James Peters
5a1188928a
Make 1.21 new baseline version
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Upgrade to 1.21 Bukkit API
Remove all old NMS versions
2024-08-03 12:14:12 +01:00
petersj
386962c3d7
Fix Paper CraftBukkit relocation
2024-07-28 12:51:19 +01:00
ceze88
f0c902513e
Ability to disable/enable AutoCrafters, ChestLinks and HopperFilters ( #82 )
2022-06-13 15:48:30 +01:00
James Peters
2dd3481c6a
Fixed OfflinePlayer Autocrafting
2022-01-12 19:57:07 +00:00
James Peters
51035b60f4
Drop 1.14 & 1.15 Support
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Fix NPE issue in EntityEventListener
2021-12-20 19:27:21 +00:00
James Peters
5bc7fbcd37
Fix API NPE
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NMSProvider was giving a NPE
2021-12-20 16:23:29 +00:00
James Peters
9ad0e41c6b
Fix Complex Recipes
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Complex recipes were using the new Bukkit.craftItem() method which modifies the input recipe. So a copy of the matrix needs to made before hand to prevent it being modified. (The result is available in the CraftingResult record)
2021-12-20 16:23:08 +00:00
James Peters
32757fd506
Fixed Floating Items Remaining
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1.17+ introduced a different method to load entities which caused issues.
Paper/Spigot now correctly handle bugged armour stands on chunk load.
2021-12-18 19:11:26 +00:00
James Peters
52c5dad1b3
Remove NMS Support
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Now that the Crafting API has been added in 1.17 NMS is no longer needed.
2021-07-28 22:07:53 +01:00
James Peters
f9d60de527
Bug fixes
2021-07-16 22:12:24 +01:00
James Peters
111fd8d4df
Update to 1.17 and Java 16.
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Also fixes Hopper Filter stack overflow
2021-07-12 21:13:13 +01:00
James Peters
cf99116619
Fixed AutoCrafter 'eating' items
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Closes #33
Crafting items not used e.g Buckets get outputted into output chest now.
2021-02-28 22:04:19 +00:00
James Peters
f6c07e8db1
AutoCrafting now respects PrepareItemCraftEvent
2020-12-31 15:21:11 +00:00
James Peters
858964c59c
Fixed AutoCrafting & Added 1.16.3 Protocol support
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Added 1.16_R2 module
Fixed AutoCrafting by using NMS
2020-10-24 15:18:56 +01:00
James Peters
60e7596c69
Lang updates
2020-10-09 19:57:47 +01:00
jameslfc19
6b0f37de2c
Huge Code Cleanup!
2020-08-01 22:04:30 +01:00
jameslfc19
f0a7d3231f
StorageOpener Optimisations
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Fixes for sign bug when more than 64 signs get updated in a chunk. #12
Optimised ChestOpener code to cache the tile entity.
Armour stands no longer calculate unneed location and postions.
Display type enum that gets set when the display item is chaned.
2020-07-26 18:27:44 +01:00
jameslfc19
c5e38b6711
Barrels!
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Added Barrels as an option for ChestLinks!
2020-07-18 18:29:54 +01:00
jameslfc19
f3c04c0783
Added ItemFrame Invisibility Option
2020-07-14 22:56:58 +01:00
jameslfc19
5ae0cf664c
Chest Opener Fix
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Fixed custom chests that weren't opening, and playing close sounds too early.
2020-07-10 14:10:21 +01:00
jameslfc19
9fc4ebdd13
Changed NMS Method.
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Calls to newer NMS not possible from Core now.
2020-07-07 17:26:53 +01:00
jameslfc19
9e32f8a6d5
Remove Unused Imports
2020-07-04 21:58:40 +01:00
jameslfc19
7b57a2da00
Moved 1.14 Material Checker to own Module.
2020-07-04 17:39:30 +01:00
jameslfc19
367ffdcc73
ChestLinks now open!
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Added NMS support.
Fixed versioning.
2020-07-04 14:45:58 +01:00
jameslfc19
daf23d3f5d
Removed all files that are in the .gitignore
2020-07-04 00:21:13 +01:00
jameslfc19
cb7ff74d17
Fix for Armor Stand Displays
2020-07-04 00:10:16 +01:00
jameslfc19
251d02e324
Material Checker Start
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Having to sort through most items manually to decide how to display them!
2020-07-03 17:10:58 +01:00
jameslfc19
6b1a83e1b7
Fixed Maven Module System
2020-07-03 14:23:09 +01:00