Commit Graph

  • 0349b1ecb1 Remove default lore in ShopTrait master fullwall 2025-02-06 22:49:58 +0800
  • 6a0aa86c36 Remove CitizensDisableEvent fullwall 2025-02-05 21:54:41 +0800
  • 0a3ab06852 Fix an exception with tab completion of attributes fullwall 2025-01-31 01:48:40 +0800
  • c92f13ce4f Revert "Include API in sources artifact (#3217)" fullwall 2025-01-30 01:56:39 +0800
  • 1d1bccb851 Merge branch 'master' of github.com:CitizensDev/Citizens2 fullwall 2025-01-30 00:49:06 +0800
  • a7d9c06581 Fix bug with ClickRedirectTrait and Holograms fullwall 2025-01-30 00:48:38 +0800
  • 1a7689cc25
    Include API in sources artifact (#3217) Antti Koponen 2025-01-28 17:10:36 +0200
  • 9f8b90dd81
    Include API in sources artifact Antti Koponen 2025-01-27 22:25:35 +0200
  • 7553d36883 Fix invalid traiteventlistener usage in PaymentListener fullwall 2025-01-28 01:26:29 +0800
  • 70f455c623 Use toAbsolutePath since toRealPath will fail for nonexistent paths fullwall 2025-01-27 15:53:56 +0800
  • 66e51e40a8 Pass server to super stats counter fullwall 2025-01-25 18:52:23 +0800
  • ba40cdfdd7 Merge branch 'master' of github.com:CitizensDev/Citizens2 fullwall 2025-01-25 02:42:19 +0800
  • f383ab8071 Make player animations play to invisible players as well fullwall 2025-01-25 02:42:06 +0800
  • 5fbc716197
    Publish source JAR when deploying as well (#3212) ZX夏夜之风 2025-01-24 21:58:29 +0800
  • 2b14b54b66 Change underscore to dash for consistency fullwall 2025-01-24 21:56:05 +0800
  • a0b0874698 Just unloadEvents without clearing traits due to API misuse fullwall 2025-01-24 21:15:12 +0800
  • 5b43af7efe Fix NPE on egg creation fullwall 2025-01-23 20:17:51 +0800
  • 6cc44cb0a4 More debug fullwall 2025-01-23 02:39:03 +0800
  • 65711b8b3b Avoid exception on /stop fullwall 2025-01-23 00:48:15 +0800
  • 52e1e809a0 Update text when changing renderer fullwall 2025-01-19 12:28:44 +0800
  • aec14e9ed6 [Performance] v1_21_R3: Reduce number of EntityHumanNPC#getBukkitEntity calls (this could be further improved by passing CraftPlayer as param to EntityHumanNPC#moveOnCurrentHeading and backported to old versions) Dieu 2025-01-17 20:42:14 +0100
  • 9946b275d0
    Revert "build: add api as submodule for building (#3167)" revert-3167-build/api_submodule fullwall 2025-01-16 23:19:15 +0800
  • ea1470c2fa Revert "build: add api as submodule for building (#3167)" fullwall 2025-01-16 23:18:46 +0800
  • f0c8ba4fa9
    build: add api as submodule for building (#3167) ZX夏夜之风 2025-01-16 23:13:03 +0800
  • b591c3b4eb Tweak explanation fullwall 2025-01-16 22:57:41 +0800
  • 4a0b080bc0 Remove unnecessary clone() fullwall 2025-01-16 22:54:32 +0800
  • 3cbb1d060e Publish source JAR when deploying as well ZX夏夜之风 2025-01-16 20:13:38 +0800
  • be6b8a0afe Re-serialise items from Minecraft to work around a server software bug fullwall 2025-01-16 19:54:44 +0800
  • 970099d9dc Add CITIZENS_NPC scoreboard tag fullwall 2025-01-12 14:36:50 +0800
  • 7a99819c0a Check minecart metadata presence instead of always setting default as stone fullwall 2025-01-09 21:39:56 +0800
  • 7e87f2ff27 Add /npc horse -t and /npc hologram add --duration fullwall 2025-01-05 20:20:54 +0800
  • 9475b283c2 Merge branch 'master' of github.com:CitizensDev/Citizens2 fullwall 2025-01-04 19:11:29 +0800
  • d99adbf8d9 Trial setting Moonrise isRealPlayer to true for playerlist NPCs to aid with chunk ticking. Alternative is to create a PlayerChunkLoaderData instance manually fullwall 2025-01-04 19:10:41 +0800
  • c0ed61f311
    Allow subdirectories in skins folder (#3189) Joo200 2025-01-03 19:07:59 +0100
  • 8dd8a5ff40 Fix minecart item logic and backport to older versions. Fix non-living entities not respecting speed modifier when navigating fullwall 2025-01-03 01:27:22 +0800
  • 4ac9d1db25 Go back to move method for EnderDragon fullwall 2025-01-02 19:03:42 +0800
  • ca6450d2b8 Go back to defaulting to armorstand vehicle for hologram name tags. If this is a problem will need to clearly document why fullwall 2025-01-02 18:41:58 +0800
  • 16f8cdf33c Backport jump power, piston event and fall distance methods to player NPCs fullwall 2025-01-02 18:21:01 +0800
  • e7010e9035 Implement /trait clearsaves [traitnames] and change itemstack syntax to match minecraft's fullwall 2025-01-02 17:55:26 +0800
  • ad91fd7e4d Move debugging earlier in ItemAction fullwall 2025-01-02 17:21:39 +0800
  • b7a0526951 Remove metadata on despawn fullwall 2025-01-01 19:09:25 +0800
  • 68207fd236 Add more permissions with generator fullwall 2024-12-31 16:45:34 +0800
  • 8a2485eb28 Update permissions (need to add additional permissions to generator) fullwall 2024-12-31 16:17:04 +0800
  • 0c88991c2c Remove flyable code for phantoms and allays which should be always flyable fullwall 2024-12-31 15:48:48 +0800
  • b8860fc4ac Added 1.21.3 support BuildTools 2024-12-30 01:19:55 -0300
  • ff00cf1111 Fix creaking spawning fullwall 2024-12-24 09:34:11 +0800
  • a96d800c91 Make Minecraft navigation canNavigateTo non destructive fullwall 2024-12-21 12:39:59 +0800
  • 2d17018604 use toRealPath() Joo200 2024-12-20 17:58:34 +0100
  • b58a7a2040 Sync translations from @SNWCreations - thanks! fullwall 2024-12-19 22:07:38 +0800
  • e393764880 Use new metadata and parse components per line in shop trait description fullwall 2024-12-19 21:48:07 +0800
  • c286132f25 fix: sync with upstream ZX夏夜之风 2024-12-18 21:53:08 +0800
  • fb4a4ebc11 build: add api as submodule for building ZX夏夜之风 2024-10-27 22:08:57 +0800
  • a675406eae Use /npc item for minecarts, and add /npc hologram textshadow fullwall 2024-12-17 01:08:30 +0800
  • 8d492ff0b2 Use parseItemstack fullwall 2024-12-16 23:13:37 +0800
  • ce41609139 Attempt to fix #3196 fullwall 2024-12-16 04:00:52 +0800
  • e1d701050b Rework attribute fix fullwall 2024-12-16 03:23:20 +0800
  • 0239d5c8de
    fix: attribute issues (#3193) ZX夏夜之风 2024-12-16 03:12:15 +0800
  • 329275ea0a Remove debug for same-tick player entity de and re registration fullwall 2024-12-13 00:57:46 +0800
  • 50c9e4c411 fix: rewrite attribute trait load logic ZX夏夜之风 2024-12-11 12:46:02 +0800
  • b6f46dc0f3 Merge branch 'refs/heads/fix/attribute_as_argument' into fix/null_attribute ZX夏夜之风 2024-12-11 12:33:08 +0800
  • b2cedaf36c Fix players waiting for 60 ticks client timeout delay before becoming interactable in 1.21.4 fullwall 2024-12-10 19:01:36 +0800
  • d8cc7b6f94 Simplify noDamageTicks fullwall 2024-12-10 18:51:51 +0800
  • 3062f0d3ed fix: issues when using attribute key as argument ZX夏夜之风 2024-12-10 12:42:40 +0800
  • 77c90f0d9e fix: should delay update custom name check ZX夏夜之风 2024-12-07 17:32:45 +0800
  • fb300c38fa Fix JAR version label fullwall 2024-12-05 00:00:59 +0800
  • baa629a1e0 Update to 1.21.4 fullwall 2024-12-04 21:41:23 +0800
  • a36f94382e fix: rework #3195 ZX夏夜之风 2024-12-04 12:36:06 +0800
  • 3f80ad1cd9 Adjust API usage fullwall 2024-12-03 21:37:27 +0800
  • cc17c48df3
    fix: hologram issues (#3195) ZX夏夜之风 2024-12-03 21:33:31 +0800
  • 2a108422f0 fix: delay placeholder computing ZX夏夜之风 2024-12-03 20:31:05 +0800
  • 8b42762944 fix: possibly NPE ZX夏夜之风 2024-12-03 20:26:53 +0800
  • 3257d0701c fix: force hologram entity names to be updated ZX夏夜之风 2024-12-03 20:15:59 +0800
  • 8088e7e74d chore: clarify comment ZX夏夜之风 2024-12-02 13:06:50 +0800
  • 77ffe0f1bf fix: NPEs from attribute related stuff ZX夏夜之风 2024-12-02 12:49:48 +0800
  • d068180179 Delay hologram replacement fullwall 2024-11-30 13:53:00 +0800
  • d3107b5caa Backport pressure plate change fullwall 2024-11-28 19:49:58 +0800
  • f8cc30d7f2 Use speedModifier in a few more places fullwall 2024-11-28 19:44:16 +0800
  • 2773304f47 Misc bugfixes fullwall 2024-11-28 19:37:49 +0800
  • baea8bd23d Allow subdirectories in skins folder Joo200 2024-11-24 16:36:06 +0100
  • 8b4a4dd48c Don't compute a global npc shop if absent fullwall 2024-11-19 05:26:24 +0800
  • 2c25291676 Add applyEffectsFromBlocks fullwall 2024-11-19 03:49:07 +0800
  • cd98ed3539 Split speech bubble text into newlines fullwall 2024-11-19 03:34:55 +0800
  • 17cd2d742a Fix skeleton horse spawning in 1.21.3 fullwall 2024-11-19 01:09:21 +0800
  • 817df76468 Trial treating 403 Forbidden as too many requests fullwall 2024-11-10 07:51:12 +0800
  • 695baf4481
    fix: backport of #3177 (#3179) ZX夏夜之风 2024-11-08 23:54:05 +0800
  • 080bf9ce3d
    fix: backport of #3172 (#3180) ZX夏夜之风 2024-11-08 23:53:33 +0800
  • fcb015ea49 fix: finished missing backport for all other MC versions we support ZX夏夜之风 2024-11-06 11:29:32 +0800
  • 6113fab969 fix: different way to get level in different MC version ZX夏夜之风 2024-11-06 11:05:18 +0800
  • a6413a880d fix: leave fuse ticks very long in MC 1.8 fix ZX夏夜之风 2024-11-06 10:11:12 +0800
  • 20323eb735 fix: partial backport of #3172 ZX夏夜之风 2024-11-06 08:44:15 +0800
  • b52f7c023e fix: backport of #3177 ZX夏夜之风 2024-11-06 07:53:02 +0800
  • 7cc2b0658d
    fix: search attributes using different key for backwards compatibility (#3178) ZX夏夜之风 2024-11-06 00:13:41 +0800
  • 55e450b418 fix: follow review ZX夏夜之风 2024-11-05 23:09:04 +0800
  • 63b0125be7
    fix: TNT NPCs disappear while reached vanilla life limit (#3177) ZX夏夜之风 2024-11-05 22:59:21 +0800
  • 601068c117
    feat: NPC move event (#3172) ZX夏夜之风 2024-11-05 22:53:37 +0800
  • af179a3340 style: remove unused import ZX夏夜之风 2024-11-05 21:46:59 +0800
  • 77f3b60f0a fix: add missing import ZX夏夜之风 2024-11-05 19:57:20 +0800
  • 069d759dde fix: add missing import ZX夏夜之风 2024-11-05 19:55:57 +0800
  • e47c50feae fix: search attributes using different name for backwards compatibility ZX夏夜之风 2024-11-05 19:50:28 +0800
  • e59ca05c94 fix: give it a very long fuse so laggy players will not have NPCs removed ZX夏夜之风 2024-11-05 10:39:58 +0800