Commit Graph

18 Commits

Author SHA1 Message Date
fullwall
3d3de6576d Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly. 2021-09-23 14:12:44 +08:00
fullwall
15f57c4970 Add null checks 2021-01-24 20:51:12 +08:00
fullwall
9cbc1c6bd8 Send equipment packets when equipment changes 2021-01-24 19:25:59 +08:00
fullwall
0a6b1235db Reduce jar size by refactoring push event 2021-01-03 00:09:21 +08:00
fullwall
7743763d3c Refactor common code, add missing condition 2020-11-14 18:41:21 +08:00
fullwall
dffbf60465 Simplify inBlock check to avoid chunk loading 2020-11-14 17:27:54 +08:00
fullwall
7450c4db45 Use new getOrAddTrait methodf 2020-09-14 17:57:58 +08:00
fullwall
0c7dd3b4f0 Set default invulnerability ticks to 0 2020-09-01 23:51:17 +08:00
fullwall
45907da2d7 Hologram bugfixes 2020-08-11 22:47:45 +08:00
fullwall
b902879ca6 Fix gravity 2020-08-08 15:21:54 +08:00
fullwall
2a8f54f2d6 Move movement code into playerTick to avoid inter-world crashes 2020-07-27 17:14:57 +08:00
fullwall
9dbe312b44 Backport alternative entity tracking setup to 1.13 2020-07-11 15:47:18 +08:00
fullwall
16c418415b Cleanup, reduce number of packets per packet update cycle 2020-05-01 17:49:03 +08:00
fullwall
32429f140d Run clientside player ticking at a different time 2020-04-29 20:56:39 +08:00
fullwall
80011eed41 Revamp SkinnableEntity into SkinTrait 2020-04-19 02:07:03 +08:00
fullwall
65cbb8850f Support java 12 2019-05-16 17:50:59 +08:00
fullwall
2d05ca134e Preliminary 1.14 update 2019-04-24 21:01:22 +08:00
fullwall
11166c8bbe Update version and preliminary 1.13.1 update 2018-08-26 20:43:51 +08:00