Commit Graph

485 Commits

Author SHA1 Message Date
liec0dez
5c88de7783 Trait fix for proper UUID serialization and functionality when NPCs appear in different order 2016-12-03 22:13:04 +01:00
liec0dez
aabc85f177 Trait fix for proper UUID serialization and functionality when NPCs appear in different order 2016-12-03 22:08:16 +01:00
fullwall
2442e24255 Make MountTrait more reliable by making the NPC leave its vehicle on despawn 2016-12-04 02:16:25 +08:00
fullwall
e68e9ad5c6 Update passenger yaw in navigation (issue #994) 2016-12-02 20:08:56 +08:00
fullwall
d47a7e88ad Improve MountTrait 2016-12-02 19:32:25 +08:00
fullwall
7cd3e6d78f Controllable should use LookAirController for non-LivingEntity NPCs 2016-12-01 19:48:47 +08:00
mcmonkey4eva
c4f5c2f727 Correct despawn/removal order for compatibility
Version 2, the "don't include formatting fixes for some reason" edition
2016-12-01 03:40:34 -08:00
fullwall
f8d2e4ec1c Remove unnecessary copy of files 2016-12-01 19:32:50 +08:00
fullwall
f2879fbfcc Fix players always looking south 2016-11-30 14:17:01 +08:00
fullwall
bc9374d30c Remove villager force head yaw setting 2016-11-26 23:42:23 +08:00
fullwall
002d7b71d2 Fix entities looking at feet instead of eyes 2016-11-26 22:38:14 +08:00
fullwall
deffc24bb7 Fix NPE, add MountTrait, fix 1.10 looking 2016-11-26 11:28:29 +08:00
fullwall
07a3aeabad Forward the rest of the RegistryMaterials methods and fix player looking 2016-11-25 19:29:59 +08:00
fullwall
b695afdcd5 Fix mob NPC not using pitch 2016-11-22 16:04:48 +08:00
fullwall
2f7e4ea786 Add -h option to /npc name 2016-11-22 15:41:51 +08:00
fullwall
765c42cb45 Modify EntityTypes hooks to be less invasive 2016-11-22 01:00:52 +08:00
fullwall
fc43e6aa12 Make VehicleEnterEvent check horse-type agnostic 2016-11-17 17:18:51 +08:00
fullwall
ef0bc3d4e7 Force skin update on /npc skin 2016-11-17 17:10:38 +08:00
fullwall
dccfadb846 Fixes for 1.11 2016-11-17 17:00:16 +08:00
fullwall
0189157400 First pass at 1.11 2016-11-17 15:53:41 +08:00
fullwall
0c833e2566 Increase player NPC skin update delay on join to possibly help Bungee 2016-10-02 21:32:10 +08:00
fullwall
14cd243d6a Don't add waypoint markers to the main registry 2016-09-09 01:32:10 +08:00
fullwall
5f473ee4cd Small fixes 2016-09-07 18:05:06 +08:00
fullwall
97feb5390e Only pathfind on update 2016-09-05 19:23:18 +08:00
fullwall
b5c433c594 Check pathfinding range while pathfinding 2016-09-05 19:13:01 +08:00
fullwall
417f0f1691 Add missing toLowerCase call in trait factory 2016-08-30 18:32:14 +08:00
fullwall
7cb434db21 Small optimisations 2016-08-25 19:40:58 +08:00
fullwall
2dab3d338d Null check signature 2016-08-24 22:15:13 +08:00
fullwall
95261e4548 Unchange where tracker replacement happens 2016-08-21 21:53:08 +08:00
fullwall
e344158ff4 Change where tracker replacement happens 2016-08-20 13:38:04 +08:00
fullwall
d9f31ffc84 Remove zombie-specific profession from VillagerProfession 2016-08-19 21:49:28 +08:00
fullwall
73854b8107 Remove debugging code and make vehicle enter blocked for boats/minecarts if Controllable is not enabled 2016-08-19 21:47:44 +08:00
fullwall
c0a3f0b1de Implement new API 2016-08-08 17:26:27 +08:00
fullwall
2fc1005d68 Fix build 2016-08-03 19:38:45 +08:00
fullwall
449a7bd46a Convert to multi module 2016-08-03 19:19:24 +08:00