Commit Graph

40 Commits

Author SHA1 Message Date
fullwall
844e0aa7ef Update to MC 1.10 2016-06-09 18:25:27 +08:00
fullwall
9af9a2fba1 First pass update to 1.9.4 2016-05-10 22:23:01 +08:00
fullwall
07dbc46276 Initial working version of 1.9 2016-03-01 13:44:14 +08:00
fullwall
a34a3c0850 Almost complete initial pass at 1.9 2016-03-01 11:12:13 +08:00
fullwall
be90295e10 Allow vulnerable projectiles to damage entities, implement NPCEnderTeleportEvent 2016-02-02 21:10:15 +08:00
fullwall
214b113575 Fix flying pathfinder not setting yaw correctly 2016-01-01 12:51:45 +08:00
fullwall
0fa1dff4d6 Fix guardian update method 2015-05-26 19:30:58 +08:00
Sanjay Govind
70e2b07d51 Update to 1.8.4 2015-05-19 21:59:38 +12:00
fullwall
432d9d7855 Add messages for /npc sheep 2015-03-22 16:30:30 +08:00
fullwall
f5d302733e 1.8.3 first pass 2015-03-07 21:07:45 +08:00
fullwall
81872b6799 Update pass 1 to 1.8 2014-11-28 23:22:11 +08:00
fullwall
07b6c24f1d Fix monsters despawning when an NPC of the same type is spawned 2014-11-16 23:43:01 +08:00
Byteflux
163ff9fb19 1.7.10 2014-07-10 19:52:40 -07:00
fullwall
355b46e573 Fix some bugs with sounds 2014-05-22 09:11:44 +08:00
fullwall
55ab3e4b20 Update to 1.7.8 2014-04-12 22:59:56 +08:00
fullwall
8d14e90ef6 Initial update to MC 1.7.5 2014-03-23 17:34:02 +08:00
fullwall
8700974e88 Better overriding of persistent check 2014-02-20 11:57:24 +08:00
fullwall
ec0ca4a2f2 Add /npc sound 2014-01-29 21:37:27 +08:00
fullwall
628c61ae3e Set NPCs as persistent 2014-01-21 12:25:14 +08:00
fullwall
38cec9d3f3 Initial untested 1.7.2 update 2013-12-01 17:24:54 +08:00
fullwall
002cf97913 First pass at 1.6.4 2013-09-21 00:01:39 +08:00
fullwall
2624eea3b1 Remove NPCVehicleExitEvent 2013-08-18 14:04:15 +08:00
fullwall
9fc7c43ea5 Call NPCVehicleExitEvent properly for all vehicle exits 2013-08-15 17:23:36 +08:00
fullwall
fd51c577ce Remove leash if leashable is false in entities 2013-07-10 00:08:19 +08:00
fullwall
c7057656a3 Add leashable command 2013-07-09 22:01:00 +08:00
fullwall
e370fedd3c 1.6.2 2013-07-09 11:32:55 +08:00
fullwall
5b1a73f4d8 Fix target in navigation 2013-07-03 16:38:08 +08:00
fullwall
df97053e91 Preliminary update to MC 1.6.1: NOTE THAT PLAYER PATHFINDING DOES NOT WORK FULLY YET 2013-07-03 11:31:52 +08:00
fullwall
9f953a81ed Update to MC 1.4.2 2013-05-03 12:25:24 +08:00
fullwall
eb5006b74b MC 1.5.1 2013-03-21 12:27:29 +08:00
agentkid20@gmail.com
2f734ce598 Update for Minecraft 1.5. Untested. 2013-03-15 23:05:45 -04:00
fullwall
c10a41b395 Fix some pathing bugs 2013-03-14 21:03:33 +08:00
fullwall
6e0fe92c51 Fix NPEs in bB(), add more .* permissions 2013-02-23 12:27:00 +08:00
fullwall
968d325a15 Fix speed modifier, add preliminary BlockBreaker class 2013-02-17 20:30:18 +08:00
fullwall
1cb9c7b057 Fix EnderDragon NPC movement 2013-02-10 22:26:58 +08:00
fullwall
c09a3b9db4 Fix build 2013-01-19 20:42:03 +08:00
fullwall
7b5f304933 1.4.7 compat 2013-01-17 20:46:56 +08:00
AgentKid
32e8a79344 Updated to MC 1.4.6. Preliminary barely-tested version. Do not use! 2012-12-20 18:18:12 -05:00
fullwall
910f806763 Remove some usage of NMS, talk-item for text trait should default to the setting always and not save if unmodified 2012-12-14 22:07:25 +08:00
fullwall
e998d2a78c Move Entity creation logic into EntityController, add /npc type, reduce Location object churn 2012-12-08 20:08:58 +08:00