Citizens2/src/net/citizensnpcs/npc/CitizensNPC.java

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package net.citizensnpcs.npc;
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import net.citizensnpcs.api.event.NPCDespawnEvent;
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import net.citizensnpcs.api.event.NPCSpawnEvent;
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import net.citizensnpcs.api.npc.AbstractNPC;
import net.citizensnpcs.api.npc.ai.Navigator;
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import net.citizensnpcs.api.npc.trait.trait.SpawnLocation;
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import net.citizensnpcs.api.npc.trait.trait.Spawned;
import net.citizensnpcs.npc.ai.CitizensNavigator;
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import net.citizensnpcs.resource.lib.CraftNPC;
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import net.citizensnpcs.util.Messaging;
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import org.bukkit.Bukkit;
import org.bukkit.Location;
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import org.bukkit.entity.Player;
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public class CitizensNPC extends AbstractNPC {
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private CraftNPC mcEntity;
private final CitizensNPCManager manager;
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public CitizensNPC(CitizensNPCManager manager, int id, String name) {
super(id, name);
this.manager = manager;
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}
@Override
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public boolean despawn() {
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if (!isSpawned()) {
Messaging.debug("The NPC with the ID '" + getId() + "' is already despawned.");
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return false;
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}
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Bukkit.getPluginManager().callEvent(new NPCDespawnEvent(this));
manager.despawn(this);
mcEntity = null;
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getTrait(Spawned.class).setSpawned(false);
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return true;
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}
@Override
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public Player getBukkitEntity() {
return getHandle().getPlayer();
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}
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public CraftNPC getHandle() {
return mcEntity;
}
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@Override
public Navigator getNavigator() {
return new CitizensNavigator(this);
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}
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@Override
public boolean isSpawned() {
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return getHandle() != null;
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}
@Override
public void remove() {
if (isSpawned())
despawn();
manager.remove(this);
}
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@Override
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public boolean spawn(Location loc) {
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if (isSpawned()) {
Messaging.debug("The NPC with the ID '" + getId() + "' is already spawned.");
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return false;
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}
NPCSpawnEvent spawnEvent = new NPCSpawnEvent(this, loc);
Bukkit.getPluginManager().callEvent(spawnEvent);
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if (spawnEvent.isCancelled())
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return false;
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mcEntity = manager.spawn(this, loc);
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// Set the location
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if (!hasTrait(SpawnLocation.class))
addTrait(new SpawnLocation(loc));
else
getTrait(SpawnLocation.class).setLocation(loc);
if (!hasTrait(Spawned.class))
addTrait(new Spawned(true));
else
getTrait(Spawned.class).setSpawned(true);
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return true;
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}
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}