true;
|
||||
});
|
||||
|
||||
break;
|
||||
}
|
||||
case INCREASE:
|
||||
{
|
||||
itemBuilder.name(this.user.getTranslation("challenges.gui.buttons.admin.number","[number]", Integer.toString(number)));
|
||||
itemBuilder.icon(Material.GREEN_STAINED_GLASS_PANE);
|
||||
itemBuilder.clickHandler((panel, user1, clickType, i) -> {
|
||||
this.value += number;
|
||||
|
||||
if (this.value > this.maxValue)
|
||||
{
|
||||
this.user.sendMessage("challenges.errors.not-valid-integer",
|
||||
"[value]", Integer.toString(this.value),
|
||||
"[min]", Integer.toString(this.minValue),
|
||||
"[max]", Integer.toString(this.maxValue));
|
||||
|
||||
this.value = this.maxValue;
|
||||
}
|
||||
|
||||
this.build();
|
||||
return true;
|
||||
});
|
||||
|
||||
break;
|
||||
}
|
||||
case REDUCE:
|
||||
{
|
||||
itemBuilder.name(this.user.getTranslation("challenges.gui.buttons.admin.number","[number]", Integer.toString(number)));
|
||||
itemBuilder.icon(Material.RED_STAINED_GLASS_PANE);
|
||||
itemBuilder.clickHandler((panel, user1, clickType, i) -> {
|
||||
this.value -= number;
|
||||
|
||||
if (this.value < this.minValue)
|
||||
{
|
||||
this.user.sendMessage("challenges.errors.not-valid-integer",
|
||||
"[value]", Integer.toString(this.value),
|
||||
"[min]", Integer.toString(this.minValue),
|
||||
"[max]", Integer.toString(this.maxValue));
|
||||
|
||||
this.value = this.minValue;
|
||||
}
|
||||
|
||||
this.build();
|
||||
return true;
|
||||
});
|
||||
|
||||
break;
|
||||
}
|
||||
case MULTIPLY:
|
||||
{
|
||||
itemBuilder.name(this.user.getTranslation("challenges.gui.buttons.admin.number","[number]", Integer.toString(number)));
|
||||
itemBuilder.icon(Material.BLUE_STAINED_GLASS_PANE);
|
||||
itemBuilder.clickHandler((panel, user1, clickType, i) -> {
|
||||
this.value *= number;
|
||||
|
||||
if (this.value > this.maxValue)
|
||||
{
|
||||
this.user.sendMessage("challenges.errors.not-valid-integer",
|
||||
"[value]", Integer.toString(this.value),
|
||||
"[min]", Integer.toString(this.minValue),
|
||||
"[max]", Integer.toString(this.maxValue));
|
||||
|
||||
this.value = this.maxValue;
|
||||
}
|
||||
|
||||
this.build();
|
||||
return true;
|
||||
});
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return itemBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Conversation
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method will close opened gui and writes inputText in chat. After players answers on
|
||||
* inputText in chat, message will trigger consumer and gui will reopen.
|
||||
* @param consumer Consumer that accepts player output text.
|
||||
* @param question Message that will be displayed in chat when player triggers conversion.
|
||||
*/
|
||||
private void getNumberInput(Consumer<Number> consumer, @NonNull String question)
|
||||
{
|
||||
final User user = this.user;
|
||||
|
||||
Conversation conversation =
|
||||
new ConversationFactory(BentoBox.getInstance()).withFirstPrompt(
|
||||
new NumericPrompt()
|
||||
{
|
||||
/**
|
||||
* Override this method to perform some action with
|
||||
* the user's integer response.
|
||||
*
|
||||
* @param context Context information about the
|
||||
* conversation.
|
||||
* @param input The user's response as a {@link
|
||||
* Number}.
|
||||
* @return The next {@link Prompt} in the prompt
|
||||
* graph.
|
||||
*/
|
||||
@Override
|
||||
protected Prompt acceptValidatedInput(ConversationContext context, Number input)
|
||||
{
|
||||
// Add answer to consumer.
|
||||
consumer.accept(input);
|
||||
// Reopen GUI
|
||||
NumberGUI.this.build();
|
||||
// End conversation
|
||||
return Prompt.END_OF_CONVERSATION;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Override this method to do further validation on
|
||||
* the numeric player input after the input has been
|
||||
* determined to actually be a number.
|
||||
*
|
||||
* @param context Context information about the
|
||||
* conversation.
|
||||
* @param input The number the player provided.
|
||||
* @return The validity of the player's input.
|
||||
*/
|
||||
@Override
|
||||
protected boolean isNumberValid(ConversationContext context, Number input)
|
||||
{
|
||||
return input.intValue() >= NumberGUI.this.minValue &&
|
||||
input.intValue() <= NumberGUI.this.maxValue;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Optionally override this method to display an
|
||||
* additional message if the user enters an invalid
|
||||
* number.
|
||||
*
|
||||
* @param context Context information about the
|
||||
* conversation.
|
||||
* @param invalidInput The invalid input provided by
|
||||
* the user.
|
||||
* @return A message explaining how to correct the
|
||||
* input.
|
||||
*/
|
||||
@Override
|
||||
protected String getInputNotNumericText(ConversationContext context,
|
||||
String invalidInput)
|
||||
{
|
||||
return NumberGUI.this.user
|
||||
.getTranslation("challenges.errors.not-a-integer", "[value]", invalidInput);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Optionally override this method to display an
|
||||
* additional message if the user enters an invalid
|
||||
* numeric input.
|
||||
*
|
||||
* @param context Context information about the
|
||||
* conversation.
|
||||
* @param invalidInput The invalid input provided by
|
||||
* the user.
|
||||
* @return A message explaining how to correct the
|
||||
* input.
|
||||
*/
|
||||
@Override
|
||||
protected String getFailedValidationText(ConversationContext context,
|
||||
Number invalidInput)
|
||||
{
|
||||
return NumberGUI.this.user.getTranslation("challenges.errors.not-valid-integer",
|
||||
"[value]", invalidInput.toString(),
|
||||
"[min]", Integer.toString(NumberGUI.this.minValue),
|
||||
"[max]", Integer.toString(NumberGUI.this.maxValue));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @see Prompt#getPromptText(ConversationContext)
|
||||
*/
|
||||
@Override
|
||||
public String getPromptText(ConversationContext conversationContext)
|
||||
{
|
||||
// Close input GUI.
|
||||
user.closeInventory();
|
||||
|
||||
// There are no editable message. Just return question.
|
||||
return question;
|
||||
}
|
||||
}).
|
||||
withLocalEcho(false).
|
||||
// On cancel conversation will be closed.
|
||||
withEscapeSequence("cancel").
|
||||
// Use null value in consumer to detect if user has abandoned conversation.
|
||||
addConversationAbandonedListener(abandonedEvent ->
|
||||
{
|
||||
if (!abandonedEvent.gracefulExit())
|
||||
{
|
||||
consumer.accept(null);
|
||||
}
|
||||
}).
|
||||
withPrefix(context ->
|
||||
NumberGUI.this.user.getTranslation("challenges.gui.questions.prefix")).
|
||||
buildConversation(user.getPlayer());
|
||||
|
||||
conversation.begin();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This enum contains all button types.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
SAVE,
|
||||
CANCEL,
|
||||
INPUT,
|
||||
|
||||
VALUE,
|
||||
|
||||
SET,
|
||||
INCREASE,
|
||||
REDUCE,
|
||||
MULTIPLY
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This variable stores current GUI consumer.
|
||||
*/
|
||||
private BiConsumer<Boolean, Integer> consumer;
|
||||
|
||||
/**
|
||||
* User who runs GUI.
|
||||
*/
|
||||
private User user;
|
||||
|
||||
/**
|
||||
* Current value.
|
||||
*/
|
||||
private int value;
|
||||
|
||||
/**
|
||||
* Minimal value that is allowed to set.
|
||||
*/
|
||||
private int minValue;
|
||||
|
||||
/**
|
||||
* Maximal value that is allowed to set.
|
||||
*/
|
||||
private int maxValue;
|
||||
|
||||
/**
|
||||
* This variable holds which operation now is processed.
|
||||
*/
|
||||
private Button currentOperation;
|
||||
|
||||
/**
|
||||
* This variable stores how large line can be, before warp it.
|
||||
*/
|
||||
private int lineLength;
|
||||
}
|
@ -1,366 +0,0 @@
|
||||
package world.bentobox.challenges.panel.util;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.conversations.Conversation;
|
||||
import org.bukkit.conversations.ConversationContext;
|
||||
import org.bukkit.conversations.ConversationFactory;
|
||||
import org.bukkit.conversations.Prompt;
|
||||
import org.bukkit.conversations.StringPrompt;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
|
||||
import net.md_5.bungee.api.chat.ClickEvent;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.utils.GuiUtils;
|
||||
|
||||
|
||||
/**
|
||||
* This GUI allows to edit List of strings. AnvilGUI has limited text space, so splitting
|
||||
* text in multiple rows allows to edit each row separately.
|
||||
*/
|
||||
public class StringListGUI
|
||||
{
|
||||
public StringListGUI(User user, String value, int lineLength, BiConsumer<Boolean, List<String>> consumer)
|
||||
{
|
||||
this(user, Collections.singleton(value), lineLength, consumer);
|
||||
}
|
||||
|
||||
|
||||
public StringListGUI(User user, Collection<String> value, int lineLength, BiConsumer<Boolean, List<String>> consumer)
|
||||
{
|
||||
this(user, new ArrayList<>(value), lineLength, consumer);
|
||||
}
|
||||
|
||||
|
||||
public StringListGUI(User user, List<String> value, int lineLength, BiConsumer<Boolean, List<String>> consumer)
|
||||
{
|
||||
this.consumer = consumer;
|
||||
this.user = user;
|
||||
this.value = value;
|
||||
this.lineLength = lineLength;
|
||||
|
||||
if (this.value.size() > 21)
|
||||
{
|
||||
// TODO: throw error that so large list cannot be edited.
|
||||
this.consumer.accept(false, this.value);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.build();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method builds panel that allows to change given string value.
|
||||
*/
|
||||
private void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).
|
||||
name(this.user.getTranslation("challenges.gui.title.admin.edit-text-fields"));
|
||||
|
||||
GuiUtils.fillBorder(panelBuilder, Material.BLACK_STAINED_GLASS_PANE);
|
||||
|
||||
panelBuilder.item(1, this.getButton(Button.SAVE));
|
||||
panelBuilder.item(2, this.getButton(Button.VALUE));
|
||||
|
||||
panelBuilder.item(4, this.getButton(Button.ADD));
|
||||
panelBuilder.item(5, this.getButton(Button.REMOVE));
|
||||
panelBuilder.item(6, this.getButton(Button.CLEAR));
|
||||
|
||||
panelBuilder.item(44, this.getButton(Button.CANCEL));
|
||||
|
||||
int slot = 10;
|
||||
|
||||
for (int stringIndex = 0; stringIndex < this.value.size() && slot < 36; stringIndex++)
|
||||
{
|
||||
if (!panelBuilder.slotOccupied(slot))
|
||||
{
|
||||
panelBuilder.item(slot,
|
||||
this.createStringElement(this.value.get(stringIndex), stringIndex));
|
||||
}
|
||||
|
||||
slot++;
|
||||
}
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method create button that does some functionality in current gui.
|
||||
* @param button Button functionality.
|
||||
* @return PanelItem.
|
||||
*/
|
||||
private PanelItem getButton(Button button)
|
||||
{
|
||||
ItemStack icon;
|
||||
String name;
|
||||
List<String> description;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case SAVE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.save");
|
||||
description = Collections.singletonList(this.user.getTranslation("challenges.gui.descriptions.admin.save"));
|
||||
icon = new ItemStack(Material.GREEN_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.consumer.accept(true, this.value);
|
||||
|
||||
return true;
|
||||
};
|
||||
break;
|
||||
}
|
||||
case CANCEL:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.cancel");
|
||||
description = Collections.singletonList(this.user.getTranslation("challenges.gui.descriptions.admin.cancel"));
|
||||
icon = new ItemStack(Material.OAK_DOOR);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.consumer.accept(false, this.value);
|
||||
|
||||
return true;
|
||||
};
|
||||
break;
|
||||
}
|
||||
case VALUE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.value");
|
||||
description = new ArrayList<>();
|
||||
description.add(this.user.getTranslation("challenges.gui.descriptions.current-value", "[value]", ""));
|
||||
description.addAll(this.value);
|
||||
icon = new ItemStack(Material.PAPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> true;
|
||||
break;
|
||||
}
|
||||
case ADD:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.add");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.WHITE_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
|
||||
this.getStringInput(value -> {
|
||||
if (value != null)
|
||||
{
|
||||
this.value.add(value);
|
||||
}
|
||||
|
||||
// Reopen GUI.
|
||||
this.build();
|
||||
},
|
||||
this.user.getTranslation("challenges.gui.descriptions.admin.add-text-line"));
|
||||
|
||||
return true;
|
||||
};
|
||||
break;
|
||||
}
|
||||
case CLEAR:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.clear");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.RED_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.value.clear();
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
break;
|
||||
}
|
||||
case REMOVE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.buttons.admin.remove-empty");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.BLUE_STAINED_GLASS_PANE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.value.removeIf(String::isEmpty);
|
||||
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
||||
return new PanelItemBuilder().
|
||||
icon(icon).
|
||||
name(name).
|
||||
description(GuiUtils.stringSplit(description, this.lineLength)).
|
||||
glow(false).
|
||||
clickHandler(clickHandler).
|
||||
build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates paper icon that represents single line from list.
|
||||
* @param element Paper Icon name
|
||||
* @return PanelItem.
|
||||
*/
|
||||
private PanelItem createStringElement(String element, int stringIndex)
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(element).
|
||||
icon(Material.PAPER).
|
||||
clickHandler((panel, user1, clickType, i) -> {
|
||||
|
||||
this.getStringInput(
|
||||
value -> {
|
||||
if (value != null)
|
||||
{
|
||||
this.value.set(stringIndex, value);
|
||||
}
|
||||
|
||||
// Reopen GUI
|
||||
this.build();
|
||||
},
|
||||
this.user.getTranslation("challenges.gui.descriptions.admin.edit-text-line"),
|
||||
element);
|
||||
|
||||
return true;
|
||||
}).build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method will close opened gui and writes inputText in chat. After players answers on inputText in
|
||||
* chat, message will trigger consumer and gui will reopen.
|
||||
* @param consumer Consumer that accepts player output text.
|
||||
* @param question Message that will be displayed in chat when player triggers conversion.
|
||||
*/
|
||||
private void getStringInput(Consumer<String> consumer, @NonNull String question)
|
||||
{
|
||||
this.getStringInput(consumer, question, null);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method will close opened gui and writes inputText in chat. After players answers on inputText in
|
||||
* chat, message will trigger consumer and gui will reopen.
|
||||
* @param consumer Consumer that accepts player output text.
|
||||
* @param question Message that will be displayed in chat when player triggers conversion.
|
||||
* @param message Message that will be set in player text field when clicked on question.
|
||||
*/
|
||||
private void getStringInput(Consumer<String> consumer, @NonNull String question, @Nullable String message)
|
||||
{
|
||||
final User user = this.user;
|
||||
|
||||
Conversation conversation =
|
||||
new ConversationFactory(BentoBox.getInstance()).withFirstPrompt(
|
||||
new StringPrompt()
|
||||
{
|
||||
/**
|
||||
* @see Prompt#getPromptText(ConversationContext)
|
||||
*/
|
||||
@Override
|
||||
public String getPromptText(ConversationContext conversationContext)
|
||||
{
|
||||
// Close input GUI.
|
||||
user.closeInventory();
|
||||
|
||||
if (message != null)
|
||||
{
|
||||
// Create Edit Text message.
|
||||
TextComponent component = new TextComponent(user.getTranslation("challenges.gui.descriptions.admin.click-to-edit"));
|
||||
component.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, message));
|
||||
// Send question and message to player.
|
||||
user.getPlayer().spigot().sendMessage(component);
|
||||
}
|
||||
|
||||
// There are no editable message. Just return question.
|
||||
return question;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @see Prompt#acceptInput(ConversationContext, String)
|
||||
*/
|
||||
@Override
|
||||
public Prompt acceptInput(ConversationContext conversationContext, String answer)
|
||||
{
|
||||
// Add answer to consumer.
|
||||
consumer.accept(answer);
|
||||
// End conversation
|
||||
return Prompt.END_OF_CONVERSATION;
|
||||
}
|
||||
}).
|
||||
// On cancel conversation will be closed.
|
||||
withEscapeSequence("cancel").
|
||||
// Use null value in consumer to detect if user has abandoned conversation.
|
||||
addConversationAbandonedListener(abandonedEvent ->
|
||||
{
|
||||
if (!abandonedEvent.gracefulExit())
|
||||
{
|
||||
consumer.accept(null);
|
||||
}
|
||||
}).
|
||||
withLocalEcho(false).
|
||||
withPrefix(context -> user.getTranslation("challenges.gui.questions.prefix")).
|
||||
buildConversation(user.getPlayer());
|
||||
|
||||
conversation.begin();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This enum holds all button values in current gui.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
VALUE,
|
||||
ADD,
|
||||
REMOVE,
|
||||
CANCEL,
|
||||
CLEAR,
|
||||
SAVE
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This variable stores consumer.
|
||||
*/
|
||||
private BiConsumer<Boolean, List<String>> consumer;
|
||||
|
||||
/**
|
||||
* User who runs GUI.
|
||||
*/
|
||||
private User user;
|
||||
|
||||
/**
|
||||
* Current value.
|
||||
*/
|
||||
private List<String> value;
|
||||
|
||||
/**
|
||||
* This variable stores how large line can be, before warp it.
|
||||
*/
|
||||
private int lineLength;
|
||||
}
|
291
src/main/java/world/bentobox/challenges/utils/Constants.java
Normal file
291
src/main/java/world/bentobox/challenges/utils/Constants.java
Normal file
@ -0,0 +1,291 @@
|
||||
//
|
||||
// Created by BONNe
|
||||
// Copyright - 2020
|
||||
//
|
||||
|
||||
|
||||
package world.bentobox.challenges.utils;
|
||||
|
||||
|
||||
/**
|
||||
* This class contains String constants used in messages and guis.
|
||||
*/
|
||||
public class Constants
|
||||
{
|
||||
/**
|
||||
* Reference string to ADDON_NAME in translations.
|
||||
*/
|
||||
public static final String ADDON_NAME = "challenges.";
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Commands
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Reference string to Commands in translations.
|
||||
*/
|
||||
public static final String COMMANDS = ADDON_NAME + "commands.";
|
||||
|
||||
/**
|
||||
* Reference string to Admin in translations.
|
||||
*/
|
||||
public static final String ADMIN_COMMANDS = COMMANDS + "admin.";
|
||||
|
||||
/**
|
||||
* Reference string to Player in translations.
|
||||
*/
|
||||
public static final String PLAYER_COMMANDS = COMMANDS + "player.";
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: GUI
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Reference string to GUI in translations.
|
||||
*/
|
||||
public static final String GUI = ADDON_NAME + "gui.";
|
||||
|
||||
/**
|
||||
* Reference string to TITLE in translations.
|
||||
*/
|
||||
public static final String TITLE = GUI + "titles.";
|
||||
|
||||
/**
|
||||
* Reference string to BUTTON in translations.
|
||||
*/
|
||||
public static final String BUTTON = GUI + "buttons.";
|
||||
|
||||
/**
|
||||
* Reference string to Biome group Buttons in translations.
|
||||
*/
|
||||
public static final String BIOME_GROUP_BUTTON = BUTTON + "biome-groups.";
|
||||
|
||||
/**
|
||||
* Reference string to generator type Buttons in translations.
|
||||
*/
|
||||
public static final String GENERATOR_TYPE_BUTTON = BUTTON + "generator-types.";
|
||||
|
||||
/**
|
||||
* Reference string to TIPS in translations.
|
||||
*/
|
||||
public static final String TIPS = GUI + "tips.";
|
||||
|
||||
/**
|
||||
* Reference string to DESCRIPTION in translations.
|
||||
*/
|
||||
public static final String DESCRIPTIONS = GUI + "descriptions.";
|
||||
|
||||
/**
|
||||
* Reference string to Messages in translations.
|
||||
*/
|
||||
public static final String MESSAGES = ADDON_NAME + "messages.";
|
||||
|
||||
/**
|
||||
* Reference string to Errors in translations.
|
||||
*/
|
||||
public static final String ERRORS = ADDON_NAME + "errors.";
|
||||
|
||||
/**
|
||||
* Reference string to Questions in translations.
|
||||
*/
|
||||
public static final String CONVERSATIONS = ADDON_NAME + "conversations.";
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Other
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Reference string to Biomes in translations.
|
||||
*/
|
||||
public static final String BIOMES = ADDON_NAME + "biomes.";
|
||||
|
||||
/**
|
||||
* Reference string to materials in translations.
|
||||
*/
|
||||
public static final String MATERIALS = ADDON_NAME + "materials.";
|
||||
|
||||
/**
|
||||
* Reference string to entities in translations.
|
||||
*/
|
||||
public static final String ENTITIES = ADDON_NAME + "entities.";
|
||||
|
||||
/**
|
||||
* Reference string to Types in translations.
|
||||
*/
|
||||
public static final String TYPES = ADDON_NAME + "types.";
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Parameters
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Reference string to generator parameter in translations.
|
||||
*/
|
||||
public static final String GENERATOR = "[generator]";
|
||||
|
||||
/**
|
||||
* Reference string to bundle parameter in translations.
|
||||
*/
|
||||
public static final String BUNDLE = "[bundle]";
|
||||
|
||||
/**
|
||||
* Reference string to gamemode parameter in translations.
|
||||
*/
|
||||
public static final String GAMEMODE = "[gamemode]";
|
||||
|
||||
/**
|
||||
* Reference string to world parameter in translations.
|
||||
*/
|
||||
public static final String WORLD = "[world]";
|
||||
|
||||
/**
|
||||
* Reference string to value parameter in translations.
|
||||
*/
|
||||
public static final String VALUE = "[value]";
|
||||
|
||||
/**
|
||||
* Reference string to block parameter in translations.
|
||||
*/
|
||||
public static final String BLOCK = "[material]";
|
||||
|
||||
/**
|
||||
* Reference string to file parameter in translations.
|
||||
*/
|
||||
public static final String FILE = "[file]";
|
||||
|
||||
/**
|
||||
* Reference string to id parameter in translations.
|
||||
*/
|
||||
public static final String ID = "[id]";
|
||||
|
||||
/**
|
||||
* Reference string to min parameter in translations.
|
||||
*/
|
||||
public static final String MIN = "[min]";
|
||||
|
||||
/**
|
||||
* Reference string to max parameter in translations.
|
||||
*/
|
||||
public static final String MAX = "[max]";
|
||||
|
||||
/**
|
||||
* Reference to an author parameter in translation.
|
||||
*/
|
||||
public static final String AUTHOR = "[author]";
|
||||
|
||||
/**
|
||||
* Reference to an lang parameter in translation.
|
||||
*/
|
||||
public static final String LANG = "[lang]";
|
||||
|
||||
/**
|
||||
* Reference to an version parameter in translation.
|
||||
*/
|
||||
public static final String VERSION = "[version]";
|
||||
|
||||
/**
|
||||
* Reference to an generators parameter in translation.
|
||||
*/
|
||||
public static final String GENERATORS = "[generators]";
|
||||
|
||||
/**
|
||||
* Reference to an bundles parameter in translation.
|
||||
*/
|
||||
public static final String BUNDLES = "[bundles]";
|
||||
|
||||
/**
|
||||
* Reference to number formant in 0.X
|
||||
*/
|
||||
public static final String TENS = "[#.#]";
|
||||
|
||||
/**
|
||||
* Reference to number formant in 0.0X
|
||||
*/
|
||||
public static final String HUNDREDS = "[#.##]";
|
||||
|
||||
/**
|
||||
* Reference to number formant in 0.00X
|
||||
*/
|
||||
public static final String THOUSANDS = "[#.###]";
|
||||
|
||||
/**
|
||||
* Reference to number formant in 0.000X
|
||||
*/
|
||||
public static final String TEN_THOUSANDS = "[#.####]";
|
||||
|
||||
/**
|
||||
* Reference to number formant in 0.0000X
|
||||
*/
|
||||
public static final String HUNDRED_THOUSANDS = "[#.#####]";
|
||||
|
||||
/**
|
||||
* Reference to island in translations.
|
||||
*/
|
||||
public static final String ISLAND = "[island]";
|
||||
|
||||
/**
|
||||
* Reference string to number parameter in translations.
|
||||
*/
|
||||
public static final String NUMBER = "[number]";
|
||||
|
||||
/**
|
||||
* Reference string to type parameter in translations.
|
||||
*/
|
||||
public static final String TYPE = "[type]";
|
||||
|
||||
/**
|
||||
* Reference string to permission parameter in translations.
|
||||
*/
|
||||
public static final String PERMISSION = "[permission]";
|
||||
|
||||
/**
|
||||
* Reference string to biome parameter in translations.
|
||||
*/
|
||||
public static final String BIOME = "[biome]";
|
||||
|
||||
/**
|
||||
* Reference string to player parameter in translations.
|
||||
*/
|
||||
public static final String PLAYER = "[player]";
|
||||
|
||||
/**
|
||||
* Reference string to owner parameter in translations.
|
||||
*/
|
||||
public static final String OWNER = "[owner]";
|
||||
|
||||
/**
|
||||
* Reference string to members parameter in translations.
|
||||
*/
|
||||
public static final String MEMBERS = "[members]";
|
||||
|
||||
/**
|
||||
* Reference string to name parameter in translations.
|
||||
*/
|
||||
public static final String NAME = "[name]";
|
||||
|
||||
/**
|
||||
* Reference string to description parameter in translations.
|
||||
*/
|
||||
public static final String DESCRIPTION = "[description]";
|
||||
|
||||
public static final String CHALLENGE = "[challenge]";
|
||||
|
||||
public static final String REQUIREMENTS = "[requirements]";
|
||||
|
||||
public static final String REWARDS = "[rewards]";
|
||||
|
||||
public static final String STATUS = "[status]";
|
||||
|
||||
public static final String LEVEL = "[level]";
|
||||
|
||||
public static final String ENVIRONMENT = "[environment]";
|
||||
|
||||
public static final String TYPE_REQUIREMENT = "[type-requirement]";
|
||||
|
||||
public static final String PERMISSIONS = "[permissions]";
|
||||
|
||||
public static final String MATERIAL = "[material]";
|
||||
|
||||
public static final String ENTITY = "[entity]";
|
||||
}
|
@ -3,8 +3,6 @@ package world.bentobox.challenges.utils;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
import org.apache.commons.lang.WordUtils;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@ -366,74 +364,9 @@ public class GuiUtils
|
||||
private static BorderBlock getPanelBorder(Material material)
|
||||
{
|
||||
ItemStack itemStack = new ItemStack(material);
|
||||
itemStack.getItemMeta().setDisplayName(" ");
|
||||
itemStack.getItemMeta().setDisplayName("&r&8");
|
||||
|
||||
return new BorderBlock(itemStack);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Simple splitter
|
||||
*
|
||||
* @param string - string to be split
|
||||
* @param warpLength - whn warp should be affected.
|
||||
* @return list of split strings
|
||||
*/
|
||||
public static List<String> stringSplit(String string, int warpLength)
|
||||
{
|
||||
// Remove all ending lines from string.
|
||||
string = string.replaceAll("([\\r\\n])", "\\|");
|
||||
string = ChatColor.translateAlternateColorCodes('&', string);
|
||||
// Check length of lines
|
||||
List<String> result = new ArrayList<>();
|
||||
|
||||
Arrays.stream(string.split("\\|")).
|
||||
map(line -> Arrays.asList(WordUtils.wrap(line, warpLength).split(System.getProperty("line.separator")))).
|
||||
forEach(result::addAll);
|
||||
|
||||
// Fix colors, as splitting my lost that information.
|
||||
|
||||
for (int i = 0, resultSize = result.size(); i < resultSize; i++)
|
||||
{
|
||||
if (i > 0)
|
||||
{
|
||||
String lastColor = ChatColor.getLastColors(result.get(i - 1));
|
||||
result.set(i, lastColor + result.get(i));
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Simple splitter for all strings in list.
|
||||
* @param stringList - list of string to be split
|
||||
* @param warpLength - whn warp should be affected.
|
||||
* @return list of split strings
|
||||
*/
|
||||
public static List<String> stringSplit(List<String> stringList, int warpLength)
|
||||
{
|
||||
if (stringList.isEmpty())
|
||||
{
|
||||
return stringList;
|
||||
}
|
||||
|
||||
List<String> newList = new ArrayList<>(stringList.size());
|
||||
stringList.stream().map(string -> GuiUtils.stringSplit(string, warpLength)).forEach(newList::addAll);
|
||||
return newList;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Sanitizes the provided input.
|
||||
* It replaces spaces and hyphens with underscores and lower cases the input.
|
||||
* @param input input to sanitize
|
||||
* @return sanitized input
|
||||
*/
|
||||
public static String sanitizeInput(String input)
|
||||
{
|
||||
return input.toLowerCase(Locale.ENGLISH).replace(" ", "_").replace("-", "_");
|
||||
}
|
||||
}
|
@ -3,12 +3,19 @@ package world.bentobox.challenges.utils;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
|
||||
|
||||
/**
|
||||
@ -152,4 +159,103 @@ public class Utils
|
||||
|
||||
return currentValue;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Sanitizes the provided input. It replaces spaces and hyphens with underscores and lower cases the input.
|
||||
* This code also removes all color codes from the input.
|
||||
* @param input input to sanitize
|
||||
* @return sanitized input
|
||||
*/
|
||||
public static String sanitizeInput(String input)
|
||||
{
|
||||
return ChatColor.stripColor(
|
||||
Util.translateColorCodes(input.toLowerCase(Locale.ENGLISH).
|
||||
replace(" ", "_").
|
||||
replace("-", "_")));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Send given message to user and add prefix to the start of the message.
|
||||
*
|
||||
* @param user User who need to receive message.
|
||||
* @param message String of message that must be send.
|
||||
*/
|
||||
public static void sendMessage(User user, String message)
|
||||
{
|
||||
user.sendMessage(user.getTranslation(Constants.CONVERSATIONS + "prefix") + message);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static String prettifyObject(World.Environment object, User user)
|
||||
{
|
||||
return Util.prettifyText(object.name());
|
||||
}
|
||||
|
||||
public static String prettifyObject(@Nullable Material object, User user)
|
||||
{
|
||||
if (object == null)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return Util.prettifyText(object.name());
|
||||
}
|
||||
|
||||
|
||||
public static String prettifyObject(@Nullable EntityType object, User user)
|
||||
{
|
||||
if (object == null)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return Util.prettifyText(object.name());
|
||||
}
|
||||
|
||||
|
||||
public static String prettifyObject(@Nullable ItemStack object, User user)
|
||||
{
|
||||
if (object == null)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return Util.prettifyText(object.getType().name());
|
||||
}
|
||||
|
||||
|
||||
public static String prettifyObject(@Nullable Statistic object, User user)
|
||||
{
|
||||
if (object == null)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return Util.prettifyText(object.name());
|
||||
}
|
||||
|
||||
|
||||
public static String prettifyDescription(@Nullable Statistic object, User user)
|
||||
{
|
||||
if (object == null)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return Util.prettifyText(object.name());
|
||||
}
|
||||
|
||||
|
||||
public static String prettifyDescription(World.Environment object, User user)
|
||||
{
|
||||
if (object == null)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return Util.prettifyText(object.name());
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user