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https://github.com/BentoBoxWorld/Challenges.git
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Implement AnvilGUIs into EditLevelGUI for editing Text fields.
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parent
1d0f090948
commit
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@ -227,4 +227,10 @@ public class ChallengeLevels implements DataObject, Comparable<ChallengeLevels>
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{
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{
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return null;
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return null;
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}
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}
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public void setIcon(ItemStack newIcon)
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{
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}
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}
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}
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@ -8,10 +8,12 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.List;
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import java.util.List;
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import net.wesjd.anvilgui.AnvilGUI;
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import world.bentobox.bentobox.api.panels.PanelItem;
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import world.bentobox.bentobox.api.panels.PanelItem;
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import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
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import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
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import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
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import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.bentobox.util.ItemParser;
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import world.bentobox.challenges.ChallengesAddon;
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import world.bentobox.challenges.ChallengesAddon;
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import world.bentobox.challenges.database.object.ChallengeLevels;
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import world.bentobox.challenges.database.object.ChallengeLevels;
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import world.bentobox.challenges.database.object.Challenges;
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import world.bentobox.challenges.database.object.Challenges;
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@ -274,7 +276,7 @@ public class EditLevelGUI extends CommonGUI
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/**
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/**
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* This method creates buttons for default main menu.
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* This method creates buttons for default main menu.
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* @param button Button which panel item must be created.
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* @param button Button which panel item must be created.
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* @return PanelItem that represetns given button.
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* @return PanelItem that represents given button.
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*/
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*/
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private PanelItem createButton(Button button)
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private PanelItem createButton(Button button)
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{
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{
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@ -292,8 +294,14 @@ public class EditLevelGUI extends CommonGUI
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description = Collections.singletonList(this.challengeLevel.getFriendlyName());
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description = Collections.singletonList(this.challengeLevel.getFriendlyName());
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icon = new ItemStack(Material.DROPPER);
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icon = new ItemStack(Material.DROPPER);
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clickHandler = (panel, user, clickType, slot) -> {
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clickHandler = (panel, user, clickType, slot) -> {
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// TODO: Implement AnvilGui.
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new AnvilGUI(this.addon.getPlugin(),
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this.user.getPlayer(),
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this.challengeLevel.getFriendlyName(),
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(player, reply) -> {
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this.challengeLevel.setFriendlyName(reply);
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this.build();
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this.build();
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return reply;
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});
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return true;
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return true;
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};
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};
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@ -306,8 +314,24 @@ public class EditLevelGUI extends CommonGUI
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description = Collections.emptyList();
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description = Collections.emptyList();
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icon = this.challengeLevel.getIcon();
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icon = this.challengeLevel.getIcon();
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clickHandler = (panel, user, clickType, slot) -> {
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clickHandler = (panel, user, clickType, slot) -> {
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// TODO: how to change icon.
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new AnvilGUI(this.addon.getPlugin(),
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this.user.getPlayer(),
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this.challengeLevel.getIcon().getType().name(),
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(player, reply) -> {
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ItemStack newIcon = ItemParser.parse(reply);
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if (newIcon != null)
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{
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this.challengeLevel.setIcon(newIcon);
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}
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else
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{
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this.user.sendMessage("challenges.errors.wrong-icon", "[value]", reply);
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}
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this.build();
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this.build();
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return reply;
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});
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return true;
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return true;
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};
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};
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@ -320,8 +344,14 @@ public class EditLevelGUI extends CommonGUI
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description = Collections.singletonList(this.challengeLevel.getUnlockMessage());
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description = Collections.singletonList(this.challengeLevel.getUnlockMessage());
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icon = new ItemStack(Material.WRITABLE_BOOK);
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icon = new ItemStack(Material.WRITABLE_BOOK);
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clickHandler = (panel, user, clickType, slot) -> {
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clickHandler = (panel, user, clickType, slot) -> {
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// TODO: Implement AnvilGUI
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new AnvilGUI(this.addon.getPlugin(),
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this.user.getPlayer(),
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this.challengeLevel.getUnlockMessage(),
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(player, reply) -> {
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this.challengeLevel.setUnlockMessage(reply);
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this.build();
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this.build();
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return reply;
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});
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return true;
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return true;
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};
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};
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glow = false;
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glow = false;
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@ -380,8 +410,14 @@ public class EditLevelGUI extends CommonGUI
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description = Collections.singletonList(this.challengeLevel.getRewardDescription());
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description = Collections.singletonList(this.challengeLevel.getRewardDescription());
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icon = new ItemStack(Material.WRITTEN_BOOK);
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icon = new ItemStack(Material.WRITTEN_BOOK);
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clickHandler = (panel, user, clickType, slot) -> {
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clickHandler = (panel, user, clickType, slot) -> {
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// TODO: Implement AnvilGui
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new AnvilGUI(this.addon.getPlugin(),
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this.user.getPlayer(),
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this.challengeLevel.getRewardDescription(),
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(player, reply) -> {
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this.challengeLevel.setRewardDescription(reply);
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this.build();
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return reply;
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});
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return true;
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return true;
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};
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};
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glow = false;
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glow = false;
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