This protects people that use valid player names as admin shop names
from people with the same username as well as other cases where the API
is used to manage access to shops with certain special names.
This adds a new config option ENSURE_CORRECT_PLAYERID which lets one
disable the check whether or not a player's UUID version matches the
server's online/offline mode UUID version. Due to potential issues with
offline players which might occur when this isn't checked disabling
this can't really be supported and any issues should first be tested if
they still occur with this option enabled.
This also forces the UUID to version 4 if the server runs in online mode
as it should not be necessary in any normal setup to detect the UUID
version dynamically in that case. (Dynamic detection is only necessary
for offline mode which might potentially run behind a proxy)
This has caused lots of confusion in the past regarding the first time
setup and might be a feature that people don't even want to have.
(e.g. to allow coloring of the signs with dyes)
Message configs are now selected based on the client's language (can be
toggled in the config) and will use MineDown formatting to allow
display of component messages as well as usage of RGB colors in 1.16.
If found the legacy local.yml will be used instead of the per-language
files. Move your local.yml to the correct lang config to if you want to
use the per-client language option.
Version was also changed to 3.11 due to the many internal changes that
have accumulated over time
This should improve compatibility with other plugins that handle left
click interactions too and shouldn't apply to shop signs you don't have
access to.
Also includes a small improvement to not run the same permission check
twice in certain cases.
This adds some more logging to the metrics for some interesting plugin
settings as well as player account and transaction counts. This data
about account count and average transaction and item counts is also
exposed ingame via the /csmetrics command.
This also removes the outdated mcstats metrics as that site is long dead
now, the last data is from two years ago...
This resolves issues when multiple listeners try to handle the same
events e.g. for group support which would've passed it onto the normal
listeners leading to errors
This adds a new OTHER_BREAK PreShopCreationEvent outcome to indicate
that the sign should get broken. To keep it backwards compatible with
other plugins setCancelled still sets OTHER and will not lead to a sign
break. The breaking logic is also moved out of the ErrorMessageSender
as it didn't make sense to have there. (It also wasted a tiny bit of CPU
by getting the block of the state again)
Do do this it now fully depend on LWCX, it's the only active version anways.
Also fixed a possible out of index error with the sign lines.