Message configs are now selected based on the client's language (can be
toggled in the config) and will use MineDown formatting to allow
display of component messages as well as usage of RGB colors in 1.16.
If found the legacy local.yml will be used instead of the per-language
files. Move your local.yml to the correct lang config to if you want to
use the per-client language option.
Version was also changed to 3.11 due to the many internal changes that
have accumulated over time
This should improve compatibility with other plugins that handle left
click interactions too and shouldn't apply to shop signs you don't have
access to.
Also includes a small improvement to not run the same permission check
twice in certain cases.
This adds some more logging to the metrics for some interesting plugin
settings as well as player account and transaction counts. This data
about account count and average transaction and item counts is also
exposed ingame via the /csmetrics command.
This also removes the outdated mcstats metrics as that site is long dead
now, the last data is from two years ago...
This resolves issues when multiple listeners try to handle the same
events e.g. for group support which would've passed it onto the normal
listeners leading to errors
This adds a new OTHER_BREAK PreShopCreationEvent outcome to indicate
that the sign should get broken. To keep it backwards compatible with
other plugins setCancelled still sets OTHER and will not lead to a sign
break. The breaking logic is also moved out of the ErrorMessageSender
as it didn't make sense to have there. (It also wasted a tiny bit of CPU
by getting the block of the state again)
Do do this it now fully depend on LWCX, it's the only active version anways.
Also fixed a possible out of index error with the sign lines.
Also deprecate amount and account setters on the CurrencyCheckEvent,
these values will be final in a future version. Changing them here does
not make sense in the internal structure.
Instead of using different modules we use a bukkit profile to test backwards compatibility with pure-Bukkit servers and use the paper-api in the default profile. This should really be done with modules in the future. The actual selection which listener to use is handled by checking if the event class exists on event registration.
Also fix a bug where it was possible for shops to be created with shop owners that did not have a valid Account information when other plugins manipulated the name line after the NameChecker checked it. Now it gets checked twice, once at the start (to abort early and to populate the ownerAccount field) and once at the end to check again when the name line changed.
The NameChecker now catches any exception that might be thrown when querying the account in order to properly cancel in the case of an unknown account or an error that occurred in the event to not let players create shops that they don't have access to if an exception occurs.
This fixes a bug where shop owner accounts would not be created in certain cases e.g. when the owner had certain admin permissions or created the account for another player while having certain admin permissions.
Also improve the ReserveListener by removing the query for the OfflinePlayer object as that's not necessary to use the Reserve economy API as it directly provides methods for UUID usage (and account existence has usually been checked before already)
Also use canAddHoldings to check if economy user can hold money instead of adding and removing.