Commit Graph

144 Commits

Author SHA1 Message Date
fullwall
81d00792d1 Fix mistranslations 2012-12-21 17:26:26 +08:00
AgentKid
32e8a79344 Updated to MC 1.4.6. Preliminary barely-tested version. Do not use! 2012-12-20 18:18:12 -05:00
fullwall
910f806763 Remove some usage of NMS, talk-item for text trait should default to the setting always and not save if unmodified 2012-12-14 22:07:25 +08:00
fullwall
4858bf2958 Add /npc zombiemod (-bv) 2012-12-10 11:13:51 +08:00
fullwall
338662936f Add an effect 2012-12-09 00:39:07 +08:00
fullwall
e998d2a78c Move Entity creation logic into EntityController, add /npc type, reduce Location object churn 2012-12-08 20:08:58 +08:00
fullwall
40a74a4630 Remove/consolidate some NMS usage 2012-12-07 23:04:31 +08:00
fullwall
bc870189aa Test 2012-12-07 15:18:57 +08:00
fullwall
7cce2aec8e Test 2012-12-07 15:14:51 +08:00
fullwall
9b15542548 Switch Requirements to CommandAnnotationProcessor 2012-12-07 15:08:26 +08:00
fullwall
7d676a2302 Update for CB changes 2012-12-06 23:59:17 +08:00
fullwall
6f8c4a7e58 Slower, but more correct 2012-12-02 18:22:25 +08:00
fullwall
51bfe23f98 Fix matcher bug 2012-12-02 18:09:22 +08:00
fullwall
e6023c2e81 Remove some start messages, better colour matching 2012-12-02 17:55:10 +08:00
fullwall
4019ee7bad Make XORShiftRNG more testable, fix SlimeSize constructor 2012-11-29 14:53:42 +08:00
fullwall
05ea37f2e9 Peformance improvements 2012-11-28 14:23:32 +08:00
fullwall
153026b8bd Add a setting to use the new pathfinder (temporary, will be removed) 2012-11-27 22:09:42 +08:00
fullwall
d28c35fd60 EventListen calls with DespawnReason 2012-11-21 20:10:21 +08:00
fullwall
3c5f17022f Use new Bukkt API for Skeleton types 2012-11-20 23:55:09 +08:00
fullwall
8a1765873b Add a keep-chunks-loaded setting, fix Player NPC movement code 2012-11-19 09:42:20 +08:00
fullwall
7701bb97c9 Refactor a little to prepare CommandManager for API 2012-11-17 13:14:53 +08:00
fullwall
0d56317bc0 Optimise StringHelper#parseColors, fix an NPE 2012-11-16 23:42:52 +08:00
fullwall
6e9593c4c3 Update more names for 1.4.4 2012-11-16 15:47:51 +08:00
Jeremy Schroeder
53877a4798 Update for 1.4.4 2012-11-14 11:30:45 -05:00
Jeremy Schroeder
a8e9817c63 Add registerCommandClass for loading external command classes. 2012-11-13 21:08:26 -05:00
fullwall
f63ef768b4 Restrict Pose object to inside Poses, metrics version should only report the major version 2012-11-06 13:42:32 +08:00
fullwall
6406e1c2e3 Remove usage of location.getChunk() 2012-11-04 16:16:06 +08:00
fullwall
01ae2eca46 Improve text 2012-11-04 13:31:22 +08:00
fullwall
8fea42eba4 Check chunk loaded as well, may fix the yaw issue with players 2012-11-04 10:34:57 +08:00
fullwall
6f1eb32445 Fixed the stair/slab issue for real - missed the rename of W->X, readded this change 2012-11-01 22:05:25 +08:00
fullwall
9024c3a8d2 Send a message on waypoint clear 2012-11-01 14:46:18 +08:00
fullwall
0c2a689793 Test 2012-10-31 14:46:24 +08:00
fullwall
43e218be05 Work around entity equipping 2012-10-31 14:13:38 +08:00
fullwall
567b2d5e25 Add PlayerAnimation waypoint trigger 2012-10-31 11:51:12 +08:00
fullwall
18d9d412c8 Move translator creation to the translate methods 2012-10-31 10:08:34 +08:00
fullwall
9cd6f510e1 Derp - animate ARM_SWING not HURT 2012-10-30 22:11:12 +08:00
fullwall
f86954ff78 Add build number to version 2012-10-30 21:50:14 +08:00
fullwall
579385cb0d Rename methods 2012-10-30 21:14:10 +08:00
fullwall
c873904dfc Explicitly stop metrics, fix stair/slab climbing 2012-10-30 21:11:06 +08:00
fullwall
2c3d999a00 Reuse code, match more entity types 2012-10-30 11:02:25 +08:00
fullwall
a80bc89044 Fix entity.l being called and use bukkit equivalent, update EntitySense, knockback enchantments get applied 2012-10-30 10:53:05 +08:00
fullwall
5f15f0146d Sort 2012-10-29 21:36:27 +08:00
fullwall
b4373ccaa9 Fix walking over slabs 2012-10-29 21:35:38 +08:00
fullwall
e9e2c057dc Fix NPC bats, add /npc skeletontype, /npc create now allows creation at another player 2012-10-29 17:26:42 +08:00
fullwall
df78fbef01 Fix rayTrace call to this.l 2012-10-28 13:18:38 +08:00
fullwall
b83bd96847 Use the persistent field instead of overriding bh 2012-10-28 12:54:18 +08:00
fullwall
61caf6d9ef Update for 1.4 2012-10-28 12:37:37 +08:00
fullwall
85c0a67759 Add ChatTrigger, add PlayerAnimation utility class 2012-10-27 19:43:53 +08:00
fullwall
3bdf59c533 Implement WaypointTriggers 2012-10-26 21:49:30 +08:00
fullwall
dd5dd1878c Assuming this works 2012-10-26 17:52:01 +08:00