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Nullcheck getShopType()
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commit
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@ -176,7 +176,7 @@ public class ShopTrait extends Trait {
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}
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public ShopType getShopType() {
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return type;
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return type == null ? type = ShopType.DEFAULT : type;
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}
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public String getTitle() {
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@ -769,16 +769,19 @@ public class ShopTrait extends Trait {
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@MenuSlot(slot = { 0, 8 }, material = Material.CHEST, amount = 1, title = "<f>Set shop type")
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public void onSetInventoryType(InventoryMenuSlot slot, CitizensInventoryClickEvent event) {
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ctx.getMenu()
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.transition(InputMenus.picker("Set shop type",
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(Choice<ShopType> choice) -> shop.setShopType(choice.getValue()),
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Choice.of(ShopType.DEFAULT, Material.CHEST, "Default (5x9 chest)",
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shop.type == ShopType.DEFAULT),
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Choice.of(ShopType.CHEST_4X9, Material.CHEST, "4x9 chest", shop.type == ShopType.CHEST_4X9),
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Choice.of(ShopType.CHEST_3X9, Material.CHEST, "3x9 chest", shop.type == ShopType.CHEST_3X9),
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Choice.of(ShopType.CHEST_2X9, Material.CHEST, "2x9 chest", shop.type == ShopType.CHEST_2X9),
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Choice.of(ShopType.CHEST_1X9, Material.CHEST, "1x9 chest", shop.type == ShopType.CHEST_1X9),
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Choice.of(ShopType.TRADER, Material.EMERALD, "Trader", shop.type == ShopType.TRADER)));
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ctx.getMenu().transition(InputMenus.picker("Set shop type",
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(Choice<ShopType> choice) -> shop.setShopType(choice.getValue()),
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Choice.of(ShopType.DEFAULT, Material.CHEST, "Default (5x9 chest)",
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shop.getShopType() == ShopType.DEFAULT),
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Choice.of(ShopType.CHEST_4X9, Material.CHEST, "4x9 chest",
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shop.getShopType() == ShopType.CHEST_4X9),
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Choice.of(ShopType.CHEST_3X9, Material.CHEST, "3x9 chest",
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shop.getShopType() == ShopType.CHEST_3X9),
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Choice.of(ShopType.CHEST_2X9, Material.CHEST, "2x9 chest",
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shop.getShopType() == ShopType.CHEST_2X9),
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Choice.of(ShopType.CHEST_1X9, Material.CHEST, "1x9 chest",
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shop.getShopType() == ShopType.CHEST_1X9),
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Choice.of(ShopType.TRADER, Material.EMERALD, "Trader", shop.getShopType() == ShopType.TRADER)));
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}
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@MenuSlot(slot = { 0, 4 }, material = Material.NAME_TAG, amount = 1)
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@ -916,7 +919,7 @@ public class ShopTrait extends Trait {
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if (!evt.getView().equals(view))
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return;
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evt.setCancelled(true);
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if (evt.getSlotType() != SlotType.RESULT)
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if (evt.getSlotType() != SlotType.RESULT || !evt.getAction().name().contains("PICKUP"))
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return;
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// TODO: work around crafting slot limitations in minecraft
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player.getInventory().addItem(evt.getClickedInventory().getItem(0));
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