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Citizens - the premier plugin and API for creating server-side NPCs in Minecraft.
42fda25ceb
* Fix npc skin -t argument order Command input is doc'd as (and should function as) data then signature, but the called method was signature then data... update calls it in correct order. Also, fixes doc to indicate that a name is valid input, not just uuid (not entirely sure how that is handled when sent out in a packet, but it seems to be correct to feed a name) * Ensure rename command will handle scoreboard changes Always update prefix/suffix, not just only when team is newly created Guarantee removal entity from scoreboard team on remove Also removes a fileheader screwup (first line changed in 1_12_R1 file) Also removes non-used code bits (the two coloredName lines - they don't actually functionally do anything) Also removes a duplicated data get call * patch gamemode command Uppercase + unique permission node * patch for names of length 30 |
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dist | ||
main | ||
v1_8_R3 | ||
v1_10_R1 | ||
v1_11_R1 | ||
v1_12_R1 | ||
.gitignore | ||
ISSUE_TEMPLATE | ||
LICENSE | ||
pom.xml | ||
README.md |
Citizens2 README
Citizens is an NPC plugin for the Bukkit API. It was first released on March 5, 2011, and has since seen numerous updates. Citizens provides an API which developers can use to create their own NPC characters. More information on the API can be found at its repository (https://github.com/CitizensDev/CitizensAPI).
Compatible with:
- Minecraft (see http://wiki.citizensnpcs.co/Versions for info)
- CitizensAPI
Extra information
Javadoc: http://jd.citizensnpcs.co Spigot page: https://www.spigotmc.org/resources/citizens.13811 For questions/help join our discord at: https://discord.gg/Q6pZGSR