2012-02-03 10:20:48 +01:00
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package net.citizensnpcs.npc.entity;
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2012-07-28 09:02:57 +02:00
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import net.citizensnpcs.api.event.NPCPushEvent;
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2012-03-12 11:45:36 +01:00
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import net.citizensnpcs.api.npc.NPC;
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2012-02-04 09:13:20 +01:00
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import net.citizensnpcs.npc.CitizensMobNPC;
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2012-04-19 05:52:07 +02:00
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import net.citizensnpcs.npc.CitizensNPC;
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2012-07-19 17:10:30 +02:00
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import net.citizensnpcs.npc.ai.NPCHolder;
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2012-08-03 15:18:10 +02:00
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import net.citizensnpcs.util.NMSReflection;
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2012-07-27 18:01:52 +02:00
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import net.citizensnpcs.util.Util;
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2012-02-04 07:48:23 +01:00
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import net.minecraft.server.EntitySkeleton;
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import net.minecraft.server.World;
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2012-02-03 10:20:48 +01:00
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2012-02-04 07:48:23 +01:00
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import org.bukkit.entity.Skeleton;
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2012-07-27 18:01:52 +02:00
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import org.bukkit.util.Vector;
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2012-02-04 07:48:23 +01:00
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public class CitizensSkeletonNPC extends CitizensMobNPC {
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2012-02-03 10:20:48 +01:00
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2012-05-13 13:41:21 +02:00
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public CitizensSkeletonNPC(int id, String name) {
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super(id, name, EntitySkeletonNPC.class);
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2012-02-03 10:20:48 +01:00
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}
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2012-02-04 07:48:23 +01:00
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@Override
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public Skeleton getBukkitEntity() {
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return (Skeleton) getHandle().getBukkitEntity();
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}
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2012-07-19 17:10:30 +02:00
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public static class EntitySkeletonNPC extends EntitySkeleton implements NPCHolder {
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2012-04-19 05:52:07 +02:00
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private final CitizensNPC npc;
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2012-03-12 11:45:36 +01:00
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2012-05-03 23:38:23 +02:00
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public EntitySkeletonNPC(World world) {
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this(world, null);
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}
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2012-04-20 16:45:09 +02:00
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public EntitySkeletonNPC(World world, NPC npc) {
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2012-02-04 07:48:23 +01:00
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super(world);
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2012-04-20 16:45:09 +02:00
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this.npc = (CitizensNPC) npc;
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2012-07-19 17:10:30 +02:00
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if (npc != null) {
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2012-08-03 15:18:10 +02:00
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NMSReflection.clearGoals(goalSelector, targetSelector);
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2012-07-19 17:10:30 +02:00
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}
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2012-02-04 07:48:23 +01:00
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}
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@Override
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2012-08-02 15:44:59 +02:00
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public void bc() {
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super.bc();
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if (npc != null)
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npc.update();
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2012-07-28 09:02:57 +02:00
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}
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@Override
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public void collide(net.minecraft.server.Entity entity) {
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// this method is called by both the entities involved - cancelling
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// it will not stop the NPC from moving.
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super.collide(entity);
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Util.callCollisionEvent(npc, entity);
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2012-02-04 07:48:23 +01:00
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}
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2012-07-09 15:35:57 +02:00
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@Override
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2012-08-02 15:44:59 +02:00
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public void g(double x, double y, double z) {
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if (npc == null) {
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super.g(x, y, z);
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return;
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}
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if (NPCPushEvent.getHandlerList().getRegisteredListeners().length == 0)
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return;
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2012-08-04 07:39:04 +02:00
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Vector vector = new Vector(x, y, z);
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NPCPushEvent event = Util.callPushEvent(npc, vector);
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if (!event.isCancelled()) {
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vector = event.getCollisionVector();
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super.g(vector.getX(), vector.getY(), vector.getZ());
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}
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2012-08-02 15:44:59 +02:00
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// when another entity collides, this method is called to push the
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// NPC so we prevent it from doing anything if the event is
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// cancelled.
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2012-07-09 15:35:57 +02:00
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}
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2012-07-19 17:10:30 +02:00
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@Override
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2012-08-02 15:44:59 +02:00
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public NPC getNPC() {
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return npc;
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2012-07-19 17:10:30 +02:00
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}
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2012-02-04 07:48:23 +01:00
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}
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2012-02-03 10:20:48 +01:00
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}
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