fullwall
27603afdf4
Add /npc mirror for skins
2022-12-25 01:37:54 +08:00
fullwall
886d83eeb4
Use new API
2022-12-24 21:43:08 +08:00
fullwall
8c10fe8b18
Use per player metadata API
2022-12-24 19:53:59 +08:00
fullwall
8f21f87867
Be more aggressive with bed packets in older minecraft versions
2022-12-22 23:35:19 +08:00
fullwall
4c958b5e7c
Fix custom name components in 1.8.8-1.12.2,
2022-12-22 23:17:28 +08:00
fullwall
c6e7ce65f5
Add /npc camel, minor code cleanup
2022-12-18 13:25:08 +08:00
fullwall
46b18eee49
Run cleanup
2022-12-10 13:31:11 +08:00
fullwall
139158cb48
Initial update to 1.19.3
2022-12-08 23:21:09 +08:00
fullwall
d34fd48533
Make lookAtFunction use packets for yaw, tweak API further
2022-12-06 23:50:11 +08:00
fullwall
ede598cc9b
Fix some issues with ShopTrait item costs/results and add NBT filter API. Adjust /npc item to be more flexible.
2022-12-03 18:21:46 +08:00
fullwall
8a65d4a5a0
Add way to set custom name directly
2022-11-30 06:13:55 +08:00
fullwall
b8050199f1
Add per-player rotation API
2022-11-28 23:10:50 +08:00
fullwall
ed9230c680
Implement knockback event
2022-11-13 23:33:18 +08:00
fullwall
f8cdbc4515
Add SleepTrait
2022-10-25 17:07:11 +08:00
fullwall
7b3c0c8126
Add /npc allay
2022-07-28 06:36:51 +08:00
fullwall
98c2d3492a
Add /npc piglin --dancing
2022-07-07 23:34:15 +08:00
fullwall
bf532728d1
Set destination even for non NPCs
2022-06-22 12:35:01 +08:00
fullwall
2e2a83779e
Implement anvil GUI
2022-06-12 19:49:21 +08:00
fullwall
21f3a7755a
Implement new API
2022-06-12 01:37:38 +08:00
fullwall
8a78c5788f
Add SplashPotion for 1.8.8
2022-05-26 16:48:46 +08:00
fullwall
5b274ad7a7
Add ARROW type to 1.8.8
2022-05-11 20:45:11 +08:00
fullwall
2341ccfbf9
Update references
2022-04-28 13:47:50 +08:00
fullwall
8694603c85
Refactor PlayerControllerLook into RotationTrait
2022-04-25 02:22:39 +08:00
fullwall
324d94a21f
Rename /npc pose --save to /npc pose --mirror and add /npc pose --save to save the current NPC pose
2022-04-24 19:22:55 +08:00
fullwall
53d7a23d9f
Renamings from NMS
2022-04-19 15:37:35 +08:00
fullwall
908e678135
entityBaseTick should update some variables
2022-03-10 03:12:43 +08:00
fullwall
bd26f30361
Add enchantment method when attacking in 1.8.8
2022-03-10 02:38:39 +08:00
fullwall
897c511757
Fix dragon yaw and make it same as rider yaw. Refactor out redundant calculation of yaw
2022-02-20 22:34:29 +08:00
fullwall
97d4c3b117
Make nonliving entities look at entities too, fix /npc lookclose with shulkers spamming noises
2022-02-20 21:56:51 +08:00
fullwall
ecbab327ed
Fix some bugs
2022-02-20 10:04:09 +08:00
fullwall
b26dfb3d0f
Implement new PathStrategy method, improve swimming navigation
2022-02-19 16:36:31 +08:00
fullwall
bef0f16f3b
Cancel current move destination when navigator paused
2022-02-02 21:40:19 +08:00
fullwall
da71b8d811
Null check 1.8.8 getCollisionBox
2021-12-19 14:30:57 +08:00
fullwall
db825cce72
Add rough impl of SneakTrait
2021-09-20 20:59:54 +08:00
fullwall
c24ce1e1ed
Use NMS methods for isSolid checking
2021-04-30 10:31:25 +08:00
fullwall
fe7f6e373f
Add /npc polarbear -r and restore target and goal selectors
2020-12-17 13:13:23 +08:00
fullwall
3c5ba43b92
Backport to 1.8.8 too
2020-07-11 15:50:24 +08:00
fullwall
d333c98823
Refactor getHeight for NMS
2020-07-06 08:42:46 +08:00
fullwall
9d2cad098a
Implement new bounding box checker for pathfinding
2020-06-30 20:39:40 +08:00
fullwall
c9564c4be2
Implement enderman methods
2020-06-27 15:41:47 +08:00
fullwall
1505ccfeca
Extra NPE check
2020-06-27 15:17:29 +08:00
fullwall
04519d868b
Initial 1.16 commit
2020-06-25 17:24:32 +08:00
Alex "mcmonkey" Goodwin
981ade8974
patch the majority of potential scoreboard packet errors ( #2128 )
2020-05-01 01:39:07 +08:00
Alex "mcmonkey" Goodwin
0e31ffb9f8
Implement packet-based scoreboard team enforcement ( #2127 )
...
* Implement packet-based scoreboard team enforcement
This should fix incompatibility with scoreboard plugins that break the main scoreboard
* impl to 1.8-1.12, move event logic, fix Setting usage
* pull setting if to outside of foreach loop
* fix return vs continue, minor opti as requested
2020-04-30 20:51:10 +08:00
fullwall
8109a90440
Fix saving of body vs head yaw
2020-04-30 19:11:56 +08:00
fullwall
32429f140d
Run clientside player ticking at a different time
2020-04-29 20:56:39 +08:00
fullwall
7d89ffcd61
Fix compile error
2020-04-09 00:20:14 +08:00
fullwall
14ebf26935
Try to avoid water more
2020-04-08 23:59:49 +08:00
fullwall
1cd8e1913e
Add head yaw persistence
2020-03-21 18:30:52 +08:00
fullwall
9f3841c3ec
Fix /npc name in 1.8.8
2020-03-03 23:31:04 +08:00
fullwall
496a4cbb3b
Use Minecraft's no gravity logic and enable it for all default flying NPCs
2020-03-02 14:51:54 +08:00
fullwall
95ab688877
Fix shulker color setting
2020-03-01 15:29:47 +08:00
fullwall
e52f616a4b
Added sitting flag to /npc panda
2020-02-21 20:28:57 +08:00
fullwall
688f78ea6f
Merge moduled trait code and discontinue building of 1.10
2019-12-12 00:13:54 +08:00
fullwall
d72b6ef9e8
Change isSpawned API to use old valid logic. May fix spawning issues.
2019-10-03 13:14:20 +08:00
fullwall
2d05ca134e
Preliminary 1.14 update
2019-04-24 21:01:22 +08:00
fullwall
3682faebec
Implement new API and fix an error from Paper
2019-02-05 18:12:02 +08:00
Alex "mcmonkey" Goodwin
221eb4b8d5
Fix for client NPE issue - don't missend player spawn packets ( #1525 )
...
* Fix #1360 - don't missend player spawn packets
Player spawn packets were improperly sent by the Minecraft internals in early NPC spawn sequence, when they are not valid to be sent yet. This patch blocks their sending until the tracker system is pushed onto the NPC. Tested and functional.
* improve long name cutting order, fixes #1422
ensures that root name will always be 16 characters if the given name was too long - previously, the root name could be as small as a single character (for input name of 17 characters).
2018-06-28 23:51:41 +08:00
fullwall
772ab5fb7b
Add NMS.setPeekShulker to replace old method
2018-04-09 00:17:17 +08:00
fullwall
4c99dc0e7c
Initial 1.8.8 support
2018-04-07 16:02:35 +08:00