fullwall
b933246a95
Implement a surprisingly missed optimisation
2021-12-29 00:30:53 +08:00
fullwall
19ee0e2c19
Use metadata and track players if on the playerlist which should make mobs spawn nearby
2021-12-28 20:13:25 +08:00
fullwall
750f8e2e4c
Implement helper methods and allow hologram lines to be items
2021-12-27 23:59:21 +08:00
fullwall
da71b8d811
Null check 1.8.8 getCollisionBox
2021-12-19 14:30:57 +08:00
fullwall
71a6e43c0e
Reduce eclipse compiler version
2021-12-01 23:13:32 +08:00
fullwall
bbae8d83d5
Trial updating eclipse compiler version
2021-12-01 23:09:38 +08:00
fullwall
22fe84831e
Initial 1.18 update
2021-12-01 22:56:22 +08:00
fullwall
8f341ccaf2
Implement new metadata
2021-11-28 00:09:30 +08:00
fullwall
3da3cc2ae8
Fix /npc villager --profession error message, more sane boundingbox calculation
2021-11-27 12:19:19 +08:00
fullwall
840f32469b
First pass at fall damage
2021-10-25 00:22:19 +08:00
fullwall
19c07ff1f5
Null check /npc bossbar
2021-10-14 18:05:19 +08:00
fullwall
fd3833deba
Backport bukkitEntity change
2021-09-27 20:50:38 +08:00
fullwall
3d3de6576d
Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly.
2021-09-23 14:12:44 +08:00
fullwall
f9bb877e85
Explicit types for 1.14 and 1.15
2021-09-20 21:16:40 +08:00
fullwall
db825cce72
Add rough impl of SneakTrait
2021-09-20 20:59:54 +08:00
fullwall
b930cb2460
Block invalid item material AIR
2021-08-31 02:06:31 +08:00
fullwall
d4c557d5b2
Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities
2021-07-19 23:02:41 +08:00
fullwall
f2d4c38843
Preliminary update to 1.17 - known bugs include every entity glowing
2021-06-13 03:20:18 +08:00
Alex "mcmonkey" Goodwin
4dc123bb4b
Refactor scoreboard handling to use instant scoreboard application at spawn ( #2544 )
...
Full description in PR https://github.com/CitizensDev/Citizens2/pull/2544
2021-05-08 02:02:17 +08:00
fullwall
c24ce1e1ed
Use NMS methods for isSolid checking
2021-04-30 10:31:25 +08:00
fullwall
15f57c4970
Add null checks
2021-01-24 20:51:12 +08:00
fullwall
9cbc1c6bd8
Send equipment packets when equipment changes
2021-01-24 19:25:59 +08:00
fullwall
688ba3af8e
Avoid errors with missing metadata
2021-01-20 17:55:34 +08:00
fullwall
0a6b1235db
Reduce jar size by refactoring push event
2021-01-03 00:09:21 +08:00
fullwall
0111600aa8
Fix /npc polarbear message and simplify behavior map entities to work with /npc ai
2020-12-17 13:38:02 +08:00
fullwall
fe7f6e373f
Add /npc polarbear -r and restore target and goal selectors
2020-12-17 13:13:23 +08:00
fullwall
556c58a7f6
Only jump with head height
...
distance of above
2020-12-16 01:16:04 +08:00
fullwall
7743763d3c
Refactor common code, add missing condition
2020-11-14 18:41:21 +08:00
fullwall
dffbf60465
Simplify inBlock check to avoid chunk loading
2020-11-14 17:27:54 +08:00
fullwall
11a231cd13
Remove deprecated interface
2020-10-24 14:21:04 +08:00
fullwall
e52a3c4685
Extend CraftTippedArrow
2020-10-24 13:39:25 +08:00
fullwall
a944c3ca9c
Make mob entity uuids the same as their NPC uuid
2020-10-18 18:32:33 +08:00
fullwall
9f7e57fbda
Add spaces between /npc villager output
2020-10-03 22:13:47 +08:00
fullwall
8c1b51da98
Look more often even if target hasn't moved much
2020-09-16 21:58:15 +08:00
fullwall
0db8f37eeb
Block right click water bucket for protected NPC fish
2020-09-16 20:35:34 +08:00
fullwall
7450c4db45
Use new getOrAddTrait methodf
2020-09-14 17:57:58 +08:00
fullwall
ab16b50814
Try to avoid handling player properties twice if respawning in the same tick
2020-09-13 16:16:54 +08:00
fullwall
934f94e137
Add setting for max minecraft pathfinder fall distance
2020-09-05 15:13:34 +08:00
fullwall
0c7dd3b4f0
Set default invulnerability ticks to 0
2020-09-01 23:51:17 +08:00
fullwall
c4e4d2f300
Add tablist remove delay setting
2020-08-28 22:55:07 +08:00
Alex "mcmonkey" Goodwin
a79e8a571a
Patch consistent application of scoreboard teams ( #2302 )
...
* Patch consistent application of scoreboard teams
This corrects issues with scoreboard team logic by ensuring NPCs use a consistent internal name, rather than randomizing
* apply team name tag visible=false earlier
2020-08-28 22:43:14 +08:00
fullwall
45907da2d7
Hologram bugfixes
2020-08-11 22:47:45 +08:00
fullwall
d9762be13b
Use head height for block breaker
2020-08-08 23:08:08 +08:00
fullwall
b902879ca6
Fix gravity
2020-08-08 15:21:54 +08:00
fullwall
d46aad717f
Backport boat movement to 1.15
2020-07-27 17:42:30 +08:00
fullwall
2a8f54f2d6
Move movement code into playerTick to avoid inter-world crashes
2020-07-27 17:14:57 +08:00
fullwall
0a4905c0f3
Randomise name if using holograms to have unique scoreboard names
2020-07-08 18:58:39 +08:00
fullwall
ed141532a8
Don't store hashcode goal selector
2020-07-06 23:28:14 +08:00
fullwall
0a58215541
Use holograms instead of scoreboard for names
2020-07-06 16:37:34 +08:00
fullwall
d333c98823
Refactor getHeight for NMS
2020-07-06 08:42:46 +08:00