Challenges/src/main/java/world/bentobox/challenges/panel/admin/EditLevelPanel.java
BONNe 5ab4237df4 Implement option that excludes undeployed challenges
The new option allows to toggle if undeployed challenges should be included in level completion count. Disabling option will not include these challenges for level completion.

Fixes #315
2023-04-02 14:47:10 +03:00

998 lines
37 KiB
Java

package world.bentobox.challenges.panel.admin;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Collectors;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.inventory.ItemStack;
import lv.id.bonne.panelutils.PanelUtils;
import world.bentobox.bentobox.api.panels.PanelItem;
import world.bentobox.bentobox.api.panels.PanelListener;
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.util.Util;
import world.bentobox.challenges.ChallengesAddon;
import world.bentobox.challenges.managers.ChallengesManager;
import world.bentobox.challenges.database.object.Challenge;
import world.bentobox.challenges.database.object.ChallengeLevel;
import world.bentobox.challenges.panel.CommonPagedPanel;
import world.bentobox.challenges.panel.CommonPanel;
import world.bentobox.challenges.panel.ConversationUtils;
import world.bentobox.challenges.panel.util.ItemSelector;
import world.bentobox.challenges.panel.util.ChallengeSelector;
import world.bentobox.challenges.panel.util.MultiBlockSelector;
import world.bentobox.challenges.utils.Constants;
import world.bentobox.challenges.utils.Utils;
/**
* This class contains all necessary elements to create Levels Edit GUI.
*/
public class EditLevelPanel extends CommonPagedPanel<Challenge>
{
// ---------------------------------------------------------------------
// Section: Constructors
// ---------------------------------------------------------------------
/**
* @param addon Addon where panel operates.
* @param world World from which panel was created.
* @param user User who created panel.
* @param topLabel Command top label which creates panel (f.e. island or ai)
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
* @param challengeLevel ChallengeLevel that must be edited.
*/
private EditLevelPanel(ChallengesAddon addon,
User user,
World world,
String topLabel,
String permissionPrefix,
ChallengeLevel challengeLevel)
{
super(addon, user, world, topLabel, permissionPrefix);
this.challengeLevel = challengeLevel;
this.currentMenuType = MenuType.PROPERTIES;
}
/**
* @param challengeLevel ChallengeLevel that must be edited.
*/
private EditLevelPanel(CommonPanel parentGUI, ChallengeLevel challengeLevel)
{
super(parentGUI);
this.challengeLevel = challengeLevel;
this.currentMenuType = MenuType.PROPERTIES;
}
/**
* Open the Challenges Level Edit GUI.
*
* @param addon the addon
* @param world the world
* @param user the user
* @param topLabel the top label
* @param permissionPrefix the permission prefix
* @param level - level that needs editing
*/
public static void open(ChallengesAddon addon,
User user,
World world,
String topLabel,
String permissionPrefix,
ChallengeLevel level)
{
new EditLevelPanel(addon, user, world, topLabel, permissionPrefix, level).build();
}
/**
* Open the Challenges Level Edit GUI.
*
* @param panel - Parent Panel
* @param level - level that needs editing
*/
public static void open(CommonPanel panel, ChallengeLevel level)
{
new EditLevelPanel(panel, level).build();
}
// ---------------------------------------------------------------------
// Section: Methods
// ---------------------------------------------------------------------
/**
* This method is called when filter value is updated.
*/
@Override
protected void updateFilters()
{
// Do nothing here.
}
/**
* This method builds all necessary elements in GUI panel.
*/
@Override
protected void build()
{
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
this.user.getTranslation(Constants.TITLE + "edit-level",
"[level]", this.challengeLevel.getFriendlyName()));
PanelUtils.fillBorder(panelBuilder);
panelBuilder.item(2, this.createMenuButton(MenuType.PROPERTIES));
panelBuilder.item(4, this.createMenuButton(MenuType.REWARDS));
panelBuilder.item(6, this.createMenuButton(MenuType.CHALLENGES));
if (this.currentMenuType.equals(MenuType.PROPERTIES))
{
this.buildMainPropertiesPanel(panelBuilder);
}
else if (this.currentMenuType.equals(MenuType.CHALLENGES))
{
this.buildChallengesPanel(panelBuilder);
}
else if (this.currentMenuType.equals(MenuType.REWARDS))
{
this.buildRewardsPanel(panelBuilder);
}
panelBuilder.item(44, this.returnButton);
// Save challenge level every time this gui is build.
// It will ensure that changes are stored in database.
this.addon.getChallengesManager().saveLevel(this.challengeLevel);
panelBuilder.build();
}
/**
* This class populate LevelsEditGUI with main level settings.
* @param panelBuilder PanelBuilder where icons must be added.
*/
private void buildMainPropertiesPanel(PanelBuilder panelBuilder)
{
panelBuilder.listener(new IconChanger());
panelBuilder.item(10, this.createButton(Button.NAME));
panelBuilder.item(19, this.createButton(Button.ICON));
panelBuilder.item(28, this.createButton(Button.LOCKED_ICON));
panelBuilder.item(22, this.createButton(Button.DESCRIPTION));
panelBuilder.item(25, this.createButton(Button.ORDER));
panelBuilder.item(31, this.createButton(Button.WAIVER_AMOUNT));
}
/**
* This class populate LevelsEditGUI with level rewards.
* @param panelBuilder PanelBuilder where icons must be added.
*/
private void buildRewardsPanel(PanelBuilder panelBuilder)
{
panelBuilder.item(12, this.createButton(Button.REWARD_TEXT));
panelBuilder.item(21, this.createButton(Button.REWARD_COMMANDS));
panelBuilder.item(13, this.createButton(Button.REWARD_ITEMS));
panelBuilder.item(22, this.createButton(Button.REWARD_EXPERIENCE));
panelBuilder.item(31, this.createButton(Button.REWARD_MONEY));
if (!this.challengeLevel.getRewardItems().isEmpty())
{
panelBuilder.item(33, this.createButton(Button.ADD_IGNORED_META));
}
if (!this.challengeLevel.getIgnoreRewardMetaData().isEmpty())
{
panelBuilder.item(34, this.createButton(Button.REMOVE_IGNORED_META));
}
}
/**
* This class populate LevelsEditGUI with level challenges.
* @param panelBuilder PanelBuilder where icons must be added.
*/
private void buildChallengesPanel(PanelBuilder panelBuilder)
{
List<Challenge> challengeList = this.addon.getChallengesManager().
getLevelChallenges(this.challengeLevel, true).stream().
filter(challenge -> this.searchString.isBlank() ||
challenge.getFriendlyName().toLowerCase().contains(this.searchString.toLowerCase()) ||
challenge.getUniqueId().toLowerCase().contains(this.searchString.toLowerCase()) ||
challenge.getChallengeType().name().toLowerCase().contains(this.searchString)).
collect(Collectors.toList());
this.populateElements(panelBuilder, challengeList);
panelBuilder.item(39, this.createButton(Button.ADD_CHALLENGES));
panelBuilder.item(41, this.createButton(Button.REMOVE_CHALLENGES));
}
// ---------------------------------------------------------------------
// Section: Other methods
// ---------------------------------------------------------------------
/**
* This method creates top menu buttons, that allows to switch "tabs".
* @param menuType Menu Type which button must be constructed.
* @return PanelItem that represents given menu type.
*/
private PanelItem createMenuButton(MenuType menuType)
{
final String reference = Constants.BUTTON + menuType.name().toLowerCase() + ".";
final String name = this.user.getTranslation(reference + "name");
final List<String> description = new ArrayList<>(3);
description.add(this.user.getTranslation(reference + "description"));
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-select"));
ItemStack icon;
boolean glow;
PanelItem.ClickHandler clickHandler;
switch (menuType)
{
case PROPERTIES -> {
icon = new ItemStack(Material.CRAFTING_TABLE);
clickHandler = (panel, user, clickType, slot) -> {
this.currentMenuType = MenuType.PROPERTIES;
this.build();
return true;
};
glow = this.currentMenuType.equals(MenuType.PROPERTIES);
}
case CHALLENGES -> {
icon = new ItemStack(Material.RAIL);
clickHandler = (panel, user, clickType, slot) -> {
this.currentMenuType = MenuType.CHALLENGES;
this.build();
return true;
};
glow = this.currentMenuType.equals(MenuType.CHALLENGES);
}
case REWARDS -> {
icon = new ItemStack(Material.DROPPER);
clickHandler = (panel, user, clickType, slot) -> {
this.currentMenuType = MenuType.REWARDS;
this.build();
return true;
};
glow = this.currentMenuType.equals(MenuType.REWARDS);
}
default -> {
icon = new ItemStack(Material.PAPER);
clickHandler = null;
glow = false;
}
}
return new PanelItemBuilder().
icon(icon).
name(name).
description(description).
glow(glow).
clickHandler(clickHandler).
build();
}
/**
* This method creates given challenge icon. On click it should open Edit Challenge GUI.
* @param challenge Challenge which icon must be created.
* @return PanelItem that represents given challenge.
*/
@Override
protected PanelItem createElementButton(Challenge challenge)
{
return new PanelItemBuilder().
name(Util.translateColorCodes(challenge.getFriendlyName())).
description(this.generateChallengeDescription(challenge, null)).
description("").
description(this.user.getTranslation(Constants.TIPS + "click-to-edit")).
icon(challenge.getIcon()).
clickHandler((panel, user, clickType, slot) -> {
// Open challenges edit screen.
EditChallengePanel.open(this, challenge);
return true;
}).
glow(!challenge.isDeployed()).
build();
}
/**
* This method creates buttons for default main menu.
* @param button Button which panel item must be created.
* @return PanelItem that represents given button.
*/
private PanelItem createButton(Button button)
{
final String reference = Constants.BUTTON + button.name().toLowerCase() + ".";
final String name = this.user.getTranslation(reference + "name");
final List<String> description = new ArrayList<>(3);
description.add(this.user.getTranslation(reference + "description"));
ItemStack icon;
boolean glow;
PanelItem.ClickHandler clickHandler;
switch (button)
{
case REWARD_TEXT -> {
icon = new ItemStack(Material.WRITTEN_BOOK);
description.add(this.user.getTranslation(reference + "value"));
description.add(Util.translateColorCodes(this.challengeLevel.getRewardText()));
clickHandler = (panel, user, clickType, i) ->
{
// Create consumer that process description change
Consumer<List<String>> consumer = value ->
{
if (value != null)
{
this.challengeLevel.setRewardText(String.join("\n", value));
}
this.build();
};
if (!this.challengeLevel.getRewardText().isEmpty() && clickType.isShiftClick())
{
// Reset to the empty value
consumer.accept(Collections.emptyList());
}
else
{
// start conversation
ConversationUtils.createStringListInput(consumer,
user,
user.getTranslation(Constants.CONVERSATIONS + "write-reward-text"),
user.getTranslation(Constants.CONVERSATIONS + "reward-text-changed"));
}
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
if (!this.challengeLevel.getRewardText().isEmpty())
{
description.add(this.user.getTranslation(Constants.TIPS + "shift-click-to-reset"));
}
}
case REWARD_ITEMS -> {
if (this.challengeLevel.getRewardItems().isEmpty())
{
description.add(this.user.getTranslation(reference + "none"));
}
else
{
description.add(this.user.getTranslation(reference + "title"));
Utils.groupEqualItems(this.challengeLevel.getRewardItems(), this.challengeLevel.getIgnoreRewardMetaData()).
stream().
sorted(Comparator.comparing(ItemStack::getType)).
forEach(itemStack ->
description.add(this.user.getTranslationOrNothing(reference + "list",
"[number]", String.valueOf(itemStack.getAmount()),
"[item]", Utils.prettifyObject(itemStack, this.user))));
}
icon = new ItemStack(Material.CHEST);
clickHandler = (panel, user, clickType, slot) -> {
ItemSelector.open(this.user,
this.challengeLevel.getRewardItems(),
(status, value) -> {
if (status)
{
this.challengeLevel.setRewardItems(value);
}
this.build();
});
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
}
case REWARD_EXPERIENCE -> {
description.add(this.user.getTranslation(reference + "value",
Constants.PARAMETER_NUMBER, String.valueOf(this.challengeLevel.getRewardExperience())));
icon = new ItemStack(Material.EXPERIENCE_BOTTLE);
clickHandler = (panel, user, clickType, i) -> {
Consumer<Number> numberConsumer = number -> {
if (number != null)
{
this.challengeLevel.setRewardExperience(number.intValue());
}
// reopen panel
this.build();
};
ConversationUtils.createNumericInput(numberConsumer,
this.user,
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
0,
Integer.MAX_VALUE);
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
}
case REWARD_MONEY -> {
description.add(this.user.getTranslation(reference + "value",
Constants.PARAMETER_NUMBER, String.valueOf(this.challengeLevel.getRewardMoney())));
icon = new ItemStack(this.addon.isEconomyProvided() ? Material.GOLD_INGOT : Material.BARRIER);
clickHandler = (panel, user, clickType, i) -> {
Consumer<Number> numberConsumer = number -> {
if (number != null)
{
this.challengeLevel.setRewardMoney(number.doubleValue());
}
// reopen panel
this.build();
};
ConversationUtils.createNumericInput(numberConsumer,
this.user,
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
0,
Double.MAX_VALUE);
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
}
case REWARD_COMMANDS -> {
icon = new ItemStack(Material.COMMAND_BLOCK);
description.add(this.user.getTranslation(reference + "value"));
description.addAll(this.challengeLevel.getRewardCommands());
clickHandler = (panel, user, clickType, i) ->
{
// Create consumer that process description change
Consumer<List<String>> consumer = value ->
{
if (value != null)
{
this.challengeLevel.setRewardCommands(value);
}
this.build();
};
if (!this.challengeLevel.getRewardCommands().isEmpty() && clickType.isShiftClick())
{
// Reset to the empty value
consumer.accept(Collections.emptyList());
}
else
{
// start conversation
ConversationUtils.createStringListInput(consumer,
user,
user.getTranslation(Constants.CONVERSATIONS + "write-reward-commands"),
user.getTranslation(Constants.CONVERSATIONS + "reward-commands-changed"));
}
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
if (!this.challengeLevel.getRewardCommands().isEmpty())
{
description.add(this.user.getTranslation(Constants.TIPS + "shift-click-to-reset"));
}
}
case ADD_IGNORED_META -> {
if (this.challengeLevel.getIgnoreRewardMetaData().isEmpty())
{
description.add(this.user.getTranslation(reference + "none"));
}
else
{
description.add(this.user.getTranslation(reference + "title"));
this.challengeLevel.getIgnoreRewardMetaData().stream().
sorted(Comparator.comparing(Material::name)).
forEach(itemStack ->
description.add(this.user.getTranslationOrNothing(reference + "list",
"[item]", Utils.prettifyObject(itemStack, this.user))));
}
icon = new ItemStack(Material.GREEN_SHULKER_BOX);
clickHandler = (panel, user, clickType, slot) -> {
if (this.challengeLevel.getRewardItems().isEmpty())
{
// Do nothing if no requirements are set.
return true;
}
// Allow choosing only from inventory items.
Set<Material> collection = Arrays.stream(Material.values()).collect(Collectors.toSet());
this.challengeLevel.getRewardItems().stream().
map(ItemStack::getType).
forEach(collection::remove);
collection.addAll(this.challengeLevel.getIgnoreRewardMetaData());
if (Material.values().length == collection.size())
{
// If all materials are blocked, then do not allow to open gui.
return true;
}
MultiBlockSelector.open(this.user,
MultiBlockSelector.Mode.ANY,
collection,
(status, materials) ->
{
if (status)
{
materials.addAll(this.challengeLevel.getIgnoreRewardMetaData());
this.challengeLevel.setIgnoreRewardMetaData(new HashSet<>(materials));
}
this.build();
});
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-add"));
}
case REMOVE_IGNORED_META -> {
icon = new ItemStack(Material.RED_SHULKER_BOX);
clickHandler = (panel, user, clickType, slot) -> {
if (this.challengeLevel.getIgnoreRewardMetaData().isEmpty())
{
// Do nothing if no requirements are set.
return true;
}
// Allow choosing only from inventory items.
Set<Material> collection = Arrays.stream(Material.values()).collect(Collectors.toSet());
collection.removeAll(this.challengeLevel.getIgnoreRewardMetaData());
MultiBlockSelector.open(this.user,
MultiBlockSelector.Mode.ANY,
collection,
(status, materials) ->
{
if (status)
{
this.challengeLevel.getIgnoreRewardMetaData().removeAll(materials);
}
this.build();
});
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-remove"));
}
case NAME -> {
description.add(this.user.getTranslation(reference + "value",
Constants.PARAMETER_NAME, this.challengeLevel.getFriendlyName()));
icon = new ItemStack(Material.NAME_TAG);
clickHandler = (panel, user, clickType, i) ->
{
// Create consumer that process description change
Consumer<String> consumer = value ->
{
if (value != null)
{
this.challengeLevel.setFriendlyName(value);
}
this.build();
};
// start conversation
ConversationUtils.createStringInput(consumer,
user,
user.getTranslation(Constants.CONVERSATIONS + "write-name"),
user.getTranslation(Constants.CONVERSATIONS + "name-changed"));
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
}
case DESCRIPTION -> {
icon = new ItemStack(Material.WRITTEN_BOOK);
description.add(this.user.getTranslation(reference + "value"));
description.add(Util.translateColorCodes(this.challengeLevel.getUnlockMessage()));
clickHandler = (panel, user, clickType, i) ->
{
// Create consumer that process description change
Consumer<List<String>> consumer = value ->
{
if (value != null)
{
this.challengeLevel.setUnlockMessage(String.join("\n", value));
}
this.build();
};
if (!this.challengeLevel.getUnlockMessage().isEmpty() && clickType.isShiftClick())
{
// Reset to the empty value
consumer.accept(Collections.emptyList());
}
else
{
// start conversation
ConversationUtils.createStringListInput(consumer,
user,
user.getTranslation(Constants.CONVERSATIONS + "write-description"),
user.getTranslation(Constants.CONVERSATIONS + "description-changed"));
}
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
if (!this.challengeLevel.getUnlockMessage().isEmpty())
{
description.add(this.user.getTranslation(Constants.TIPS + "shift-click-to-reset"));
}
}
case ICON, LOCKED_ICON -> {
icon = button == Button.LOCKED_ICON ?
this.challengeLevel.getLockedIcon() :
this.challengeLevel.getIcon();
clickHandler = (panel, user, clickType, i) ->
{
this.selectedButton = button;
this.build();
return true;
};
if (this.selectedButton != button)
{
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
}
else
{
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-on-item"));
}
glow = this.selectedButton == button;
}
case ORDER -> {
description.add(this.user.getTranslation(reference + "value",
Constants.PARAMETER_NUMBER, String.valueOf(this.challengeLevel.getOrder())));
icon = new ItemStack(Material.HOPPER, Math.max(1, this.challengeLevel.getOrder()));
clickHandler = (panel, user, clickType, i) -> {
Consumer<Number> numberConsumer = number -> {
if (number != null)
{
this.challengeLevel.setOrder(number.intValue());
}
// reopen panel
this.build();
};
ConversationUtils.createNumericInput(numberConsumer,
this.user,
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
0,
2000);
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
}
case WAIVER_AMOUNT -> {
description.add(this.user.getTranslation(reference + "value",
Constants.PARAMETER_NUMBER, String.valueOf(this.challengeLevel.getWaiverAmount())));
icon = new ItemStack(Material.HOPPER, Math.max(1, this.challengeLevel.getWaiverAmount()));
clickHandler = (panel, user, clickType, i) -> {
Consumer<Number> numberConsumer = number -> {
if (number != null)
{
this.challengeLevel.setWaiverAmount(number.intValue());
}
// reopen panel
this.build();
};
ConversationUtils.createNumericInput(numberConsumer,
this.user,
this.user.getTranslation(Constants.CONVERSATIONS + "input-number"),
0,
2000);
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-change"));
}
case ADD_CHALLENGES -> {
icon = new ItemStack(Material.WATER_BUCKET);
clickHandler = (panel, user, clickType, slot) -> {
ChallengesManager manager = this.addon.getChallengesManager();
// Get all challenge that is not in current level.
List<Challenge> challengeList = manager.getAllChallenges(this.world);
challengeList.removeAll(manager.getLevelChallenges(this.challengeLevel, true));
// Generate descriptions for these challenges
Map<Challenge, List<String>> challengeDescriptionMap = challengeList.stream().
collect(Collectors.toMap(challenge -> challenge,
challenge -> this.generateChallengeDescription(challenge, null),
(a, b) -> b,
() -> new LinkedHashMap<>(challengeList.size())));
// Open select gui
ChallengeSelector.open(this.user,
Material.BLUE_STAINED_GLASS_PANE,
challengeDescriptionMap,
(status, valueSet) -> {
if (status)
{
valueSet.forEach(challenge ->
manager.addChallengeToLevel(challenge, this.challengeLevel));
}
this.build();
});
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-add"));
}
case REMOVE_CHALLENGES -> {
icon = new ItemStack(Material.LAVA_BUCKET);
clickHandler = (panel, user, clickType, slot) -> {
ChallengesManager manager = this.addon.getChallengesManager();
// Get all challenge that is in current level.
List<Challenge> challengeList = manager.getLevelChallenges(this.challengeLevel, true);
// Generate descriptions for these challenges
Map<Challenge, List<String>> challengeDescriptionMap = challengeList.stream().
collect(Collectors.toMap(challenge -> challenge,
challenge -> this.generateChallengeDescription(challenge, null),
(a, b) -> b,
() -> new LinkedHashMap<>(challengeList.size())));
// Open select gui
ChallengeSelector.open(this.user,
Material.RED_STAINED_GLASS_PANE,
challengeDescriptionMap,
(status, valueSet) -> {
if (status)
{
valueSet.forEach(challenge ->
manager.removeChallengeFromLevel(challenge, this.challengeLevel));
}
this.build();
});
return true;
};
glow = false;
description.add("");
description.add(this.user.getTranslation(Constants.TIPS + "click-to-remove"));
}
default -> {
icon = new ItemStack(Material.PAPER);
clickHandler = null;
glow = false;
}
}
return new PanelItemBuilder().
icon(icon).
name(name).
description(description).
glow(glow).
clickHandler(clickHandler).
build();
}
// ---------------------------------------------------------------------
// Section: Classes
// ---------------------------------------------------------------------
/**
* This class allows changing icon for Generator Tier
*/
private class IconChanger implements PanelListener
{
/**
* Process inventory click. If generator icon is selected and user clicks on item in his inventory, then change
* icon to the item from inventory.
*
* @param user the user
* @param event the event
*/
@Override
public void onInventoryClick(User user, InventoryClickEvent event)
{
// Handle icon changing
if (EditLevelPanel.this.selectedButton != null &&
event.getCurrentItem() != null &&
!event.getCurrentItem().getType().equals(Material.AIR) &&
event.getRawSlot() > 44)
{
// set material and amount only. Other data should be removed.
if (EditLevelPanel.this.selectedButton == Button.ICON)
{
EditLevelPanel.this.challengeLevel.setIcon(event.getCurrentItem().clone());
// Deselect icon
EditLevelPanel.this.selectedButton = null;
// Rebuild icon
EditLevelPanel.this.build();
}
else if (EditLevelPanel.this.selectedButton == Button.LOCKED_ICON)
{
EditLevelPanel.this.challengeLevel.setLockedIcon(event.getCurrentItem().clone());
// Deselect icon
EditLevelPanel.this.selectedButton = null;
// Rebuild icon
EditLevelPanel.this.build();
}
}
}
/**
* On inventory close.
*
* @param event the event
*/
@Override
public void onInventoryClose(InventoryCloseEvent event)
{
// Do nothing
}
/**
* Setup current listener.
*/
@Override
public void setup()
{
// Do nothing
}
}
// ---------------------------------------------------------------------
// Section: Enums
// ---------------------------------------------------------------------
/**
* Represents different buttons that could be in menus.
*/
private enum Button
{
NAME,
ICON,
LOCKED_ICON,
DESCRIPTION,
ORDER,
WAIVER_AMOUNT,
REWARD_TEXT,
REWARD_ITEMS,
REWARD_EXPERIENCE,
REWARD_MONEY,
REWARD_COMMANDS,
ADD_IGNORED_META,
REMOVE_IGNORED_META,
ADD_CHALLENGES,
REMOVE_CHALLENGES
}
/**
* Represents different types of menus
*/
private enum MenuType
{
PROPERTIES,
CHALLENGES,
REWARDS
}
// ---------------------------------------------------------------------
// Section: Variables
// ---------------------------------------------------------------------
/**
* This variable holds current challenge level that is in editing GUI.
*/
private final ChallengeLevel challengeLevel;
/**
* Variable holds current active menu.
*/
private MenuType currentMenuType;
private Button selectedButton;
}