fullwall
|
482eb05766
|
Misc. fixes
|
2013-03-16 13:28:26 +08:00 |
|
fullwall
|
5f093276f1
|
Using /npc despawn now removes from the respawn list
|
2013-03-14 21:38:10 +08:00 |
|
fullwall
|
121bdbd9c4
|
Working block breaker
|
2013-02-17 21:47:20 +08:00 |
|
fullwall
|
1cb9c7b057
|
Fix EnderDragon NPC movement
|
2013-02-10 22:26:58 +08:00 |
|
fullwall
|
5184ded750
|
Implement new NPCRegistry creation methods
|
2013-02-06 19:43:28 +08:00 |
|
fullwall
|
43c02b72a1
|
Move @Requirements to API, move command.command to commands
|
2013-02-06 15:17:21 +08:00 |
|
fullwall
|
0fb3757c8d
|
Remove deprecated Command API and getHandle method
|
2013-02-06 14:26:49 +08:00 |
|
fullwall
|
b428167210
|
Promote Message and CommandAPI to CitizensAPI, deprecate Citizens2 command API
|
2013-01-25 21:48:28 +08:00 |
|
fullwall
|
c44e60ae01
|
Fix EventListen processing bug
|
2013-01-19 23:26:19 +08:00 |
|
fullwall
|
7b5f304933
|
1.4.7 compat
|
2013-01-17 20:46:56 +08:00 |
|
fullwall
|
f1917117e6
|
More spawn/despawn debug
|
2013-01-04 15:18:12 +08:00 |
|
fullwall
|
dc4fb0a33e
|
Format and potential fix for incorrect chunk unload logic
|
2013-01-04 14:57:21 +08:00 |
|
fullwall
|
a0db109984
|
Better despawning
|
2012-12-30 20:25:49 +08:00 |
|
fullwall
|
b7bb0d8202
|
Respect (de)spawn return values
|
2012-12-29 23:00:15 +08:00 |
|
AgentKid
|
32e8a79344
|
Updated to MC 1.4.6. Preliminary barely-tested version. Do not use!
|
2012-12-20 18:18:12 -05:00 |
|
fullwall
|
910f806763
|
Remove some usage of NMS, talk-item for text trait should default to the setting always and not save if unmodified
|
2012-12-14 22:07:25 +08:00 |
|
fullwall
|
338662936f
|
Add an effect
|
2012-12-09 00:39:07 +08:00 |
|
fullwall
|
e998d2a78c
|
Move Entity creation logic into EntityController, add /npc type, reduce Location object churn
|
2012-12-08 20:08:58 +08:00 |
|
fullwall
|
7d676a2302
|
Update for CB changes
|
2012-12-06 23:59:17 +08:00 |
|
fullwall
|
9f779f57d0
|
Add BUILD_NUMBER to pom for local builds
|
2012-11-28 15:22:49 +08:00 |
|
fullwall
|
153026b8bd
|
Add a setting to use the new pathfinder (temporary, will be removed)
|
2012-11-27 22:09:42 +08:00 |
|
fullwall
|
d28c35fd60
|
EventListen calls with DespawnReason
|
2012-11-21 20:10:21 +08:00 |
|
fullwall
|
8a1765873b
|
Add a keep-chunks-loaded setting, fix Player NPC movement code
|
2012-11-19 09:42:20 +08:00 |
|
fullwall
|
7701bb97c9
|
Refactor a little to prepare CommandManager for API
|
2012-11-17 13:14:53 +08:00 |
|
fullwall
|
32f91d39cd
|
Fix issue with /npc tp, implement NPCDeathEvent
|
2012-11-17 12:54:58 +08:00 |
|
fullwall
|
f63ef768b4
|
Restrict Pose object to inside Poses, metrics version should only report the major version
|
2012-11-06 13:42:32 +08:00 |
|
fullwall
|
6406e1c2e3
|
Remove usage of location.getChunk()
|
2012-11-04 16:16:06 +08:00 |
|
fullwall
|
5ce050ec86
|
Better world safety
|
2012-10-31 15:03:13 +08:00 |
|
fullwall
|
bb36e8ea27
|
Stuff
|
2012-10-26 15:28:48 +08:00 |
|
fullwall
|
66f3ce1a0e
|
Add pathfinding range message, sort
|
2012-10-26 12:26:54 +08:00 |
|
fullwall
|
addf9c4a2b
|
Move playerlist handling to CitizensHumanNPC, add /npc playerlist command, make ChunkCoord unique per-world
|
2012-10-26 11:35:04 +08:00 |
|
fullwall
|
90b79b8d70
|
More work on i18n - changed Messages to string constants instead of enums, new strings must be translated into the messages_en.properties file
|
2012-09-30 17:55:51 +08:00 |
|
fullwall
|
547df2487f
|
Change Navigation world when the entity changes world
|
2012-09-22 16:09:40 +08:00 |
|
fullwall
|
f0de2fbfe5
|
Fix CITIZENS-190, add more translations
|
2012-09-17 18:16:27 +08:00 |
|
fullwall
|
e2b0af6ac1
|
Changes
|
2012-09-14 16:20:22 +08:00 |
|
fullwall
|
d7c5c60377
|
Possible fix for spawning bugs... TODO implement better
|
2012-09-14 15:21:07 +08:00 |
|
fullwall
|
1b96cdf34b
|
Fix for subplugins
|
2012-09-13 20:39:52 +08:00 |
|
fullwall
|
5bc0f427e6
|
Update list without iterator
|
2012-09-10 17:58:12 +08:00 |
|
fullwall
|
3bb91d0fd1
|
Made intent clearer
|
2012-09-02 10:48:29 +08:00 |
|
fullwall
|
6d0086d54e
|
Add easy way to control whether to protect NPCs
|
2012-09-01 23:28:56 +08:00 |
|
fullwall
|
50c18d22dd
|
Fix some bugs, implement new navigation customisation
|
2012-09-01 23:09:42 +08:00 |
|
fullwall
|
8cae31cc88
|
Bugfixes
|
2012-09-01 18:05:22 +08:00 |
|
fullwall
|
47c5775a95
|
Fix?
|
2012-09-01 14:26:54 +08:00 |
|
fullwall
|
1b3d81f019
|
Don't use ignoreCancelled on entitytarget/damage
|
2012-08-31 22:19:04 +08:00 |
|
fullwall
|
54a2527534
|
Implement NPC limits
|
2012-08-29 21:37:00 +08:00 |
|
fullwall
|
ae20494f92
|
Implement NPCDamageByBlockEvent
|
2012-08-16 00:13:46 +08:00 |
|
fullwall
|
2fceea7d23
|
Vault support
|
2012-08-16 00:06:13 +08:00 |
|
fullwall
|
4cf071bf4b
|
Add isPushable() and setPushable(), cleanup
|
2012-07-24 14:47:10 +08:00 |
|
fullwall
|
7158aa6bfb
|
Fix equipment editing
|
2012-07-24 14:21:59 +08:00 |
|
fullwall
|
f8afd032a8
|
Better threading - stop memory leak
|
2012-07-22 14:18:24 +08:00 |
|