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items now save in the correct slot, enchantments are saved on inventory close
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parent
10a9319aa4
commit
170778ce37
@ -6,6 +6,7 @@ import net.minecraft.server.ItemStack;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.craftbukkit.inventory.CraftInventory;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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@ -40,9 +41,8 @@ public class NPCInventory implements IInventory {
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return itemstack;
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} else {
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ItemStack itemstack = contents[i].a(j);
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if (contents[i].count == 0) {
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if (contents[i].count == 0)
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contents[i] = null;
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}
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return itemstack;
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}
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}
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@ -80,9 +80,11 @@ public class NPCInventory implements IInventory {
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// close
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org.bukkit.inventory.ItemStack[] bukkitItems = new org.bukkit.inventory.ItemStack[size];
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int index = 0;
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for (ItemStack item : contents)
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for (ItemStack item : contents) {
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if (item != null)
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bukkitItems[index++] = new org.bukkit.inventory.ItemStack(item.id, item.count, (short) item.getData());
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bukkitItems[index] = new CraftItemStack(item);
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index++;
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}
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npc.getTrait(net.citizensnpcs.trait.Inventory.class).setContents(bukkitItems);
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}
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@ -39,9 +39,13 @@ public class Inventory implements Trait {
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@Override
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public void save(DataKey key) {
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int index = 0;
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for (ItemStack item : contents)
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for (ItemStack item : contents) {
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// Clear previous items to avoid conflicts
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key.removeKey(String.valueOf(index));
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if (item != null)
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saveItem(item, key.getRelative(String.valueOf(index++)));
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saveItem(item, key.getRelative(String.valueOf(index)));
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index++;
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}
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}
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private ItemStack[] parseContents(DataKey key) throws NPCLoadException {
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