Challenges/src/main/java/world/bentobox/challenges/panel/CommonGUI.java

1088 lines
40 KiB
Java

package world.bentobox.challenges.panel;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.function.Consumer;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.conversations.*;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta;
import org.bukkit.inventory.meta.EnchantmentStorageMeta;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.KnowledgeBookMeta;
import org.bukkit.inventory.meta.LeatherArmorMeta;
import org.bukkit.inventory.meta.PotionMeta;
import org.bukkit.inventory.meta.SkullMeta;
import org.bukkit.inventory.meta.SpawnEggMeta;
import org.bukkit.inventory.meta.TropicalFishBucketMeta;
import org.bukkit.potion.PotionData;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;
import net.md_5.bungee.api.chat.ClickEvent;
import net.md_5.bungee.api.chat.TextComponent;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.panels.PanelItem;
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.challenges.ChallengesAddon;
import world.bentobox.challenges.ChallengesManager;
import world.bentobox.challenges.database.object.Challenge;
import world.bentobox.challenges.database.object.ChallengeLevel;
import world.bentobox.challenges.database.object.requirements.InventoryRequirements;
import world.bentobox.challenges.database.object.requirements.IslandRequirements;
import world.bentobox.challenges.database.object.requirements.OtherRequirements;
import world.bentobox.challenges.utils.LevelStatus;
import world.bentobox.challenges.utils.Utils;
/**
* This class contains common methods that will be used over all GUIs. It also allows
* easier navigation between different GUIs.
*/
public abstract class CommonGUI
{
// ---------------------------------------------------------------------
// Section: Variables
// ---------------------------------------------------------------------
/**
* This variable stores parent gui.
*/
protected CommonGUI parentGUI;
/**
* Variable stores Challenges addon.
*/
protected ChallengesAddon addon;
/**
* Variable stores world in which panel is referred to.
*/
protected World world;
/**
* Variable stores user who created this panel.
*/
protected User user;
/**
* Variable stores top label of command from which panel was called.
*/
protected String topLabel;
/**
* Variable stores permission prefix of command from which panel was called.
*/
protected String permissionPrefix;
/**
* Variable stores any value.
*/
protected Object valueObject;
/**
* This object holds current page index.
*/
protected int pageIndex;
/**
* This object holds PanelItem that allows to return to previous panel.
*/
protected PanelItem returnButton;
/**
* This enum contains buttons that is offten used in multiple GUIs.
*/
protected enum CommonButtons
{
NEXT,
PREVIOUS,
RETURN
}
// ---------------------------------------------------------------------
// Section: Constants
// ---------------------------------------------------------------------
protected static final String ADMIN = "admin";
protected static final String CHALLENGES = "challenges";
protected static final String IMPORT = "import";
protected static final String DEFAULT = "defaults";
protected static final String GENERATE = "generate";
protected static final String SETTINGS = "settings";
protected static final String DELETE = "delete";
protected static final String WIPE = "wipe";
protected static final String EDIT = "edit";
protected static final String ADD = "add";
protected static final String RESET = "reset";
protected static final String COMPLETE = "complete";
protected static final String DOWNLOAD = "download";
// ---------------------------------------------------------------------
// Section: Constructors
// ---------------------------------------------------------------------
/**
* Default constructor that inits panels with minimal requirements, without parent panel.
*
* @param addon Addon where panel operates.
* @param world World from which panel was created.
* @param user User who created panel.
* @param topLabel Command top label which creates panel (f.e. island or ai)
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
*/
public CommonGUI(ChallengesAddon addon,
World world,
User user,
String topLabel,
String permissionPrefix)
{
this(addon, world, user, topLabel, permissionPrefix, null);
}
/**
* Default constructor that inits panels with minimal requirements.
*
* @param addon Addon where panel operates.
* @param world World from which panel was created.
* @param user User who created panel.
* @param topLabel Command top label which creates panel (f.e. island or ai)
* @param permissionPrefix Command permission prefix (f.e. bskyblock.)
* @param parentGUI Parent panel for current panel.
*/
public CommonGUI(ChallengesAddon addon,
World world,
User user,
String topLabel,
String permissionPrefix,
CommonGUI parentGUI)
{
this.addon = addon;
this.world = world;
this.user = user;
this.topLabel = topLabel;
this.permissionPrefix = permissionPrefix;
this.parentGUI = parentGUI;
this.pageIndex = 0;
this.returnButton = new PanelItemBuilder().
name(this.user.getTranslation("challenges.gui.buttons.return")).
icon(Material.OAK_DOOR).
clickHandler((panel, user1, clickType, i) -> {
if (this.parentGUI == null)
{
this.user.closeInventory();
return true;
}
this.parentGUI.build();
return true;
}).build();
}
/**
* Default constructor that inits panels with minimal requirements.
* @param parentGUI Parent panel for current panel.
*/
public CommonGUI(CommonGUI parentGUI)
{
this.addon = parentGUI.addon;
this.world = parentGUI.world;
this.user = parentGUI.user;
this.topLabel = parentGUI.topLabel;
this.permissionPrefix = parentGUI.permissionPrefix;
this.parentGUI = parentGUI;
this.pageIndex = 0;
this.returnButton = new PanelItemBuilder().
name(this.user.getTranslation("challenges.gui.buttons.return")).
icon(Material.OAK_DOOR).
clickHandler((panel, user1, clickType, i) -> {
if (this.parentGUI == null)
{
this.user.closeInventory();
return true;
}
this.parentGUI.build();
return true;
}).build();
}
// ---------------------------------------------------------------------
// Section: Common methods
// ---------------------------------------------------------------------
/**
* This method builds all necessary elements in GUI panel.
*/
public abstract void build();
/**
* This method returns PanelItem that represents given Button.
* @param button Button that must be returned.
* @return PanelItem with requested functionality.
*/
@SuppressWarnings("deprecation")
protected PanelItem getButton(CommonButtons button)
{
ItemStack icon;
String name;
List<String> description;
PanelItem.ClickHandler clickHandler;
switch (button)
{
case NEXT:
{
name = this.user.getTranslation("challenges.gui.buttons.next");
description = Collections.emptyList();
icon = new ItemStack(Material.SIGN);
clickHandler = (panel, user, clickType, slot) -> {
this.pageIndex++;
this.build();
return true;
};
break;
}
case PREVIOUS:
{
name = this.user.getTranslation("challenges.gui.buttons.previous");
description = Collections.emptyList();
icon = new ItemStack(Material.SIGN);
clickHandler = (panel, user, clickType, slot) -> {
this.pageIndex--;
this.build();
return true;
};
break;
}
case RETURN:
return this.returnButton;
default:
return null;
}
return new PanelItemBuilder().
icon(icon).
name(name).
description(description).
glow(false).
clickHandler(clickHandler).
build();
}
/**
* This method sets new value to ValueObject variable.
* @param value new Value of valueObject.
*/
public void setValue(Object value)
{
this.valueObject = value;
}
// ---------------------------------------------------------------------
// Section: Generate Challenge Description
// ---------------------------------------------------------------------
/**
* This method generates and returns given challenge description. It is used here to avoid multiple
* duplicates, as it would be nice to have single place where challenge could be generated.
* @param challenge Challenge which description must be generated.
* @return List of strings that will be used in challenges description.
*/
protected List<String> generateChallengeDescription(Challenge challenge, Player user)
{
List<String> result = new ArrayList<>();
// Some values to avoid overchecking.
ChallengesManager manager = this.addon.getChallengesManager();
final boolean isCompletedOnce =
manager.isChallengeComplete(user.getUniqueId(), world, challenge);
final long doneTimes = challenge.isRepeatable() ?
manager.getChallengeTimes(this.user, this.world, challenge) : isCompletedOnce ? 0 : 1;
boolean isCompletedAll = isCompletedOnce && challenge.isRepeatable() &&
challenge.getMaxTimes() > 0 &&
doneTimes >= challenge.getMaxTimes();
this.addon.getChallengesSettings().getChallengeLoreMessage().forEach(messagePart -> {
switch (messagePart)
{
case LEVEL:
{
ChallengeLevel level = manager.getLevel(challenge);
if (level == null)
{
result.add(this.user.getTranslation("challenges.errors.missing-level",
"[level]", challenge.getLevel()));
}
else
{
result.add(this.user
.getTranslation("challenges.gui.challenge-description.level",
"[level]", level.getFriendlyName()));
}
break;
}
case STATUS:
{
if (isCompletedOnce)
{
result.add(this.user
.getTranslation("challenges.gui.challenge-description.completed"));
}
break;
}
case COUNT:
{
if (challenge.isRepeatable())
{
if (challenge.getMaxTimes() > 0)
{
if (isCompletedAll)
{
result.add(this.user.getTranslation(
"challenges.gui.challenge-description.maxed-reached",
"[donetimes]",
String.valueOf(doneTimes),
"[maxtimes]",
String.valueOf(challenge.getMaxTimes())));
}
else
{
result.add(this.user.getTranslation(
"challenges.gui.challenge-description.completed-times-of",
"[donetimes]",
String.valueOf(doneTimes),
"[maxtimes]",
String.valueOf(challenge.getMaxTimes())));
}
}
else
{
result.add(this.user.getTranslation(
"challenges.gui.challenge-description.completed-times",
"[donetimes]",
String.valueOf(doneTimes)));
}
}
break;
}
case DESCRIPTION:
{
result.addAll(challenge.getDescription());
break;
}
case WARNINGS:
{
if (!isCompletedAll)
{
if (challenge.getChallengeType().equals(Challenge.ChallengeType.INVENTORY))
{
if (challenge.<InventoryRequirements>getRequirements().isTakeItems())
{
result.add(this.user.getTranslation(
"challenges.gui.challenge-description.warning-items-take"));
}
}
else if (challenge.getChallengeType().equals(Challenge.ChallengeType.ISLAND))
{
result.add(this.user.getTranslation(
"challenges.gui.challenge-description.objects-close-by"));
IslandRequirements requirements = challenge.getRequirements();
if (requirements.isRemoveEntities() && !requirements.getRequiredEntities().isEmpty())
{
result.add(this.user.getTranslation(
"challenges.gui.challenge-description.warning-entities-kill"));
}
if (requirements.isRemoveBlocks() && !requirements.getRequiredBlocks().isEmpty())
{
result.add(this.user.getTranslation(
"challenges.gui.challenge-description.warning-blocks-remove"));
}
}
}
break;
}
case ENVIRONMENT:
{
// Display only if there are limited environments
if (!isCompletedAll &&
!challenge.getEnvironment().isEmpty() &&
challenge.getEnvironment().size() != 3)
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.environment"));
if (challenge.getEnvironment().contains(World.Environment.NORMAL))
{
result.add(this.user.getTranslation("challenges.gui.descriptions.normal"));
}
if (challenge.getEnvironment().contains(World.Environment.NETHER))
{
result.add(this.user.getTranslation("challenges.gui.descriptions.nether"));
}
if (challenge.getEnvironment().contains(World.Environment.THE_END))
{
result.add(this.user.getTranslation("challenges.gui.descriptions.the-end"));
}
}
break;
}
case REQUIREMENTS:
{
if (!isCompletedAll)
{
switch (challenge.getChallengeType())
{
case INVENTORY:
result.addAll(this.getInventoryRequirements(challenge.getRequirements()));
break;
case ISLAND:
result.addAll(this.getIslandRequirements(challenge.getRequirements()));
break;
case OTHER:
result.addAll(this.getOtherRequirements(challenge.getRequirements()));
break;
}
}
break;
}
case REWARD_TEXT:
{
if (isCompletedAll)
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.not-repeatable"));
}
else
{
if (isCompletedOnce)
{
result.add(challenge.getRepeatRewardText());
}
else
{
result.add(challenge.getRewardText());
}
}
break;
}
case REWARD_OTHER:
{
if (!isCompletedAll)
{
result.addAll(this.getChallengeRewardOthers(challenge, isCompletedOnce));
}
break;
}
case REWARD_ITEMS:
{
if (!isCompletedAll)
{
result.addAll(this.getChallengeRewardItems(challenge, isCompletedOnce));
}
break;
}
case REWARD_COMMANDS:
{
if (!isCompletedAll)
{
result.addAll(this.getChallengeRewardCommands(challenge, isCompletedOnce, user));
}
break;
}
}
});
result.replaceAll(x -> x.replace("[label]", this.topLabel));
return result;
}
/**
* This method returns list of strings that contains basic information about challenge rewards.
* @param challenge which reward message must be created.
* @param isCompletedOnce indicate if must use repeat rewards
* @return list of strings that contains rewards message.
*/
private List<String> getChallengeRewardOthers(Challenge challenge, boolean isCompletedOnce)
{
double rewardMoney;
int rewardExperience;
if (!isCompletedOnce)
{
rewardMoney = challenge.getRewardMoney();
rewardExperience = challenge.getRewardExperience();
}
else
{
rewardMoney = challenge.getRepeatMoneyReward();
rewardExperience = challenge.getRepeatExperienceReward();
}
List<String> result = new ArrayList<>();
// Add message about reward XP
if (rewardExperience > 0)
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.experience-reward",
"[value]", Integer.toString(rewardExperience)));
}
// Add message about reward money
if (this.addon.getPlugin().getSettings().isUseEconomy() && rewardMoney > 0)
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.money-reward",
"[value]", Double.toString(rewardMoney)));
}
return result;
}
/**
* This method returns list of strings that contains reward items from given challenge.
* @param challenge Challenge which reward items and commands must be returned.
* @param isCompletedOnce Boolean that indicate if must use repeat rewards.
* @return List of strings that contains message from challenges.
*/
private List<String> getChallengeRewardItems(Challenge challenge, boolean isCompletedOnce)
{
List<String> result = new ArrayList<>();
List<ItemStack> rewardItems;
if (isCompletedOnce)
{
rewardItems = challenge.getRepeatItemReward();
}
else
{
rewardItems = challenge.getRewardItems();
}
// Add message about reward items
if (!rewardItems.isEmpty())
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.reward-items"));
Utils.groupEqualItems(rewardItems).forEach(itemStack ->
result.addAll(this.generateItemStackDescription(itemStack)));
}
return result;
}
/**
* This method returns list of strings that contains reward commands from given challenge.
* @param challenge Challenge which reward items and commands must be returned.
* @param isCompletedOnce Boolean that indicate if must use repeat rewards.
* @param user Target user for command string.
* @return List of strings that contains message from challenges.
*/
private List<String> getChallengeRewardCommands(Challenge challenge, boolean isCompletedOnce, Player user)
{
List<String> result = new ArrayList<>();
List<String> rewardCommands;
if (isCompletedOnce)
{
rewardCommands = challenge.getRepeatRewardCommands();
}
else
{
rewardCommands = challenge.getRewardCommands();
}
// Add message about reward commands
if (!rewardCommands.isEmpty())
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.reward-commands"));
for (String command : rewardCommands)
{
result.add(this.user.getTranslation("challenges.gui.descriptions.command",
"[command]", command.replace("[player]", user.getName()).replace("[SELF]", "")));
}
}
return result;
}
/**
* This method returns list of strings that contains basic information about requirements.
* @param requirements which requirements message must be created.
* @return list of strings that contains requirements message.
*/
private List<String> getOtherRequirements(OtherRequirements requirements)
{
List<String> result = new ArrayList<>();
// Add message about required exp
if (requirements.getRequiredExperience() > 0)
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.required-experience",
"[value]", Integer.toString(requirements.getRequiredExperience())));
}
// Add message about required money
if (this.addon.isEconomyProvided() && requirements.getRequiredMoney() > 0)
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.required-money",
"[value]", Double.toString(requirements.getRequiredMoney())));
}
// Add message about required island level
if (this.addon.isLevelProvided() && requirements.getRequiredIslandLevel() > 0)
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.required-island-level",
"[value]", Long.toString(requirements.getRequiredIslandLevel())));
}
return result;
}
/**
* This method returns list of strings that contains basic information about requirements.
* @param requirements which requirements message must be created.
* @return list of strings that contains requirements message.
*/
private List<String> getInventoryRequirements(InventoryRequirements requirements)
{
List<String> result = new ArrayList<>();
// Add message about required items
if (!requirements.getRequiredItems().isEmpty())
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.required-items"));
Utils.groupEqualItems(requirements.getRequiredItems()).forEach(itemStack ->
result.addAll(this.generateItemStackDescription(itemStack)));
}
return result;
}
/**
* This method returns list of strings that contains required items, entities and blocks from given challenge.
* @param challenge Challenge which requirement items, entities and blocks must be returned.
* @return List of strings that contains message from challenges.
*/
private List<String> getIslandRequirements(IslandRequirements challenge)
{
List<String> result = new ArrayList<>();
if (!challenge.getRequiredBlocks().isEmpty() || !challenge.getRequiredEntities().isEmpty())
{
// Add required blocks
if (!challenge.getRequiredBlocks().isEmpty())
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.required-blocks"));
for (Map.Entry<Material, Integer> entry : challenge.getRequiredBlocks().entrySet())
{
result.add(this.user.getTranslation("challenges.gui.descriptions.block",
"[block]", entry.getKey().name(),
"[count]", Integer.toString(entry.getValue())));
}
}
// Add required entities
if (!challenge.getRequiredEntities().isEmpty())
{
result.add(this.user.getTranslation("challenges.gui.challenge-description.required-entities"));
for (Map.Entry<EntityType, Integer> entry : challenge.getRequiredEntities().entrySet())
{
result.add(this.user.getTranslation("challenges.gui.descriptions.entity",
"[entity]", entry.getKey().name(),
"[count]", Integer.toString(entry.getValue())));
}
}
}
return result;
}
// ---------------------------------------------------------------------
// Section: Generate Level Description
// ---------------------------------------------------------------------
/**
* This method generates level description string.
* @param level Level which string must be generated.
* @param user User who calls generation.
* @return List with generated description.
*/
protected List<String> generateLevelDescription(ChallengeLevel level, Player user)
{
List<String> result = new ArrayList<>();
ChallengesManager manager = this.addon.getChallengesManager();
LevelStatus status = manager.getChallengeLevelStatus(user.getUniqueId(), this.world, level);
// Check if unlock message should appear.
boolean hasCompletedOne = status.isComplete() || status.isUnlocked() &&
level.getChallenges().stream().anyMatch(challenge ->
this.addon.getChallengesManager().isChallengeComplete(user.getUniqueId(), world, challenge));
this.addon.getChallengesSettings().getLevelLoreMessage().forEach(messagePart -> {
switch (messagePart)
{
case LEVEL_STATUS:
{
if (status.isComplete())
{
result.add(this.user.getTranslation("challenges.gui.level-description.completed"));
}
break;
}
case CHALLENGE_COUNT:
{
if (!status.isComplete() && status.isUnlocked())
{
int doneChallengeCount = (int) level.getChallenges().stream().
filter(challenge -> this.addon.getChallengesManager().isChallengeComplete(user.getUniqueId(), world, challenge)).
count();
result.add(this.user.getTranslation("challenges.gui.level-description.completed-challenges-of",
"[number]", Integer.toString(doneChallengeCount),
"[max]", Integer.toString(level.getChallenges().size())));
}
break;
}
case UNLOCK_MESSAGE:
{
if (!hasCompletedOne)
{
result.add(level.getUnlockMessage());
}
break;
}
case WAIVER_AMOUNT:
{
if (status.isUnlocked() && !status.isComplete())
{
result.add(this.user.getTranslation("challenges.gui.level-description.waver-amount",
"[value]", Integer.toString(level.getWaiverAmount())));
}
break;
}
case LEVEL_REWARD_TEXT:
{
if (status.isUnlocked() && !status.isComplete())
{
result.add(level.getRewardText());
}
break;
}
case LEVEL_REWARD_OTHER:
{
if (status.isUnlocked() && !status.isComplete())
{
if (level.getRewardExperience() > 0)
{
result.add(this.user.getTranslation("challenges.gui.level-description.experience-reward",
"[value]", Integer.toString(level.getRewardExperience())));
}
if (this.addon.isEconomyProvided() && level.getRewardMoney() > 0)
{
result.add(this.user.getTranslation("challenges.gui.level-description.money-reward",
"[value]", Integer.toString(level.getRewardMoney())));
}
}
break;
}
case LEVEL_REWARD_ITEMS:
{
if (status.isUnlocked() && !status.isComplete() && !level.getRewardItems().isEmpty())
{
result.add(this.user.getTranslation("challenges.gui.level-description.reward-items"));
Utils.groupEqualItems(level.getRewardItems()).forEach(itemStack ->
result.addAll(this.generateItemStackDescription(itemStack)));
}
break;
}
case LEVEL_REWARD_COMMANDS:
{
if (status.isUnlocked() && !status.isComplete() && !level.getRewardCommands().isEmpty())
{
result.add(this.user.getTranslation("challenges.gui.level-description.reward-commands"));
for (String command : level.getRewardCommands())
{
result.add(this.user.getTranslation("challenges.gui.descriptions.command",
"[command]", command.replace("[player]", user.getName()).replace("[SELF]", "")));
}
}
break;
}
}
});
result.replaceAll(x -> x.replace("[label]", this.topLabel));
return result;
}
// ---------------------------------------------------------------------
// Section: ItemStack Description
// ---------------------------------------------------------------------
/**
* This method generates description for given item stack object.
* @param itemStack Object which lore must be generated
* @return List with generated description
*/
protected List<String> generateItemStackDescription(ItemStack itemStack)
{
List<String> result = new ArrayList<>();
result.add(this.user.getTranslation("challenges.gui.item-description.item",
"[item]", itemStack.getType().name(),
"[count]", Integer.toString(itemStack.getAmount())));
if (itemStack.hasItemMeta())
{
ItemMeta meta = itemStack.getItemMeta();
if (meta.hasDisplayName())
{
result.add(this.user.getTranslation("challenges.gui.item-description.item-name",
"[name]", meta.getDisplayName()));
}
if (meta.hasLore())
{
result.add(this.user.getTranslation("challenges.gui.item-description.item-lore"));
result.addAll(meta.getLore());
}
if (meta instanceof BookMeta)
{
result.add(this.user.getTranslation("challenges.gui.item-description.book-meta",
"[author]", ((BookMeta) meta).getAuthor(),
"[title]", ((BookMeta) meta).getTitle()));
}
else if (meta instanceof EnchantmentStorageMeta)
{
((EnchantmentStorageMeta) meta).getStoredEnchants().forEach(((enchantment, level) -> {
result.add(this.user.getTranslation("challenges.gui.item-description.item-enchant",
"[enchant]", enchantment.getKey().getKey(), "[level]", Integer.toString(level)));
}));
}
else if (meta instanceof KnowledgeBookMeta)
{
result.add(this.user.getTranslation("challenges.gui.item-description.recipe-count",
"[count]", Integer.toString(((KnowledgeBookMeta) meta).getRecipes().size())));
}
else if (meta instanceof LeatherArmorMeta)
{
result.add(this.user.getTranslation("challenges.gui.item-description.armor-color",
"[color]", ((LeatherArmorMeta) meta).getColor().toString()));
}
else if (meta instanceof PotionMeta)
{
PotionData data = ((PotionMeta) meta).getBasePotionData();
if (data.isExtended() && data.isUpgraded())
{
result.add(this.user.getTranslation("challenges.gui.item-description.potion-type-extended-upgraded",
"[name]", data.getType().name()));
}
else if (data.isUpgraded())
{
result.add(this.user.getTranslation("challenges.gui.item-description.potion-type-upgraded",
"[name]", data.getType().name()));
}
else if (data.isExtended())
{
result.add(this.user.getTranslation("challenges.gui.item-description.potion-type-extended",
"[name]", data.getType().name()));
}
else
{
result.add(this.user.getTranslation("challenges.gui.item-description.potion-type",
"[name]", data.getType().name()));
}
if (((PotionMeta) meta).hasCustomEffects())
{
result.add(this.user.getTranslation("challenges.gui.item-description.custom-effects"));
((PotionMeta) meta).getCustomEffects().forEach(potionEffect ->
result.add(this.user.getTranslation("challenges.gui.item-description.potion-effect",
"[effect]", potionEffect.getType().getName(),
"[duration]", Integer.toString(potionEffect.getDuration()),
"[amplifier]", Integer.toString(potionEffect.getAmplifier()))));
}
}
else if (meta instanceof SkullMeta)
{
if (((SkullMeta) meta).getOwningPlayer() != null)
{
result.add(this.user.getTranslation("challenges.gui.item-description.skull-owner",
"[owner]", ((SkullMeta) meta).getOwningPlayer().getName()));
}
}
else if (meta instanceof SpawnEggMeta)
{
result.add(this.user.getTranslation("challenges.gui.item-description.egg-meta",
"[mob]", ((SpawnEggMeta) meta).getSpawnedType().name()));
}
else if (meta instanceof TropicalFishBucketMeta)
{
result.add(this.user.getTranslation("challenges.gui.item-description.fish-meta",
"[pattern]", ((TropicalFishBucketMeta) meta).getPattern().name(),
"[pattern-color]", ((TropicalFishBucketMeta) meta).getPatternColor().name(),
"[body-color]", ((TropicalFishBucketMeta) meta).getBodyColor().name()));
// parse ne
}
if (meta.hasEnchants())
{
itemStack.getEnchantments().forEach((enchantment, level) -> {
result.add(this.user.getTranslation("challenges.gui.item-description.item-enchant",
"[enchant]",
enchantment.getKey().getKey(),
"[level]",
Integer.toString(level)));
});
}
}
return result;
}
// ---------------------------------------------------------------------
// Section: Chat Input Methods
// ---------------------------------------------------------------------
/**
* This method will close opened gui and writes inputText in chat. After players answers on inputText in
* chat, message will trigger consumer and gui will reopen.
* @param consumer Consumer that accepts player output text.
* @param question Message that will be displayed in chat when player triggers conversion.
* @param message Message that will be set in player text field when clicked on question.
*/
protected void getFriendlyName(Consumer<String> consumer, @NonNull String question, @Nullable String message)
{
final User user = this.user;
Conversation conversation =
new ConversationFactory(BentoBox.getInstance()).withFirstPrompt(
new StringPrompt()
{
/**
* @see Prompt#getPromptText(ConversationContext)
*/
@Override
public String getPromptText(ConversationContext conversationContext)
{
// Close input GUI.
user.closeInventory();
if (message != null)
{
// Create Edit Text message.
TextComponent component = new TextComponent(user.getTranslation("challenges.gui.descriptions.admin.click-to-edit"));
component.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, message));
// Send question and message to player.
user.getPlayer().spigot().sendMessage(component);
}
// There are no editable message. Just return question.
return question;
}
/**
* @see Prompt#acceptInput(ConversationContext, String)
*/
@Override
public Prompt acceptInput(ConversationContext conversationContext, String answer)
{
// Add answer to consumer.
consumer.accept(answer);
// End conversation
return Prompt.END_OF_CONVERSATION;
}
}).
withLocalEcho(false).
withPrefix(context -> user.getTranslation("challenges.gui.questions.prefix")).
buildConversation(user.getPlayer());
conversation.begin();
}
}