Commit Graph

408 Commits

Author SHA1 Message Date
DMarby
50b762bb8e Corrected Metrics Plotter. 2012-05-26 23:26:46 +03:00
fullwall
e1bca417d8 Metrics.... 2012-05-26 22:31:01 +08:00
fullwall
e3fb3704b5 Fix a multiworld issue in LookClose 2012-05-25 23:02:20 +08:00
fullwall
6cd9401a41 Delete metrics, clean up 2012-05-23 18:57:01 +08:00
fullwall
472ac50003 Fix an issue with setDestination not working immediately after spawn 2012-05-23 16:51:33 +08:00
fullwall
783dd9a5a9 Just use instanceofs 2012-05-18 00:06:31 +08:00
fullwall
ad31ba7221 Tempfix all the things 2012-05-17 23:55:25 +08:00
fullwall
6db2fa9ca6 Don't add pig traits at spawn. 2012-05-17 23:49:09 +08:00
fullwall
4a51cba1a2 Temporary hack to fix age throwing errors, don't give every NPC age on create 2012-05-17 23:31:09 +08:00
fullwall
26277ecab6 Remove explicit @ServerCommand, remove unnecessary instanceof in CitizensNPCRegistry 2012-05-17 23:14:30 +08:00
fullwall
fba0777a0d BREAKING: rename methods 2012-05-17 21:34:03 +08:00
fullwall
bcc36a3076 Fix typo 2012-05-14 19:45:16 +08:00
fullwall
5ea3f32f76 Remove constructor parameter, add method in Util 2012-05-13 19:41:21 +08:00
fullwall
31dc1f813b Use new constructor 2012-05-12 15:18:04 +08:00
fullwall
e6d76e696c Fix bugs with controllables, waypoints, add waypoint editing slot, call damage event 2012-05-12 15:13:58 +08:00
fullwall
8a07f129b9 Fixed an issue with waypoints 2012-05-12 10:01:27 +08:00
fullwall
09776024e0 Bugfixes, console can select NPCs for use with commands 2012-05-11 23:13:10 +08:00
fullwall
e491d1bb07 Changes to arm animations, noDamageTicks is decremented again 2012-05-10 20:51:11 +08:00
fullwall
4bc1426192 Merge branch 'master' of http://www.github.com/CitizensDev/Citizens2 2012-05-08 21:38:52 +08:00
fullwall
7a8a5cb210 Changes 2012-05-08 21:38:28 +08:00
DMarby
2bd500e959 Merge pull request #16 from DMarby/master
Now shows amount of NPCs instead of amount of servers.
2012-05-07 12:45:51 -07:00
David Marby
b1824f33e1 Now shows amount of NPCs instead of amount of servers 2012-05-07 21:44:54 +02:00
aPunch
decd187b7d Merge pull request #15 from DMarby/master
Character Type Metrics
2012-05-07 10:55:02 -07:00
David Marby
9d6a53cbc2 Capitalize names 2012-05-07 19:53:58 +02:00
David Marby
b38f1bac8e Made it actually work, lawl 2012-05-07 19:33:02 +02:00
David Marby
e8b4443df7 Another Cleanup 2012-05-06 17:58:56 +02:00
David Marby
ee3d052bd1 Cleanup 2012-05-05 21:24:50 +02:00
David Marby
bc5d922718 Updated Metrics, Added Character Types Metrics 2012-05-05 17:22:11 +02:00
fullwall
172c46f766 Fix logic error in entity equip 2012-05-04 18:41:47 +08:00
aPunch
a9105c624e Slightly hackish workaround for mob NPC and spawn egg bug. This fixes CITIZENS-59. 2012-05-03 16:38:23 -05:00
aPunch
affb84f6cd Fix equip NPE. This fixes CITIZENS-62. 2012-05-03 15:53:35 -05:00
fullwall
81d6c2a3a3 Changes 2012-05-03 23:22:31 +08:00
fullwall
bed9c12c57 Set the head yaw as well, remove bukkit from pom as it is included in craftbukkit 2012-04-30 23:19:07 +08:00
fullwall
c7eb4eb1b0 Fixed human npcs not updating properly, exclude some types from waypoints 2012-04-30 22:56:27 +08:00
fullwall
f610651dbc Refactoring, Behaviour trait (scripted AI) 2012-04-30 21:38:18 +08:00
fullwall
8960722ad7 Fix typo 2012-04-30 19:56:57 +08:00
fullwall
9fa9e73f21 Fix bugs 2012-04-30 17:52:55 +08:00
fullwall
78d77ee04b Cache workaround no longer applicable 2012-04-29 17:03:10 +08:00
aPunch
4b7e6dd189 No need for an extra key 2012-04-26 04:01:12 -05:00
fullwall
6ee305d192 Package refactor, getNPC lookup optimisation, fix ByIdArray iterator remove 2012-04-24 23:05:38 +08:00
fullwall
391b35d0f7 Minor changes 2012-04-24 14:17:16 +08:00
fullwall
f358dfc548 Fix typo 2012-04-24 14:13:05 +08:00
fullwall
8c28909411 Extra validation code in Itr 2012-04-24 14:01:52 +08:00
fullwall
a975b9ebf5 Ignore non-living entities 2012-04-24 13:31:52 +08:00
fullwall
f405d4cb7d Avoid using iterators where possible 2012-04-22 19:33:35 +08:00
fullwall
69b71fcf76 Remove hyphens from trait names, add TODO 2012-04-22 17:57:50 +08:00
fullwall
f7e85f08ab Rework lookclose logic, Controllable is now Toggleable 2012-04-21 14:12:30 +08:00
fullwall
4dd0cb03a3 Default type to player if not found 2012-04-20 23:19:15 +08:00
fullwall
6d5b73a2dd Fix errors in entity instantiation and update entities properly 2012-04-20 22:45:09 +08:00
fullwall
27a7b9680e Add some more TODOs, make TraitManager slightly more flexible with constructors, fix number of args for controllable 2012-04-20 22:19:03 +08:00