CloverBootloader/rEFIt_UEFI/libeg/VectorGraphics.cpp

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/*
* Additional procedures for vector theme support
*
* Slice, 2018
*
*/
#define TEST_MATH 0
#define TEST_SVG_IMAGE 1
#define TEST_SIZEOF 0
#define TEST_FONT 0
#define TEST_DITHER 0
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#include "VectorGraphics.h"
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#include <Platform.h> // Only use angled for Platform, else, xcode project won't compile
#include "nanosvg.h"
#include "FloatLib.h"
#include "lodepng.h"
#include "../refit/screen.h"
#include "../cpp_foundation/XString.h"
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#include "../refit/lib.h"
#include "../Settings/Self.h"
#ifndef DEBUG_ALL
#define DEBUG_VEC 1
#else
#define DEBUG_VEC DEBUG_ALL
#endif
#if DEBUG_VEC == 0
#define DBG(...)
#else
#define DBG(...) DebugLog(DEBUG_VEC, __VA_ARGS__)
#endif
#include "XTheme.h"
extern const CHAR8* IconsNames[];
extern const INTN IconsNamesSize;
#define NSVG_RGB(r, g, b) (((unsigned int)b) | ((unsigned int)g << 8) | ((unsigned int)r << 16))
//#define NSVG_RGBA(r, g, b, a) (((unsigned int)b) | ((unsigned int)g << 8) | ((unsigned int)r << 16) | ((unsigned int)a << 24))
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extern void
WaitForKeyPress(CHAR16 *Message);
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extern void DumpFloat2 (CONST char* s, float* t, int N);
extern UINTN NumFrames;
extern UINTN FrameTime;
textFaces textFace[4]; //0-help 1-message 2-menu 3-test, far future it will be infinite list with id
EFI_STATUS XTheme::ParseSVGXIcon(INTN Id, const XString8& IconNameX, OUT XImage* Image, OUT void **SVGIcon)
{
EFI_STATUS Status = EFI_NOT_FOUND;
NSVGimage *SVGimage;
NSVGparser *p = (NSVGparser *)SVGParser;
NSVGrasterizer* rast = nsvgCreateRasterizer();
SVGimage = p->image;
NSVGshape *shape;
NSVGgroup *group;
NSVGimage *IconImage;
NSVGshape *shapeNext, *shapesTail = NULL, *shapePrev;
NSVGparser* p2 = nsvg__createParser();
IconImage = p2->image;
shape = SVGimage->shapes;
shapePrev = NULL;
while (shape) {
group = shape->group;
shapeNext = shape->next;
while (group) {
if (strcmp(group->id, IconNameX.c_str()) == 0) {
strncpy(IconImage->id, group->id, 63);
break;
}
group = group->next;
}
if (group) { //the shape is in the group
// keep this sample for debug purpose
/* DBG("found shape %s", shape->id);
DBG(" from group %s\n", group->id);
if ((Id == BUILTIN_SELECTION_BIG) ||
(Id == BUILTIN_ICON_BACKGROUND) ||
(Id == BUILTIN_ICON_BANNER)) {
shape->debug = true;
} */
// if (BootCampStyle && (strstr(IconName, "selection_big") != NULL)) {
// shape->opacity = 0.f;
// }
if (BootCampStyle && IconNameX.contains("selection_big")) {
shape->opacity = 0.f;
}
// if (strstr(shape->id, "BoundingRect") != NULL) {
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if (XString8().takeValueFrom(shape->id).contains("BoundingRect")) {
//there is bounds after nsvgParse()
IconImage->width = shape->bounds[2] - shape->bounds[0];
IconImage->height = shape->bounds[3] - shape->bounds[1];
// DBG("parsed bounds: %f, %f\n", IconImage->width, IconImage->height);
if ( IconImage->height < 1.f ) {
IconImage->height = 200.f;
}
if (IconNameX.contains("selection_big") && (!SelectionOnTop)) {
MainEntriesSize = (int)(IconImage->width * Scale); //xxx
row0TileSize = MainEntriesSize + (int)(16.f * Scale);
// DBG("main entry size = %lld\n", MainEntriesSize);
}
if (IconNameX.contains("selection_small") && (!SelectionOnTop)) {
row1TileSize = (int)(IconImage->width * Scale);
}
// not exclude BoundingRect from IconImage?
shape->flags = 0; //invisible
if (shapePrev) {
shapePrev->next = shapeNext;
}
else {
SVGimage->shapes = shapeNext;
}
shape = shapeNext;
continue; //while(shape) it is BoundingRect shape
// shape->opacity = 0.3f;
}
shape->flags = NSVG_VIS_VISIBLE;
// Add to tail
// ClipCount += shape->clip.count;
if (IconImage->shapes == NULL)
IconImage->shapes = shape;
else
shapesTail->next = shape;
shapesTail = shape;
if (shapePrev) {
shapePrev->next = shapeNext;
}
else {
SVGimage->shapes = shapeNext;
}
// shapePrev->next = shapeNext; //already done or null pointer
} //the shape in the group
else {
shapePrev = shape;
}
shape = shapeNext;
} //while shape
shapesTail->next = NULL;
//add clipPaths //xxx
NSVGclipPath* clipPaths = SVGimage->clipPaths;
NSVGclipPath* clipNext = NULL;
while (clipPaths) {
// ClipCount += clipPaths->shapes->clip.count;
if (!clipPaths->shapes) {
break;
}
group = clipPaths->shapes->group;
clipNext = clipPaths->next;
while (group) {
// if (strcmp(group->id, IconNameX.c_str()) == 0) {
// break;
// }
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if (IconNameX == XString8().takeValueFrom(group->id)) {
break;
}
group = group->parent;
}
if (group) {
DBG("found clipPaths for %s\n", IconNameX.c_str());
IconImage->clipPaths = SVGimage->clipPaths;
break;
}
clipPaths = clipNext;
}
// DBG("found %d clips for %s\n", ClipCount, IconName);
// if (ClipCount) { //Id == BUILTIN_ICON_BANNER) {
// IconImage->clipPaths = SVGimage->clipPaths;
// }
float bounds[4];
nsvg__imageBounds(IconImage, bounds);
CopyMem(IconImage->realBounds, bounds, 4 * sizeof(float));
if ((Id == BUILTIN_ICON_BANNER) && IconNameX.contains("Banner")) {
BannerPosX = (int)(bounds[0] * Scale - CentreShift);
if (BannerPosX < 0) {
BannerPosX = 1; //one pixel
}
BannerPosY = (int)(bounds[1] * Scale);
DBG("Banner position at parse [%lld,%lld]\n", BannerPosX, BannerPosY);
}
float Height = IconImage->height * Scale;
float Width = IconImage->width * Scale;
// DBG("icon %s width=%f height=%f\n", IconNameX.c_str(), Width, Height);
int iWidth = (int)(Width + 0.5f);
int iHeight = (int)(Height + 0.5f);
// EG_IMAGE *NewImage = egCreateFilledImage(iWidth, iHeight, true, &MenuBackgroundPixel);
XImage NewImage(iWidth, iHeight); //empty
if (IconImage->shapes == NULL) {
*Image = NewImage;
// DBG("return empty with status=%s\n", efiStrError(Status));
return Status;
}
IconImage->scale = Scale;
// DBG("begin rasterize %s\n", IconNameX.c_str());
float tx = 0.f, ty = 0.f;
if ((Id != BUILTIN_ICON_BACKGROUND) &&
(Id != BUILTIN_ICON_ANIME) &&
!IconNameX.contains("Banner")) {
float realWidth = (bounds[2] - bounds[0]) * Scale;
float realHeight = (bounds[3] - bounds[1]) * Scale;
// DBG("icon=%s width=%f realwidth=%f\n", IconNameX.c_str(), Width, realWidth);
tx = (Width - realWidth) * 0.5f;
ty = (Height - realHeight) * 0.5f;
}
nsvgRasterize(rast, IconImage, tx, ty, Scale, Scale, (UINT8*)NewImage.GetPixelPtr(0,0), iWidth, iHeight, iWidth*4);
// DBG("%s rastered, blt\n", IconImage);
nsvgDeleteRasterizer(rast);
// nsvg__deleteParser(p2);
// nsvgDelete(p2->image); //somehow we can't delete them producing memory leaks
// well, we will use them later
*Image = NewImage; //copy array
if (SVGIcon) {
*SVGIcon = (void*)IconImage; //copy pointer into parser
}
return EFI_SUCCESS;
}
EFI_STATUS XTheme::ParseSVGXTheme(CONST CHAR8* buffer)
{
EFI_STATUS Status;
Icons.setEmpty();
// --- Parse theme.svg --- low case
NSVGparser *mainParser = nsvgParse((CHAR8*)buffer, 72, 1.f); //the buffer will be modified, it is how nanosvg works
SVGParser = (void *)mainParser; //store the pointer for future use
NSVGimage *SVGimage = mainParser->image;
if (!SVGimage) {
// DBG("Theme not parsed!\n");
return EFI_NOT_STARTED;
}
// --- Get scale as theme design height vs screen height
// must be svg view-box. This is Design Width and Heigth
float vbx = mainParser->viewWidth;
float vby = mainParser->viewHeight;
DBG("Theme view-bounds: w=%f h=%f units=px\n", vbx, vby); //Theme view-bounds: w=1600.000000 h=900.000000 units=px
if (vby > 1.0f) {
SVGimage->height = vby;
} else {
SVGimage->height = 768.f; //default height
}
float ScaleF = UGAHeight / SVGimage->height;
DBG("using scale %f\n", ScaleF); // using scale 0.666667
Scale = ScaleF;
CentreShift = (vbx * Scale - (float)UGAWidth) * 0.5f;
Background = XImage(UGAWidth, UGAHeight);
if (!BigBack.isEmpty()) {
BigBack.setEmpty();
}
Status = EFI_NOT_FOUND;
if (!ThemeX.Daylight) {
Status = ParseSVGXIcon(BUILTIN_ICON_BACKGROUND, "Background_night"_XS8, &BigBack, NULL); //we should have a place for SVG background
}
if (EFI_ERROR(Status)) {
Status = ParseSVGXIcon(BUILTIN_ICON_BACKGROUND, "Background"_XS8, &BigBack, NULL);
}
DBG(" Background parsed [%lld, %lld]\n", BigBack.GetWidth(), BigBack.GetHeight()); //Background parsed [1067, 133]
// --- Make Banner
Banner.setEmpty(); //for the case of theme switch
Status = EFI_NOT_FOUND;
if (!ThemeX.Daylight) {
Status = ParseSVGXIcon(BUILTIN_ICON_BANNER, "Banner_night"_XS8, &Banner, NULL);
}
if (EFI_ERROR(Status)) {
Status = ParseSVGXIcon(BUILTIN_ICON_BANNER, "Banner"_XS8, &Banner, NULL);
}
// DBG("Banner parsed\n");
BanHeight = (int)(Banner.GetHeight() * Scale + 1.f);
DBG(" parsed banner->width=%lld height=%lld\n", Banner.GetWidth(), BanHeight); //parsed banner->width=467 height=89
// --- Make other icons
for (INTN i = BUILTIN_ICON_FUNC_ABOUT; i <= BUILTIN_CHECKBOX_CHECKED; ++i) {
if (i == BUILTIN_ICON_BANNER) { //exclude "logo" as it done as Banner
continue;
}
XIcon* NewIcon = new XIcon(i, false); //initialize without embedded
Status = ParseSVGXIcon(i, NewIcon->Name, &NewIcon->Image, &NewIcon->ImageSVG);
// DBG("parse %s status %s\n", NewIcon->Name.c_str(), efiStrError(Status));
NewIcon->Native = !EFI_ERROR(Status);
if (!EFI_ERROR(Status)) {
NewIcon->setFilled();
ParseSVGXIcon(i, NewIcon->Name + "_night"_XS8, &NewIcon->ImageNight, &NewIcon->ImageSVGnight);
}
// DBG("parse night %s status %s\n", NewIcon->Name.c_str(), efiStrError(Status));
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Icons.AddReference(NewIcon, true);
if (EFI_ERROR(Status)) {
if (i >= BUILTIN_ICON_VOL_INTERNAL_HFS && i <= BUILTIN_ICON_VOL_INTERNAL_REC) {
// call to GetIconAlt will get alternate/embedded into Icon if missing
GetIconAlt(i, BUILTIN_ICON_VOL_INTERNAL);
} else if (i == BUILTIN_SELECTION_BIG) {
GetIconAlt(i, BUILTIN_SELECTION_SMALL);
}
}
}
// --- Make other OSes
for (INTN i = ICON_OTHER_OS; i < IconsNamesSize; ++i) {
if (AsciiStrLen(IconsNames[i]) == 0) break;
XIcon* NewIcon = new XIcon(i, false); //initialize without embedded
Status = ParseSVGXIcon(i, NewIcon->Name, &NewIcon->Image, &NewIcon->ImageSVG);
// DBG("parse %s i=%lld status %s\n", NewIcon->Name.c_str(), i, efiStrError(Status));
NewIcon->Native = !EFI_ERROR(Status);
if (!EFI_ERROR(Status)) {
ParseSVGXIcon(i, NewIcon->Name + "_night"_XS8, &NewIcon->ImageNight, &NewIcon->ImageSVGnight);
}
Icons.AddReference(NewIcon, true);
}
//selection for bootcampstyle
XIcon *NewIcon = new XIcon(BUILTIN_ICON_SELECTION);
Status = ParseSVGXIcon(BUILTIN_ICON_SELECTION, "selection_indicator"_XS8, &NewIcon->Image, &NewIcon->ImageSVG);
if (!EFI_ERROR(Status)) {
Status = ParseSVGXIcon(BUILTIN_ICON_SELECTION, "selection_indicator_night"_XS8, &NewIcon->ImageNight, &NewIcon->ImageSVGnight);
}
Icons.AddReference(NewIcon, true);
//selections
SelectionBackgroundPixel.Red = (SelectionColor >> 24) & 0xFF;
SelectionBackgroundPixel.Green = (SelectionColor >> 16) & 0xFF;
SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF;
SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF;
//TODO make SelectionImages to be XIcon
SelectionImages[0] = *GetIconP(BUILTIN_SELECTION_BIG)->GetBest(!Daylight);
SelectionImages[2] = *GetIconP(BUILTIN_SELECTION_SMALL)->GetBest(!Daylight);
SelectionImages[4] = *GetIconP(BUILTIN_ICON_SELECTION)->GetBest(!Daylight);
//buttons
for (INTN i = BUILTIN_RADIO_BUTTON; i <= BUILTIN_CHECKBOX_CHECKED; ++i) {
Buttons[i - BUILTIN_RADIO_BUTTON] = *GetIconP(i)->GetBest(!Daylight);
}
//for (int i=0 ; i<6 ; i+=2 ) {
//SelectionImages[i].Draw(i*100, 0);
//}
//TODO parse anime like for PNG themes
/*
Dict = GetProperty(DictPointer, "Anime");
if (Dict != NULL) {
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INTN Count = Get_TagCount (Dict);
for (INTN i = 0; i < Count; i++) {
FILM *NewFilm = new FILM;
if (EFI_ERROR(GetElement(Dict, i, &Dict3))) {
continue;
}
if (Dict3 == NULL) {
break;
}
Dict2 = GetProperty(Dict3, "ID");
NewFilm->SetIndex((UINTN)GetPropertyInteger(Dict2, 1)); //default=main screen
Dict2 = GetProperty(Dict3, "Path");
if (Dict2 != NULL && (Dict2->isString()) && Dict2->getString()->stringValue().notEmpty() ) {
NewFilm->Path.takeValueFrom(Dict2->getString()->stringValue());
}
Dict2 = GetProperty(Dict3, "Frames");
NewFilm->NumFrames = (UINTN)GetPropertyInteger(Dict2, 0);
Dict2 = GetProperty(Dict3, "FrameTime");
NewFilm->FrameTime = (UINTN)GetPropertyInteger(Dict2, 50); //default will be 50ms
Dict2 = GetProperty(Dict3, "ScreenEdgeX");
if (Dict2 != NULL && (Dict2->isString()) && Dict2->getString()->stringValue().notEmpty() ) {
if (Dict2->getString()->stringValue().isEqual("left")) {
NewFilm->ScreenEdgeHorizontal = SCREEN_EDGE_LEFT;
} else if (Dict2->getString()->stringValue().isEqual("right")) {
NewFilm->ScreenEdgeHorizontal = SCREEN_EDGE_RIGHT;
}
}
Dict2 = GetProperty(Dict3, "ScreenEdgeY");
if (Dict2 != NULL && (Dict2->isString()) && Dict2->getString()->stringValue().notEmpty() ) {
if (Dict2->getString()->stringValue().isEqual("top")) {
NewFilm->ScreenEdgeVertical = SCREEN_EDGE_TOP;
} else if (Dict2->getString()->stringValue().isEqual("bottom")) {
NewFilm->ScreenEdgeVertical = SCREEN_EDGE_BOTTOM;
}
}
//default values are centre
Dict2 = GetProperty(Dict3, "DistanceFromScreenEdgeX%");
NewFilm->FilmX = GetPropertyInteger(Dict2, INITVALUE);
Dict2 = GetProperty(Dict3, "DistanceFromScreenEdgeY%");
NewFilm->FilmY = GetPropertyInteger(Dict2, INITVALUE);
Dict2 = GetProperty(Dict3, "NudgeX");
NewFilm->NudgeX = GetPropertyInteger(Dict2, INITVALUE);
Dict2 = GetProperty(Dict3, "NudgeY");
NewFilm->NudgeY = GetPropertyInteger(Dict2, INITVALUE);
Dict2 = GetProperty(Dict3, "Once");
NewFilm->RunOnce = IsPropertyTrue(Dict2);
NewFilm->GetFrames(ThemeX); //used properties: ID, Path, NumFrames
ThemeX.Cinema.AddFilm(NewFilm);
// delete NewFilm; //looks like already deleted
}
}
*/
// nsvgDeleteRasterizer(rast);
TypeSVG = true;
ThemeDesignHeight = (int)SVGimage->height;
ThemeDesignWidth = (int)SVGimage->width;
if (SelectionOnTop) {
row0TileSize = (INTN)(144.f * Scale);
row1TileSize = (INTN)(64.f * Scale);
MainEntriesSize = (INTN)(128.f * Scale);
}
// DBG("parsing svg theme finished\n");
return EFI_SUCCESS;
}
EFI_STATUS XTheme::LoadSvgFrame(INTN i, OUT XImage* XFrame)
{
EFI_STATUS Status = EFI_NOT_FOUND;
XString8 XFrameName = S8Printf("frame_%04lld", i+1);
Status = ParseSVGXIcon(BUILTIN_ICON_ANIME, XFrameName, XFrame, NULL); //svg anime will be full redesigned
if (EFI_ERROR(Status)) {
DBG("frame '%s' not loaded, status=%s\n", XFrameName.c_str(), efiStrError(Status));
}
return Status;
}
// it is not draw, it is render and mainly used in egRenderText
// which is used in icns.cpp as an icon replacement if no image found, looks like not used
// in menu.cpp 3 places
//textType = 0-help 1-message 2-menu 3-test
//return text width in pixels
//it is not theme member!
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INTN renderSVGtext(XImage* TextBufferXY_ptr, INTN posX, INTN posY, INTN textType, const XStringW& string, UINTN Cursor)
{
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XImage& TextBufferXY = *TextBufferXY_ptr;
INTN Width;
// UINTN i;
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// UINTN len;
NSVGparser* p;
NSVGrasterizer* rast;
if (!textFace[textType].valid) {
for (decltype(textType) i=0; i<4; i++) {
if (textFace[i].valid) {
textType = i;
break;
}
}
}
if (!textFace[textType].valid) {
DBG("valid fontface not found!\n");
return 0;
}
NSVGfont* fontSVG = textFace[textType].font;
UINT32 color = textFace[textType].color;
INTN Height = (INTN)(textFace[textType].size * ThemeX.Scale);
float Scale, sy;
float x, y;
if (!fontSVG) {
DBG("no font for renderSVGtext\n");
return 0;
}
p = nsvg__createParser();
if (!p) {
return 0;
}
NSVGtext* text = (NSVGtext*)AllocateZeroPool(sizeof(NSVGtext));
if (!text) {
return 0;
}
text->font = fontSVG;
text->fontColor = color;
text->fontSize = (float)Height;
nsvg__xformIdentity(text->xform);
p->text = text;
Width = TextBufferXY.GetWidth();
if ( fontSVG->unitsPerEm < 1.f ) {
fontSVG->unitsPerEm = 1000.f;
}
float fH = fontSVG->bbox[3] - fontSVG->bbox[1]; //1250
if (fH == 0.f) {
DBG("wrong font: %f\n", fontSVG->unitsPerEm);
DumpFloat2("Font bbox", fontSVG->bbox, 4);
fH = (fontSVG->unitsPerEm > 1.f) ? fontSVG->unitsPerEm : 1000.0f; //1000
}
sy = (float)Height / fH; //(float)fontSVG->unitsPerEm; // 260./1250.
Scale = sy;
x = (float)posX; //0.f;
y = (float)posY + fontSVG->bbox[1] * Scale;
p->isText = true;
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size_t len = string.length();
for (size_t i=0; i < len; i++) {
CHAR16 letter = string.char16At(i);
if (!letter) {
break;
}
// DBG("add letter 0x%X\n", letter);
if (i == Cursor) {
addLetter(p, 0x5F, x, y, sy, color);
}
x = addLetter(p, letter, x, y, sy, color);
} //end of string
p->image->realBounds[0] = fontSVG->bbox[0] * Scale;
p->image->realBounds[1] = fontSVG->bbox[1] * Scale;
p->image->realBounds[2] = fontSVG->bbox[2] * Scale + x; //last bound
p->image->realBounds[3] = fontSVG->bbox[3] * Scale;
rast = nsvgCreateRasterizer();
nsvgRasterize(rast, p->image, 0, 0, 1.f, 1.f, (UINT8*)TextBufferXY.GetPixelPtr(0,0),
(int)TextBufferXY.GetWidth(), (int)TextBufferXY.GetHeight(), (int)(Width*4));
float RealWidth = p->image->realBounds[2] - p->image->realBounds[0];
nsvgDeleteRasterizer(rast);
// nsvg__deleteParser(p);
nsvgDelete(p->image);
return (INTN)RealWidth; //x;
}
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void testSVG()
{
do {
EFI_STATUS Status;
UINT8 *FileData = NULL;
UINTN FileDataLength = 0;
INTN Width = 400, Height = 400;
#if TEST_MATH
//Test mathematique
//#define fabsf(x) ((x >= 0.0f)?x:(-x))
#define pr(x) (int)fabsf(x), (int)fabsf((x - (int)x) * 1000000.0f)
int i;
float x, y1, y2;
// CHAR8 Str[128];
DBG("Test float: -%d.%06d\n", pr(-0.7612f));
for (i=0; i<15; i++) {
x=(PI)/30.0f*i;
y1=SinF(x);
y2=CosF(x);
DBG("x=%d: %d.%06d ", i*6, pr(x));
DBG(" sinx=%c%d.%06d", (y1<0)?'-':' ', pr(y1));
DBG(" cosx=%c%d.%06d\n", (y2<0)?'-':' ',pr(y2));
y1 = Atan2F(y1, y2);
DBG(" atan2x=%c%d.%06d", (y1<0)?'-':' ',pr(y1));
y1 = AcosF(y2);
DBG(" acos=%c%d.%06d", (y1<0)?'-':' ',pr(y1));
y1 = SqrtF(x);
DBG(" sqrt=%d.%06d", pr(y1));
y1 = CeilF(x);
DBG(" ceil=%c%d.%06d\n", (y1<0)?'-':' ',pr(y1));
}
#undef pr
#endif
NSVGparser* p;
#if TEST_DITHER
{
EG_IMAGE *RndImage = egCreateImage(256, 256, false);
INTN i,j;
EG_PIXEL pixel = WhitePixel;
for (i=0; i<256; i++) {
for (j=0; j<256; j++) {
pixel.b = 0x40 + (dither((float)j / 32.0f, 1) * 8);
pixel.r = 0x0;
pixel.g = 0x0;
// if (i==1) {
// DBG("r=%X g=%X\n", pixel.r, pixel.g);
// }
RndImage->PixelData[i * 256 + j] = pixel;
}
}
BltImageAlpha(RndImage,
20,
20,
&MenuBackgroundPixel,
16);
}
#endif
#if TEST_SVG_IMAGE
NSVGrasterizer* rast = nsvgCreateRasterizer();
// EG_IMAGE *NewImage;
NSVGimage *SVGimage;
float Scale, ScaleX, ScaleY;
// load file
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Status = egLoadFile(&self.getSelfVolumeRootDir(), L"Sample.svg", &FileData, &FileDataLength);
if (!EFI_ERROR(Status)) {
//Parse XML to vector data
p = nsvgParse((CHAR8*)FileData, 72, 1.f);
SVGimage = p->image;
DBG("Test image width=%d heigth=%d\n", (int)(SVGimage->width), (int)(SVGimage->height));
// FreePool(FileData);
/*
if (p->patterns && p->patterns->image) {
BltImageAlpha((EG_IMAGE*)(p->patterns->image),
40,
40,
&MenuBackgroundPixel,
16);
}
*/
// Rasterize
XImage NewImage(Width, Height);
if (SVGimage->width <= 0) SVGimage->width = (float)Width;
if (SVGimage->height <= 0) SVGimage->height = (float)Height;
ScaleX = Width / SVGimage->width;
ScaleY = Height / SVGimage->height;
Scale = (ScaleX > ScaleY)?ScaleY:ScaleX;
float tx = 0; //-SVGimage->realBounds[0] * Scale;
float ty = 0; //-SVGimage->realBounds[1] * Scale;
DBG("timing rasterize start tx=%f ty=%f\n", tx, ty); //the aim is measure duration
nsvgRasterize(rast, SVGimage, tx,ty,Scale,Scale, (UINT8*)NewImage.GetPixelPtr(0,0), (int)Width, (int)Height, (int)Width*4);
DBG("timing rasterize end\n");
NewImage.Draw((UGAWidth - Width) / 2,
(UGAHeight - Height) / 2);
FreePool(FileData);
FileData = NULL;
//
// nsvg__deleteParser(p);
nsvgDeleteRasterizer(rast);
}
#endif
//Test text
Height = 80;
Width = UGAWidth-200;
// DBG("create test textbuffer\n");
XImage TextBufferXY(Width, Height);
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Status = egLoadFile(&self.getSelfVolumeRootDir(), L"Font.svg", &FileData, &FileDataLength);
DBG("test Font.svg loaded status=%s\n", efiStrError(Status));
if (!EFI_ERROR(Status)) {
p = nsvgParse((CHAR8*)FileData, 72, 1.f);
if (!p) {
DBG("font not parsed\n");
break;
}
// NSVGfont* fontSVG = p->font;
textFace[3].font = p->font;
textFace[3].color = NSVG_RGBA(0x80, 0xFF, 0, 255);
textFace[3].size = Height;
// DBG("font parsed family=%s\n", p->font->fontFamily);
FreePool(FileData);
// Scale = Height / fontSVG->unitsPerEm;
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renderSVGtext(&TextBufferXY, 0, 0, 3, XStringW().takeValueFrom("Clover Кловер"), 1);
// DBG("text ready to blit\n");
TextBufferXY.Draw((UGAWidth - Width) / 2,
(UGAHeight - Height) / 2);
// nsvg__deleteParser(p);
// DBG("draw finished\n");
}
} while (0);
}