fullwall
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b0ff804209
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Initial work
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2012-05-26 23:46:57 +08:00 |
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fullwall
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e1bca417d8
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Metrics....
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2012-05-26 22:31:01 +08:00 |
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fullwall
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e3fb3704b5
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Fix a multiworld issue in LookClose
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2012-05-25 23:02:20 +08:00 |
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fullwall
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6cd9401a41
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Delete metrics, clean up
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2012-05-23 18:57:01 +08:00 |
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fullwall
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472ac50003
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Fix an issue with setDestination not working immediately after spawn
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2012-05-23 16:51:33 +08:00 |
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fullwall
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783dd9a5a9
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Just use instanceofs
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2012-05-18 00:06:31 +08:00 |
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fullwall
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ad31ba7221
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Tempfix all the things
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2012-05-17 23:55:25 +08:00 |
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fullwall
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6db2fa9ca6
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Don't add pig traits at spawn.
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2012-05-17 23:49:09 +08:00 |
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fullwall
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4a51cba1a2
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Temporary hack to fix age throwing errors, don't give every NPC age on create
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2012-05-17 23:31:09 +08:00 |
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fullwall
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26277ecab6
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Remove explicit @ServerCommand, remove unnecessary instanceof in CitizensNPCRegistry
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2012-05-17 23:14:30 +08:00 |
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fullwall
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fba0777a0d
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BREAKING: rename methods
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2012-05-17 21:34:03 +08:00 |
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fullwall
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bcc36a3076
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Fix typo
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2012-05-14 19:45:16 +08:00 |
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fullwall
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5ea3f32f76
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Remove constructor parameter, add method in Util
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2012-05-13 19:41:21 +08:00 |
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fullwall
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31dc1f813b
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Use new constructor
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2012-05-12 15:18:04 +08:00 |
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fullwall
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e6d76e696c
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Fix bugs with controllables, waypoints, add waypoint editing slot, call damage event
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2012-05-12 15:13:58 +08:00 |
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fullwall
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8a07f129b9
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Fixed an issue with waypoints
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2012-05-12 10:01:27 +08:00 |
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fullwall
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09776024e0
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Bugfixes, console can select NPCs for use with commands
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2012-05-11 23:13:10 +08:00 |
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fullwall
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e491d1bb07
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Changes to arm animations, noDamageTicks is decremented again
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2012-05-10 20:51:11 +08:00 |
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fullwall
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4bc1426192
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Merge branch 'master' of http://www.github.com/CitizensDev/Citizens2
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2012-05-08 21:38:52 +08:00 |
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fullwall
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7a8a5cb210
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Changes
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2012-05-08 21:38:28 +08:00 |
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DMarby
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2bd500e959
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Merge pull request #16 from DMarby/master
Now shows amount of NPCs instead of amount of servers.
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2012-05-07 12:45:51 -07:00 |
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David Marby
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b1824f33e1
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Now shows amount of NPCs instead of amount of servers
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2012-05-07 21:44:54 +02:00 |
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aPunch
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decd187b7d
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Merge pull request #15 from DMarby/master
Character Type Metrics
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2012-05-07 10:55:02 -07:00 |
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David Marby
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9d6a53cbc2
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Capitalize names
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2012-05-07 19:53:58 +02:00 |
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David Marby
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b38f1bac8e
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Made it actually work, lawl
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2012-05-07 19:33:02 +02:00 |
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David Marby
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e8b4443df7
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Another Cleanup
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2012-05-06 17:58:56 +02:00 |
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David Marby
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ee3d052bd1
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Cleanup
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2012-05-05 21:24:50 +02:00 |
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David Marby
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bc5d922718
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Updated Metrics, Added Character Types Metrics
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2012-05-05 17:22:11 +02:00 |
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fullwall
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172c46f766
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Fix logic error in entity equip
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2012-05-04 18:41:47 +08:00 |
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aPunch
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a9105c624e
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Slightly hackish workaround for mob NPC and spawn egg bug. This fixes CITIZENS-59.
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2012-05-03 16:38:23 -05:00 |
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aPunch
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affb84f6cd
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Fix equip NPE. This fixes CITIZENS-62.
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2012-05-03 15:53:35 -05:00 |
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fullwall
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81d6c2a3a3
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Changes
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2012-05-03 23:22:31 +08:00 |
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fullwall
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bed9c12c57
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Set the head yaw as well, remove bukkit from pom as it is included in craftbukkit
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2012-04-30 23:19:07 +08:00 |
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fullwall
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c7eb4eb1b0
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Fixed human npcs not updating properly, exclude some types from waypoints
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2012-04-30 22:56:27 +08:00 |
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fullwall
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f610651dbc
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Refactoring, Behaviour trait (scripted AI)
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2012-04-30 21:38:18 +08:00 |
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fullwall
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8960722ad7
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Fix typo
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2012-04-30 19:56:57 +08:00 |
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fullwall
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9fa9e73f21
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Fix bugs
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2012-04-30 17:52:55 +08:00 |
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fullwall
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78d77ee04b
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Cache workaround no longer applicable
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2012-04-29 17:03:10 +08:00 |
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aPunch
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4b7e6dd189
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No need for an extra key
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2012-04-26 04:01:12 -05:00 |
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fullwall
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6ee305d192
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Package refactor, getNPC lookup optimisation, fix ByIdArray iterator remove
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2012-04-24 23:05:38 +08:00 |
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fullwall
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391b35d0f7
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Minor changes
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2012-04-24 14:17:16 +08:00 |
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fullwall
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f358dfc548
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Fix typo
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2012-04-24 14:13:05 +08:00 |
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fullwall
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8c28909411
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Extra validation code in Itr
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2012-04-24 14:01:52 +08:00 |
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fullwall
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a975b9ebf5
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Ignore non-living entities
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2012-04-24 13:31:52 +08:00 |
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fullwall
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f405d4cb7d
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Avoid using iterators where possible
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2012-04-22 19:33:35 +08:00 |
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fullwall
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69b71fcf76
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Remove hyphens from trait names, add TODO
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2012-04-22 17:57:50 +08:00 |
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fullwall
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f7e85f08ab
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Rework lookclose logic, Controllable is now Toggleable
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2012-04-21 14:12:30 +08:00 |
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fullwall
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4dd0cb03a3
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Default type to player if not found
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2012-04-20 23:19:15 +08:00 |
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fullwall
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6d5b73a2dd
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Fix errors in entity instantiation and update entities properly
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2012-04-20 22:45:09 +08:00 |
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fullwall
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27a7b9680e
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Add some more TODOs, make TraitManager slightly more flexible with constructors, fix number of args for controllable
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2012-04-20 22:19:03 +08:00 |
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