Citizens - the premier plugin and API for creating server-side NPCs in Minecraft.
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JCThePants 5998bd76c3 bug fix and optimizations in NPC skins
fixed client sometimes disconnects for: Internal Exception: io.netty.handler.codec.DecoderException: java.io.IOException: Packet 0/56 (ki) was larger than I expected, found 917 bytes extra whilst reading packet 56;
changes in Skin#setNPCTexture

Allow retrieving Skin instance by skin name instead of entity so it can be retrieved without a spawned entity instance. Changes in Skin and SkinPacketTracker.

add SkinPacketTracker#onSpawnNPC

remove redundant scheduled skin update tasks in CitizensNPC and EventListen; provide no benefit

reset current SkinUpdateTracker instance if exists instead of creating a new one for all players in EventListen#onCitizensReload

reset rotation count in EventListen when player teleports/changes world/etc

reset update trackers for players nearby NPC's that spawn in case they are not looking at the NPC.
2015-09-04 03:03:15 -07:00
src/main bug fix and optimizations in NPC skins 2015-09-04 03:03:15 -07:00
.gitignore Fix the sit animation, fixes #96 2014-10-31 16:27:19 -07:00
LICENSE added license 2012-02-25 04:20:58 -06:00
pom.xml Update POM.XML to latest Bukkit, Vault 2015-07-02 15:19:18 -07:00
README.md Update the readme 2015-05-25 11:21:15 -07:00

Citizens2 README

Citizens is an NPC plugin for the Bukkit API. It was first released on March 5, 2011, and has since seen numerous updates. Citizens provides an API which developers can use to create their own NPC characters.

Compatible with:

  • Minecraft 1.8.6
  • CitizensAPI 2.0.16