CloverBootloader/rEFIt_UEFI/libeg/XTheme.cpp

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/*
* a class to keep definitions for all theme settings
*/
extern "C" {
#include <Protocol/GraphicsOutput.h>
}
#include "libegint.h"
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#include "../refit/screen.h"
#include "../refit/lib.h"
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#include "XTheme.h"
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#if USE_XTHEME
#ifndef DEBUG_ALL
#define DEBUG_XTHEME 1
#else
#define DEBUG_XTHEME DEBUG_ALL
#endif
#if DEBUG_XTHEME == 0
#define DBG(...)
#else
#define DBG(...) DebugLog(DEBUG_XTHEME, __VA_ARGS__)
#endif
#if !USE_XTHEME
//these are XTHEME members
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//extern INTN ScrollWidth;
//extern INTN ScrollButtonsHeight;
//extern INTN ScrollBarDecorationsHeight;
//extern INTN ScrollScrollDecorationsHeight;
//These are SCREEN members
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//extern EG_RECT UpButton;
//extern EG_RECT DownButton;
//extern EG_RECT BarStart;
//extern EG_RECT BarEnd;
//extern EG_RECT ScrollbarBackground;
//extern EG_RECT Scrollbar;
//extern EG_RECT ScrollStart;
//extern EG_RECT ScrollEnd;
//extern EG_RECT ScrollTotal;
//extern EG_RECT ScrollbarOldPointerPlace;
//extern EG_RECT ScrollbarNewPointerPlace;
#endif
//dynamic variables
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//extern INTN ScrollbarYMovement;
//extern BOOLEAN IsDragging;
CONST CHAR8* IconsNames[] = {
"func_about",
"func_options",
"func_clover",
"func_secureboot",
"func_secureboot_config",
"func_reset",
"func_shutdown",
"func_help",
"tool_shell", //8
"tool_part",
"tool_rescue",
"pointer",//11
"vol_internal",
"vol_external",
"vol_optical",
"vol_firewire",
"vol_clover" ,
"vol_internal_hfs" ,
"vol_internal_apfs",
"vol_internal_ntfs",
"vol_internal_ext3" ,
"vol_recovery",//21
// not used? will be skipped while theme parsing
"logo",
"selection_small",
"selection_big", //BUILTIN_SELECTION_BIG=24 we keep this numeration
//os icons
"os_mac", //0 + 25
"os_tiger",
"os_leo",
"os_snow",
"os_lion",
"os_cougar",
"os_mav",
"os_yos",
"os_cap",
"os_sierra",
"os_hsierra",
"os_moja", //11
"os_cata", //12 //there is no reserve for 10.16, next oses should be added to the end of the list
"os_linux",
"os_ubuntu",
"os_suse",
"os_freebsd", //16
"os_freedos",
"os_win",
"os_vista",
"radio_button", //20+25
"radio_button_selected",
"checkbox", //22
"checkbox_checked",
"scrollbar_background", //24 - present here for SVG theme but should be done more common way
"scrollbar_holder",
//other oses will be added below
""
};
Icon::~Icon() {}
XTheme::XTheme() {
Init();
}
XTheme::~XTheme() {
//nothing todo?
}
void XTheme::Init()
{
// DisableFlags = 0;
HideBadges = 0;
HideUIFlags = 0;
// TextOnly = FALSE;
Font = FONT_GRAY; // FONT_TYPE
CharWidth = 9;
SelectionColor = 0xFFFFFF80;
FontFileName.setEmpty();
Theme.takeValueFrom("embedded");
embedded = true;
BannerFileName.setEmpty();
SelectionSmallFileName.setEmpty();
SelectionBigFileName.setEmpty();
SelectionIndicatorName.setEmpty();
DefaultSelection.setEmpty();
BackgroundName.setEmpty();
BackgroundScale = imNone; // SCALING
BackgroundSharp = 0;
BackgroundDark = FALSE; //TODO should be set to true if Night theme
// CustomIcons = FALSE; //TODO don't know how to handle with SVG theme
SelectionOnTop = FALSE;
BootCampStyle = FALSE;
BadgeOffsetX = 0;
BadgeOffsetY = 0;
BadgeScale = 4; // TODO now we have float scale = BadgeScale/16
ThemeDesignWidth = 0xFFFF;
ThemeDesignHeight = 0xFFFF;
BannerPosX = 0xFFFF; // the value out of range [0,1000]
BannerPosY = 0xFFFF;
BannerEdgeHorizontal = 0;
BannerEdgeVertical = 0;
BannerNudgeX = 0;
BannerNudgeY = 0;
VerticalLayout = FALSE;
NonSelectedGrey = FALSE; //TODO what about SVG?
MainEntriesSize = 128;
TileXSpace = 8;
TileYSpace = 24;
// IconFormat = ICON_FORMAT_DEF;
Proportional = FALSE;
// ShowOptimus = FALSE;
DarkEmbedded = FALSE; //looks like redundant, we always check Night or Daylight
TypeSVG = FALSE;
Codepage = 0xC0; //this is for PNG theme
CodepageSize = 0xC0; // INTN CodepageSize; //extended latin
Scale = 1.0f;
CentreShift = 0.0f;
Daylight = true;
LayoutHeight = 376;
LayoutBannerOffset = 64; //default value if not set
LayoutButtonOffset = 0; //default value if not set
LayoutTextOffset = 0; //default value if not set
LayoutAnimMoveForMenuX = 0; //default value if not set
row0TileSize = 144;
row1TileSize = 64;
}
/*
* what if the icon is not found or name is wrong?
* probably it whould return Empty image
* Image.isEmpty() == true
*/
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//const XImage& XTheme::GetIcon(const char* Name)
//{
// return GetIcon(XString().takeValueFrom(Name));
//}
//
//const XImage& XTheme::GetIcon(const CHAR16* Name)
//{
// return GetIcon(XString().takeValueFrom(Name));
//}
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static XImage NullIcon;
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const XImage& XTheme::GetIcon(const XString& Name) const
{
for (size_t i = 0; i < Icons.size(); i++)
{
if (Icons[i].Name == Name) //night icon has same name as daylight icon
{
if (!Daylight && !Icons[i].ImageNight.isEmpty()) {
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return Icons[i].ImageNight;
}
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//if daylight or night icon absent
return Icons[i].Image;
}
}
return NullIcon; //return pointer to XImage? Or XImage copy?
}
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const XImage& XTheme::GetIcon(INTN Id) const
{
for (size_t i = 0; i < Icons.size(); i++)
{
if (Icons[i].Id == Id)
{
if (!Daylight && !Icons[i].ImageNight.isEmpty()) {
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return Icons[i].ImageNight;
}
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//if daylight or night icon absent
return Icons[i].Image;
}
}
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return NullIcon;
}
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//
//void XTheme::AddIcon(Icon& NewIcon)
//{
// Icons.AddCopy(NewIcon);
//}
//if ImageNight is not set then Image should be used
#define DEC_BUILTIN_ICON(id, ico) { \
Image.FromPNG(ACCESS_EMB_DATA(ico), ACCESS_EMB_SIZE(ico)); \
}
#define DEC_BUILTIN_ICON2(id, ico, dark) { \
Image.FromPNG(ACCESS_EMB_DATA(ico), ACCESS_EMB_SIZE(ico)); \
ImageNight.FromPNG(ACCESS_EMB_DATA(dark), ACCESS_EMB_SIZE(dark)); \
}
Icon::Icon(INTN Index) : Image(0), ImageNight(0)
{
Id = Index;
Name.setEmpty();
if (Index >= BUILTIN_ICON_FUNC_ABOUT && Index <= BUILTIN_CHECKBOX_CHECKED) {
Name.takeValueFrom(IconsNames[Index]);
}
switch (Id) {
case BUILTIN_ICON_FUNC_ABOUT:
DEC_BUILTIN_ICON2(BUILTIN_ICON_FUNC_ABOUT, emb_func_about, emb_dark_func_about)
break;
case BUILTIN_ICON_FUNC_OPTIONS:
DEC_BUILTIN_ICON2(BUILTIN_ICON_FUNC_OPTIONS, emb_func_options, emb_dark_func_options)
break;
case BUILTIN_ICON_FUNC_CLOVER:
DEC_BUILTIN_ICON2(BUILTIN_ICON_FUNC_CLOVER, emb_func_clover, emb_dark_func_clover)
break;
case BUILTIN_ICON_FUNC_SECURE_BOOT:
DEC_BUILTIN_ICON2(BUILTIN_ICON_FUNC_SECURE_BOOT, emb_func_secureboot, emb_dark_func_secureboot)
break;
case BUILTIN_ICON_FUNC_SECURE_BOOT_CONFIG:
DEC_BUILTIN_ICON2(BUILTIN_ICON_FUNC_SECURE_BOOT_CONFIG, emb_func_secureboot_config, emb_dark_func_secureboot_config)
break;
case BUILTIN_ICON_FUNC_RESET:
DEC_BUILTIN_ICON2(BUILTIN_ICON_FUNC_RESET, emb_func_reset, emb_dark_func_reset)
break;
case BUILTIN_ICON_FUNC_EXIT:
DEC_BUILTIN_ICON2(BUILTIN_ICON_FUNC_EXIT, emb_func_exit, emb_dark_func_exit)
break;
case BUILTIN_ICON_FUNC_HELP:
DEC_BUILTIN_ICON2(BUILTIN_ICON_FUNC_HELP, emb_func_help, emb_dark_func_help)
break;
case BUILTIN_ICON_TOOL_SHELL:
DEC_BUILTIN_ICON2(BUILTIN_ICON_TOOL_SHELL, emb_func_shell, emb_dark_func_shell)
break;
case BUILTIN_ICON_BANNER:
DEC_BUILTIN_ICON2(BUILTIN_ICON_BANNER, emb_logo, emb_dark_logo)
break;
case BUILTIN_SELECTION_SMALL:
DEC_BUILTIN_ICON2(BUILTIN_SELECTION_SMALL, emb_selection_small, emb_dark_selection_small)
break;
case BUILTIN_SELECTION_BIG:
DEC_BUILTIN_ICON2(BUILTIN_SELECTION_BIG, emb_selection_big, emb_dark_selection_big)
break;
//next icons have no dark image
case BUILTIN_ICON_POINTER:
DEC_BUILTIN_ICON(BUILTIN_ICON_POINTER, emb_pointer)
break;
case BUILTIN_ICON_VOL_INTERNAL:
DEC_BUILTIN_ICON(BUILTIN_ICON_VOL_INTERNAL, emb_vol_internal)
break;
case BUILTIN_ICON_VOL_EXTERNAL:
DEC_BUILTIN_ICON(BUILTIN_ICON_VOL_EXTERNAL, emb_vol_external)
break;
case BUILTIN_ICON_VOL_OPTICAL:
DEC_BUILTIN_ICON(BUILTIN_ICON_VOL_OPTICAL, emb_vol_optical)
break;
case BUILTIN_ICON_VOL_BOOTER:
DEC_BUILTIN_ICON(BUILTIN_ICON_VOL_BOOTER, emb_vol_internal_booter)
break;
case BUILTIN_ICON_VOL_INTERNAL_HFS:
DEC_BUILTIN_ICON(BUILTIN_ICON_VOL_INTERNAL_HFS, emb_vol_internal_hfs)
break;
case BUILTIN_ICON_VOL_INTERNAL_APFS:
DEC_BUILTIN_ICON(BUILTIN_ICON_VOL_INTERNAL_APFS, emb_vol_internal_apfs)
break;
case BUILTIN_ICON_VOL_INTERNAL_NTFS:
DEC_BUILTIN_ICON(BUILTIN_ICON_VOL_INTERNAL_NTFS, emb_vol_internal_ntfs)
break;
case BUILTIN_ICON_VOL_INTERNAL_EXT3:
DEC_BUILTIN_ICON(BUILTIN_ICON_VOL_INTERNAL_EXT3, emb_vol_internal_ext)
break;
case BUILTIN_ICON_VOL_INTERNAL_REC:
DEC_BUILTIN_ICON(BUILTIN_ICON_VOL_INTERNAL_REC, emb_vol_internal_recovery)
break;
case BUILTIN_RADIO_BUTTON:
DEC_BUILTIN_ICON(BUILTIN_RADIO_BUTTON, emb_radio_button)
break;
case BUILTIN_RADIO_BUTTON_SELECTED:
DEC_BUILTIN_ICON(BUILTIN_RADIO_BUTTON_SELECTED, emb_radio_button_selected)
break;
case BUILTIN_CHECKBOX:
DEC_BUILTIN_ICON(BUILTIN_CHECKBOX, emb_checkbox)
break;
case BUILTIN_CHECKBOX_CHECKED:
DEC_BUILTIN_ICON(BUILTIN_CHECKBOX_CHECKED, emb_checkbox_checked)
break;
case BUILTIN_ICON_SELECTION:
Name.takeValueFrom("selection_indicator");
DEC_BUILTIN_ICON(BUILTIN_ICON_SELECTION, emb_selection_indicator)
break;
default:
// Image.setEmpty(); //done by ctor?
break;
}
//something to do else?
}
void XTheme::FillByEmbedded()
{
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Icons.Empty();
for (INTN i = 0; i < BUILTIN_ICON_COUNT; ++i) { //this is embedded icon count
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Icon* NewIcon = new Icon(i);
Icons.AddReference(NewIcon, true);
}
//and buttons
Buttons[0].FromPNG(ACCESS_EMB_DATA(emb_radio_button), ACCESS_EMB_SIZE(emb_radio_button));
Buttons[1].FromPNG(ACCESS_EMB_DATA(emb_radio_button_selected), ACCESS_EMB_SIZE(emb_radio_button_selected));
Buttons[2].FromPNG(ACCESS_EMB_DATA(emb_checkbox), ACCESS_EMB_SIZE(emb_checkbox));
Buttons[3].FromPNG(ACCESS_EMB_DATA(emb_checkbox_checked), ACCESS_EMB_SIZE(emb_checkbox_checked));
if (Daylight) {
SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_selection_big), ACCESS_EMB_SIZE(emb_selection_big));
SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_selection_small), ACCESS_EMB_SIZE(emb_selection_small));
} else {
SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_big), ACCESS_EMB_SIZE(emb_dark_selection_big));
SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_small), ACCESS_EMB_SIZE(emb_dark_selection_small));
}
SelectionImages[4].FromPNG(ACCESS_EMB_DATA(emb_selection_indicator), ACCESS_EMB_SIZE(emb_selection_indicator));
}
void XTheme::ClearScreen() //and restore background and banner
{
if (BanHeight < 2) {
BanHeight = ((UGAHeight - (int)(LayoutHeight * Scale)) >> 1);
}
egClearScreen(&MenuBackgroundPixel);
if (!(HideUIFlags & HIDEUI_FLAG_BANNER)) {
//Banner image prepared before
if (!Banner.isEmpty()) {
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BannerPlace.Width = Banner.GetWidth();
BannerPlace.Height = (BanHeight >= Banner.GetHeight()) ? Banner.GetHeight() : BanHeight;
BannerPlace.XPos = BannerPosX;
BannerPlace.YPos = BannerPosY;
if (!TypeSVG) {
// Check if new style placement value was used for banner in theme.plist
if ((BannerPosX >=0 && BannerPosX <=1000) && (BannerPosY >=0 && BannerPosY <=1000)) {
// Check if screen size being used is different from theme origination size.
// If yes, then recalculate the placement % value.
// This is necessary because screen can be a different size, but banner is not scaled.
BannerPlace.XPos = HybridRepositioning(BannerEdgeHorizontal, BannerPosX, BannerPlace.Width, UGAWidth, ThemeDesignWidth );
BannerPlace.YPos = HybridRepositioning(BannerEdgeVertical, BannerPosY, BannerPlace.Height, UGAHeight, ThemeDesignHeight);
// Check if banner is required to be nudged.
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BannerPlace.XPos = CalculateNudgePosition(BannerPlace.XPos, BannerNudgeX, Banner.GetWidth(), UGAWidth);
BannerPlace.YPos = CalculateNudgePosition(BannerPlace.YPos, BannerNudgeY, Banner.GetHeight(), UGAHeight);
// DBG("banner position new style\n");
} else {
// Use rEFIt default (no placement values speicifed)
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BannerPlace.XPos = (UGAWidth - Banner.GetWidth()) >> 1;
BannerPlace.YPos = (BanHeight >= Banner.GetHeight()) ? (BanHeight - Banner.GetHeight()) : 0;
// DBG("banner position old style\n");
}
}
}
}
//Then prepare Background from BigBack
if (!Background.isEmpty() && (Background.GetWidth() != UGAWidth || Background.GetHeight() != UGAHeight)) { // should we type UGAWidth and UGAHeight as UINTN to avoid cast ?
// Resolution changed
Background.setEmpty();
}
if (Background.isEmpty()) {
Background = XImage(UGAWidth, UGAHeight);
Background.Fill(BlueBackgroundPixel); //blue opaque. May be better to set black opaque?
}
// now we are sure Background has UGA sizes
if (!BigBack.isEmpty()) {
switch (BackgroundScale) {
case imScale:
// DBG("back copy scaled\n");
Background = XImage(BigBack, Scale);
break;
case imCrop:
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{
INTN x = UGAWidth - BigBack.GetWidth();
INTN x1, x2, y1, y2;
if (x >= 0) {
x1 = x >> 1;
x2 = 0;
x = BigBack.GetWidth();
} else {
x1 = 0;
x2 = (-x) >> 1;
x = UGAWidth;
}
INTN y = UGAHeight - BigBack.GetHeight();
if (y >= 0) {
y1 = y >> 1;
y2 = 0;
y = BigBack.GetHeight();
} else {
y1 = 0;
y2 = (-y) >> 1;
y = UGAHeight;
}
const EG_RECT BackRect = EG_RECT(x1, y1, x, y);
const EG_RECT BigRect = EG_RECT(x2, y2, x, y);
//the function can be in XImage class
// egRawCopy((EG_PIXEL*)Background.GetPixelPtr(x1, y1),
// (EG_PIXEL*)BigBack.GetPixelPtr(x2, y2),
// x, y, Background.GetWidth(), BigBack.GetWidth());
// DBG("crop to x,y: %lld, %lld\n", x, y);
Background.CopyRect(BigBack, BackRect, BigRect);
// DBG("back copy cropped\n");
break;
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}
case imTile:
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{
INTN x = (BigBack.GetWidth() * ((UGAWidth - 1) / BigBack.GetWidth() + 1) - UGAWidth) >> 1;
INTN y = (BigBack.GetHeight() * ((UGAHeight - 1) / BigBack.GetHeight() + 1) - UGAHeight) >> 1;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* p1 = Background.GetPixelPtr(0, 0);
for (INTN j = 0; j < UGAHeight; j++) {
for (INTN i = 0; i < UGAWidth; i++) {
*p1++ = BigBack.GetPixel((i + x) % BigBack.GetWidth(), (j + y) % BigBack.GetHeight());
}
}
// DBG("back copy tiled\n");
break;
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}
case imNone:
default:
// already scaled
Background = BigBack;
// DBG("back copy equal\n");
break;
}
}
//join Banner and Background for menu drawing
if (!Banner.isEmpty()) {
Background.Compose(BannerPlace.XPos, BannerPlace.YPos, Banner, true);
}
Background.DrawWithoutCompose(0, 0, UGAWidth, UGAHeight);
// Background.Draw(0,0,0,true);
//then draw banner
// if (!Banner.isEmpty()) {
// Banner.Draw(BannerPlace.XPos, BannerPlace.YPos, Scale);
// }
}
#if 0
void XTheme::InitSelection() //for PNG theme
{
EFI_STATUS Status;
if (!AllowGraphicsMode)
return;
//used to fill TextBuffer if selected
SelectionBackgroundPixel.Red = (SelectionColor >> 24) & 0xFF;
SelectionBackgroundPixel.Green = (SelectionColor >> 16) & 0xFF;
SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF;
SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF;
if (!SelectionImages[0].isEmpty()) { //already presents
return;
}
if (TypeSVG) {
SelectionImages[2] = GetIcon(BUILTIN_SELECTION_SMALL);
SelectionImages[0] = GetIcon(BUILTIN_SELECTION_BIG);
if (SelectionImages[0].isEmpty()) {
SelectionImages[0] = SelectionImages[2]; //use same selection if OnTop for example
}
} else {
// load small selection image
if (SelectionImages[2].isEmpty()){
SelectionImages[2].LoadXImage(ThemeDir, SelectionSmallFileName);
}
if (SelectionImages[2].isEmpty()){
// SelectionImages[2] = BuiltinIcon(BUILTIN_SELECTION_SMALL);
// SelectionImages[2]->HasAlpha = FALSE; // support transparensy for selection icons
if (Daylight) {
SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_selection_small), ACCESS_EMB_SIZE(emb_selection_small));
} else {
SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_small), ACCESS_EMB_SIZE(emb_dark_selection_small));
}
// CopyMem(&BlueBackgroundPixel, &StdBackgroundPixel, sizeof(EG_PIXEL)); //why???
}
//cut or extend the image by Compose
/* SelectionImages[2] = egEnsureImageSize(SelectionImages[2],
row1TileSize, row1TileSize, &MenuBackgroundPixel);
if (SelectionImages[2] == NULL) {
return;
} */
// load big selection image
if (SelectionImages[0].isEmpty()) {
SelectionImages[0].LoadXImage(ThemeDir, SelectionBigFileName);
// SelectionImages[0].EnsureImageSize(row0TileSize, row0TileSize, &MenuBackgroundPixel);
}
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if (SelectionImages[0].isEmpty()) {
// calculate big selection image from small one
// SelectionImages[0] = BuiltinIcon(BUILTIN_SELECTION_BIG);
if (Daylight) {
SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_selection_big), ACCESS_EMB_SIZE(emb_selection_big));
} else {
SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_big), ACCESS_EMB_SIZE(emb_dark_selection_big));
}
// SelectionImages[0]->HasAlpha = FALSE; // support transparensy for selection icons
//CopyMem(&BlueBackgroundPixel, &StdBackgroundPixel, sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
BlueBackgroundPixel = StdBackgroundPixel;
if (SelectionImages[0].isEmpty()) {
SelectionImages[2].setEmpty();
return;
}
// if (SelectionOnTop) {
// SelectionImages[0]->HasAlpha = TRUE; // TODO ?
// SelectionImages[2]->HasAlpha = TRUE;
// }
}
}
// BootCampStyle indicator image
if (BootCampStyle) {
// load indicator selection image
if (!TypeSVG && SelectionImages[4].isEmpty()) {
SelectionImages[4].LoadXImage(ThemeDir, SelectionIndicatorName);
}
if (SelectionImages[4].isEmpty()) {
SelectionImages[4].FromPNG(ACCESS_EMB_DATA(emb_selection_indicator), ACCESS_EMB_SIZE(emb_selection_indicator));
}
INTN ScaledIndicatorSize = (INTN)(INDICATOR_SIZE * Scale);
SelectionImages[4].EnsureImageSize(ScaledIndicatorSize, ScaledIndicatorSize, MenuBackgroundPixel);
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if (SelectionImages[4].isEmpty()) {
// SelectionImages[4] = egCreateFilledImage(ScaledIndicatorSize, ScaledIndicatorSize,
// TRUE, &StdBackgroundPixel);
SelectionImages[4] = XImage(ScaledIndicatorSize, ScaledIndicatorSize);
SelectionImages[4].Fill(StdBackgroundPixel);
}
SelectionImages[5] = XImage(ScaledIndicatorSize, ScaledIndicatorSize);
SelectionImages[5].Fill(MenuBackgroundPixel);
}
/*
Button & radio, or any other next icons with builtin icon as fallback should synced to:
- BUILTIN_ICON_* in lib.h
- BuiltinIconTable in icns.c
- Data in egemb_icons.h / scroll_images.h
*/
// Radio buttons
//it was a nonsense egLoadImage is just inluded into egLoadIcon.
// will be corrected with XTheme support
//the procedure loadIcon should also check embedded icons
//DECLARE_EMB_EXTERN_WITH_SIZE(emb_radio_button_selected)
//DECLARE_EMB_EXTERN_WITH_SIZE(emb_radio_button)
//DECLARE_EMB_EXTERN_WITH_SIZE(emb_checkbox)
//DECLARE_EMB_EXTERN_WITH_SIZE(emb_checkbox_checked)
//DECLARE_EMB_EXTERN_WITH_SIZE(emb_dark_font_data)
if (!TypeSVG) { //SVG theme already parsed buttons
Status = Buttons[0].LoadXImage(ThemeDir, "radio_button");
if (EFI_ERROR(Status)) {
Buttons[0].FromPNG(ACCESS_EMB_DATA(emb_radio_button), ACCESS_EMB_SIZE(emb_radio_button));
}
Status = Buttons[1].LoadXImage(ThemeDir, "radio_button_selected");
if (EFI_ERROR(Status)) {
Buttons[1].FromPNG(ACCESS_EMB_DATA(emb_radio_button_selected), ACCESS_EMB_SIZE(emb_radio_button_selected));
}
Status = Buttons[2].LoadXImage(ThemeDir, "checkbox");
if (EFI_ERROR(Status)) {
Buttons[2].FromPNG(ACCESS_EMB_DATA(emb_checkbox), ACCESS_EMB_SIZE(emb_checkbox));
}
Status = Buttons[3].LoadXImage(ThemeDir, "checkbox_checked");
if (EFI_ERROR(Status)) {
Buttons[3].FromPNG(ACCESS_EMB_DATA(emb_checkbox_checked), ACCESS_EMB_SIZE(emb_checkbox_checked));
}
} else {
//SVG theme already parsed all icons
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Buttons[0] = GetIcon("radio_button"_XS);
Buttons[1] = GetIcon("radio_button_selected"_XS);
Buttons[2] = GetIcon("checkbox"_XS);
Buttons[3] = GetIcon("checkbox_checked"_XS);
}
// non-selected background images
EFI_GRAPHICS_OUTPUT_BLT_PIXEL BackgroundPixel = { 0xbf, 0xbf, 0xbf, 0xff };
if (TypeSVG || !SelectionBigFileName.isEmpty()) {
BackgroundPixel = { 0x00, 0x00, 0x00, 0x00 };
} else if (DarkEmbedded) {
BackgroundPixel = { 0x33, 0x33, 0x33, 0x00 }; //nonsense. Will be a sense if semi-transparent
} else { //for example embedded daylight
BackgroundPixel = { 0xbf, 0xbf, 0xbf, 0xff };
}
SelectionImages[1] = XImage(row0TileSize, row0TileSize);
SelectionImages[1].Fill(BackgroundPixel);
SelectionImages[3] = XImage(row1TileSize, row1TileSize);
SelectionImages[3].Fill(BackgroundPixel);
}
#endif
//use this only for PNG theme
void XTheme::FillByDir() //assume ThemeDir is defined by InitTheme() procedure
{
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Icons.Empty();
for (INTN i = 0; i <= BUILTIN_CHECKBOX_CHECKED; ++i) {
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Icon* NewIcon = new Icon(i); //initialize with embedded but further replace by loaded
NewIcon->Image.LoadXImage(ThemeDir, IconsNames[i]);
NewIcon->ImageNight.LoadXImage(ThemeDir, SWPrintf("%s_night", IconsNames[i]));
Icons.AddReference(NewIcon, true);
}
SelectionBackgroundPixel.Red = (SelectionColor >> 24) & 0xFF;
SelectionBackgroundPixel.Green = (SelectionColor >> 16) & 0xFF;
SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF;
SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF;
// try special name
SelectionImages[2].setEmpty();
SelectionImages[2].LoadXImage(ThemeDir, SelectionSmallFileName);
// then common name selection_small.png
if (SelectionImages[2].isEmpty()){
SelectionImages[2] = GetIcon(BUILTIN_SELECTION_SMALL);
}
// now the big selection
SelectionImages[0].setEmpty();
SelectionImages[0].LoadXImage(ThemeDir, SelectionBigFileName);
// then common name selection_small.png
if (SelectionImages[0].isEmpty()){
SelectionImages[0] = GetIcon(BUILTIN_SELECTION_BIG);
}
// else use small selection
if (SelectionImages[0].isEmpty()) {
SelectionImages[0] = SelectionImages[2]; //use same selection if OnTop for example
}
//let they be empty as is
// SelectionImages[1] = XImage(row0TileSize, row0TileSize);
// SelectionImages[3] = XImage(row1TileSize, row1TileSize);
if (BootCampStyle) {
// load indicator selection image
SelectionImages[4].setEmpty();
SelectionImages[4].LoadXImage(ThemeDir, SelectionIndicatorName);
if (SelectionImages[4].isEmpty()) {
SelectionImages[4].LoadXImage(ThemeDir, "selection_indicator");
}
INTN ScaledIndicatorSize = (INTN)(INDICATOR_SIZE * Scale);
SelectionImages[4].EnsureImageSize(ScaledIndicatorSize, ScaledIndicatorSize, MenuBackgroundPixel);
if (SelectionImages[4].isEmpty()) {
SelectionImages[4] = XImage(ScaledIndicatorSize, ScaledIndicatorSize);
SelectionImages[4].Fill(StdBackgroundPixel);
}
// SelectionImages[5] = XImage(ScaledIndicatorSize, ScaledIndicatorSize);
// SelectionImages[5].Fill(MenuBackgroundPixel);
}
//and buttons
Buttons[0] = GetIcon(BUILTIN_RADIO_BUTTON);
Buttons[1] = GetIcon(BUILTIN_RADIO_BUTTON_SELECTED);
Buttons[2] = GetIcon(BUILTIN_CHECKBOX);
Buttons[3] = GetIcon(BUILTIN_CHECKBOX_CHECKED);
//load banner and background
Banner.LoadXImage(ThemeDir, BannerFileName);
BigBack.LoadXImage(ThemeDir, BackgroundName);
}
void XTheme::InitBar()
{
if (!TypeSVG) {
ScrollbarBackgroundImage.LoadXImage(ThemeDir, "scrollbar\\bar_fill");
BarStartImage.LoadXImage(ThemeDir, "scrollbar\\bar_start");
BarEndImage.LoadXImage(ThemeDir, "scrollbar\\bar_end");
ScrollbarImage.LoadXImage(ThemeDir, "scrollbar\\scroll_fill");
ScrollStartImage.LoadXImage(ThemeDir, "scrollbar\\scroll_start");
ScrollEndImage.LoadXImage(ThemeDir, "scrollbar\\scroll_end");
UpButtonImage.LoadXImage(ThemeDir, "scrollbar\\up_button");
DownButtonImage.LoadXImage(ThemeDir, "scrollbar\\down_button");
}
//some help with embedded scroll
if (BarStartImage.isEmpty() && !TypeSVG) {
BarStartImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_start), ACCESS_EMB_SIZE(emb_scroll_bar_start));
}
if (BarEndImage.isEmpty() && !TypeSVG) {
BarEndImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_end), ACCESS_EMB_SIZE(emb_scroll_bar_end));
}
if (ScrollbarBackgroundImage.isEmpty()) {
if (TypeSVG) {
//return OSIconsTable[i].image;
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ScrollbarBackgroundImage = GetIcon("scrollbar_background"_XS);
}
if (ScrollbarBackgroundImage.isEmpty()) {
ScrollbarBackgroundImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_fill), ACCESS_EMB_SIZE(emb_scroll_bar_fill));
}
}
if (ScrollbarImage.isEmpty()) {
if (TypeSVG) {
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ScrollbarImage = GetIcon("scrollbar_holder"_XS); //"_night" is already accounting
}
if (ScrollbarImage.isEmpty()) {
ScrollbarImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_fill), ACCESS_EMB_SIZE(emb_scroll_scroll_fill));
}
}
if (ScrollStartImage.isEmpty()) {
if (TypeSVG) {
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ScrollStartImage = GetIcon("scrollbar_start"_XS);
}
if (ScrollStartImage.isEmpty()) {
ScrollStartImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_start), ACCESS_EMB_SIZE(emb_scroll_scroll_start));
}
}
if (ScrollEndImage.isEmpty()) {
if (TypeSVG) {
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ScrollEndImage = GetIcon("scrollbar_end"_XS);
}
if (ScrollEndImage.isEmpty()) {
ScrollEndImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_end), ACCESS_EMB_SIZE(emb_scroll_scroll_end));
}
}
if (UpButtonImage.isEmpty()) {
if (TypeSVG) {
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UpButtonImage = GetIcon("scrollbar_up_button"_XS);
}
UpButtonImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_up_button), ACCESS_EMB_SIZE(emb_scroll_up_button));
}
if (DownButtonImage.isEmpty()) {
if (TypeSVG) {
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DownButtonImage = GetIcon("scrollbar_down_button"_XS);
}
if (DownButtonImage.isEmpty()) {
DownButtonImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_down_button), ACCESS_EMB_SIZE(emb_scroll_down_button));
}
}
}
//the purpose of the procedure is restore Background in rect
//XAlign is always centre, Color is the Backgrounf fill
//TODO replace by some existing procedure
VOID XTheme::FillRectAreaOfScreen(IN INTN XPos, IN INTN YPos, IN INTN Width, IN INTN Height)
{
XImage TmpBuffer(Width, Height);
// TmpBuffer.CopyScaled(Background, 1.f);
INTN X = XPos - (Width >> 1); //X_IS_CENTRE
TmpBuffer.CopyRect(Background, X, YPos); //a part of BackGround image
TmpBuffer.DrawWithoutCompose(X, YPos);
// TmpBuffer.Draw(X, YPos, 0, true);
}
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#endif // USE_XTHEME