mirror of
https://github.com/BentoBoxWorld/Challenges.git
synced 2024-11-26 12:35:24 +01:00
Add single method that generates level description.
This commit is contained in:
parent
0317d057ab
commit
d33a763cbe
@ -495,9 +495,22 @@ public class ChallengesManager
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* @return - true if completed
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*/
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public boolean isChallengeComplete(UUID user, Challenge challenge)
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{
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return this.isChallengeComplete(user, challenge.getUniqueId());
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}
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/**
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* Checks if a challenge is complete or not
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*
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* @param user - User who must be checked.
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* @param challenge - Challenge
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* @return - true if completed
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*/
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public boolean isChallengeComplete(UUID user, String challenge)
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{
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this.addPlayer(user);
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return this.playerCacheData.get(user).isChallengeDone(challenge.getUniqueId());
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return this.playerCacheData.get(user).isChallengeDone(challenge);
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}
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@ -509,9 +522,22 @@ public class ChallengesManager
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* @return Level status - how many challenges still to do on which level
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*/
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public List<LevelStatus> getChallengeLevelStatus(User user, World world)
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{
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return this.getChallengeLevelStatus(user.getUniqueId(), Util.getWorld(world).getName());
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}
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/**
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* Get the status on every level
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*
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* @param user - user
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* @param world - world
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* @return Level status - how many challenges still to do on which level
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*/
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public List<LevelStatus> getChallengeLevelStatus(UUID user, String world)
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{
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this.addPlayer(user);
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ChallengesPlayerData playerData = this.playerCacheData.get(user.getUniqueId());
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ChallengesPlayerData playerData = this.playerCacheData.get(user);
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List<ChallengeLevel> challengeLevelList = this.getLevels(world);
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@ -552,17 +578,29 @@ public class ChallengesManager
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* Check is user can see given level.
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*
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* @param user - user
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* @param world - world
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* @param level - level
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* @return true if level is unlocked
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*/
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public boolean isLevelUnlocked(User user, World world, ChallengeLevel level)
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public boolean isLevelUnlocked(User user, ChallengeLevel level)
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{
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return this.isLevelUnlocked(user.getUniqueId(), level);
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}
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/**
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* Check is user can see given level.
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*
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* @param user - user
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* @param level - level
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* @return true if level is unlocked
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*/
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public boolean isLevelUnlocked(UUID user, ChallengeLevel level)
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{
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this.addPlayer(user);
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return this.getChallengeLevelStatus(user, world).stream().
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filter(LevelStatus::isUnlocked).
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anyMatch(lv -> lv.getLevel().equals(level));
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return this.getChallengeLevelStatus(user, level.getWorld()).stream().
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filter(LevelStatus::isUnlocked).
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anyMatch(lv -> lv.getLevel().equals(level));
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}
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@ -667,6 +705,28 @@ public class ChallengesManager
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}
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/**
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* This method returns LevelStatus object for given challenge level.
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* @param user User which level status must be acquired.
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* @param level Level which status must be calculated.
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* @return LevelStatus fof given level.
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*/
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public LevelStatus getChallengeLevelStatus(UUID user, ChallengeLevel level)
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{
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List<LevelStatus> statusList = this.getChallengeLevelStatus(user, level.getWorld());
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for (LevelStatus status : statusList)
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{
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if (status.getLevel().equals(level))
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{
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return status;
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}
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}
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return null;
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}
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// ---------------------------------------------------------------------
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// Section: Challenges related methods
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// ---------------------------------------------------------------------
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@ -841,11 +901,21 @@ public class ChallengesManager
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*/
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public List<ChallengeLevel> getLevels(World world)
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{
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String worldName = Util.getWorld(world).getName();
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return this.getLevels(Util.getWorld(world).getName());
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}
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/**
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* This method returns list of challenge levels in given world.
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* @param world for which levels must be searched.
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* @return List with challenges in given world.
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*/
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public List<ChallengeLevel> getLevels(String world)
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{
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// TODO: Probably need to check also database.
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return this.levelCacheData.values().stream().
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sorted(ChallengeLevel::compareTo).
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filter(challenge -> challenge.getUniqueId().startsWith(worldName)).
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filter(challenge -> challenge.getUniqueId().startsWith(world)).
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collect(Collectors.toList());
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}
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@ -71,6 +71,22 @@ public class Settings implements DataObject
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@ConfigEntry(path = "challenge-lore-message")
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private String challengeLoreMessage = "LSTDEQiWRi";
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@ConfigComment("")
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@ConfigComment("This string allows to change element order in Level description. Each letter represents")
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@ConfigComment("one object from level description. If letter is not used, then its represented part")
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@ConfigComment("will not be in description. If use any letter that is not recognized, then it will be")
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@ConfigComment("ignored. Some strings can be customized via lang file under 'challenges.gui.level-description'.")
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@ConfigComment("List of letters and their meaning: ")
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@ConfigComment(" - S - Status String: '*.completed'")
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@ConfigComment(" - T - Count of completed challenges String: '*.completed-challenges-of'")
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@ConfigComment(" - D - Description String: defined in level object - challengeLevel.unlockMessage")
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@ConfigComment(" - A - WaiverAmount String: '*.waver-amount'")
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@ConfigComment(" - R - Reward String: '*.experience-reward', '*.money-reward', '*.not-repeatable'")
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@ConfigComment("By adding 'i' after R (rewards) will display list of items that are defined in challenge")
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@ConfigComment("and can be customized under 'challenges.gui.description.*'")
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@ConfigEntry(path = "challenge-lore-message")
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private String levelLoreMessage = "STDARi";
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@ConfigComment("")
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@ConfigComment("This list stores GameModes in which Challenges addon should not work.")
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@ConfigComment("To disable addon it is necessary to write its name in new line that starts with -. Example:")
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@ -187,6 +203,16 @@ public class Settings implements DataObject
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}
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/**
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* This method returns the levelLoreMessage object.
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* @return the levelLoreMessage object.
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*/
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public String getLevelLoreMessage()
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{
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return levelLoreMessage;
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}
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/**
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* This method sets the configVersion object value.
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* @param configVersion the configVersion object new value.
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@ -214,6 +240,16 @@ public class Settings implements DataObject
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}
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/**
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* This method sets the levelLoreMessage object value.
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* @param levelLoreMessage the levelLoreMessage object new value.
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*/
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public void setLevelLoreMessage(String levelLoreMessage)
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{
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this.levelLoreMessage = levelLoreMessage;
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}
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/**
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* @param resetChallenges new resetChallenges value.
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*/
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@ -55,7 +55,7 @@ public class ChallengesPanels {
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}
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this.level = this.manager.getLevel(level);
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// Check if level is valid
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if (!manager.isLevelUnlocked(user, world, this.level)) {
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if (!manager.isLevelUnlocked(user, this.level)) {
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return;
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}
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PanelBuilder panelBuilder = new PanelBuilder()
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@ -65,7 +65,7 @@ public class ChallengesPanels2 {
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}
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this.level = manager.getLevel(level);
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// Check if level is valid
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if (mode.equals(Mode.PLAYER) && !manager.isLevelUnlocked(requester, world, this.level)) {
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if (mode.equals(Mode.PLAYER) && !manager.isLevelUnlocked(requester, this.level)) {
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return;
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}
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PanelBuilder panelBuilder = new PanelBuilder();
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@ -1,6 +1,7 @@
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package world.bentobox.challenges.panel;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.enchantments.Enchantment;
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@ -18,6 +19,8 @@ import world.bentobox.bentobox.api.user.User;
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import world.bentobox.challenges.ChallengesAddon;
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import world.bentobox.challenges.ChallengesManager;
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import world.bentobox.challenges.database.object.Challenge;
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import world.bentobox.challenges.database.object.ChallengeLevel;
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import world.bentobox.challenges.utils.LevelStatus;
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/**
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@ -250,6 +253,11 @@ public abstract class CommonGUI
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}
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// ---------------------------------------------------------------------
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// Section: Generate Challenge Description
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// ---------------------------------------------------------------------
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/**
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* This method generates and returns given challenge description. It is used here to avoid multiple
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* duplicates, as it would be nice to have single place where challenge could be generated.
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@ -651,5 +659,147 @@ public abstract class CommonGUI
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return result;
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}
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// ---------------------------------------------------------------------
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// Section: Generate Level Description
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// ---------------------------------------------------------------------
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/**
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* This method generates level description string.
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* @param level Level which string must be generated.
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* @param user User who calls generation.
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* @return List with generated description.
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*/
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protected List<String> generateLevelDescription(ChallengeLevel level, Player user)
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{
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List<String> result = new ArrayList<>();
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ChallengesManager manager = this.addon.getChallengesManager();
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LevelStatus status = manager.getChallengeLevelStatus(user.getUniqueId(), level);
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// Used to know if blocks, entities, items should be added after requirements and rewards.
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char prevChar = ' ';
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for (char c : this.addon.getChallengesSettings().getChallengeLoreMessage().toLowerCase().toCharArray())
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{
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switch (c)
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{
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case 's':
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{
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if (status.isComplete())
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{
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result.add(this.user.getTranslation("challenges.gui.level-description.completed"));
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}
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break;
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}
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case 't':
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{
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if (!status.isComplete())
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{
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int doneChallengeCount = (int) level.getChallenges().stream().
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filter(challenge -> this.addon.getChallengesManager().isChallengeComplete(user.getUniqueId(), challenge)).
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count();
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result.add(this.user.getTranslation("challenges.gui.level-description.completed-challenges-of",
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"[number]", Integer.toString(doneChallengeCount),
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"[max]", Integer.toString(level.getChallenges().size())));
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}
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break;
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}
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case 'd':
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{
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if (!status.isUnlocked())
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{
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result.add(level.getUnlockMessage());
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}
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break;
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}
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case 'a':
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{
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if (!status.isUnlocked() && !status.isComplete())
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{
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result.add(this.user.getTranslation("challenges.gui.level-description.waver-amount",
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"[value]", Integer.toString(level.getWaiverAmount())));
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}
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break;
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}
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case 'r':
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{
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if (status.isUnlocked() && !status.isComplete())
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{
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if (level.getRewardExperience() > 0)
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{
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result.add(this.user
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.getTranslation("challenges.gui.level-description.experience-reward",
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"[value]", Integer.toString(level.getWaiverAmount())));
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}
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if (this.addon.isEconomyProvided() && level.getRewardMoney() > 0)
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{
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result.add(this.user.getTranslation("challenges.gui.level-description.money-reward",
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"[value]", Integer.toString(level.getRewardMoney())));
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}
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}
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break;
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}
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case 'i':
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{
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if (status.isUnlocked() && !status.isComplete() && prevChar == 'r')
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{
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// Add message about reward items
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if (!level.getRewardItems().isEmpty())
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{
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result.add(this.user.getTranslation("challenges.gui.level-description.reward-items"));
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for (ItemStack itemStack : level.getRewardItems())
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{
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result.add(this.user.getTranslation("challenges.gui.descriptions.item",
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"[item]", itemStack.getType().name(),
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"[count]", Integer.toString(itemStack.getAmount())));
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if (itemStack.hasItemMeta() && itemStack.getEnchantments().isEmpty())
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{
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result.add(this.user.getTranslation("challenges.gui.descriptions.item-meta",
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"[meta]", itemStack.getItemMeta().toString()));
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}
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for (Map.Entry<Enchantment, Integer> entry : itemStack.getEnchantments().entrySet())
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{
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result.add(this.user.getTranslation("challenges.gui.descriptions.item-enchant",
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"[enchant]", entry.getKey().getKey().getKey(), "[level]", Integer.toString(entry.getValue())));
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}
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}
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}
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// Add message about reward commands
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if (!level.getRewardCommands().isEmpty())
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{
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result.add(this.user.getTranslation("challenges.gui.level-description.reward-commands"));
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for (String command : level.getRewardCommands())
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{
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result.add(this.user.getTranslation("challenges.gui.descriptions.command",
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"[command]", command.replace("[player]", user.getName()).replace("[SELF]", "")));
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}
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}
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}
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break;
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}
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default:
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{
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break;
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}
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}
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prevChar = c;
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}
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result.replaceAll(x -> x.replace("[label]", this.topLabel));
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return result;
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}
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}
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@ -350,7 +350,7 @@ public class TryToComplete
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}
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// Check if user has unlocked challenges level.
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else if (!this.challenge.getLevel().equals(ChallengesManager.FREE) &&
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!this.manager.isLevelUnlocked(this.user, this.world, this.manager.getLevel(this.challenge.getLevel())))
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!this.manager.isLevelUnlocked(this.user, this.manager.getLevel(this.challenge.getLevel())))
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{
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this.user.sendMessage("challenges.errors.challenge-level-not-available");
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result = EMPTY_RESULT;
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@ -134,7 +134,8 @@ public class ListLevelsGUI extends CommonGUI
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{
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PanelItemBuilder itemBuilder = new PanelItemBuilder().
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name(challengeLevel.getFriendlyName()).
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description(GuiUtils.stringSplit(challengeLevel.getUnlockMessage(),
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description(GuiUtils.stringSplit(
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this.generateLevelDescription(challengeLevel, this.user.getPlayer()),
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this.addon.getChallengesSettings().getLoreLineLength())).
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icon(challengeLevel.getIcon()).
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glow(false);
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@ -384,7 +384,7 @@ public class ChallengesGUI extends CommonGUI
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{
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icon = level.getLevel().getIcon();
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description = GuiUtils.stringSplit(
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this.user.getTranslation("challenges.gui.descriptions.level-unlocked", "[level]", name),
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this.generateLevelDescription(level.getLevel(), user.getPlayer()),
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this.addon.getChallengesSettings().getLoreLineLength());
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clickHandler = (panel, user1, clickType, slot) -> {
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this.lastSelectedLevel = level;
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@ -253,6 +253,14 @@ challenges:
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required-items: 'Required Items:'
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required-entities: 'Required Entities:'
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required-blocks: 'Required Blocks:'
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level-description:
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completed: '&BCompleted'
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completed-challenges-of: '&3You have completed [number] of [max] challenges in this level.'
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waver-amount: '&6Can skip [value] challenges to unlock next level.'
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experience-reward: '&6Exp reward: [value]'
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money-reward: '&6Money reward: $[value]'
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reward-items: '&6Reward Items:'
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reward-commands: '&6Reward Commands:'
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messages:
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admin:
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hit-things: 'Hit things to add them to the list of things required. Right click when done.'
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@ -293,4 +301,4 @@ challenges:
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import-no-file: '&cCould not find challenges.yml file to import!'
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no-load: '&cError: Could not load challenges.yml. [message]'
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load-error: '&cError: Cannot load [value].'
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version: 3
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version: 4
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