mirror of
https://github.com/BentoBoxWorld/Challenges.git
synced 2024-11-29 22:13:22 +01:00
Create GUI that could edit challenges levels.
This commit is contained in:
parent
016deec34c
commit
818892e618
@ -1,17 +1,5 @@
|
||||
package world.bentobox.challenges;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.apache.commons.lang.WordUtils;
|
||||
import org.bukkit.ChatColor;
|
||||
@ -19,17 +7,20 @@ import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import world.bentobox.bentobox.api.configuration.Config;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.Database;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
import world.bentobox.challenges.commands.admin.SurroundChallengeBuilder;
|
||||
import world.bentobox.challenges.database.object.ChallengeLevels;
|
||||
import world.bentobox.challenges.database.object.Challenges;
|
||||
import world.bentobox.challenges.database.object.Challenges.ChallengeType;
|
||||
import world.bentobox.challenges.database.object.ChallengesPlayerData;
|
||||
import world.bentobox.challenges.panel.ChallengesPanels;
|
||||
import world.bentobox.bentobox.api.configuration.Config;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.Database;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
|
||||
public class ChallengesManager {
|
||||
|
||||
@ -514,4 +505,14 @@ public class ChallengesManager {
|
||||
}
|
||||
|
||||
|
||||
public Challenges createChallenge()
|
||||
{
|
||||
return new Challenges();
|
||||
}
|
||||
|
||||
|
||||
public List<Challenges> getChallenges(ChallengeLevels challengeLevel)
|
||||
{
|
||||
return new ArrayList<>(this.challengeMap.get(challengeLevel));
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +1,13 @@
|
||||
package world.bentobox.challenges.database.object;
|
||||
|
||||
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import world.bentobox.challenges.ChallengesManager;
|
||||
import world.bentobox.bentobox.api.configuration.ConfigComment;
|
||||
import world.bentobox.bentobox.database.objects.DataObject;
|
||||
import world.bentobox.challenges.ChallengesManager;
|
||||
|
||||
/**
|
||||
* Represent a challenge level
|
||||
@ -221,5 +221,10 @@ public class ChallengeLevels implements DataObject, Comparable<ChallengeLevels>
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public ItemStack getIcon()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,532 @@
|
||||
package world.bentobox.challenges.panel.admin;
|
||||
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.challenges.ChallengesAddon;
|
||||
import world.bentobox.challenges.database.object.ChallengeLevels;
|
||||
import world.bentobox.challenges.database.object.Challenges;
|
||||
import world.bentobox.challenges.panel.CommonGUI;
|
||||
|
||||
|
||||
/**
|
||||
* This class contains all necessary elements to create Levels Edit GUI.
|
||||
*/
|
||||
public class LevelsEditGUI extends CommonGUI
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constructors
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
* @param challengeLevel ChallengeLevel that must be edited.
|
||||
*/
|
||||
public LevelsEditGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
ChallengeLevels challengeLevel,
|
||||
String topLabel,
|
||||
String permissionPrefix)
|
||||
{
|
||||
this(addon, world, user, challengeLevel, topLabel, permissionPrefix, null);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
* @param challengeLevel ChallengeLevel that must be edited.
|
||||
*/
|
||||
public LevelsEditGUI(ChallengesAddon addon,
|
||||
World world,
|
||||
User user,
|
||||
ChallengeLevels challengeLevel,
|
||||
String topLabel,
|
||||
String permissionPrefix,
|
||||
CommonGUI parentGUI)
|
||||
{
|
||||
super(addon, world, user, topLabel, permissionPrefix, parentGUI);
|
||||
this.challengeLevel = challengeLevel;
|
||||
this.currentMenuType = MenuType.PROPERTIES;
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method builds all necessary elements in GUI panel.
|
||||
*/
|
||||
@Override
|
||||
public void build()
|
||||
{
|
||||
PanelBuilder panelBuilder = new PanelBuilder().name(
|
||||
this.user.getTranslation("challenges.gui.admin.edit-level-title"));
|
||||
|
||||
panelBuilder.item(2, this.createMenuButton(MenuType.PROPERTIES));
|
||||
panelBuilder.item(4, this.createMenuButton(MenuType.REWARDS));
|
||||
panelBuilder.item(6, this.createMenuButton(MenuType.CHALLENGES));
|
||||
|
||||
if (this.currentMenuType.equals(MenuType.PROPERTIES))
|
||||
{
|
||||
this.buildMainPropertiesPanel(panelBuilder);
|
||||
}
|
||||
else if (this.currentMenuType.equals(MenuType.CHALLENGES))
|
||||
{
|
||||
this.buildChallengesPanel(panelBuilder);
|
||||
}
|
||||
else if (this.currentMenuType.equals(MenuType.REWARDS))
|
||||
{
|
||||
this.buildRewardsPanel(panelBuilder);
|
||||
}
|
||||
|
||||
panelBuilder.item(53, this.returnButton);
|
||||
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class populate LevelsEditGUI with main level settings.
|
||||
* @param panelBuilder PanelBuilder where icons must be added.
|
||||
*/
|
||||
private void buildMainPropertiesPanel(PanelBuilder panelBuilder)
|
||||
{
|
||||
panelBuilder.item(10, this.createButton(Button.NAME));
|
||||
|
||||
panelBuilder.item(19, this.createButton(Button.ICON));
|
||||
panelBuilder.item(22, this.createButton(Button.UNLOCK_MESSAGE));
|
||||
panelBuilder.item(25, this.createButton(Button.ORDER));
|
||||
|
||||
panelBuilder.item(31, this.createButton(Button.WAIVER_AMOUNT));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class populate LevelsEditGUI with level rewards.
|
||||
* @param panelBuilder PanelBuilder where icons must be added.
|
||||
*/
|
||||
private void buildRewardsPanel(PanelBuilder panelBuilder)
|
||||
{
|
||||
panelBuilder.item(11, this.createButton(Button.REWARD_DESCRIPTION));
|
||||
panelBuilder.item(20, this.createButton(Button.REWARD_ITEM));
|
||||
panelBuilder.item(29, this.createButton(Button.REWARD_EXPERIENCE));
|
||||
panelBuilder.item(38, this.createButton(Button.REWARD_MONEY));
|
||||
panelBuilder.item(47, this.createButton(Button.REWARD_COMMANDS));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class populate LevelsEditGUI with level challenges.
|
||||
* @param panelBuilder PanelBuilder where icons must be added.
|
||||
*/
|
||||
private void buildChallengesPanel(PanelBuilder panelBuilder)
|
||||
{
|
||||
List<Challenges> challenges = this.addon.getChallengesManager().getChallenges(this.challengeLevel);
|
||||
|
||||
if (this.pageIndex < 0)
|
||||
{
|
||||
this.pageIndex = 0;
|
||||
}
|
||||
else if (this.pageIndex > (challenges.size() / 18))
|
||||
{
|
||||
this.pageIndex = challenges.size() / 18;
|
||||
}
|
||||
|
||||
int challengeIndex = 18 * this.pageIndex;
|
||||
int elementIndex = 9;
|
||||
|
||||
while (challengeIndex < ((this.pageIndex + 1) * 18) &&
|
||||
challengeIndex < challenges.size())
|
||||
{
|
||||
panelBuilder.item(elementIndex++, this.createChallengeIcon(challenges.get(challengeIndex)));
|
||||
challengeIndex++;
|
||||
}
|
||||
|
||||
if (this.pageIndex > 0)
|
||||
{
|
||||
panelBuilder.item(29, this.getButton(CommonButtons.PREVIOUS));
|
||||
}
|
||||
|
||||
if (challengeIndex < challenges.size())
|
||||
{
|
||||
panelBuilder.item(33, this.getButton(CommonButtons.NEXT));
|
||||
}
|
||||
|
||||
panelBuilder.item(30, this.createButton(Button.ADD_CHALLENGE));
|
||||
panelBuilder.item(32, this.createButton(Button.REMOVE_CHALLENGE));
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Other methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method creates top menu buttons, that allows to switch "tabs".
|
||||
* @param menuType Menu Type which button must be constructed.
|
||||
* @return PanelItem that represents given menu type.
|
||||
*/
|
||||
private PanelItem createMenuButton(MenuType menuType)
|
||||
{
|
||||
ItemStack icon;
|
||||
String name;
|
||||
List<String> description;
|
||||
boolean glow;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
switch (menuType)
|
||||
{
|
||||
case PROPERTIES:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.properties");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.CRAFTING_TABLE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentMenuType = MenuType.PROPERTIES;
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = this.currentMenuType.equals(MenuType.PROPERTIES);
|
||||
break;
|
||||
}
|
||||
case CHALLENGES:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.challenges");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.RAIL);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentMenuType = MenuType.CHALLENGES;
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = this.currentMenuType.equals(MenuType.CHALLENGES);
|
||||
break;
|
||||
}
|
||||
case REWARDS:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.rewards");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.DROPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
this.currentMenuType = MenuType.REWARDS;
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = this.currentMenuType.equals(MenuType.REWARDS);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
||||
return new PanelItem(icon, name, description, glow, clickHandler, false);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates given challenge icon. On click it should open Edit Challenge GUI.
|
||||
* @param challenge Challenge which icon must be created.
|
||||
* @return PanelItem that represents given challenge.
|
||||
*/
|
||||
private PanelItem createChallengeIcon(Challenges challenge)
|
||||
{
|
||||
return new PanelItemBuilder().
|
||||
name(challenge.getFriendlyName()).
|
||||
description(challenge.getDescription()).
|
||||
icon(challenge.getIcon()).
|
||||
clickHandler((panel, user1, clickType, slot) -> {
|
||||
// Open challenges edit screen.
|
||||
new ChallengesEditGUI(this.addon,
|
||||
this.world,
|
||||
this.user,
|
||||
challenge,
|
||||
this.topLabel,
|
||||
this.permissionPrefix,
|
||||
this).build();
|
||||
return true;
|
||||
}).
|
||||
glow(!challenge.isDeployed()).
|
||||
build();
|
||||
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates buttons for default main menu.
|
||||
* @param button Button which panel item must be created.
|
||||
* @return PanelItem that represetns given button.
|
||||
*/
|
||||
private PanelItem createButton(Button button)
|
||||
{
|
||||
ItemStack icon;
|
||||
String name;
|
||||
List<String> description;
|
||||
boolean glow;
|
||||
PanelItem.ClickHandler clickHandler;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case NAME:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.name");
|
||||
description = Collections.singletonList(this.challengeLevel.getFriendlyName());
|
||||
icon = new ItemStack(Material.DROPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Create naming
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case ICON:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.icon");
|
||||
description = Collections.emptyList();
|
||||
icon = this.challengeLevel.getIcon();
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: how to change icon.
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case UNLOCK_MESSAGE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.description");
|
||||
description = Collections.singletonList(this.challengeLevel.getUnlockMessage());
|
||||
icon = new ItemStack(Material.WRITABLE_BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Implement challenges description change GUI.
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case ORDER:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.order");
|
||||
description = Collections.singletonList(
|
||||
this.user.getTranslation("challenges.gui.admin.descriptions.order",
|
||||
"[value]",
|
||||
Integer.toString(this.challengeLevel.getOrder())));
|
||||
icon = new ItemStack(Material.DROPPER);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Possibility to change order.
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case WAIVER_AMOUNT:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.waiver-amount");
|
||||
description = Collections.singletonList(
|
||||
this.user.getTranslation("challenges.gui.admin.descriptions.waiver-amount",
|
||||
"[value]",
|
||||
Integer.toString(this.challengeLevel.getWaiveramount())));
|
||||
icon = new ItemStack(Material.REDSTONE_TORCH);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Possibility to change order.
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
|
||||
case REWARD_DESCRIPTION:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.reward-text");
|
||||
description = Collections.singletonList(this.challengeLevel.getRewardDescription());
|
||||
icon = new ItemStack(Material.WRITTEN_BOOK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Implement challenges description change GUI.
|
||||
this.build();
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REWARD_ITEM:
|
||||
{
|
||||
List<String> values = new ArrayList<>(this.challengeLevel.getRewardItems().size());
|
||||
|
||||
for (ItemStack itemStack : this.challengeLevel.getRewardItems())
|
||||
{
|
||||
values.add(itemStack.getType().name() + " " + itemStack.getAmount());
|
||||
}
|
||||
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.reward-items");
|
||||
description = values;
|
||||
icon = new ItemStack(Material.CHEST);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Create Panel
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REWARD_EXPERIENCE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.reward-exp");
|
||||
description = Collections.singletonList(
|
||||
this.user.getTranslation("challenges.gui.admin.descriptions.reward-exp",
|
||||
"[value]",
|
||||
Integer.toString(this.challengeLevel.getExpReward())));
|
||||
icon = new ItemStack(Material.EXPERIENCE_BOTTLE);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Possibility to change order.
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REWARD_MONEY:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.reward-money");
|
||||
description = Collections.singletonList(
|
||||
this.user.getTranslation("challenges.gui.admin.descriptions.reward-money",
|
||||
"[value]",
|
||||
Integer.toString(this.challengeLevel.getMoneyReward())));
|
||||
icon = new ItemStack(Material.GOLD_INGOT);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Possibility to change order.
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REWARD_COMMANDS:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.reward-command");
|
||||
description = this.challengeLevel.getRewardCommands();
|
||||
icon = new ItemStack(Material.COMMAND_BLOCK);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Create naming
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
|
||||
case ADD_CHALLENGE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.add-challenge");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.WATER_BUCKET);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Create naming
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
case REMOVE_CHALLENGE:
|
||||
{
|
||||
name = this.user.getTranslation("challenges.gui.admin.buttons.remove-challenge");
|
||||
description = Collections.emptyList();
|
||||
icon = new ItemStack(Material.LAVA_BUCKET);
|
||||
clickHandler = (panel, user, clickType, slot) -> {
|
||||
// TODO: Create naming
|
||||
this.build();
|
||||
|
||||
return true;
|
||||
};
|
||||
glow = false;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
||||
return new PanelItem(icon, name, description, glow, clickHandler, false);
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Represents different buttons that could be in menus.
|
||||
*/
|
||||
private enum Button
|
||||
{
|
||||
NAME,
|
||||
ICON,
|
||||
UNLOCK_MESSAGE,
|
||||
ORDER,
|
||||
WAIVER_AMOUNT,
|
||||
|
||||
REWARD_DESCRIPTION,
|
||||
REWARD_ITEM,
|
||||
REWARD_EXPERIENCE,
|
||||
REWARD_MONEY,
|
||||
REWARD_COMMANDS,
|
||||
|
||||
ADD_CHALLENGE,
|
||||
REMOVE_CHALLENGE
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Represents different types of menus
|
||||
*/
|
||||
private enum MenuType
|
||||
{
|
||||
PROPERTIES,
|
||||
CHALLENGES,
|
||||
REWARDS
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This variable holds current challenge level that is in editing GUI.
|
||||
*/
|
||||
private ChallengeLevels challengeLevel;
|
||||
|
||||
/**
|
||||
* Variable holds current active menu.
|
||||
*/
|
||||
private MenuType currentMenuType;
|
||||
}
|
Loading…
Reference in New Issue
Block a user