mirror of
https://github.com/BentoBoxWorld/Challenges.git
synced 2024-11-01 00:11:37 +01:00
Implement title messages on first challenge/level completion (#108).
Add settings option that can enable/disable title message and its length. Add ability to edit these settings via admin GUI. Add ability to use some variables in title and subtitle in translation files.
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@ -143,6 +143,17 @@ public class Settings implements DataObject
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@ConfigEntry(path = "broadcast-messages")
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private boolean broadcastMessages = true;
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@ConfigComment("")
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@ConfigComment("Shows a title screen for player after completion a challenge or level.")
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@ConfigComment("Message can be edited via language settings.")
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@ConfigEntry(path = "title.show-title")
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private boolean showCompletionTitle = true;
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@ConfigComment("")
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@ConfigComment("Integer that represents how long title will be visible for player.")
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@ConfigEntry(path = "title.title-showtime")
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private int titleShowtime = 70;
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@ConfigComment("")
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@ConfigComment("This list stores GameModes in which Challenges addon should not work.")
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@ConfigComment("To disable addon it is necessary to write its name in new line that starts with -. Example:")
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@ -161,7 +172,7 @@ public class Settings implements DataObject
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* Configuration version
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*/
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@ConfigComment("")
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private String configVersion = "v2";
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private String configVersion = "v3";
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// ---------------------------------------------------------------------
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@ -350,6 +361,48 @@ public class Settings implements DataObject
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}
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/**
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* This method returns the showCompletionTitle object.
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* @return the showCompletionTitle object.
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*/
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public boolean isShowCompletionTitle()
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{
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return this.showCompletionTitle;
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}
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/**
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* This method returns the titleShowtime object.
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* @return the titleShowtime object.
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*/
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public int getTitleShowtime()
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{
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return this.titleShowtime;
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}
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/**
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* This method sets the titleShowtime object value.
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* @param titleShowtime the titleShowtime object new value.
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*
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*/
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public void setTitleShowtime(int titleShowtime)
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{
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this.titleShowtime = titleShowtime;
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}
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/**
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* This method sets the showCompletionTitle object value.
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* @param showCompletionTitle the showCompletionTitle object new value.
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*
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*/
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public void setShowCompletionTitle(boolean showCompletionTitle)
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{
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this.showCompletionTitle = showCompletionTitle;
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}
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/**
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* This method sets the lockedLevelIcon value.
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* @param lockedLevelIcon the lockedLevelIcon new value.
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@ -72,7 +72,13 @@ public class EditSettingsGUI extends CommonGUI
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GuiUtils.fillBorder(panelBuilder);
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panelBuilder.item(19, this.getSettingsButton(Button.RESET_CHALLENGES));
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panelBuilder.item(10, this.getSettingsButton(Button.ENABLE_TITLE));
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if (this.settings.isShowCompletionTitle())
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{
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panelBuilder.item(19, this.getSettingsButton(Button.TITLE_SHOWTIME));
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}
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panelBuilder.item(28, this.getSettingsButton(Button.BROADCAST));
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panelBuilder.item(20, this.getSettingsButton(Button.GLOW_COMPLETED));
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@ -100,7 +106,8 @@ public class EditSettingsGUI extends CommonGUI
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panelBuilder.item(33, this.getSettingsButton(Button.PURGE_HISTORY));
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}
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panelBuilder.item(25, this.getSettingsButton(Button.STORE_MODE));
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panelBuilder.item(25, this.getSettingsButton(Button.RESET_CHALLENGES));
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panelBuilder.item(34, this.getSettingsButton(Button.STORE_MODE));
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// Return Button
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panelBuilder.item(44, this.returnButton);
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@ -449,6 +456,54 @@ public class EditSettingsGUI extends CommonGUI
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glow = false;
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break;
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}
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case ENABLE_TITLE:
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{
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description = new ArrayList<>(2);
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description.add(this.user.getTranslation("challenges.gui.descriptions.admin.title-enable"));
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description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
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"[value]",
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this.settings.isShowCompletionTitle() ?
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this.user.getTranslation("challenges.gui.descriptions.enabled") :
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this.user.getTranslation("challenges.gui.descriptions.disabled")));
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name = this.user.getTranslation("challenges.gui.buttons.admin.title-enable");
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icon = new ItemStack(Material.SIGN);
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clickHandler = (panel, user1, clickType, i) -> {
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this.settings.setShowCompletionTitle(!this.settings.isShowCompletionTitle());
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// Need to rebuild all as new buttons will show up.
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this.build();
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return true;
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};
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glow = this.settings.isShowCompletionTitle();
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break;
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}
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case TITLE_SHOWTIME:
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{
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description = new ArrayList<>(2);
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description.add(this.user.getTranslation("challenges.gui.descriptions.admin.title-showtime"));
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description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
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"[value]", Integer.toString(this.settings.getTitleShowtime())));
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name = this.user.getTranslation("challenges.gui.buttons.admin.title-showtime");
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icon = new ItemStack(Material.CLOCK);
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clickHandler = (panel, user1, clickType, i) -> {
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new NumberGUI(this.user,
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this.settings.getTitleShowtime(),
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0,
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this.settings.getLoreLineLength(),
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(status, value) -> {
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if (status)
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{
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this.settings.setTitleShowtime(value);
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}
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panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
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});
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return true;
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};
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glow = false;
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break;
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}
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default:
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return new PanelItemBuilder().build();
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}
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@ -486,7 +541,9 @@ public class EditSettingsGUI extends CommonGUI
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PURGE_HISTORY,
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STORE_MODE,
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GLOW_COMPLETED,
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LOCKED_LEVEL_ICON
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LOCKED_LEVEL_ICON,
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ENABLE_TITLE,
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TITLE_SHOWTIME
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}
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@ -26,6 +26,7 @@ import world.bentobox.challenges.ChallengesManager;
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import world.bentobox.challenges.database.object.Challenge;
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import world.bentobox.challenges.database.object.Challenge.ChallengeType;
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import world.bentobox.challenges.database.object.ChallengeLevel;
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import world.bentobox.challenges.utils.GuiUtils;
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/**
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@ -247,6 +248,17 @@ public class TryToComplete
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}
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}
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}
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// sends title to player on challenge completion
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if (this.addon.getChallengesSettings().isShowCompletionTitle())
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{
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this.user.getPlayer().sendTitle(
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this.parseChallenge(this.user.getTranslation("challenges.titles.challenge-title"), this.challenge),
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this.parseChallenge(this.user.getTranslation("challenges.titles.challenge-subtitle"), this.challenge),
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10,
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this.addon.getChallengesSettings().getTitleShowtime(),
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20);
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}
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}
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else
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{
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@ -322,6 +334,17 @@ public class TryToComplete
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}
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this.manager.setLevelComplete(this.user, this.world, level);
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// sends title to player on level completion
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if (this.addon.getChallengesSettings().isShowCompletionTitle())
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{
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this.user.getPlayer().sendTitle(
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this.parseLevel(this.user.getTranslation("challenges.titles.level-title"), level),
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this.parseLevel(this.user.getTranslation("challenges.titles.level-subtitle"), level),
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10,
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this.addon.getChallengesSettings().getTitleShowtime(),
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20);
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}
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}
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}
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}
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@ -982,6 +1005,52 @@ public class TryToComplete
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}
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// ---------------------------------------------------------------------
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// Section: Title parsings
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// ---------------------------------------------------------------------
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/**
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* This method pareses input message by replacing all challenge variables in [] with their values.
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* @param inputMessage inputMessage string
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* @param challenge Challenge from which these values should be taken
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* @return new String that replaces [VALUE] with correct value from challenge.
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*/
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private String parseChallenge(String inputMessage, Challenge challenge)
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{
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String outputMessage = inputMessage;
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if (inputMessage.contains("[") && inputMessage.contains("]"))
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{
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outputMessage = outputMessage.replace("[friendlyName]", challenge.getFriendlyName());
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outputMessage = outputMessage.replace("[level]", challenge.getLevel().isEmpty() ? "" : this.manager.getLevel(challenge.getLevel()).getFriendlyName());
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outputMessage = outputMessage.replace("[rewardText]", challenge.getRewardText());
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}
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return outputMessage;
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}
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/**
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* This method pareses input message by replacing all level variables in [] with their values.
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* @param inputMessage inputMessage string
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* @param level level from which these values should be taken
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* @return new String that replaces [VALUE] with correct value from level.
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*/
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private String parseLevel(String inputMessage, ChallengeLevel level)
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{
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String outputMessage = inputMessage;
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if (inputMessage.contains("[") && inputMessage.contains("]"))
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{
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outputMessage = outputMessage.replace("[friendlyName]", level.getFriendlyName());
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outputMessage = outputMessage.replace("[rewardText]", level.getRewardText());
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}
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return outputMessage;
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}
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// ---------------------------------------------------------------------
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// Section: Private classes
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// ---------------------------------------------------------------------
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@ -100,6 +100,14 @@ reset-challenges: true
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# Broadcast 1st time challenge completion messages to all players.
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# Change to false if the spam becomes too much.
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broadcast-messages: true
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title:
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#
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# Shows a title screen for player after completion a challenge or level.
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# Message can be edited via language settings.
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show-title: true
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#
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# Integer that represents how long title will be visible for player.
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title-showtime: 70
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#
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# This list stores GameModes in which Challenges addon should not work.
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# To disable addon it is necessary to write its name in new line that starts with -. Example:
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@ -109,4 +117,4 @@ disabled-gamemodes: []
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#
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uniqueId: config
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#
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configVersion: v2
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configVersion: v3
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@ -151,6 +151,8 @@ challenges:
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island-store: 'Store per Island'
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default-locked-icon: 'Locked Level Icon'
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input-mode: 'Switch input mode'
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title-enable: 'Completion title'
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title-showtime: 'Title Show Time'
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next: 'Next'
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previous: 'Previous'
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return: 'Return'
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@ -242,6 +244,8 @@ challenges:
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edit-text-line: '&6 Edit text message!'
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add-text-line: '&6 Add new text message!'
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input-mode: 'Switch between chat and anvil input modes.'
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title-enable: 'Allows to enable/disable title message that will be showed when player complete challenge.'
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title-showtime: 'Allows to modify how long title message will be visible for player.'
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current-value: '|&6Current value: [value].'
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enabled: 'Active'
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disabled: 'Disabled'
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@ -291,6 +295,18 @@ challenges:
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money-reward: '&6Money reward: $[value]'
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reward-items: '&6Reward Items:'
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reward-commands: '&6Reward Commands:'
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titles:
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# Title and subtitle my contain variable in [] that will be replaced with proper message from challenge object.
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# [friendlyName] will be replaced with challenge friendly name.
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# [level] will be replaced with level friendly name.
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# [rewardText] will be replaced with challenge reward text.
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challenge-title: 'Successfully completed'
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challenge-subtitle: '[friendlyName]'
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# Title and subtitle my contain variable in [] that will be replaced with proper message from level object.
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# [friendlyName] will be replaced with level friendly name.
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# [rewardText] will be replaced with level reward text.
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level-title: 'Successfully completed'
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level-subtitle: '[friendlyName]'
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messages:
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admin:
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hit-things: 'Hit things to add them to the list of things required. Right click when done.'
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