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Fix tests for creative user inventory challenge completion
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parent
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4
pom.xml
4
pom.xml
@ -35,7 +35,7 @@
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<java.version>17</java.version>
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<powermock.version>2.0.9</powermock.version>
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<!-- More visible way how to change dependency versions -->
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<spigot.version>1.20.1-R0.1-SNAPSHOT</spigot.version>
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<spigot.version>1.20.4-R0.1-SNAPSHOT</spigot.version>
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<spigot-annotations.version>1.2.3-SNAPSHOT</spigot-annotations.version>
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<bentobox.version>2.0.0-SNAPSHOT</bentobox.version>
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<level.version>2.6.3</level.version>
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@ -369,6 +369,8 @@
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<!-- This is required to prevent Jacoco from adding
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synthetic fields to a JavaBean class (causes errors in testing) -->
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<exclude>**/*Names*</exclude>
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<!-- Prevents the Material is too large to mock error -->
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<exclude>org/bukkit/Material*</exclude>
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</excludes>
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</configuration>
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<executions>
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@ -499,7 +499,9 @@ public class TryToCompleteTest {
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public void testCompleteChallengesAddonUserChallengeWorldStringStringSuccessCreative() {
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when(player.getGameMode()).thenReturn(GameMode.CREATIVE);
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assertTrue(TryToComplete.complete(addon, user, challenge, world, topLabel, permissionPrefix));
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verify(user).getTranslation(any(World.class), eq("challenges.messages.you-completed-challenge"), eq("[value]"),eq("name"));
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// Creative players automatically complete inventory challenges twice - they have infinite inventory
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verify(user).getTranslation(world, "challenges.messages.you-repeated-challenge-multiple", "[value]", "name",
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"[count]", "2");
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}
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/**
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