mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-11-27 12:15:19 +01:00
615 lines
22 KiB
C++
615 lines
22 KiB
C++
/*
|
|
* a class to keep definitions for all theme settings
|
|
*/
|
|
|
|
extern "C" {
|
|
#include <Protocol/GraphicsOutput.h>
|
|
}
|
|
|
|
#include "libegint.h"
|
|
#include "../refit/screen.h"
|
|
#include "../refit/lib.h"
|
|
|
|
#include "XTheme.h"
|
|
#include "nanosvg.h"
|
|
|
|
#ifndef DEBUG_ALL
|
|
#define DEBUG_XTHEME 1
|
|
#else
|
|
#define DEBUG_XTHEME DEBUG_ALL
|
|
#endif
|
|
|
|
#if DEBUG_XTHEME == 0
|
|
#define DBG(...)
|
|
#else
|
|
#define DBG(...) DebugLog(DEBUG_XTHEME, __VA_ARGS__)
|
|
#endif
|
|
|
|
|
|
//xtheme class
|
|
XTheme::XTheme() : Icons(), ThemeDir(0), HideBadges(0), HideUIFlags(0), Font(FONT_ALFA), CharWidth(0), SelectionColor(0), FontFileName(), Theme(),
|
|
BannerFileName(), SelectionSmallFileName(), SelectionBigFileName(), SelectionIndicatorName(), DefaultSelection(),
|
|
BackgroundName(), BackgroundScale(imNone), BackgroundSharp(0), BackgroundDark(0), SelectionOnTop(0), BootCampStyle(0),
|
|
BadgeOffsetX(0), BadgeOffsetY(0), BadgeScale(0), ThemeDesignWidth(0), ThemeDesignHeight(0), BannerPosX(0), BannerPosY(0),
|
|
BannerEdgeHorizontal(0), BannerEdgeVertical(0), BannerNudgeX(0), BannerNudgeY(0), VerticalLayout(0), NonSelectedGrey(0),
|
|
MainEntriesSize(0), TileXSpace(0), TileYSpace(0), Proportional(0), embedded(0), DarkEmbedded(0), TypeSVG(0), Scale(0), CentreShift(0),
|
|
row0TileSize(0), row1TileSize(0), BanHeight(0), LayoutHeight(0), LayoutBannerOffset(0), LayoutButtonOffset(0), LayoutTextOffset(0),
|
|
LayoutAnimMoveForMenuX(0), ScrollWidth(0), ScrollButtonsHeight(0), ScrollBarDecorationsHeight(0), ScrollScrollDecorationsHeight(0),
|
|
FontWidth(0), FontHeight(0), TextHeight(0), Daylight(0), Background(), BigBack(), Banner(), SelectionImages(), Buttons(), ScrollbarBackgroundImage(), BarStartImage(), BarEndImage(),
|
|
ScrollbarImage(), ScrollStartImage(), ScrollEndImage(), UpButtonImage(), DownButtonImage(), FontImage(), BannerPlace(), Cinema(), SVGParser(0)
|
|
{
|
|
Init();
|
|
}
|
|
|
|
XTheme::~XTheme() {
|
|
//nothing todo?
|
|
}
|
|
|
|
void XTheme::Init()
|
|
{
|
|
// DisableFlags = 0;
|
|
HideBadges = 0;
|
|
HideUIFlags = 0;
|
|
// TextOnly = FALSE;
|
|
Font = FONT_GRAY; // FONT_TYPE
|
|
CharWidth = 9;
|
|
SelectionColor = 0x80808080;
|
|
SelectionBackgroundPixel = { 0xef, 0xef, 0xef, 0xff };
|
|
FontFileName.setEmpty();
|
|
// Theme.takeValueFrom("embedded");
|
|
embedded = false;
|
|
BannerFileName.setEmpty();
|
|
SelectionSmallFileName.setEmpty();
|
|
SelectionBigFileName.setEmpty();
|
|
SelectionIndicatorName.setEmpty();
|
|
DefaultSelection.setEmpty();
|
|
BackgroundName.setEmpty();
|
|
BackgroundScale = imNone; // SCALING
|
|
BackgroundSharp = 0;
|
|
BackgroundDark = FALSE; //TODO should be set to true if Night theme
|
|
// CustomIcons = FALSE; //TODO don't know how to handle with SVG theme
|
|
SelectionOnTop = FALSE;
|
|
BootCampStyle = FALSE;
|
|
BadgeOffsetX = 0xFFFF; //default offset
|
|
BadgeOffsetY = 0xFFFF;
|
|
BadgeScale = 4; // TODO now we have float scale = BadgeScale/16
|
|
ThemeDesignWidth = 0xFFFF;
|
|
ThemeDesignHeight = 0xFFFF;
|
|
BannerPosX = 0xFFFF; // the value out of range [0,1000] means default
|
|
BannerPosY = 0xFFFF;
|
|
BannerEdgeHorizontal = 0;
|
|
BannerEdgeVertical = 0;
|
|
BannerNudgeX = 0;
|
|
BannerNudgeY = 0;
|
|
BanHeight = 0;
|
|
VerticalLayout = FALSE;
|
|
NonSelectedGrey = FALSE;
|
|
MainEntriesSize = 128;
|
|
TileXSpace = 8;
|
|
TileYSpace = 24;
|
|
|
|
Proportional = FALSE;
|
|
// ShowOptimus = FALSE;
|
|
// DarkEmbedded = FALSE; //looks like redundant, we always check Night or Daylight
|
|
TypeSVG = FALSE;
|
|
// Codepage = 0xC0; //this is for PNG theme
|
|
// CodepageSize = 0xC0; // INTN CodepageSize; //extended latin
|
|
Scale = 1.0f;
|
|
CentreShift = 0.0f;
|
|
Daylight = true;
|
|
LayoutHeight = 376;
|
|
LayoutBannerOffset = 64; //default value if not set
|
|
LayoutButtonOffset = 0; //default value if not set
|
|
LayoutTextOffset = 0; //default value if not set
|
|
LayoutAnimMoveForMenuX = 0; //default value if not set
|
|
|
|
row0TileSize = 144;
|
|
row1TileSize = 64;
|
|
|
|
FontWidth = 9;
|
|
FontHeight = 18;
|
|
TextHeight = 19;
|
|
|
|
Cinema.setEmpty();
|
|
}
|
|
|
|
/*
|
|
* what if the icon is not found or name is wrong?
|
|
* probably it whould return Empty image
|
|
* Image.isEmpty() == true
|
|
*/
|
|
//const XImage& XTheme::GetIcon(const char* Name)
|
|
//{
|
|
// return GetIcon(XString().takeValueFrom(Name));
|
|
//}
|
|
//
|
|
//const XImage& XTheme::GetIcon(const CHAR16* Name)
|
|
//{
|
|
// return GetIcon(XString().takeValueFrom(Name));
|
|
//}
|
|
|
|
static XImage NullImage;
|
|
static XIcon DummyIcon;
|
|
static XIcon NullIcon;
|
|
|
|
const XIcon& XTheme::GetIcon(const XString8& Name)
|
|
{
|
|
for (size_t i = 0; i < Icons.size(); i++)
|
|
{
|
|
if (Icons[i].Name == Name) //night icon has same name as daylight icon
|
|
{
|
|
return GetIcon(Icons[i].Id);
|
|
}
|
|
}
|
|
return NullIcon; //if name is not found
|
|
}
|
|
|
|
XIcon* XTheme::GetIconP(const XString8& Name)
|
|
{
|
|
for (size_t i = 0; i < Icons.size(); i++)
|
|
{
|
|
if (Icons[i].Name == Name) //night icon has same name as daylight icon
|
|
{
|
|
return GetIconP(Icons[i].Id);
|
|
}
|
|
}
|
|
return &NullIcon; //if name is not found
|
|
}
|
|
|
|
bool XTheme::CheckNative(INTN Id)
|
|
{
|
|
for (size_t i = 0; i < Icons.size(); i++)
|
|
{
|
|
if (Icons[i].Id == Id)
|
|
{
|
|
return Icons[i].Native;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
const XIcon& XTheme::GetIcon(INTN Id)
|
|
{
|
|
return GetIconAlt(Id, -1);
|
|
}
|
|
|
|
XIcon* XTheme::GetIconP(INTN Id)
|
|
{
|
|
return &GetIconAlt(Id, -1);
|
|
}
|
|
|
|
/*
|
|
* Get Icon with this ID=id, for example VOL_INTERNAL_HFS
|
|
* if not found then search for ID=Alt with Native attribute set, for example VOL_INTERNAL
|
|
* if not found then check embedded with ID=Id
|
|
* if not found then check embedded with ID=Alt
|
|
*/
|
|
XIcon& XTheme::GetIconAlt(INTN Id, INTN Alt) //if not found then take embedded
|
|
{
|
|
INTN IdFound = -1;
|
|
INTN AltFound = -1;
|
|
|
|
for (size_t i = 0; i < Icons.size() && (IdFound < 0 || (Alt >= 0 && AltFound < 0)); i++) {
|
|
if (Icons[i].Id == Id) {
|
|
IdFound = i;
|
|
}
|
|
if (Icons[i].Id == Alt) {
|
|
AltFound = i;
|
|
}
|
|
}
|
|
|
|
// if icon is empty, try to fill it with alternative
|
|
if (IdFound >= 0 && Icons[IdFound].Image.isEmpty()) {
|
|
// check for native ID=Alt, if Alt was specified
|
|
if (Alt >= 0 && AltFound >= 0 && Icons[AltFound].Native && !Icons[AltFound].Image.isEmpty()) {
|
|
// using Alt icon
|
|
Icons[IdFound].Image = Icons[AltFound].Image;
|
|
Icons[IdFound].ImageNight = Icons[AltFound].ImageNight;
|
|
Icons[IdFound].setFilled();
|
|
} else {
|
|
// check for embedded with ID=Id
|
|
XIcon *NewIcon = new XIcon(Id, true);
|
|
if (NewIcon->Image.isEmpty()) {
|
|
// check for embedded with ID=Alt
|
|
NewIcon = new XIcon(Alt, true);
|
|
}
|
|
if (!NewIcon->Image.isEmpty()) {
|
|
// using Embedded icon
|
|
Icons[IdFound].Image = NewIcon->Image;
|
|
Icons[IdFound].ImageNight = NewIcon->ImageNight;
|
|
Icons[IdFound].setFilled();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (IdFound >= 0 && !Icons[IdFound].Image.isEmpty()) {
|
|
// icon not empty, return it
|
|
// if (!Daylight && !Icons[IdFound].ImageNight.isEmpty()) {
|
|
// DBG("got night icon %lld name{%s}\n", Id, IconsNames[IdFound]);
|
|
// return Icons[IdFound].ImageNight;
|
|
// }
|
|
//if daylight or night icon absent
|
|
// DBG("got day icon %lld name{%s}\n", Id, IconsNames[IdFound]);
|
|
// return Icons[IdFound].Image;
|
|
return Icons[IdFound]; //check daylight at draw
|
|
}
|
|
return NullIcon; //such Id is not found in the database
|
|
}
|
|
|
|
const XIcon& XTheme::LoadOSIcon(const CHAR16* OSIconName)
|
|
{
|
|
return LoadOSIcon(XString8().takeValueFrom(OSIconName));
|
|
}
|
|
|
|
const XIcon& XTheme::LoadOSIcon(const XString8& Full)
|
|
{
|
|
// input value can be L"win", L"ubuntu,linux", L"moja,mac" set by GetOSIconName (OSVersion)
|
|
XString8 First;
|
|
XString8 Second;
|
|
XString8 Third;
|
|
const XIcon *ReturnIcon;
|
|
UINTN Comma = Full.indexOf(',');
|
|
UINTN Size = Full.length();
|
|
DBG("IconName=%s comma=%lld size=%lld\n", Full.c_str(), Comma, Size);
|
|
if (Comma != MAX_XSIZE) { //Comma
|
|
First = "os_"_XS8 + Full.subString(0, Comma);
|
|
ReturnIcon = &GetIcon(First);
|
|
DBG(" first=%s\n", First.c_str());
|
|
if (!ReturnIcon->isEmpty()) return *ReturnIcon;
|
|
//else search second name
|
|
Second = "os_"_XS8 + Full.subString(Comma + 1, Size - Comma - 1);
|
|
//moreover names can be triple L"chrome,grub,linux"
|
|
UINTN SecondComma = Second.indexOf(',');
|
|
if (Comma == MAX_XSIZE) {
|
|
ReturnIcon = &GetIcon(Second);
|
|
if (!ReturnIcon->isEmpty()) return *ReturnIcon;
|
|
} else {
|
|
First = Second.subString(0, SecondComma);
|
|
ReturnIcon = &GetIcon(First);
|
|
if (!ReturnIcon->isEmpty()) return *ReturnIcon;
|
|
Third = "os_"_XS8 + Second.subString(SecondComma + 1, Size - SecondComma - 1);
|
|
ReturnIcon = &GetIcon(Third);
|
|
if (!ReturnIcon->isEmpty()) return *ReturnIcon;
|
|
}
|
|
DBG(" Second=%s\n", Second.c_str());
|
|
if (!ReturnIcon->isEmpty()) return *ReturnIcon;
|
|
} else {
|
|
ReturnIcon = &GetIcon("os_"_XS8 + Full);
|
|
DBG(" Full=%s\n", Full.c_str());
|
|
if (!ReturnIcon->isEmpty()) return *ReturnIcon;
|
|
}
|
|
// else something
|
|
if (DummyIcon.isEmpty()) { //initialize once per session
|
|
DummyIcon.Image.DummyImage(MainEntriesSize);
|
|
DummyIcon.setFilled();
|
|
}
|
|
return DummyIcon;
|
|
}
|
|
|
|
|
|
void XTheme::FillByEmbedded()
|
|
{
|
|
embedded = true;
|
|
Theme.takeValueFrom("embedded");
|
|
SelectionColor = 0xA0A0A080;
|
|
SelectionBackgroundPixel = { 0xa0, 0xa0, 0xa0, 0x80 };
|
|
|
|
Icons.setEmpty();
|
|
for (INTN i = 0; i < BUILTIN_ICON_COUNT; ++i) { //this is embedded icon count
|
|
XIcon* NewIcon = new XIcon(i, true);
|
|
Icons.AddReference(NewIcon, true);
|
|
}
|
|
|
|
BigBack.setEmpty();
|
|
Background = XImage(UGAWidth, UGAHeight);
|
|
|
|
if (Daylight) {
|
|
Banner.FromPNG(ACCESS_EMB_DATA(emb_logo), emb_logo_size);
|
|
} else {
|
|
Banner.FromPNG(ACCESS_EMB_DATA(emb_dark_logo), emb_dark_logo_size);
|
|
}
|
|
|
|
//and buttons
|
|
Buttons[0].FromPNG(ACCESS_EMB_DATA(emb_radio_button), ACCESS_EMB_SIZE(emb_radio_button));
|
|
Buttons[1].FromPNG(ACCESS_EMB_DATA(emb_radio_button_selected), ACCESS_EMB_SIZE(emb_radio_button_selected));
|
|
Buttons[2].FromPNG(ACCESS_EMB_DATA(emb_checkbox), ACCESS_EMB_SIZE(emb_checkbox));
|
|
Buttons[3].FromPNG(ACCESS_EMB_DATA(emb_checkbox_checked), ACCESS_EMB_SIZE(emb_checkbox_checked));
|
|
|
|
if (Daylight) {
|
|
SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_selection_big), ACCESS_EMB_SIZE(emb_selection_big));
|
|
SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_selection_small), ACCESS_EMB_SIZE(emb_selection_small));
|
|
} else {
|
|
SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_big), ACCESS_EMB_SIZE(emb_dark_selection_big));
|
|
SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_small), ACCESS_EMB_SIZE(emb_dark_selection_small));
|
|
}
|
|
|
|
SelectionImages[4].FromPNG(ACCESS_EMB_DATA(emb_selection_indicator), ACCESS_EMB_SIZE(emb_selection_indicator));
|
|
}
|
|
|
|
void XTheme::ClearScreen() //and restore background and banner
|
|
{
|
|
if ( UGAWidth == 0 || UGAHeight == 0 ) {
|
|
// jief : I had the case where no graphic protocol were availbale. So UGAWidth == 0 && UGAHeight == 0 which panic because Background would be empty.
|
|
// Background.GetPixelPtr(0, 0) panic on an empty image because there is no pixel at x=0 y=0
|
|
// test could be "if ( UGAWidth == 0 && UGAHeight == 0 )" (&& instead of ||), but I feel like if one of the dimension is 0, we have a graphic problem.
|
|
// also, should we implement the case if we are in text mode ?
|
|
return;
|
|
}
|
|
EFI_GRAPHICS_OUTPUT_BLT_PIXEL FirstBannerPixel = MenuBackgroundPixel;
|
|
if (BanHeight < 2) {
|
|
BanHeight = ((UGAHeight - (int)(LayoutHeight * Scale)) >> 1);
|
|
}
|
|
if (!(HideUIFlags & HIDEUI_FLAG_BANNER)) {
|
|
//Banner image prepared before
|
|
if (!Banner.isEmpty()) {
|
|
FirstBannerPixel = Banner.GetPixel(0,0);
|
|
|
|
BannerPlace.Width = Banner.GetWidth();
|
|
BannerPlace.Height = (BanHeight >= Banner.GetHeight()) ? Banner.GetHeight() : BanHeight;
|
|
BannerPlace.XPos = BannerPosX;
|
|
BannerPlace.YPos = BannerPosY;
|
|
if (!TypeSVG) {
|
|
// Check if new style placement value was used for banner in theme.plist
|
|
|
|
if ((BannerPosX >=0 && BannerPosX <=1000) && (BannerPosY >=0 && BannerPosY <=1000)) {
|
|
// Check if screen size being used is different from theme origination size.
|
|
// If yes, then recalculate the placement % value.
|
|
// This is necessary because screen can be a different size, but banner is not scaled.
|
|
BannerPlace.XPos = HybridRepositioning(BannerEdgeHorizontal, BannerPosX, BannerPlace.Width, UGAWidth, ThemeDesignWidth );
|
|
BannerPlace.YPos = HybridRepositioning(BannerEdgeVertical, BannerPosY, BannerPlace.Height, UGAHeight, ThemeDesignHeight);
|
|
// Check if banner is required to be nudged.
|
|
BannerPlace.XPos = CalculateNudgePosition(BannerPlace.XPos, BannerNudgeX, Banner.GetWidth(), UGAWidth);
|
|
BannerPlace.YPos = CalculateNudgePosition(BannerPlace.YPos, BannerNudgeY, Banner.GetHeight(), UGAHeight);
|
|
// DBG("banner position new style\n");
|
|
} else {
|
|
// Use rEFIt default (no placement values speicifed)
|
|
BannerPlace.XPos = (UGAWidth >= Banner.GetWidth() ) ? (UGAWidth - Banner.GetWidth() ) >> 1 : 0;
|
|
BannerPlace.YPos = (BanHeight >= Banner.GetHeight()) ? (BanHeight - Banner.GetHeight()) : 0;
|
|
// DBG("banner position old style\n");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
DBG("BannerPlace at Clear Screen [%lld,%lld]\n", BannerPlace.XPos, BannerPlace.YPos);
|
|
//Then prepare Background from BigBack
|
|
if (Background.GetWidth() != UGAWidth || Background.GetHeight() != UGAHeight) { // should we type UGAWidth and UGAHeight as UINTN to avoid cast ?
|
|
// Resolution changed or empty background
|
|
Background = XImage(UGAWidth, UGAHeight);
|
|
}
|
|
// now we are sure Background has UGA sizes
|
|
float BigScale;
|
|
float BigScaleY;
|
|
if (!BigBack.isEmpty()) {
|
|
switch (BackgroundScale) {
|
|
case imScale:
|
|
BigScale = (float)UGAWidth/BigBack.GetWidth();
|
|
BigScaleY = (float)UGAHeight/BigBack.GetHeight();
|
|
Background.CopyScaled(BigBack, MAX(BigScale, BigScaleY));
|
|
break;
|
|
case imCrop:
|
|
{
|
|
INTN x = UGAWidth - BigBack.GetWidth();
|
|
INTN x1, x2, y1, y2;
|
|
if (x >= 0) {
|
|
x1 = x >> 1;
|
|
x2 = 0;
|
|
x = BigBack.GetWidth();
|
|
} else {
|
|
x1 = 0;
|
|
x2 = (-x) >> 1;
|
|
x = UGAWidth;
|
|
}
|
|
INTN y = UGAHeight - BigBack.GetHeight();
|
|
if (y >= 0) {
|
|
y1 = y >> 1;
|
|
y2 = 0;
|
|
y = BigBack.GetHeight();
|
|
} else {
|
|
y1 = 0;
|
|
y2 = (-y) >> 1;
|
|
y = UGAHeight;
|
|
}
|
|
const EG_RECT BackRect = EG_RECT(x1, y1, x, y);
|
|
const EG_RECT BigRect = EG_RECT(x2, y2, x, y);
|
|
// DBG("crop to x,y: %lld, %lld\n", x, y);
|
|
Background.CopyRect(BigBack, BackRect, BigRect);
|
|
break;
|
|
}
|
|
case imTile:
|
|
{
|
|
INTN x = (BigBack.GetWidth() * ((UGAWidth - 1) / BigBack.GetWidth() + 1) - UGAWidth) >> 1;
|
|
INTN y = (BigBack.GetHeight() * ((UGAHeight - 1) / BigBack.GetHeight() + 1) - UGAHeight) >> 1;
|
|
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* p1 = Background.GetPixelPtr(0, 0);
|
|
for (INTN j = 0; j < UGAHeight; j++) {
|
|
for (INTN i = 0; i < UGAWidth; i++) {
|
|
*p1++ = BigBack.GetPixel((i + x) % BigBack.GetWidth(), (j + y) % BigBack.GetHeight());
|
|
}
|
|
}
|
|
// DBG("back copy tiled\n");
|
|
break;
|
|
}
|
|
case imNone:
|
|
default:
|
|
// already scaled
|
|
Background = BigBack;
|
|
// DBG("back copy equal\n");
|
|
break;
|
|
}
|
|
} else {
|
|
// no background loaded, fill by default
|
|
if (!embedded) {
|
|
BlueBackgroundPixel = FirstBannerPixel;
|
|
} else if (Daylight) {
|
|
// embedded light
|
|
BlueBackgroundPixel = StdBackgroundPixel;
|
|
} else {
|
|
// embedded dark
|
|
BlueBackgroundPixel = DarkEmbeddedBackgroundPixel;
|
|
}
|
|
Background.Fill(BlueBackgroundPixel); //blue opaque. May be better to set black opaque?
|
|
}
|
|
//join Banner and Background for menu drawing
|
|
if (!Banner.isEmpty()) {
|
|
Background.Compose(BannerPlace.XPos, BannerPlace.YPos, Banner, true);
|
|
}
|
|
Background.DrawWithoutCompose(0, 0, UGAWidth, UGAHeight);
|
|
}
|
|
|
|
|
|
//use this only for PNG theme
|
|
void XTheme::FillByDir() //assume ThemeDir is defined by InitTheme() procedure
|
|
{
|
|
EFI_STATUS Status;
|
|
Icons.setEmpty();
|
|
for (INTN i = 0; i < IconsNamesSize; ++i) { //scan full table
|
|
Status = EFI_NOT_FOUND;
|
|
XIcon* NewIcon = new XIcon(i); //initialize without embedded
|
|
switch (i) {
|
|
case BUILTIN_SELECTION_SMALL:
|
|
Status = NewIcon->Image.LoadXImage(ThemeDir, SelectionSmallFileName);
|
|
break;
|
|
case BUILTIN_SELECTION_BIG:
|
|
Status = NewIcon->Image.LoadXImage(ThemeDir, SelectionBigFileName);
|
|
break;
|
|
}
|
|
if (EFI_ERROR(Status)) {
|
|
Status = NewIcon->Image.LoadXImage(ThemeDir, IconsNames[i]);
|
|
}
|
|
NewIcon->Native = !EFI_ERROR(Status);
|
|
if (!EFI_ERROR(Status)) {
|
|
NewIcon->setFilled();
|
|
NewIcon->ImageNight.LoadXImage(ThemeDir, SWPrintf("%s_night", IconsNames[i]));
|
|
}
|
|
Icons.AddReference(NewIcon, true);
|
|
if (EFI_ERROR(Status)) {
|
|
if (i >= BUILTIN_ICON_VOL_INTERNAL_HFS && i <= BUILTIN_ICON_VOL_INTERNAL_REC) {
|
|
// call to GetIconAlt will get alternate/embedded into Icon if missing
|
|
GetIconAlt(i, BUILTIN_ICON_VOL_INTERNAL);
|
|
} else if (i == BUILTIN_SELECTION_BIG) {
|
|
GetIconAlt(i, BUILTIN_SELECTION_SMALL);
|
|
}
|
|
}
|
|
}
|
|
if (BootCampStyle) {
|
|
XIcon *NewIcon = new XIcon(BUILTIN_ICON_SELECTION);
|
|
// load indicator selection image
|
|
Status = NewIcon->Image.LoadXImage(ThemeDir, SelectionIndicatorName);
|
|
if (EFI_ERROR(Status)) {
|
|
Status = NewIcon->Image.LoadXImage(ThemeDir, "selection_indicator");
|
|
}
|
|
Icons.AddReference(NewIcon, true);
|
|
}
|
|
|
|
SelectionBackgroundPixel.Red = (SelectionColor >> 24) & 0xFF;
|
|
SelectionBackgroundPixel.Green = (SelectionColor >> 16) & 0xFF;
|
|
SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF;
|
|
SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF;
|
|
//TODO - make them XIcon
|
|
SelectionImages[2] = *GetIconP(BUILTIN_SELECTION_SMALL)->GetBest(!Daylight);
|
|
SelectionImages[0] = *GetIconP(BUILTIN_SELECTION_BIG)->GetBest(!Daylight);
|
|
if (BootCampStyle) {
|
|
SelectionImages[4] = *GetIconP(BUILTIN_ICON_SELECTION)->GetBest(!Daylight);
|
|
}
|
|
|
|
//and buttons
|
|
Buttons[0] = *GetIconP(BUILTIN_RADIO_BUTTON)->GetBest(!Daylight);
|
|
Buttons[1] = *GetIconP(BUILTIN_RADIO_BUTTON_SELECTED)->GetBest(!Daylight);
|
|
Buttons[2] = *GetIconP(BUILTIN_CHECKBOX)->GetBest(!Daylight);
|
|
Buttons[3] = *GetIconP(BUILTIN_CHECKBOX_CHECKED)->GetBest(!Daylight);
|
|
|
|
//load banner and background
|
|
Banner.LoadXImage(ThemeDir, BannerFileName);
|
|
Status = BigBack.LoadXImage(ThemeDir, BackgroundName);
|
|
if (EFI_ERROR(Status) && !Banner.isEmpty()) {
|
|
//take first pixel from banner
|
|
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& firstPixel = Banner.GetPixel(0,0);
|
|
BigBack.setSizeInPixels(UGAWidth, UGAHeight);
|
|
BigBack.Fill(firstPixel);
|
|
}
|
|
}
|
|
|
|
|
|
void XTheme::InitBar()
|
|
{
|
|
if (!TypeSVG) {
|
|
ScrollbarBackgroundImage.LoadXImage(ThemeDir, "scrollbar\\bar_fill");
|
|
BarStartImage.LoadXImage(ThemeDir, "scrollbar\\bar_start");
|
|
BarEndImage.LoadXImage(ThemeDir, "scrollbar\\bar_end");
|
|
ScrollbarImage.LoadXImage(ThemeDir, "scrollbar\\scroll_fill");
|
|
ScrollStartImage.LoadXImage(ThemeDir, "scrollbar\\scroll_start");
|
|
ScrollEndImage.LoadXImage(ThemeDir, "scrollbar\\scroll_end");
|
|
UpButtonImage.LoadXImage(ThemeDir, "scrollbar\\up_button");
|
|
DownButtonImage.LoadXImage(ThemeDir, "scrollbar\\down_button");
|
|
} else {
|
|
ScrollbarBackgroundImage = *GetIconP("scrollbar_background"_XS8)->GetBest(!Daylight);
|
|
BarStartImage.setEmpty();
|
|
BarEndImage.setEmpty();
|
|
ScrollbarImage = *GetIconP("scrollbar_holder"_XS8)->GetBest(!Daylight); //"_night" is already accounting
|
|
ScrollStartImage = *GetIconP("scrollbar_start"_XS8)->GetBest(!Daylight);
|
|
ScrollEndImage = *GetIconP("scrollbar_end"_XS8)->GetBest(!Daylight);
|
|
UpButtonImage = *GetIconP("scrollbar_up_button"_XS8)->GetBest(!Daylight);
|
|
DownButtonImage = *GetIconP("scrollbar_down_button"_XS8)->GetBest(!Daylight);
|
|
}
|
|
|
|
//some help with embedded scroll
|
|
|
|
if (!TypeSVG) {
|
|
// fill these from embedded only for non-svg
|
|
// Question: why we don't want these for svg? (upbutton, downbutton, scrollstart, scrollend - also have hardcoded 0 height in REFIT_MENU_SCREEN.cpp)
|
|
if (BarStartImage.isEmpty()) {
|
|
BarStartImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_start), ACCESS_EMB_SIZE(emb_scroll_bar_start));
|
|
}
|
|
if (BarEndImage.isEmpty()) {
|
|
BarEndImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_end), ACCESS_EMB_SIZE(emb_scroll_bar_end));
|
|
}
|
|
if (ScrollStartImage.isEmpty()) {
|
|
ScrollStartImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_start), ACCESS_EMB_SIZE(emb_scroll_scroll_start));
|
|
}
|
|
if (ScrollEndImage.isEmpty()) {
|
|
ScrollEndImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_end), ACCESS_EMB_SIZE(emb_scroll_scroll_end));
|
|
}
|
|
if (UpButtonImage.isEmpty()) {
|
|
UpButtonImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_up_button), ACCESS_EMB_SIZE(emb_scroll_up_button));
|
|
}
|
|
if (DownButtonImage.isEmpty()) {
|
|
DownButtonImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_down_button), ACCESS_EMB_SIZE(emb_scroll_down_button));
|
|
}
|
|
}
|
|
|
|
// fill these from embedded for both svg and non-svg
|
|
if (ScrollbarBackgroundImage.isEmpty()) {
|
|
ScrollbarBackgroundImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_fill), ACCESS_EMB_SIZE(emb_scroll_bar_fill));
|
|
}
|
|
if (ScrollbarImage.isEmpty()) {
|
|
ScrollbarImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_fill), ACCESS_EMB_SIZE(emb_scroll_scroll_fill));
|
|
}
|
|
|
|
}
|
|
|
|
//the purpose of the procedure is restore Background in rect
|
|
//XAlign is always centre, Color is the Backgrounf fill
|
|
//TODO replace by some existing procedure
|
|
VOID XTheme::FillRectAreaOfScreen(IN INTN XPos, IN INTN YPos, IN INTN Width, IN INTN Height)
|
|
{
|
|
// TmpBuffer.CopyScaled(Background, 1.f);
|
|
INTN X = XPos - (Width >> 1); //X_IS_CENTRE
|
|
if (X < 0) {
|
|
X = 0;
|
|
}
|
|
if (X + Width > UGAWidth) {
|
|
Width = (X > UGAWidth) ? 0 : (UGAWidth - X);
|
|
}
|
|
if (YPos + Height > UGAHeight) {
|
|
Height = (YPos > UGAHeight) ? 0 : (UGAHeight - YPos);
|
|
}
|
|
|
|
XImage TmpBuffer(Width, Height);
|
|
TmpBuffer.CopyRect(Background, X, YPos); //a part of BackGround image
|
|
TmpBuffer.DrawWithoutCompose(X, YPos);
|
|
// TmpBuffer.Draw(X, YPos, 0, true);
|
|
}
|
|
|
|
|
|
|
|
|