fullwall
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59f67c02b9
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Add /npc llama
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2016-12-27 00:38:59 +08:00 |
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fullwall
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af24e5f427
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Fix #1027
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2016-12-26 16:44:05 +08:00 |
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fullwall
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f7a4e78a8c
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Don't update controller look during navigation
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2016-12-24 21:22:11 +08:00 |
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fullwall
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7cf12cdf78
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Small fix for 1.11.2 compat
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2016-12-22 02:21:46 +08:00 |
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fullwall
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e1dda0499c
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Check Citizens plugin disabled in skinpackettracker
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2016-12-17 12:22:23 +08:00 |
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fullwall
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cf5beab4c5
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Add immediate parameter to Util.faceLocation and fix a bug in it
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2016-12-16 17:03:11 +08:00 |
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fullwall
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1bd3b7e0e8
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Don't use empty scoreboard team names
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2016-12-14 16:26:19 +08:00 |
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fullwall
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728930a09f
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Fix horse subclasses
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2016-12-14 16:19:59 +08:00 |
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fullwall
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afb7e13ee6
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Fix some issues with controllable
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2016-12-11 17:12:29 +08:00 |
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fullwall
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86d6794b43
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Fix Minecraft 1.10 player looking
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2016-12-10 20:20:27 +08:00 |
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fullwall
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e3981a15a6
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Implement debug NavigatorParameter and change some Player yaw code
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2016-12-10 19:53:55 +08:00 |
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fullwall
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9df3481a9b
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Check for exceptions
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2016-12-06 21:15:45 +08:00 |
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fullwall
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ad00d4049c
|
Merge pull request #1001 from liec0dez/mounttrait-persistent-uuid
MountTrait serialization fix
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2016-12-06 21:13:17 +08:00 |
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liec0dez
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5c88de7783
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Trait fix for proper UUID serialization and functionality when NPCs appear in different order
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2016-12-03 22:13:04 +01:00 |
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liec0dez
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aabc85f177
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Trait fix for proper UUID serialization and functionality when NPCs appear in different order
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2016-12-03 22:08:16 +01:00 |
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fullwall
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2442e24255
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Make MountTrait more reliable by making the NPC leave its vehicle on despawn
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2016-12-04 02:16:25 +08:00 |
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fullwall
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9329c66667
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Fix bad getBukkitEntity if condition
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2016-12-04 02:00:36 +08:00 |
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fullwall
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e68e9ad5c6
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Update passenger yaw in navigation (issue #994)
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2016-12-02 20:08:56 +08:00 |
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fullwall
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3634bce18e
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Try to avoid defaulting to 0 yaw
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2016-12-02 19:38:06 +08:00 |
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fullwall
|
d47a7e88ad
|
Improve MountTrait
|
2016-12-02 19:32:25 +08:00 |
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fullwall
|
7cd3e6d78f
|
Controllable should use LookAirController for non-LivingEntity NPCs
|
2016-12-01 19:48:47 +08:00 |
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fullwall
|
1ed5bf69c0
|
Merge pull request #996 from mcmonkey4eva/master
Correct despawn/removal order, clean the codebase a lotta bit
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2016-12-01 19:41:54 +08:00 |
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mcmonkey4eva
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c4f5c2f727
|
Correct despawn/removal order for compatibility
Version 2, the "don't include formatting fixes for some reason" edition
|
2016-12-01 03:40:34 -08:00 |
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fullwall
|
f8d2e4ec1c
|
Remove unnecessary copy of files
|
2016-12-01 19:32:50 +08:00 |
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fullwall
|
f2879fbfcc
|
Fix players always looking south
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2016-11-30 14:17:01 +08:00 |
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fullwall
|
3a612d64b7
|
Fix Guardians, EnderDragon looking and update how bats/silverfish/endermite looking is handled
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2016-11-29 00:25:28 +08:00 |
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fullwall
|
bc9374d30c
|
Remove villager force head yaw setting
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2016-11-26 23:42:23 +08:00 |
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fullwall
|
d968384d58
|
Clamp controller look yaw for entityinsentients as well
|
2016-11-26 23:25:59 +08:00 |
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fullwall
|
974cb61a43
|
Clamp yaw and update some yaw-related variables
|
2016-11-26 23:07:25 +08:00 |
|
fullwall
|
002d7b71d2
|
Fix entities looking at feet instead of eyes
|
2016-11-26 22:38:14 +08:00 |
|
fullwall
|
deffc24bb7
|
Fix NPE, add MountTrait, fix 1.10 looking
|
2016-11-26 11:28:29 +08:00 |
|
fullwall
|
2bd712434d
|
Set player yaw as well
|
2016-11-26 10:45:55 +08:00 |
|
fullwall
|
07a3aeabad
|
Forward the rest of the RegistryMaterials methods and fix player looking
|
2016-11-25 19:29:59 +08:00 |
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fullwall
|
0fa0d29f17
|
Update CustomEntityRegistry to allow other plugins to override classees
|
2016-11-25 19:11:35 +08:00 |
|
fullwall
|
83413cb1b8
|
Change handle yaw fields
|
2016-11-25 19:04:07 +08:00 |
|
fullwall
|
71e28c6b6c
|
Update PlayerControllerJump/Look
|
2016-11-22 16:15:11 +08:00 |
|
fullwall
|
b695afdcd5
|
Fix mob NPC not using pitch
|
2016-11-22 16:04:48 +08:00 |
|
fullwall
|
2f7e4ea786
|
Add -h option to /npc name
|
2016-11-22 15:41:51 +08:00 |
|
fullwall
|
58c5fc748e
|
Fix skin layers not showing up
|
2016-11-22 14:58:51 +08:00 |
|
fullwall
|
3cd6da8ff5
|
Remove debug
|
2016-11-22 01:24:28 +08:00 |
|
fullwall
|
cb3c32a101
|
Remove some generics which may be confusing jenkins
|
2016-11-22 01:09:11 +08:00 |
|
fullwall
|
e03ad190ba
|
Merge branch 'master' of github.com:CitizensDev/Citizens2
|
2016-11-22 01:01:03 +08:00 |
|
fullwall
|
765c42cb45
|
Modify EntityTypes hooks to be less invasive
|
2016-11-22 01:00:52 +08:00 |
|
fullwall
|
4bd9028dd1
|
Update pom.xml
|
2016-11-21 23:44:51 +08:00 |
|
fullwall
|
bf7f92cd8f
|
Update PlayerNavigation
|
2016-11-20 12:55:44 +08:00 |
|
fullwall
|
fc43e6aa12
|
Make VehicleEnterEvent check horse-type agnostic
|
2016-11-17 17:18:51 +08:00 |
|
fullwall
|
ef0bc3d4e7
|
Force skin update on /npc skin
|
2016-11-17 17:10:38 +08:00 |
|
fullwall
|
dccfadb846
|
Fixes for 1.11
|
2016-11-17 17:00:16 +08:00 |
|
fullwall
|
0189157400
|
First pass at 1.11
|
2016-11-17 15:53:41 +08:00 |
|
fullwall
|
0c833e2566
|
Increase player NPC skin update delay on join to possibly help Bungee
|
2016-10-02 21:32:10 +08:00 |
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