Challenges/src/main/java/world/bentobox/challenges/ChallengesImportManager.java

568 lines
19 KiB
Java

package world.bentobox.challenges;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import org.bukkit.World;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.annotations.Expose;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.database.json.BentoboxTypeAdapterFactory;
import world.bentobox.bentobox.database.objects.DataObject;
import world.bentobox.bentobox.util.Util;
import world.bentobox.challenges.database.object.Challenge;
import world.bentobox.challenges.database.object.ChallengeLevel;
import world.bentobox.challenges.utils.Utils;
/**
* Imports challenges
* @author BONNe1704
*
*/
public class ChallengesImportManager
{
/**
* Import challenges from default.json
* @param challengesAddon
*/
public ChallengesImportManager(ChallengesAddon challengesAddon)
{
this.addon = challengesAddon;
}
// ---------------------------------------------------------------------
// Section: Default Challenge Loader
// ---------------------------------------------------------------------
/**
* This method loads default challenges into memory.
* @param user User who calls default challenge loading
* @param world Target world.
* @return <code>true</code> if everything was successful, otherwise <code>false</code>.
*/
public boolean loadDefaultChallenges(User user, World world)
{
ChallengesManager manager = this.addon.getChallengesManager();
// If exist any challenge or level that is bound to current world, then do not load default challenges.
if (manager.hasAnyChallengeData(world.getName()))
{
if (user.isPlayer())
{
user.sendMessage("challenges.errors.exist-challenges-or-levels");
}
else
{
this.addon.logWarning("challenges.errors.exist-challenges-or-levels");
}
return false;
}
// default configuration should be removed.
// user made configuration should not!.
boolean removeAtEnd =
!Files.exists(Paths.get(this.addon.getDataFolder().getPath() + "/default.json"));
// Safe json configuration to Challenges folder.
this.addon.saveResource("default.json", false);
try
{
// This prefix will be used to all challenges. That is a unique way how to separate challenged for
// each game mode.
String uniqueIDPrefix = Utils.getGameMode(world) + "_";
DefaultDataHolder defaultChallenges = new DefaultJSONHandler(this.addon).loadObject();
if (defaultChallenges != null) {
// All new challenges should get correct ID. So we need to map it to loaded challenges.
defaultChallenges.getChallengeList().forEach(challenge -> {
// Set correct challenge ID
challenge.setUniqueId(uniqueIDPrefix + challenge.getUniqueId());
// Set up correct level ID if it is necessary
if (!challenge.getLevel().isEmpty())
{
challenge.setLevel(uniqueIDPrefix + challenge.getLevel());
}
// Load challenge in memory
manager.loadChallenge(challenge, false, user, user == null);
});
defaultChallenges.getLevelList().forEach(challengeLevel -> {
// Set correct level ID
challengeLevel.setUniqueId(uniqueIDPrefix + challengeLevel.getUniqueId());
// Set correct world name
challengeLevel.setWorld(Util.getWorld(world).getName());
// Reset names for all challenges.
challengeLevel.setChallenges(challengeLevel.getChallenges().stream().
map(challenge -> uniqueIDPrefix + challenge).
collect(Collectors.toSet()));
// Load level in memory
manager.loadLevel(challengeLevel, false, user, user == null);
});
}
}
catch (Exception e)
{
e.printStackTrace();
return false;
}
this.addon.getChallengesManager().save();
if (removeAtEnd)
{
// Remove default.yml file from resources to avoid interacting with it.
return new File(this.addon.getDataFolder(), "default.json").delete();
}
return true;
}
/**
* This method loads downloaded challenges into memory.
* @param user User who calls downloaded challenge loading
* @param world Target world.
* @param downloadString String that need to be loaded via DefaultDataHolder.
* @return <code>true</code> if everything was successful, otherwise <code>false</code>.
*/
public boolean loadDownloadedChallenges(User user, World world, String downloadString)
{
ChallengesManager manager = this.addon.getChallengesManager();
// If exist any challenge or level that is bound to current world, then do not load default challenges.
if (manager.hasAnyChallengeData(world.getName()))
{
if (user.isPlayer())
{
user.sendMessage("challenges.errors.exist-challenges-or-levels");
}
else
{
this.addon.logWarning("challenges.errors.exist-challenges-or-levels");
}
return false;
}
try
{
// This prefix will be used to all challenges. That is a unique way how to separate challenged for
// each game mode.
String uniqueIDPrefix = Utils.getGameMode(world) + "_";
DefaultDataHolder downloadedChallenges = new DefaultJSONHandler(this.addon).loadWebObject(downloadString);
// All new challenges should get correct ID. So we need to map it to loaded challenges.
downloadedChallenges.getChallengeList().forEach(challenge -> {
// Set correct challenge ID
challenge.setUniqueId(uniqueIDPrefix + challenge.getUniqueId());
// Set up correct level ID if it is necessary
if (!challenge.getLevel().isEmpty())
{
challenge.setLevel(uniqueIDPrefix + challenge.getLevel());
}
// Load challenge in memory
manager.loadChallenge(challenge, false, user, user == null);
});
downloadedChallenges.getLevelList().forEach(challengeLevel -> {
// Set correct level ID
challengeLevel.setUniqueId(uniqueIDPrefix + challengeLevel.getUniqueId());
// Set correct world name
challengeLevel.setWorld(Util.getWorld(world).getName());
// Reset names for all challenges.
challengeLevel.setChallenges(challengeLevel.getChallenges().stream().
map(challenge -> uniqueIDPrefix + challenge).
collect(Collectors.toSet()));
// Load level in memory
manager.loadLevel(challengeLevel, false, user, user == null);
});
}
catch (Exception e)
{
addon.getPlugin().logStacktrace(e);
return false;
}
this.addon.getChallengesManager().save();
return true;
}
// ---------------------------------------------------------------------
// Section: Default generation
// ---------------------------------------------------------------------
/**
* Create method that can generate default challenge file from existing challenges in given world.
* This method will create default.json file in Challenges folder.
* @param user User who calls this method.
* @param world from which challenges must be stored.
* @param overwrite indicates if existing default.json file can be overwritten.
* @return <code>true</code> if everything was successful, otherwise <code>false</code>
*/
public boolean generateDefaultChallengeFile(User user, World world, boolean overwrite)
{
File defaultFile = new File(this.addon.getDataFolder(), "default.json");
if (defaultFile.exists())
{
if (overwrite)
{
if (user.isPlayer())
{
user.sendMessage("challenges.messages.defaults-file-overwrite");
}
else
{
this.addon.logWarning("challenges.messages.defaults-file-overwrite");
}
defaultFile.delete();
}
else
{
if (user.isPlayer())
{
user.sendMessage("challenges.errors.defaults-file-exist");
}
else
{
this.addon.logWarning("challenges.errors.defaults-file-exist");
}
return false;
}
}
try
{
if (defaultFile.createNewFile())
{
String replacementString = Utils.getGameMode(world) + "_";
ChallengesManager manager = this.addon.getChallengesManager();
List<Challenge> challengeList = manager.getAllChallenges(world).
stream().
map(challenge -> {
// Use clone to avoid any changes in existing challenges.
Challenge clone = challenge.clone();
// Remove world name from challenge id.
clone.setUniqueId(challenge.getUniqueId().replaceFirst(replacementString, ""));
// Remove world name from level id.
clone.setLevel(challenge.getLevel().replaceFirst(replacementString, ""));
return clone;
}).
collect(Collectors.toList());
List<ChallengeLevel> levelList = manager.getLevels(world).
stream().
map(challengeLevel -> {
// Use clone to avoid any changes in existing levels.
ChallengeLevel clone = challengeLevel.clone();
// Remove world name from level ID.
clone.setUniqueId(challengeLevel.getUniqueId().replaceFirst(replacementString, ""));
// Remove world name.
clone.setWorld("");
// Challenges must be reassign, as they also contains world name.
clone.setChallenges(challengeLevel.getChallenges().stream().
map(challenge -> challenge.replaceFirst(replacementString, "")).
collect(Collectors.toSet()));
return clone;
}).
collect(Collectors.toList());
DefaultDataHolder defaultChallenges = new DefaultDataHolder();
defaultChallenges.setChallengeList(challengeList);
defaultChallenges.setLevelList(levelList);
defaultChallenges.setVersion(this.addon.getDescription().getVersion());
try (BufferedWriter writer = new BufferedWriter(
new OutputStreamWriter(new FileOutputStream(defaultFile), StandardCharsets.UTF_8))) {
writer.write(Objects.requireNonNull(
new DefaultJSONHandler(this.addon).toJsonString(defaultChallenges)));
}
}
}
catch (IOException e)
{
if (user.isPlayer())
{
user.sendMessage("challenges.errors.defaults-file-error");
}
this.addon.logError("Could not save json file: " + e.getMessage());
return false;
}
finally
{
if (user.isPlayer())
{
user.sendMessage("challenges.messages.defaults-file-completed", "[world]", world.getName());
}
else
{
this.addon.logWarning("challenges.messages.defaults-file-completed");
}
}
return true;
}
// ---------------------------------------------------------------------
// Section: Private classes for default challenges
// ---------------------------------------------------------------------
/**
* This Class allows to load default challenges and their levels as objects much easier.
*/
private static final class DefaultJSONHandler
{
/**
* This constructor inits JSON builder that will be used to parse challenges.
* @param addon Challenges Adddon
*/
DefaultJSONHandler(ChallengesAddon addon)
{
GsonBuilder builder = new GsonBuilder().excludeFieldsWithoutExposeAnnotation().enableComplexMapKeySerialization();
// Register adapters
builder.registerTypeAdapterFactory(new BentoboxTypeAdapterFactory(addon.getPlugin()));
// Keep null in the database
builder.serializeNulls();
// Allow characters like < or > without escaping them
builder.disableHtmlEscaping();
this.addon = addon;
this.gson = builder.setPrettyPrinting().create();
}
/**
* This method returns json object that is parsed to string. Json object is made from given instance.
* @param instance Instance that must be parsed to json string.
* @return String that contains JSON information from instance object.
*/
String toJsonString(DefaultDataHolder instance)
{
// Null check
if (instance == null)
{
this.addon.logError("JSON database request to store a null. ");
return null;
}
return this.gson.toJson(instance);
}
/**
* This method creates and adds to list all objects from default.json file.
* @return List of all objects from default.json that is with T instance.
*/
DefaultDataHolder loadObject()
{
File defaultFile = new File(this.addon.getDataFolder(), "default.json");
try (InputStreamReader reader = new InputStreamReader(new FileInputStream(defaultFile), StandardCharsets.UTF_8))
{
DefaultDataHolder object = this.gson.fromJson(reader, DefaultDataHolder.class);
reader.close(); // NOSONAR Required to keep OS file handlers low and not rely on GC
return object;
}
catch (FileNotFoundException e)
{
this.addon.logError("Could not load file '" + defaultFile.getName() + "': File not found.");
}
catch (Exception e)
{
this.addon.logError("Could not load objects " + defaultFile.getName() + " " + e.getMessage());
}
return null;
}
/**
* This method creates and adds to list all objects from default.json file.
* @return List of all objects from default.json that is with T instance.
*/
DefaultDataHolder loadWebObject(String downloadedObject)
{
return this.gson.fromJson(downloadedObject, DefaultDataHolder.class);
}
// ---------------------------------------------------------------------
// Section: Variables
// ---------------------------------------------------------------------
/**
* Holds JSON builder object.
*/
private Gson gson;
/**
* Holds ChallengesAddon object.
*/
private ChallengesAddon addon;
}
/**
* This is simple object that will allow to store all current challenges and levels
* in single file.
*/
private static final class DefaultDataHolder implements DataObject
{
/**
* Default constructor. Creates object with empty lists.
*/
DefaultDataHolder()
{
this.challengeList = Collections.emptyList();
this.challengeLevelList = Collections.emptyList();
this.version = "";
}
/**
* This method returns stored challenge list.
* @return list that contains default challenges.
*/
List<Challenge> getChallengeList()
{
return challengeList;
}
/**
* This method sets given list as default challenge list.
* @param challengeList new default challenge list.
*/
void setChallengeList(List<Challenge> challengeList)
{
this.challengeList = challengeList;
}
/**
* This method returns list of default challenge levels.
* @return List that contains default challenge levels.
*/
List<ChallengeLevel> getLevelList()
{
return challengeLevelList;
}
/**
* This method sets given list as default challenge level list.
* @param levelList new default challenge level list.
*/
void setLevelList(List<ChallengeLevel> levelList)
{
this.challengeLevelList = levelList;
}
/**
* This method returns the version value.
* @return the value of version.
*/
public String getVersion()
{
return version;
}
/**
* This method sets the version value.
* @param version the version new value.
*
*/
public void setVersion(String version)
{
this.version = version;
}
/**
* @return default.json
*/
@Override
public String getUniqueId()
{
return "default.json";
}
/**
* @param uniqueId - unique ID the uniqueId to set
*/
@Override
public void setUniqueId(String uniqueId)
{
// method not used.
}
// ---------------------------------------------------------------------
// Section: Variables
// ---------------------------------------------------------------------
/**
* Holds a list with default challenges.
*/
@Expose
private List<Challenge> challengeList;
/**
* Holds a list with default levels.
*/
@Expose
private List<ChallengeLevel> challengeLevelList;
/**
* Holds a variable that stores in which addon version file was made.
*/
@Expose
private String version;
}
// ---------------------------------------------------------------------
// Section: Variables
// ---------------------------------------------------------------------
private ChallengesAddon addon;
}