1161 lines
41 KiB
YAML
1161 lines
41 KiB
YAML
---
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meta:
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authors:
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- BONNe
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# Attention for Chinese translation
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# 中文翻译须知,在本人2023年1月19日接手前,上一位翻译者疑似用机翻软件翻译了全文包括变量在内的所有文字。
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# 感谢原作者BONNe进行了修改,同时笔者对管理员部分的翻译和玩家全部的翻译进行了订正。时间仓促,请君斧正。
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challenges:
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commands:
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admin:
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main:
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description: 打开管理员面板。
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reload:
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description: |-
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从数据库中重载挑战
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如果使用了 hard 参数,将重置与数据库的连接。
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show:
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description: 在聊天框中列出这个世界适用的所有挑战。
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complete:
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description: 完成一个玩家的挑战。
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parameters: "<player> <challenge_id>"
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reset:
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description: 重设玩家的挑战。如果将参数 <challenge_id> 设置为 "all", 则将重置该玩家所有挑战。
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parameters: "<player> <challenge_id>"
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migrate:
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description: 迁移当前游戏世界的挑战数据到 0.8.0 存储格式。
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user:
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main:
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description: 打开挑战界面。
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complete:
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description: 完成挑战。
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parameters: "<challenge_id> [count]"
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gui:
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titles:
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player-gui: "&0&l 挑战菜单"
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gamemode-gui: "&0&l 选择游戏模式"
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multiple-gui: "&0&l 多少次?"
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admin-gui: "&0&l 挑战管理菜单"
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edit-challenge: "&0&l 编辑 [challenge]"
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edit-level: "&0&l 编辑 [level]"
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settings: "&0&l 设置"
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choose-challenge: "&0&l 选择挑战"
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choose-level: "&0&l 选择级别"
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choose-player: "&0&l 选择玩家"
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library: "&0&l 库"
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manage-blocks: "&0&l 管理方块"
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manage-entities: "&0&l 管理实体"
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type-selector: "&0&l 挑战类型选择器"
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item-selector: "&0&l 项目选择器"
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block-selector: "&0&l 块选择器"
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entity-selector: "&0&l 实体选择器"
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challenge-selector: "&0&l 挑战选择器"
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statistic-selector: "&0&l 统计选择器"
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environment-selector: "&0&l 环境选择器"
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buttons:
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free-challenges:
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name: "&f&l 自由挑战"
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description: |-
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&7 显示列表
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&7 个自由挑战
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return:
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name: "&f&l 返回"
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description: |-
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&7 返回上一级菜单
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&7 或退出 GUI
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previous:
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name: "&f&l 上一页"
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description: "&7 切换到 &e [number] &7 页"
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next:
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name: "&f&l 下一页"
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description: "&7 切换到 &e [number] &7 页"
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reduce:
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name: "&f&l 减少"
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description: "&7 减少 &e [number]"
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increase:
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name: "&f&l 增加"
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description: "&7 增加 &e [number]"
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accept:
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name: "&f&l 完成"
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description: |-
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&7 完成挑战 &e [number]
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&7次(-s)
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quit:
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name: "&f&l 退出"
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description: "&7 退出 GUI。"
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complete_user_challenges:
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name: "&f&l 完成用户挑战(-s)"
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description: |-
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&7 允许选择用户和
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&7 完成挑战(-s)
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&7 他
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reset_user_challenges:
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name: "&f&l 重置用户挑战"
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description: |-
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&7 允许选择用户和
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&7 重置他的挑战
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add_challenge:
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name: "&f&l 创建挑战"
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description: |-
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&7 启动一个进程
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&7 创造了一个新的挑战。
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add_level:
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name: "&f&l 创建级别"
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description: |-
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&7 启动一个进程
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&7 创造了一个新的级别。
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edit_challenge:
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name: "&f&l 编辑挑战"
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description: |-
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&7 允许选择和编辑
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&7 挑战。
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edit_level:
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name: "&f&l 编辑级别"
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description: |-
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&7 允许选择和编辑
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&7 一个级别。
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delete_challenge:
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name: "&f&l 删除挑战"
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description: |-
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&7 允许选择和删除
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&7 挑战。
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delete_level:
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name: "&f&l 删除级别"
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description: |-
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&7 允许选择和删除
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&7 一个级别。
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edit_settings:
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name: "&f&l 设置"
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description: |-
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&7 允许查看和编辑
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&7 插件设置。
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complete_wipe:
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name: "&f&l 完全擦除"
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description: |-
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&7 彻底清除挑战
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&7 插件数据库,包括
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&7 用户数据。
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challenge_wipe:
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name: "&f&l 挑战擦除"
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description: |-
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&7 彻底清除挑战
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&7 和来自数据库的级别。
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user_wipe:
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name: "&f&l 用户擦除"
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description: |-
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&7 完全清除用户
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&7 来自数据库的数据。
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library:
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name: "&f&l 库"
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description: |-
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&7 打开公共
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&7 挑战库。
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import_database:
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name: "&f&l 导入数据库"
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description: |-
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&7 允许导入导出
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&7 挑战数据库。
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import_template:
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name: "&f&l 导入模板"
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description: |-
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&7 允许导入模板
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&7 文件有挑战。
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export_challenges:
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name: "&f&l 导出挑战"
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description: |-
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&7 允许导出数据库
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&7 到本地文件。
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properties:
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name: "&f&l 属性"
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description: "&7 查看所有主要属性。"
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requirements:
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name: "&f&l 要求"
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description: "&7 查看需求属性。"
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rewards:
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name: "&f&l 奖励"
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description: "&7 查看奖励属性。"
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deployed:
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name: "&f&l 部署"
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description: |-
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&7 切换是否挑战
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&7 已部署,用户可以
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&7 完成它。
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enabled: "&2 已启用"
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disabled: "&c 已禁用"
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name:
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name: "&f&l 名称"
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description: |-
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&7 允许更改
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&7 显示名称。
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value: "&7 当前:&r [name]"
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remove_on_complete:
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name: "&f&l 完成后隐藏"
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description: |-
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&7 切换是否应该挑战
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&7 之后对玩家隐藏
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&7 完成。
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enabled: "&2 已启用"
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disabled: "&c 已禁用"
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description:
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name: "&f&l 说明"
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description: |-
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&7 具体说明
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&7 挑战。颜色
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&7 代码必须应用于它。
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value: "&7 当前说明:"
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environment:
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name: "&f&l 维度"
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description: |-
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&7 允许限制
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&7 维度挑战
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&7 可以完成。
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enabled: "&2"
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disabled: "&C"
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order:
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name: "&f&l 顺序"
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description: |-
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&7 允许改变顺序
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&7 个对象。
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&7 相同数量的对象
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&7 将由他们订购
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&7 唯一 ID 名称。
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value: "&7 当前顺序:&e [number]"
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icon:
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name: "&f&l 图标"
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description: |-
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&7 允许更改图标
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&7 对于这个挑战。
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locked_icon:
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name: "&f&l 锁定图标"
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description: |-
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&7 允许更改锁定
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&7 级图标。
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required_permissions:
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name: "&f&l 所需权限"
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description: |-
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&7 允许根据需要进行更改
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&7 权限
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&7 挑战是可完成的。
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title: "&7 权限:"
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permission: " &8 - [permission]"
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none: "&7 权限未设置。"
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remove_entities:
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name: "&f&l 删除实体"
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description: |-
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&7 允许切换
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&7 所需要的
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&7 在完成挑战
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&7 后,
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&7 从世界中移除的实体
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enabled: "&2 已启用"
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disabled: "&c 已禁用"
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required_entities:
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name: "&f&l 必需的实体"
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description: |-
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&7 允许对
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&7 为完成这个挑战。
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&7 所需要的实体进行更改
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title: "&7 实体:"
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list: " &8 - [number] x [entity]"
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none: "&7 不添加实体。"
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remove_blocks:
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name: "&f&l 移除方块"
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description: |-
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&7 允许切换
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&7 所需要的
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&7 在完成挑战
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&7 后,
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&7 从世界中移除的方块
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enabled: "&2 已启用"
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disabled: "&c 已禁用"
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required_blocks:
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name: "&f&l 所需方块"
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description: |-
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&7 允许更改
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&7 为完成挑战所需要的
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&7 方块
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title: "&7 块:"
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list: " &8 - [number] x [block]"
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none: "&7 块不被添加。"
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search_radius:
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||
name: "&f&l 搜索半径"
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||
description: |-
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||
&7 允许更改任务所需的方块
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&7 或实体的检测半径。
|
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&7 (部分任务需要玩家周围
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&7 有一定数量的方块/实体)
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value: "&7 当前距离:&e [number]"
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remove_items:
|
||
name: "&f&l 删除道具"
|
||
description: |-
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||
&7 允许切换
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||
&7 挑战所需道具
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||
&7 在挑战完成后
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||
&7 是否从背包中
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&7 移除。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
required_items:
|
||
name: "&f&l 需求道具"
|
||
description: |-
|
||
&7 允许根据需要进行更改
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||
&7 项为此
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&7 挑战是可完成的。
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||
title: "&7 项:"
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||
list: " &8 - [number] x [item]"
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||
none: "&7 项目未添加。"
|
||
add_ignored_meta:
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name: "&f&l 添加忽略元数据"
|
||
#翻译到这了,下面的都是没有人工翻译的,cirno看了也无语
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description: |-
|
||
&7 允许添加哪个
|
||
&7 项应忽略
|
||
&7 任何元数据
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||
&7 分配给他们。
|
||
title: "&7 项:"
|
||
list: " &8 - [number] x [item]"
|
||
none: "&7 项目未添加。"
|
||
remove_ignored_meta:
|
||
name: "&f&l 删除忽略元数据"
|
||
description: |-
|
||
&7 允许删除
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||
&7 项应忽略
|
||
&7 任何元数据
|
||
&7 分配给他们。
|
||
remove_experience:
|
||
name: "&f&l 移除经验"
|
||
description: |-
|
||
&7 允许切换
|
||
&7 所需经验将
|
||
&7 从玩家中移除
|
||
&7 完成后
|
||
&7 挑战。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
required_experience:
|
||
name: "&f&l 所需经验"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 所需经验
|
||
&7 玩家。
|
||
value: "&7 当前经验:&e [number]"
|
||
required_level:
|
||
name: "&f&l 所需岛屿等级"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 所需岛屿等级
|
||
&7 挑战。
|
||
value: "&7 当前级别:&e [number]"
|
||
remove_money:
|
||
name: "&f&l 移除金钱"
|
||
description: |-
|
||
&7 允许切换
|
||
&7 所需资金将
|
||
&7 从玩家中移除
|
||
&7 帐号完成后
|
||
&7 挑战。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
required_money:
|
||
name: "&f&l 所需资金"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 玩家需要的钱
|
||
&7 说明了挑战。
|
||
value: "&7 当前值:&e [number]"
|
||
statistic:
|
||
name: "&f&l 统计"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 统计类型是
|
||
&7 签入了这个挑战。
|
||
value: "&7 当前值:&e [statistic]"
|
||
statistic_amount:
|
||
name: "&f&l 目标值"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 统计目标值
|
||
&7 必须满足。
|
||
value: "&7 当前值:&e [number]"
|
||
remove_statistic:
|
||
name: "&f&l 减少统计量"
|
||
description: |-
|
||
&7 允许切换
|
||
&7 统计值将
|
||
&7 完成后减少
|
||
&7 挑战。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
statistic_blocks:
|
||
name: "&f&l 目标块"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 统计目标块。
|
||
value: "&7 当前块:&e [block]"
|
||
statistic_items:
|
||
name: "&f&l 目标项目"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 统计目标项。
|
||
value: "&7 当前项目:&e [item]"
|
||
statistic_entities:
|
||
name: "&f&l 目标实体"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 统计目标实体。
|
||
value: "&7 当前实体:&e [entity]"
|
||
reward_text:
|
||
name: "&f&l 奖励文本"
|
||
description: |-
|
||
&7 具体奖励文本。
|
||
&7 颜色代码必须是
|
||
&7 适用于它。
|
||
value: "&7 当前文本:"
|
||
repeat_reward_text:
|
||
name: "&f&l 重复奖励文本"
|
||
description: |-
|
||
&7 具体重复奖励文字
|
||
&7 挑战。颜色
|
||
&7 代码必须应用于它。
|
||
value: "&7 当前文本:"
|
||
reward_items:
|
||
name: "&f&l 奖励物品"
|
||
description: |-
|
||
&7 允许更改奖励
|
||
&7 项。
|
||
title: "&7 项:"
|
||
list: " &8 - [number] x [item]"
|
||
none: "&7 项目未添加。"
|
||
repeat_reward_items:
|
||
name: "&f&l 重复奖励项目"
|
||
description: |-
|
||
&7 允许改变重复
|
||
&7 奖励物品
|
||
&7 挑战。
|
||
title: "&7 项:"
|
||
list: " &8 - [number] x [item]"
|
||
none: "&7 项目未添加。"
|
||
reward_experience:
|
||
name: "&f&l 奖励体验"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 奖励经验
|
||
&7 玩家。
|
||
value: "&7 奖励经验:&e [number]"
|
||
repeat_reward_experience:
|
||
name: "&f&l 重复奖励体验"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 重复奖励经验
|
||
&7 为玩家。
|
||
value: "&7 奖励经验:&e [number]"
|
||
reward_money:
|
||
name: "&f&l 奖励金"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 奖励金钱。
|
||
value: "&7 当前值:&e [number]"
|
||
repeat_reward_money:
|
||
name: "&f&l 重复奖励金"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 重复奖励金
|
||
&7 挑战。
|
||
value: "&7 当前值:&e [number]"
|
||
reward_commands:
|
||
name: "&f&l 奖励命令"
|
||
description: |-
|
||
&7 具体奖励命令。
|
||
&8 提示:
|
||
&8 该命令不需要
|
||
&8 先写 `/`
|
||
&8 会自动应用。
|
||
&8 默认情况下,命令将是
|
||
&8 由服务器执行。然而
|
||
&8 在开头添加 `[SELF]`
|
||
&8 将允许命令
|
||
&8 由玩家执行。它也是
|
||
&8 支持一个占位符
|
||
&8 `[player]` 那将是
|
||
&8 替换为玩家姓名
|
||
&8 谁完成了挑战。
|
||
value: "&7 当前命令:"
|
||
repeat_reward_commands:
|
||
name: "&f&l 重复奖励命令"
|
||
description: |-
|
||
&7 具体重复奖励
|
||
&7 命令用于挑战。
|
||
&8 提示:
|
||
&8 该命令不需要
|
||
&8 先写 `/`
|
||
&8 会自动应用。
|
||
&8 默认情况下,命令将是
|
||
&8 由服务器执行。然而
|
||
&8 在开头添加 `[SELF]`
|
||
&8 将允许命令
|
||
&8 由玩家执行。它也是
|
||
&8 支持一个占位符
|
||
&8 `[player]` 那将是
|
||
&8 替换为玩家姓名
|
||
&8 谁完成了挑战。
|
||
value: "&7 当前命令:"
|
||
repeatable:
|
||
name: "&f&l 可重复"
|
||
description: |-
|
||
&7 允许切换
|
||
&7 挑战是
|
||
&7 可重复。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
repeat_count:
|
||
name: "&f&l 重复次数"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 重复次数
|
||
&7 挑战。
|
||
value: "&7 当前值:&e [number]"
|
||
cool_down:
|
||
name: "&f&l 冷却"
|
||
description: |-
|
||
&7 允许更改
|
||
&7 冷却秒
|
||
&7 之间必须等待
|
||
&7 可重复挑战
|
||
&7 完成。
|
||
value: "&7 当前值:&e [time]"
|
||
challenges:
|
||
name: "&f&l 挑战"
|
||
description: |-
|
||
&7 查看分配的挑战
|
||
&7 到水平。
|
||
waiver_amount:
|
||
name: "&f&l 豁免金额"
|
||
description: |-
|
||
&7 允许设置一个数字
|
||
&7 的挑战
|
||
&7 未完成
|
||
&7 解锁下一个级别。
|
||
value: "&7 当前值:&e [number]"
|
||
add_challenges:
|
||
name: "&f&l 添加挑战(-s)"
|
||
description: |-
|
||
&7 允许选择和
|
||
&7 增加了挑战
|
||
&7 级。
|
||
remove_challenges:
|
||
name: "&f&l 移除挑战(-s)"
|
||
description: |-
|
||
&7 允许选择和
|
||
&7 消除对
|
||
&7 级。
|
||
reset_on_new:
|
||
name: "&f&l 重置新"
|
||
description: |-
|
||
&7 允许切换
|
||
&7 挑战应该是
|
||
&7 用户离开时重置
|
||
&7 岛或创建一个新的
|
||
&7岛。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
broadcast:
|
||
name: "&f&l 广播"
|
||
description: |-
|
||
&7 广播挑战和
|
||
&7级第一次完成
|
||
&7 给大家。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
remove_completed:
|
||
name: "&f&l 隐藏完成"
|
||
description: |-
|
||
&7 隐藏已完成的挑战
|
||
&7 从菜单中。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
glow_completed:
|
||
name: "&f&l 发光完成"
|
||
description: |-
|
||
&7 添加附魔光晕
|
||
&7 完成的挑战。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
store_history:
|
||
name: "&f&l 商店历史"
|
||
description: |-
|
||
&7 存储内部历史
|
||
&7 当每个挑战是
|
||
&7 完成。
|
||
&7 目前仅可查看
|
||
&7 在数据库中。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
data_per_island:
|
||
name: "&f&l 每岛商店"
|
||
description: |-
|
||
&7 存储完成的
|
||
每个岛屿有 &7 个挑战。
|
||
&7 进度将被分享
|
||
&7 与团队中的所有玩家。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
show_title:
|
||
name: "&f&l 显示标题"
|
||
description: |-
|
||
&7 显示标题
|
||
&7 挑战或关卡
|
||
&7 完成。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
gamemode_gui:
|
||
name: "&f&l 游戏模式选择界面"
|
||
description: |-
|
||
&7 启用单一 GUI
|
||
&7 可通过 /challenges 获得
|
||
&7 命令。
|
||
&c 需要重新启动服务器。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
locked_level_icon:
|
||
name: "&f&l 默认锁定级别图标"
|
||
description: |-
|
||
&7 全部锁定的默认图标
|
||
&7 级。每个级别都可以改变
|
||
&7 这个图标。
|
||
purge_history:
|
||
name: "&f&l 历史终生"
|
||
description: |-
|
||
&7 天数 多长时间
|
||
&7 历史数据存储
|
||
&7 在用户数据中。
|
||
&7 0 表示数据将
|
||
&7 不会被删除。
|
||
value: "&7 当前值:&e [number]"
|
||
title_showtime:
|
||
name: "&f&l 标题放映时间"
|
||
description: |-
|
||
&7 该标题的刻度数
|
||
&7 将显示给玩家。
|
||
value: "&7 当前值:&e [number]"
|
||
active_world_list:
|
||
name: "&f&l 仅显示活跃世界"
|
||
description: |-
|
||
&7 如果游戏模式选择 GUI
|
||
&7 开启,这个可以切换
|
||
&7 如果 GUI 显示 GameMode 选择
|
||
&7 或当前世界的挑战。
|
||
&c 需要重新启动服务器。
|
||
enabled: "&2 已启用"
|
||
disabled: "&c 已禁用"
|
||
visibility_mode:
|
||
name: "&f&l 可见性模式"
|
||
description: |-
|
||
&7 可见性模式
|
||
&7 挑战
|
||
&7 隐藏。
|
||
enabled: "&2"
|
||
disabled: "&C"
|
||
visible: 显示可见的挑战
|
||
hidden: 显示所有挑战
|
||
toggleable: 允许切换
|
||
download:
|
||
name: "&f&l 下载库"
|
||
description: |-
|
||
&7 可手动更新
|
||
&7 挑战库。
|
||
enabled: "&2 清除缓存"
|
||
disabled: "&c 不清除缓存"
|
||
player:
|
||
name: "&f&l [name]"
|
||
description: "&7 岛主:[owner]"
|
||
members: "&7 岛成员:"
|
||
member: "&8 - [name]"
|
||
no-island: |-
|
||
&c 玩家没有
|
||
&c 一个岛屿。
|
||
player_list:
|
||
name: "&f&l 选择用户列表"
|
||
description: |-
|
||
&7 选择哪个用户列表
|
||
应该显示 &7。
|
||
enabled: "&2"
|
||
disabled: "&C"
|
||
online: 在线玩家
|
||
with_island: 有岛屿的玩家
|
||
in_world: 世界玩家
|
||
add_block:
|
||
name: "&f&l 添加块"
|
||
description: |-
|
||
&7 允许添加一个新的
|
||
&7 块到列表中。
|
||
remove_block:
|
||
name: "&f&l 删除块"
|
||
description: |-
|
||
&7 允许删除
|
||
&7 个选定的块
|
||
&7 来自列表。
|
||
title: "&7 精选材料:"
|
||
material: "&8 - [material]"
|
||
material:
|
||
name: "&f&l [material]"
|
||
description: "&7 材质 ID:[id]"
|
||
selected: "&2 已选择"
|
||
add_entity:
|
||
name: "&f&l 添加实体"
|
||
description: |-
|
||
&7 允许添加一个新的
|
||
&7 实体到列表中。
|
||
switch_entity:
|
||
name: "&f&l 换鸡蛋"
|
||
description: |-
|
||
&7 允许从
|
||
&7 鸡蛋给怪物头。
|
||
remove_entity:
|
||
name: "&f&l 删除实体"
|
||
description: |-
|
||
&7 允许删除
|
||
&7 个选定的实体
|
||
&7 来自列表。
|
||
title: "&7 选定实体:"
|
||
entity: "&8 - [entity]"
|
||
entity:
|
||
name: "&f&l [entity]"
|
||
description: "&7 实体 ID:[id]"
|
||
selected: "&2 已选择"
|
||
inventory_type:
|
||
name: "&f&l 库存类型"
|
||
description: |-
|
||
&7 检查的挑战
|
||
&7 玩家物品栏中的物品
|
||
island_type:
|
||
name: "&f&l 岛型"
|
||
description: |-
|
||
&7 检查的挑战
|
||
&7 周围的方块或实体
|
||
&7 玩家。
|
||
other_type:
|
||
name: "&f&l 其他类型"
|
||
description: |-
|
||
&7 挑战使用
|
||
&7 插件或插件的东西,
|
||
&7 喜欢等级和金钱。
|
||
statistic_type:
|
||
name: "&f&l 统计类型"
|
||
description: |-
|
||
&7 检查的挑战
|
||
&7 球员统计数据。
|
||
save:
|
||
name: "&f&l 保存"
|
||
description: |-
|
||
&7 保存更改并
|
||
&7 返回。
|
||
cancel:
|
||
name: "&f&l 取消"
|
||
description: |-
|
||
&7 放弃更改和
|
||
&7 返回。
|
||
accept_selected:
|
||
name: "&f&l 接受选择"
|
||
description: |-
|
||
&7 返回选中的元素
|
||
&7 并打开以前的 GUI。
|
||
title: "&7 已选择:"
|
||
element: "&8 - [element]"
|
||
statistic_element:
|
||
name: "&f&l [statistic]"
|
||
description: "[description]"
|
||
environment_element:
|
||
name: "&f&l [environment]"
|
||
description: "[description]"
|
||
search:
|
||
name: "&f&l 搜索"
|
||
description: |-
|
||
&7 允许搜索
|
||
&7 元素与输入
|
||
&7 文本值。
|
||
search: "&b 值:[value]"
|
||
#上面的都是没有翻译的,cirno看了直摇头
|
||
tips:
|
||
click-to-select: "&e 单击 &7 进行选择。"
|
||
click-to-choose: "&e 单击 &7 进行选择。"
|
||
click-to-complete: "&e 单击 &7 完成。"
|
||
right-click-multiple-open: "&e 右击 &7 选择完成挑战的次数。"
|
||
shift-left-click-to-complete-all: "&e 按住Shift并左击 &7 一键完成(根据背包中所需道具数量)。"
|
||
left-click-to-accept: "&e 左击 &7 接受。"
|
||
right-click-to-write: "&e 右击 &7 写入。"
|
||
click-to-reduce: "&e 点击 &7 减少。"
|
||
click-to-increase: "&e 点击 &7 增加。"
|
||
click-to-return: "&e 单击 &7 返回。"
|
||
click-to-quit: "&e 点击 &7 退出。"
|
||
click-to-wipe: "&e 单击 &7 清除。"
|
||
left-click-to-wipe: "&e 左键单击 &7 清除。"
|
||
right-click-to-switch: "&e 右键 &7 切换。"
|
||
click-to-open: "&e 点击 &7 打开。"
|
||
click-to-export: "&e 点击 &7 导出。"
|
||
click-to-create: "&e 点击 &7 创建。"
|
||
left-click-to-open: "&e 左键单击 &7 打开。"
|
||
right-click-to-reset-all: "&e 右键单击 &7 重置所有内容。"
|
||
click-to-toggle: "&e 单击 &7 进行切换。"
|
||
click-to-change: "&e 单击 &7 进行更改。"
|
||
shift-click-to-reset: "&e Shift 单击 &7 进行重置。"
|
||
click-to-add: "&e 点击 &7 添加。"
|
||
click-to-remove: "&e 单击 &7 删除。"
|
||
left-click-to-cycle: "&e 左键单击 &7 向下循环。"
|
||
right-click-to-cycle: "&e 右键单击 &7 向上循环。"
|
||
click-to-edit: "&e 单击 &7 进行编辑。"
|
||
left-click-to-download: "&e 左键 &7 下载。"
|
||
right-click-to-toggle: "&e 右键单击 &7 进行切换。"
|
||
click-to-install: "&e 点击 &7 安装。"
|
||
click-to-reset-all: "&e 点击 &7 全部重置。"
|
||
right-click-to-select: "&e 右击 &7 选择。"
|
||
right-click-to-deselect: "&e 右击 &7 取消选择。"
|
||
left-click-to-choose: "&e 左键单击 &7 进行选择。"
|
||
click-to-cancel: "&e 单击 &7 取消。"
|
||
click-to-save: "&e 点击 &7 保存。"
|
||
click-to-deselect: "&e 单击 &7 取消选择。"
|
||
click-on-item: |-
|
||
&e 在项目中单击 &7
|
||
&7 您的库存。
|
||
left-click-to-edit: "&e 左键单击 &7 进行编辑。"
|
||
right-click-to-clear: "&e 右击 &7 清除。"
|
||
click-to-previous: "&e 点击 &7 查看上一页。"
|
||
click-to-next: "&e 点击 &7 查看下一页。"
|
||
descriptions:
|
||
challenge:
|
||
lore: |-
|
||
[description]
|
||
[status]
|
||
[cooldown]
|
||
[requirements]
|
||
[rewards]
|
||
status:
|
||
completed: "&2&l 已完成"
|
||
#原来的time(-s)意思是如果完成复数次就是times,不是时间里秒的含义
|
||
completed-times: "&2 完成 &7&l [number] &r&2 次"
|
||
completed-times-of: "&2 已完成 &7&l [number] &r&2 共 &7&l [max] &r&2 次"
|
||
completed-times-reached: "&2&l 全部完成 &7 [max] &2 次"
|
||
cooldown:
|
||
lore: |-
|
||
[timeout]
|
||
[wait-time]
|
||
timeout: "&7&l 冷却时间:&r&7 [time]"
|
||
wait-time: "&c&l 等待时间:&r&c [time]"
|
||
in-days: "[number] d"
|
||
in-hours: "[number]小时"
|
||
in-minutes: "[number] 分钟"
|
||
in-seconds: "[number] s"
|
||
requirements:
|
||
lore: |-
|
||
[environment]
|
||
[type-requirement]
|
||
[permission]
|
||
environment-single: "&7 限于 [environment]"
|
||
environment-title: "&7 限于:"
|
||
environment-list: " &7 - &e [environment]"
|
||
permission-single: "&c 需要 [permissions] 权限"
|
||
permissions-title: "&c 需要权限:"
|
||
permissions-list: " &c - [permission]"
|
||
island:
|
||
lore: |-
|
||
[blocks]
|
||
[entities]
|
||
[search-radius]
|
||
[warning-block]
|
||
[warning-entity]
|
||
blocks-title: "&7&l 所需方块:"
|
||
block-value: " &7 - &e [material]"
|
||
blocks-value: " &7 - &e [number] x [material]"
|
||
entities-title: "&7&l 所需实体:"
|
||
entity-value: " &7 - &e [entity]"
|
||
entities-value: " &7 - &e [number] x [entity]"
|
||
search-radius: "&7 不超过 &e [number] &7 米"
|
||
warning-block: "&e 方块将被 &c 删除"
|
||
warning-entity: "&e 实体将被 &c 删除"
|
||
inventory:
|
||
lore: |-
|
||
[items]
|
||
[warning]
|
||
item-title: "&7&l 必填项目:"
|
||
item-value: " &7 - &e [item]"
|
||
items-value: " &7 - &e [number] x [item]"
|
||
warning: "&e 项目(-s)将被 &c 删除"
|
||
other:
|
||
lore: |-
|
||
[experience]
|
||
[experience-warning]
|
||
[money]
|
||
[money-warning]
|
||
[level]
|
||
experience: "&7&l 所需经验:&r&e [number]"
|
||
experience-warning: "&e 经验将被 &c 移除"
|
||
money: "&7&l 所需资金:&r&e [number]"
|
||
money-warning: "&e 钱将被 &c 移除"
|
||
level: "&7&l 所需岛屿等级:&r&e [number]"
|
||
statistic:
|
||
lore: |-
|
||
[statistic]
|
||
[warning]
|
||
multiple-target: "&7&l [statistic]: &r&e [number] x [target]"
|
||
single-target: "&7&l [statistic]: &r&e [target]"
|
||
statistic: "&7&l [statistic] &r&e [number]"
|
||
warning: "&e 统计数据将 &c 减少"
|
||
rewards:
|
||
lore: |-
|
||
&7&l 奖励:
|
||
[text]
|
||
[items]
|
||
[experience]
|
||
[money]
|
||
[commands]
|
||
item-title: "&7 项:"
|
||
item-value: " &7 - &e [item]"
|
||
items-value: " &7 - &e [number] x [item]"
|
||
experience: "&7 经验:&r&e [number]"
|
||
money: "&7 金钱:&r&e [number]"
|
||
commands-title: "&7 命令:"
|
||
command: " &7 - &e [command]"
|
||
level:
|
||
lore: |-
|
||
[text]
|
||
[status]
|
||
[waiver]
|
||
[rewards]
|
||
status:
|
||
completed: "&2&l 已完成"
|
||
completed-challenges-of: |-
|
||
&2 已完成 &7&l [number] &r&2 出
|
||
&7&l [max] &r&2 挑战。
|
||
locked: "&c&l 锁定"
|
||
missing-challenges: |-
|
||
&7 [number] 更多的挑战必须是
|
||
&7 完成以解锁此级别。
|
||
waiver: |-
|
||
&7&l [number] 挑战(-s) &r&7 可以
|
||
&7 跳过解锁下一个级别。
|
||
rewards:
|
||
lore: |-
|
||
&7&l 奖励:
|
||
[text]
|
||
[items]
|
||
[experience]
|
||
[money]
|
||
[commands]
|
||
item-title: "&7 项:"
|
||
item-value: " &7 - &e [item]"
|
||
items-value: " &7 - &e [number] x [item]"
|
||
experience: "&7 经验:&r&e [number]"
|
||
money: "&7 金钱:&r&e [number]"
|
||
commands-title: "&7 命令:"
|
||
command: " &7 - &e [command]"
|
||
library:
|
||
author: "&7 作者 &e [author]"
|
||
version: "&7 Made with Challenges &e [version]"
|
||
lang: "&7 语言:&e [lang]"
|
||
gamemode: "&7 主要用于 &e [gamemode]"
|
||
#后面没人工翻译了
|
||
conversations:
|
||
prefix: "&l&6 [BentoBox]: &r"
|
||
confirm-string: true, on, yes, 确认, y, 有效, 正确
|
||
deny-string: 假,关闭,否,拒绝,n,无效,不正确
|
||
cancel-string: 取消
|
||
exit-string: 取消,退出,退出
|
||
cancelled: "&c 对话取消!"
|
||
input-number: "&e 请在聊天中输入一个号码。"
|
||
input-seconds: "&e 请在聊天中输入秒。"
|
||
numeric-only: "&c 给定的 [value] 不是数字!"
|
||
not-valid-value: "&c 给定的数字 [value] 无效。它必须大于 [min] 并且小于 [max]!"
|
||
user-data-removed: "&a [gamemode] 的所有用户数据都从数据库中清除。"
|
||
confirm-user-data-deletion: "&e 请确认您要清除 [gamemode] 的用户数据库。"
|
||
challenge-data-removed: "&a [gamemode] 的所有挑战数据都从数据库中清除。"
|
||
confirm-challenge-data-deletion: "&e 请确认您要清除 [gamemode] 的挑战数据库。"
|
||
all-data-removed: "&a [gamemode] 的所有插件数据都从数据库中清除。"
|
||
confirm-all-data-deletion: "&e 请确认您要清除 [gamemode] 的插件数据。"
|
||
write-name: "&e 请在聊天中输入一个名字。"
|
||
new-object-created: "&a 为 [gamemode] 创建了一个新对象。"
|
||
object-already-exists: "&c 对象 &7 [id] &c 已经存在。选择不同的名称。"
|
||
invalid-challenge: "&c 挑战 [challenge] 包含无效数据。无法部署!"
|
||
name-changed: "&a 成功,名称已更新。"
|
||
write-description: "&e 请在聊天中输入新的描述,然后在一行中自行“退出”以完成。"
|
||
description-changed: "&a 成功,说明已更新。"
|
||
write-permissions: "&e 请输入所需的权限,在聊天中每行一个,并在一行中自行“退出”以完成。"
|
||
permissions-changed: "&a 成功,挑战权限已更新。"
|
||
write-reward-text: "&e 请在聊天中输入新的奖励文本并自行“退出”一行以完成。"
|
||
reward-text-changed: "&a 成功,奖励文字已更新。"
|
||
write-repeat-reward-text: "&e 请在聊天中输入新的重复奖励文本,然后在一行中自行“退出”以完成。"
|
||
repeat-reward-text-changed: "&a 成功,重复奖励文本已更新。"
|
||
write-reward-commands: "&e 请在聊天中每行输入一个新的奖励命令,然后在一行上自行“退出”以完成。"
|
||
reward-commands-changed: "&a 成功,奖励命令已更新。"
|
||
write-repeat-reward-commands: "&e 请在聊天中每行输入一个新的重复奖励命令,然后单独在一行上“退出”以完成。"
|
||
repeat-reward-commands-changed: "&a 成功,重复奖励命令已更新。"
|
||
challenge-removed: "&a 从数据库中删除 [gamemode] 的挑战 [challenge]。"
|
||
confirm-challenge-deletion: "&e 请确认您要从数据库中删除 [gamemode] 的 [challenge]。"
|
||
level-removed: "&a [gamemode] 的级别 [level] 已从数据库中删除。"
|
||
confirm-level-deletion: "&e 请确认您要从数据库中删除 [gamemode] 的 [level]。"
|
||
start-downloading: "&a 开始下载和导入挑战库。"
|
||
written-text: "&a 输入文本:"
|
||
confirm-data-replacement: "&e 请确认您想用新的挑战替换当前的挑战。"
|
||
new-challenges-imported: "&a 成功,[gamemode] 的新挑战已导入。"
|
||
exported-file-name: "&e 请输入导出的数据库文件的文件名。 (写“取消”退出)"
|
||
database-export-completed: "&a 成功,[world] 的数据库导出完成。文件[文件]生成。"
|
||
file-name-exist: "&c 名称为“[id]”的文件存在。无法覆盖。"
|
||
write-search: "&e 请写一个搜索值。 (写“取消”退出)"
|
||
search-updated: "&a 搜索值已更新。"
|
||
titles:
|
||
challenge-title: "&a已完成"
|
||
challenge-subtitle: "[friendlyName]"
|
||
level-title: "&a已完成"
|
||
level-subtitle: "[friendlyName]"
|
||
#上面没翻译了
|
||
messages:
|
||
completed: "&2 你为[player]完成了挑战[name]!"
|
||
already-completed: "&2 这个挑战已经完成了!"
|
||
reset: "&2 你为 [player] 重置挑战 [name]!"
|
||
reset-all: "&2 所有[player]挑战均已重置!"
|
||
not-completed: "&2 此挑战尚未完成!"
|
||
migrate-start: "&2 开始迁移挑战插件数据。"
|
||
migrate-end: "&2 挑战插件数据更新为新格式。"
|
||
migrate-not: "&2 所有数据均有效。"
|
||
start-downloading: "&5 开始下载和导入挑战库。"
|
||
you-completed-challenge: "&2你完成了挑战 &r[value] &2!"
|
||
you-repeated-challenge: "&2你再次完成了挑战 &r[value] &2!"
|
||
you-repeated-challenge-multiple: "&2你完成挑战 &r[value] &r[count] &2次了!"
|
||
you-completed-level: "&2恭喜,你的挑战等级 &r[value] &2已完成!"
|
||
name-has-completed-challenge: "&a恭喜! &r[name] &a完成了挑战 [value] &a!"
|
||
name-has-completed-level: "&a恭喜! &r[name] &a的挑战等级 [value] &a已全部完成!"
|
||
load-skipping: '&c挑战项 "[value]" &c已存在 - 将跳过'
|
||
load-overwriting: '&6覆盖了已载入的挑战: "[value]"'
|
||
load-add: "&a新增了挑战: [value]"
|
||
errors:
|
||
no-name: "&c缺少挑战名称。"
|
||
unknown-challenge: "&c未知的挑战。"
|
||
not-valid-integer: "&c给定整数“[value]”无效!|值应介于[min]和[max]之间。"
|
||
not-deployed: "&c这项挑战尚未部署!"
|
||
not-on-island: "&c您必须在您的岛上才能完成挑战!"
|
||
challenge-level-not-available: "&c您尚未解锁这项挑战的等级。"
|
||
not-repeatable: "&c这项挑战不可重复进行!"
|
||
wrong-environment: "&c你在错误的环境中!"
|
||
not-enough-items: "&c你没有足够的 &r[items] &c来完成这项挑战。"
|
||
not-close-enough: "&c要完成挑战,你必须站在所需项目 &f[number] &c格范围内。"
|
||
you-still-need: "&c你还差 &f[amount] &c个 &f[item] &c才能完成挑战。"
|
||
missing-addon: "&c无法完成挑战:缺少必需的组件或插件。"
|
||
incorrect: "&c无法完成挑战:必要条件设定错误。"
|
||
not-enough-money: "&c你必须有 &f[value] &c金钱才能完成任务。"
|
||
not-enough-experience: "&c你必须有 &f[value] &c经验值才能完成任务。"
|
||
island-level: "&c你的岛屿等级必须达到 &flv[number] &c才能完成任务!"
|
||
no-load: "&c错误: 无法载入 &fchallenges.yml&c. [message]"
|
||
load-error: "&c错误: 无法载入 &r[value]&c。"
|
||
no-rank: "&c你没有等级可以做到这一点."
|
||
cannot-remove-items: "&c有些物品无法从你的物品栏中删除!"
|
||
exist-challenges-or-levels: "&c挑战已经存在于您的世界中。无法继续!"
|
||
no-challenges: "&c这个游戏模式没有可进行的挑战!"
|
||
no-challenges-admin: "&c这个游戏模式还没有可进行的挑战!请使用 &f/[command] &c来添加挑战。"
|
||
missing-arguments: "&c命令缺少参数。"
|
||
no-multiple-permission: "&c你没有权限多次完成这项挑战。"
|
||
invalid-level: "&c挑战等级 [level] &c包含错误,它不会从数据库中加载!"
|
||
invalid-challenge: "&c挑战项 [challenge] &c包含错误,它不会从数据库中加载!"
|
||
no-library-entries: "&c 找不到任何库条目。没什么可显示的。"
|
||
not-hooked: "&c Challenges Addon 找不到任何游戏模式。"
|
||
timeout: "&c 此挑战需要在完成之间等待 [timeout]。您必须等待 [wait-time] 才能再次完成。"
|
||
requirement-not-met: "&c This challenge requires [statistic] to have [number]. You have only [value]. "
|
||
# # Showcase for manual material translation
|
||
# materials:
|
||
# # Names should be lowercase.
|
||
# cobblestone: "Cobblestone"
|
||
# # Also supports descriptions.
|
||
# stone:
|
||
# name: "Stone"
|
||
# description: ""
|
||
# item-stacks:
|
||
# # Non-specific item meta translations.
|
||
# # TYPE is the item type
|
||
# # META is a content of item meta.
|
||
# generic: "[type] [meta]"
|
||
# # Non-specific meta translations. Will replace [meta]
|
||
# meta:
|
||
# upgraded: "Upgraded"
|
||
# extended: "Extended"
|
||
# potion-meta: "&e [type] [upgraded] [extended]"
|
||
# # Be aware, enchants are always listed below item in separate line.
|
||
# enchant-meta: " &7 - &e [type] [level]"
|
||
# skull-meta: ": &e [player-name]"
|
||
# book-meta: "&e [title] [author]"
|
||
# # Custom Enchantment Translation.
|
||
# enchant:
|
||
# menting: "Mending"
|
||
# unbreaking: "Unbreaking"
|
||
# # Custom Potion Translation.
|
||
# potion-type:
|
||
# water_breathing: "Water Breathing"
|
||
# # You can also create specific item translations
|
||
# # Like translate all potions.
|
||
# potion:
|
||
# # This will overwrite generic translation.
|
||
# name: "[type] [upgraded] [extended]"
|
||
# # Type is either specific translation or potion effect.
|
||
# uncraftable: "Uncraftable"
|
||
# water: "Water"
|
||
# mundane: "Mundane"
|
||
# thick: "Thick"
|
||
# awkward: "Awkward"
|
||
# night_vision: "Potion of Night Vision"
|
||
# invisibility: "Potion of Invisibility"
|
||
# jump: "Potion of Leaping"
|
||
# fire_resistance: "Potion of Fire Resistance"
|
||
# speed: "Potion of Swiftness"
|
||
# slowness: "Potion of Slowness"
|
||
# water_breathing: "Potion of Water Breathing"
|
||
# instant_heal: "Potion of Healing"
|
||
# instant_damage: "Potion of Harming"
|
||
# poison: "Potion of Poison"
|
||
# regen: "Potion of Regeneration"
|
||
# strength: "Potion of Strength"
|
||
# weakness: "Potion of Weakness"
|
||
# luck: "Potion of Luck"
|
||
# turtle_master: "Potion of Turtle Master"
|
||
# slow_falling: "Potion of Slow Falling"
|
||
# stone_shovel:
|
||
# # This will mean that only stone shovels will not show
|
||
# # meta information.
|
||
# name: "[type]"
|
||
#
|
||
# # Showcase how to support multi-linguistic challenges
|
||
# challenges:
|
||
# # Database ID name.
|
||
# example_challenge_id:
|
||
# name: "&2 Translated Name"
|
||
# description: |-
|
||
# &7 Translated Custom
|
||
# &7 description
|
||
# reward-text: |-
|
||
# &7 Translated Reward
|
||
# &7 text
|
||
# repeat-reward-text: |-
|
||
# &7 Translated Repeat
|
||
# &7 Reward text
|
||
# levels:
|
||
# # Database ID name.
|
||
# example_level_id:
|
||
# name: "&2 Translated Name"
|
||
# description: |-
|
||
# &7 Translated Custom
|
||
# &7 description
|
||
# reward-text: |-
|
||
# &7 Translated Reward
|
||
# &7 text
|
||
protection:
|
||
flags:
|
||
CHALLENGES_ISLAND_PROTECTION:
|
||
description: |-
|
||
&5 &o 切换谁可以
|
||
&5 &o 完成挑战
|
||
name: 挑战保护
|
||
CHALLENGES_WORLD_PROTECTION:
|
||
description: |-
|
||
&5 &o 启用 / 禁用
|
||
&5 &o 玩家们在自己
|
||
&5 &o 岛屿中完成挑
|
||
&5 &o 战的需求。
|
||
name: 岛屿挑战限制
|
||
hint: 岛屿外无挑战
|
||
version: 11
|