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added inventory-related API
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@ -33,6 +33,7 @@ import net.citizensnpcs.npc.CitizensNPCManager;
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import net.citizensnpcs.storage.DatabaseStorage;
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import net.citizensnpcs.storage.Storage;
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import net.citizensnpcs.storage.YamlStorage;
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import net.citizensnpcs.trait.Inventory;
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import net.citizensnpcs.trait.LookClose;
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import net.citizensnpcs.util.Messaging;
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import net.citizensnpcs.util.StringHelper;
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@ -55,7 +56,7 @@ public class Citizens extends JavaPlugin {
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@SuppressWarnings("unchecked")
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private static final List<Class<? extends Trait>> defaultTraits = Lists.newArrayList(Owner.class, Spawned.class,
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LookClose.class, SpawnLocation.class);
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LookClose.class, SpawnLocation.class, Inventory.class);
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private volatile CitizensNPCManager npcManager;
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private final InstanceFactory<Character> characterManager = new DefaultInstanceFactory<Character>();
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@ -7,11 +7,14 @@ import net.citizensnpcs.api.npc.trait.trait.SpawnLocation;
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import net.citizensnpcs.api.npc.trait.trait.Spawned;
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import net.citizensnpcs.npc.ai.CitizensAI;
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import net.citizensnpcs.util.Messaging;
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import net.minecraft.server.EntityLiving;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.PlayerInventory;
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public abstract class CitizensNPC extends AbstractNPC {
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protected final CitizensNPCManager manager;
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@ -88,6 +91,18 @@ public abstract class CitizensNPC extends AbstractNPC {
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return true;
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}
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@Override
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public PlayerInventory getInventory() {
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throw new UnsupportedOperationException("not implemented yet");
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}
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@Override
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public boolean openInventory(Player player) {
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if (!isSpawned())
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return false;
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throw new UnsupportedOperationException("not implemented yet");
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}
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public void update() {
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ai.update();
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}
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112
src/net/citizensnpcs/trait/Inventory.java
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112
src/net/citizensnpcs/trait/Inventory.java
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@ -0,0 +1,112 @@
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package net.citizensnpcs.trait;
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import java.util.HashMap;
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import java.util.Map;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.inventory.ItemStack;
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import net.citizensnpcs.api.DataKey;
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import net.citizensnpcs.api.exception.NPCLoadException;
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import net.citizensnpcs.api.npc.trait.SaveId;
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import net.citizensnpcs.api.npc.trait.Trait;
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@SaveId("inventory")
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public class Inventory implements Trait {
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private ItemStack[] contents;
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private ItemStack helmet;
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private ItemStack chestplate;
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private ItemStack leggings;
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private ItemStack boots;
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public Inventory() {
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}
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public Inventory(org.bukkit.inventory.PlayerInventory inventory) {
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contents = inventory.getContents();
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helmet = inventory.getHelmet();
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chestplate = inventory.getChestplate();
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leggings = inventory.getLeggings();
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boots = inventory.getBoots();
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}
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public ItemStack[] getContents() {
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return contents;
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}
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public ItemStack[] getArmorContents() {
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ItemStack[] armor = new ItemStack[4];
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armor[0] = helmet;
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armor[1] = chestplate;
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armor[2] = leggings;
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armor[3] = boots;
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return armor;
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}
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@Override
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public void load(DataKey key) throws NPCLoadException {
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contents = parseContents(key);
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// Armor
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helmet = getItemStack(key.getRelative("armor.helmet"));
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chestplate = getItemStack(key.getRelative("armor.chestplate"));
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leggings = getItemStack(key.getRelative("armor.leggings"));
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boots = getItemStack(key.getRelative("armor.boots"));
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}
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@Override
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public void save(DataKey key) {
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int index = 0;
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for (ItemStack item : contents)
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saveItem(item, key.getRelative(String.valueOf(index++)));
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DataKey armorKey = key.getRelative("armor");
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saveItem(helmet, armorKey.getRelative("helmet"));
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saveItem(chestplate, armorKey.getRelative("chestplate"));
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saveItem(leggings, armorKey.getRelative("leggings"));
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saveItem(boots, armorKey.getRelative("boots"));
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}
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private ItemStack[] parseContents(DataKey key) throws NPCLoadException {
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ItemStack[] contents = new ItemStack[36];
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for (DataKey slotKey : key.getIntegerSubKeys()) {
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contents[Integer.parseInt(slotKey.name())] = getItemStack(slotKey);
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}
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return contents;
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}
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private ItemStack getItemStack(DataKey key) throws NPCLoadException {
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try {
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ItemStack item = new ItemStack(Material.getMaterial(key.getString("name")), key.getInt("amount"),
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(short) key.getLong("data"));
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if (key.keyExists("enchantments")) {
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Map<Enchantment, Integer> enchantments = new HashMap<Enchantment, Integer>();
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for (DataKey subKey : key.getRelative("enchantments").getSubKeys()) {
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Enchantment enchantment = Enchantment.getByName(subKey.name().toUpperCase().replace('-', '_'));
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if (enchantment != null)
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enchantments.put(enchantment, subKey.getInt(""));
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}
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item.addEnchantments(enchantments);
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}
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return item;
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} catch (Exception ex) {
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throw new NPCLoadException("Invalid item.");
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}
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}
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private void saveItem(ItemStack item, DataKey key) {
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key.setString("name", item.getType().toString());
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key.setInt("amount", item.getAmount());
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key.setLong("data", item.getDurability());
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for (Enchantment enchantment : item.getEnchantments().keySet())
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key.getRelative("enchantments").setInt(enchantment.getName().toLowerCase().replace('_', '-'),
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item.getEnchantmentLevel(enchantment));
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}
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@Override
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public String toString() {
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return "Inventory{contents:" + contents + "; helmet:" + helmet + "; chestplate:" + chestplate + "; leggings:"
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+ leggings + "; boots:" + boots + "}";
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}
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}
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