Merge branch 'PlayPro:master' into patch-1

This commit is contained in:
Shotadft(承太劇場) 2024-11-09 01:36:43 +09:00 committed by GitHub
commit e7106570c1
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GPG Key ID: B5690EEEBB952194
17 changed files with 158 additions and 256 deletions

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@ -124,7 +124,7 @@
<dependency>
<groupId>io.papermc.paper</groupId>
<artifactId>paper-api</artifactId>
<version>1.21-R0.1-SNAPSHOT</version>
<version>1.21.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>

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@ -13,6 +13,7 @@ import org.bukkit.block.BlockState;
import org.bukkit.block.Sign;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.FaceAttachable;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
@ -49,10 +50,8 @@ public class BukkitAdapter implements BukkitInterface {
case BUKKIT_V1_13:
case BUKKIT_V1_14:
case BUKKIT_V1_15:
BukkitAdapter.ADAPTER = new BukkitAdapter();
break;
case BUKKIT_V1_16:
BukkitAdapter.ADAPTER = new Bukkit_v1_16();
BukkitAdapter.ADAPTER = new BukkitAdapter();
break;
case BUKKIT_V1_17:
BukkitAdapter.ADAPTER = new Bukkit_v1_17();
@ -105,18 +104,31 @@ public class BukkitAdapter implements BukkitInterface {
@Override
public boolean isAttached(Block block, Block scanBlock, BlockData blockData, int scanMin) {
if (blockData instanceof Directional) {
return (scanMin < 5 && scanBlock.getRelative(((Directional) blockData).getFacing().getOppositeFace()).getLocation().equals(block.getLocation()));
if (blockData instanceof Directional && blockData instanceof FaceAttachable) {
Directional directional = (Directional) blockData;
FaceAttachable faceAttachable = (FaceAttachable) blockData;
boolean scanButton = false;
switch (faceAttachable.getAttachedFace()) {
case WALL:
scanButton = (scanMin < 5 && scanBlock.getRelative(directional.getFacing().getOppositeFace()).getLocation().equals(block.getLocation()));
break;
case FLOOR:
scanButton = (scanMin == 5);
break;
case CEILING:
scanButton = (scanMin == 6);
break;
default:
break;
}
return scanButton;
}
return true; // unvalidated attachments default to true
}
@Override
public boolean isWall(BlockData blockData) {
return false;
}
@Override
public int getMinHeight(World world) {
return 0;

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@ -43,8 +43,6 @@ public interface BukkitInterface {
public boolean isAttached(Block block, Block scanBlock, BlockData blockData, int scanMin);
public boolean isWall(BlockData blockData);
public boolean isItemFrame(Material material);
public boolean isGlowing(Sign sign, boolean isFront);

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@ -1,118 +0,0 @@
package net.coreprotect.bukkit;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.FaceAttachable;
import org.bukkit.block.data.type.Wall;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Piglin;
import org.bukkit.entity.Zoglin;
import net.coreprotect.model.BlockGroup;
public class Bukkit_v1_16 extends BukkitAdapter implements BukkitInterface {
public Bukkit_v1_16() {
BlockGroup.TRACK_TOP = new HashSet<>(Arrays.asList(Material.TORCH, Material.REDSTONE_TORCH, Material.BAMBOO, Material.BAMBOO_SAPLING, Material.CORNFLOWER, Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SWEET_BERRY_BUSH, Material.SCAFFOLDING, Material.OAK_SAPLING, Material.SPRUCE_SAPLING, Material.BIRCH_SAPLING, Material.JUNGLE_SAPLING, Material.ACACIA_SAPLING, Material.DARK_OAK_SAPLING, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FERN, Material.DEAD_BUSH, Material.DANDELION, Material.POPPY, Material.BLUE_ORCHID, Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY, Material.BROWN_MUSHROOM, Material.RED_MUSHROOM, Material.REDSTONE_WIRE, Material.WHEAT, Material.ACACIA_SIGN, Material.BIRCH_SIGN, Material.DARK_OAK_SIGN, Material.JUNGLE_SIGN, Material.OAK_SIGN, Material.SPRUCE_SIGN, Material.WHITE_BANNER, Material.ORANGE_BANNER, Material.MAGENTA_BANNER, Material.LIGHT_BLUE_BANNER, Material.YELLOW_BANNER, Material.LIME_BANNER, Material.PINK_BANNER, Material.GRAY_BANNER, Material.LIGHT_GRAY_BANNER, Material.CYAN_BANNER, Material.PURPLE_BANNER, Material.BLUE_BANNER, Material.BROWN_BANNER, Material.GREEN_BANNER, Material.RED_BANNER, Material.BLACK_BANNER, Material.RAIL, Material.IRON_DOOR, Material.SNOW, Material.CACTUS, Material.SUGAR_CANE, Material.REPEATER, Material.PUMPKIN_STEM, Material.MELON_STEM, Material.CARROT, Material.POTATO, Material.COMPARATOR, Material.ACTIVATOR_RAIL, Material.SUNFLOWER, Material.LILAC, Material.TALL_GRASS, Material.LARGE_FERN, Material.ROSE_BUSH, Material.PEONY, Material.NETHER_WART, Material.CHORUS_PLANT, Material.CHORUS_FLOWER, Material.KELP, Material.SOUL_TORCH, Material.TWISTING_VINES, Material.CRIMSON_FUNGUS, Material.WARPED_FUNGUS, Material.CRIMSON_ROOTS, Material.WARPED_ROOTS, Material.NETHER_SPROUTS, Material.CRIMSON_SIGN, Material.WARPED_SIGN));
BlockGroup.TRACK_BOTTOM = new HashSet<>(Arrays.asList(Material.WEEPING_VINES));
BlockGroup.TRACK_SIDE = new HashSet<>(Arrays.asList(Material.WALL_TORCH, Material.REDSTONE_WALL_TORCH, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.ACTIVATOR_RAIL, Material.WHITE_BED, Material.ORANGE_BED, Material.MAGENTA_BED, Material.LIGHT_BLUE_BED, Material.YELLOW_BED, Material.LIME_BED, Material.PINK_BED, Material.GRAY_BED, Material.LIGHT_GRAY_BED, Material.CYAN_BED, Material.PURPLE_BED, Material.BLUE_BED, Material.BROWN_BED, Material.GREEN_BED, Material.RED_BED, Material.BLACK_BED, Material.LADDER, Material.ACACIA_WALL_SIGN, Material.BIRCH_WALL_SIGN, Material.DARK_OAK_WALL_SIGN, Material.JUNGLE_WALL_SIGN, Material.OAK_WALL_SIGN, Material.SPRUCE_WALL_SIGN, Material.VINE, Material.COCOA, Material.TRIPWIRE_HOOK, Material.WHITE_WALL_BANNER, Material.ORANGE_WALL_BANNER, Material.MAGENTA_WALL_BANNER, Material.LIGHT_BLUE_WALL_BANNER, Material.YELLOW_WALL_BANNER, Material.LIME_WALL_BANNER, Material.PINK_WALL_BANNER, Material.GRAY_WALL_BANNER, Material.LIGHT_GRAY_WALL_BANNER, Material.CYAN_WALL_BANNER, Material.PURPLE_WALL_BANNER, Material.BLUE_WALL_BANNER, Material.BROWN_WALL_BANNER, Material.GREEN_WALL_BANNER, Material.RED_WALL_BANNER, Material.BLACK_WALL_BANNER, Material.SOUL_WALL_TORCH, Material.CRIMSON_WALL_SIGN, Material.WARPED_WALL_SIGN));
BlockGroup.DOORS = new HashSet<>(Arrays.asList(Material.OAK_DOOR, Material.SPRUCE_DOOR, Material.BIRCH_DOOR, Material.JUNGLE_DOOR, Material.ACACIA_DOOR, Material.DARK_OAK_DOOR, Material.CRIMSON_DOOR, Material.WARPED_DOOR));
BlockGroup.BUTTONS = new HashSet<>(Arrays.asList(Material.STONE_BUTTON, Material.OAK_BUTTON, Material.ACACIA_BUTTON, Material.BIRCH_BUTTON, Material.DARK_OAK_BUTTON, Material.JUNGLE_BUTTON, Material.SPRUCE_BUTTON, Material.POLISHED_BLACKSTONE_BUTTON, Material.CRIMSON_BUTTON, Material.WARPED_BUTTON));
BlockGroup.PRESSURE_PLATES = new HashSet<>(Arrays.asList(Material.STONE_PRESSURE_PLATE, Material.ACACIA_PRESSURE_PLATE, Material.BIRCH_PRESSURE_PLATE, Material.DARK_OAK_PRESSURE_PLATE, Material.HEAVY_WEIGHTED_PRESSURE_PLATE, Material.JUNGLE_PRESSURE_PLATE, Material.LIGHT_WEIGHTED_PRESSURE_PLATE, Material.OAK_PRESSURE_PLATE, Material.SPRUCE_PRESSURE_PLATE, Material.CRIMSON_PRESSURE_PLATE, Material.WARPED_PRESSURE_PLATE, Material.POLISHED_BLACKSTONE_PRESSURE_PLATE));
BlockGroup.VINES = new HashSet<>(Arrays.asList(Material.VINE, Material.WEEPING_VINES, Material.TWISTING_VINES));
BlockGroup.LIGHTABLES = new HashSet<>(Arrays.asList(Material.CAMPFIRE, Material.SOUL_CAMPFIRE));
BlockGroup.FIRE = new HashSet<>(Arrays.asList(Material.FIRE, Material.SOUL_FIRE));
BlockGroup.LANTERNS = new HashSet<>(Arrays.asList(Material.LANTERN, Material.SOUL_LANTERN));
BlockGroup.SOUL_BLOCKS = new HashSet<>(Arrays.asList(Material.SOUL_SAND, Material.SOUL_SOIL));
BlockGroup.INTERACT_BLOCKS = new HashSet<>(Arrays.asList(Material.SPRUCE_FENCE_GATE, Material.BIRCH_FENCE_GATE, Material.JUNGLE_FENCE_GATE, Material.DARK_OAK_FENCE_GATE, Material.ACACIA_FENCE_GATE, Material.DISPENSER, Material.NOTE_BLOCK, Material.CHEST, Material.FURNACE, Material.LEVER, Material.REPEATER, Material.ACACIA_TRAPDOOR, Material.BIRCH_TRAPDOOR, Material.DARK_OAK_TRAPDOOR, Material.JUNGLE_TRAPDOOR, Material.SPRUCE_TRAPDOOR, Material.OAK_TRAPDOOR, Material.OAK_FENCE_GATE, Material.BREWING_STAND, Material.ANVIL, Material.CHIPPED_ANVIL, Material.DAMAGED_ANVIL, Material.ENDER_CHEST, Material.TRAPPED_CHEST, Material.COMPARATOR, Material.HOPPER, Material.DROPPER, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.BARREL, Material.BLAST_FURNACE, Material.GRINDSTONE, Material.LOOM, Material.SMOKER, Material.CRAFTING_TABLE, Material.CARTOGRAPHY_TABLE, Material.ENCHANTING_TABLE, Material.SMITHING_TABLE, Material.STONECUTTER, Material.CRIMSON_FENCE_GATE, Material.WARPED_FENCE_GATE, Material.CRIMSON_TRAPDOOR, Material.WARPED_TRAPDOOR));
BlockGroup.SAFE_INTERACT_BLOCKS = new HashSet<>(Arrays.asList(Material.LEVER, Material.ACACIA_TRAPDOOR, Material.BIRCH_TRAPDOOR, Material.DARK_OAK_TRAPDOOR, Material.JUNGLE_TRAPDOOR, Material.SPRUCE_TRAPDOOR, Material.OAK_TRAPDOOR, Material.OAK_FENCE_GATE, Material.SPRUCE_FENCE_GATE, Material.BIRCH_FENCE_GATE, Material.JUNGLE_FENCE_GATE, Material.DARK_OAK_FENCE_GATE, Material.ACACIA_FENCE_GATE, Material.CRIMSON_FENCE_GATE, Material.WARPED_FENCE_GATE, Material.CRIMSON_TRAPDOOR, Material.WARPED_TRAPDOOR));
BlockGroup.UPDATE_STATE = new HashSet<>(Arrays.asList(Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FURNACE, Material.BLAST_FURNACE, Material.SMOKER, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.GLOWSTONE, Material.JACK_O_LANTERN, Material.REPEATER, Material.REDSTONE_LAMP, Material.BEACON, Material.COMPARATOR, Material.DAYLIGHT_DETECTOR, Material.REDSTONE_BLOCK, Material.HOPPER, Material.CHEST, Material.TRAPPED_CHEST, Material.ACTIVATOR_RAIL, Material.SOUL_TORCH, Material.SOUL_WALL_TORCH, Material.SHROOMLIGHT, Material.RESPAWN_ANCHOR, Material.CRYING_OBSIDIAN, Material.TARGET));
BlockGroup.NON_ATTACHABLE = new HashSet<>(Arrays.asList(Material.AIR, Material.CAVE_AIR, Material.BARRIER, Material.CORNFLOWER, Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SWEET_BERRY_BUSH, Material.OAK_SAPLING, Material.SPRUCE_SAPLING, Material.BIRCH_SAPLING, Material.JUNGLE_SAPLING, Material.ACACIA_SAPLING, Material.DARK_OAK_SAPLING, Material.WATER, Material.LAVA, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FERN, Material.DEAD_BUSH, Material.DANDELION, Material.POPPY, Material.BLUE_ORCHID, Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY, Material.BROWN_MUSHROOM, Material.RED_MUSHROOM, Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.LADDER, Material.RAIL, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.SNOW, Material.SUGAR_CANE, Material.NETHER_PORTAL, Material.REPEATER, Material.KELP, Material.CHORUS_FLOWER, Material.CHORUS_PLANT, Material.SOUL_TORCH, Material.SOUL_WALL_TORCH));
}
@Override
public boolean getEntityMeta(LivingEntity entity, List<Object> info) {
if (entity instanceof Piglin) {
Piglin piglin = (Piglin) entity;
info.add(piglin.isBaby());
}
else if (entity instanceof Zoglin) {
Zoglin zoglin = (Zoglin) entity;
info.add(zoglin.isBaby());
}
else if (super.getEntityMeta(entity, info)) {
return true;
}
else {
return false;
}
return true;
}
@Override
public boolean setEntityMeta(Entity entity, Object value, int count) {
if (entity instanceof Piglin) {
Piglin piglin = (Piglin) entity;
if (count == 0) {
boolean set = (Boolean) value;
piglin.setBaby(set);
}
}
else if (entity instanceof Zoglin) {
Zoglin zoglin = (Zoglin) entity;
if (count == 0) {
boolean set = (Boolean) value;
zoglin.setBaby(set);
}
}
else if (super.setEntityMeta(entity, value, count)) {
return true;
}
else {
return false;
}
return true;
}
@Override
public boolean isAttached(Block block, Block scanBlock, BlockData blockData, int scanMin) {
if (blockData instanceof Directional && blockData instanceof FaceAttachable) {
Directional directional = (Directional) blockData;
FaceAttachable faceAttachable = (FaceAttachable) blockData;
boolean scanButton = false;
switch (faceAttachable.getAttachedFace()) {
case WALL:
scanButton = (scanMin < 5 && scanBlock.getRelative(directional.getFacing().getOppositeFace()).getLocation().equals(block.getLocation()));
break;
case FLOOR:
scanButton = (scanMin == 5);
break;
case CEILING:
scanButton = (scanMin == 6);
break;
default:
break;
}
return scanButton;
}
return true; // unvalidated attachments default to true
}
@Override
public boolean isWall(BlockData blockData) {
return (blockData instanceof Wall);
}
}

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@ -27,7 +27,7 @@ import org.bukkit.inventory.meta.ItemMeta;
import net.coreprotect.model.BlockGroup;
import net.coreprotect.utility.Util;
public class Bukkit_v1_17 extends Bukkit_v1_16 implements BukkitInterface {
public class Bukkit_v1_17 extends BukkitAdapter implements BukkitInterface {
public Bukkit_v1_17() {
BlockGroup.TRACK_ANY = new HashSet<>(Arrays.asList(Material.PISTON_HEAD, Material.LEVER, Material.BELL, Material.SMALL_AMETHYST_BUD, Material.MEDIUM_AMETHYST_BUD, Material.LARGE_AMETHYST_BUD, Material.AMETHYST_CLUSTER, Material.GLOW_LICHEN));

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@ -45,7 +45,7 @@ public class Bukkit_v1_21 extends Bukkit_v1_20 implements BukkitInterface {
@Override
public Object getRegistryKey(Object value) {
return ((Keyed) value).getKey().asString();
return ((Keyed) value).getKey().toString();
}
@Override

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@ -45,7 +45,7 @@ public class ConfigHandler extends Queue {
public static final String EDITION_NAME = Util.getPluginName();
public static final String COMMUNITY_EDITION = "Community Edition";
public static final String JAVA_VERSION = "11.0";
public static final String MINECRAFT_VERSION = "1.15";
public static final String MINECRAFT_VERSION = "1.16";
public static final String LATEST_VERSION = "1.21";
public static String path = "plugins/CoreProtect/";
public static String sqlite = "database.db";

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@ -10,6 +10,7 @@ import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Registry;
import org.bukkit.World;
import org.bukkit.attribute.Attributable;
import org.bukkit.attribute.Attribute;
@ -38,6 +39,7 @@ import org.bukkit.entity.Panda;
import org.bukkit.entity.Parrot;
import org.bukkit.entity.Phantom;
import org.bukkit.entity.Pig;
import org.bukkit.entity.Piglin;
import org.bukkit.entity.Player;
import org.bukkit.entity.Raider;
import org.bukkit.entity.Sheep;
@ -49,6 +51,7 @@ import org.bukkit.entity.ThrownPotion;
import org.bukkit.entity.TropicalFish;
import org.bukkit.entity.Villager;
import org.bukkit.entity.Wolf;
import org.bukkit.entity.Zoglin;
import org.bukkit.entity.Zombie;
import org.bukkit.entity.ZombieVillager;
import org.bukkit.event.EventHandler;
@ -64,6 +67,8 @@ import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.LeatherArmorMeta;
import org.bukkit.projectiles.ProjectileSource;
import com.google.common.collect.Lists;
import net.coreprotect.CoreProtect;
import net.coreprotect.bukkit.BukkitAdapter;
import net.coreprotect.config.Config;
@ -283,13 +288,12 @@ public final class EntityDeathListener extends Queue implements Listener {
if (entity instanceof Attributable) {
Attributable attributable = entity;
for (Attribute attribute : Attribute.values()) {
for (Attribute attribute : Lists.newArrayList(Registry.ATTRIBUTE)) {
AttributeInstance attributeInstance = attributable.getAttribute(attribute);
if (attributeInstance != null) {
List<Object> attributeData = new ArrayList<>();
List<Object> attributeModifiers = new ArrayList<>();
attributeData.add(attributeInstance.getAttribute());
attributeData.add(BukkitAdapter.ADAPTER.getRegistryKey(attributeInstance.getAttribute()));
attributeData.add(attributeInstance.getBaseValue());
for (AttributeModifier modifier : attributeInstance.getModifiers()) {
@ -507,12 +511,20 @@ public final class EntityDeathListener extends Queue implements Listener {
}
}
}
if (entity instanceof Bee) {
else if (entity instanceof Bee) {
Bee bee = (Bee) entity;
info.add(bee.getAnger());
info.add(bee.hasNectar());
info.add(bee.hasStung());
}
else if (entity instanceof Piglin) {
Piglin piglin = (Piglin) entity;
info.add(piglin.isBaby());
}
else if (entity instanceof Zoglin) {
Zoglin zoglin = (Zoglin) entity;
info.add(zoglin.isBaby());
}
else {
BukkitAdapter.ADAPTER.getEntityMeta(entity, info);
}

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@ -11,25 +11,25 @@ public final class BlockGroup {
public static Set<Material> TRACK_ANY = new HashSet<>(Arrays.asList(Material.PISTON_HEAD, Material.LEVER, Material.BELL));
public static Set<Material> TRACK_TOP_BOTTOM = new HashSet<>(Arrays.asList());
public static Set<Material> TRACK_TOP = new HashSet<>(Arrays.asList(Material.TORCH, Material.REDSTONE_TORCH, Material.BAMBOO, Material.BAMBOO_SAPLING, Material.CORNFLOWER, Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SWEET_BERRY_BUSH, Material.SCAFFOLDING, Material.OAK_SAPLING, Material.SPRUCE_SAPLING, Material.BIRCH_SAPLING, Material.JUNGLE_SAPLING, Material.ACACIA_SAPLING, Material.DARK_OAK_SAPLING, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FERN, Material.DEAD_BUSH, Material.DANDELION, Material.POPPY, Material.BLUE_ORCHID, Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY, Material.BROWN_MUSHROOM, Material.RED_MUSHROOM, Material.REDSTONE_WIRE, Material.WHEAT, Material.ACACIA_SIGN, Material.BIRCH_SIGN, Material.DARK_OAK_SIGN, Material.JUNGLE_SIGN, Material.OAK_SIGN, Material.SPRUCE_SIGN, Material.WHITE_BANNER, Material.ORANGE_BANNER, Material.MAGENTA_BANNER, Material.LIGHT_BLUE_BANNER, Material.YELLOW_BANNER, Material.LIME_BANNER, Material.PINK_BANNER, Material.GRAY_BANNER, Material.LIGHT_GRAY_BANNER, Material.CYAN_BANNER, Material.PURPLE_BANNER, Material.BLUE_BANNER, Material.BROWN_BANNER, Material.GREEN_BANNER, Material.RED_BANNER, Material.BLACK_BANNER, Material.RAIL, Material.IRON_DOOR, Material.SNOW, Material.CACTUS, Material.SUGAR_CANE, Material.REPEATER, Material.PUMPKIN_STEM, Material.MELON_STEM, Material.CARROT, Material.POTATO, Material.COMPARATOR, Material.ACTIVATOR_RAIL, Material.SUNFLOWER, Material.LILAC, Material.TALL_GRASS, Material.LARGE_FERN, Material.ROSE_BUSH, Material.PEONY, Material.NETHER_WART, Material.CHORUS_PLANT, Material.CHORUS_FLOWER, Material.KELP));
public static Set<Material> TRACK_BOTTOM = new HashSet<>(Arrays.asList());
public static Set<Material> TRACK_SIDE = new HashSet<>(Arrays.asList(Material.WALL_TORCH, Material.REDSTONE_WALL_TORCH, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.ACTIVATOR_RAIL, Material.WHITE_BED, Material.ORANGE_BED, Material.MAGENTA_BED, Material.LIGHT_BLUE_BED, Material.YELLOW_BED, Material.LIME_BED, Material.PINK_BED, Material.GRAY_BED, Material.LIGHT_GRAY_BED, Material.CYAN_BED, Material.PURPLE_BED, Material.BLUE_BED, Material.BROWN_BED, Material.GREEN_BED, Material.RED_BED, Material.BLACK_BED, Material.LADDER, Material.ACACIA_WALL_SIGN, Material.BIRCH_WALL_SIGN, Material.DARK_OAK_WALL_SIGN, Material.JUNGLE_WALL_SIGN, Material.OAK_WALL_SIGN, Material.SPRUCE_WALL_SIGN, Material.VINE, Material.COCOA, Material.TRIPWIRE_HOOK, Material.WHITE_WALL_BANNER, Material.ORANGE_WALL_BANNER, Material.MAGENTA_WALL_BANNER, Material.LIGHT_BLUE_WALL_BANNER, Material.YELLOW_WALL_BANNER, Material.LIME_WALL_BANNER, Material.PINK_WALL_BANNER, Material.GRAY_WALL_BANNER, Material.LIGHT_GRAY_WALL_BANNER, Material.CYAN_WALL_BANNER, Material.PURPLE_WALL_BANNER, Material.BLUE_WALL_BANNER, Material.BROWN_WALL_BANNER, Material.GREEN_WALL_BANNER, Material.RED_WALL_BANNER, Material.BLACK_WALL_BANNER));
public static Set<Material> TRACK_TOP = new HashSet<>(Arrays.asList(Material.TORCH, Material.REDSTONE_TORCH, Material.BAMBOO, Material.BAMBOO_SAPLING, Material.CORNFLOWER, Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SWEET_BERRY_BUSH, Material.SCAFFOLDING, Material.OAK_SAPLING, Material.SPRUCE_SAPLING, Material.BIRCH_SAPLING, Material.JUNGLE_SAPLING, Material.ACACIA_SAPLING, Material.DARK_OAK_SAPLING, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FERN, Material.DEAD_BUSH, Material.DANDELION, Material.POPPY, Material.BLUE_ORCHID, Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY, Material.BROWN_MUSHROOM, Material.RED_MUSHROOM, Material.REDSTONE_WIRE, Material.WHEAT, Material.ACACIA_SIGN, Material.BIRCH_SIGN, Material.DARK_OAK_SIGN, Material.JUNGLE_SIGN, Material.OAK_SIGN, Material.SPRUCE_SIGN, Material.WHITE_BANNER, Material.ORANGE_BANNER, Material.MAGENTA_BANNER, Material.LIGHT_BLUE_BANNER, Material.YELLOW_BANNER, Material.LIME_BANNER, Material.PINK_BANNER, Material.GRAY_BANNER, Material.LIGHT_GRAY_BANNER, Material.CYAN_BANNER, Material.PURPLE_BANNER, Material.BLUE_BANNER, Material.BROWN_BANNER, Material.GREEN_BANNER, Material.RED_BANNER, Material.BLACK_BANNER, Material.RAIL, Material.IRON_DOOR, Material.SNOW, Material.CACTUS, Material.SUGAR_CANE, Material.REPEATER, Material.PUMPKIN_STEM, Material.MELON_STEM, Material.CARROT, Material.POTATO, Material.COMPARATOR, Material.ACTIVATOR_RAIL, Material.SUNFLOWER, Material.LILAC, Material.TALL_GRASS, Material.LARGE_FERN, Material.ROSE_BUSH, Material.PEONY, Material.NETHER_WART, Material.CHORUS_PLANT, Material.CHORUS_FLOWER, Material.KELP, Material.SOUL_TORCH, Material.TWISTING_VINES, Material.CRIMSON_FUNGUS, Material.WARPED_FUNGUS, Material.CRIMSON_ROOTS, Material.WARPED_ROOTS, Material.NETHER_SPROUTS, Material.CRIMSON_SIGN, Material.WARPED_SIGN));
public static Set<Material> TRACK_BOTTOM = new HashSet<>(Arrays.asList(Material.WEEPING_VINES));
public static Set<Material> TRACK_SIDE = new HashSet<>(Arrays.asList(Material.WALL_TORCH, Material.REDSTONE_WALL_TORCH, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.ACTIVATOR_RAIL, Material.WHITE_BED, Material.ORANGE_BED, Material.MAGENTA_BED, Material.LIGHT_BLUE_BED, Material.YELLOW_BED, Material.LIME_BED, Material.PINK_BED, Material.GRAY_BED, Material.LIGHT_GRAY_BED, Material.CYAN_BED, Material.PURPLE_BED, Material.BLUE_BED, Material.BROWN_BED, Material.GREEN_BED, Material.RED_BED, Material.BLACK_BED, Material.LADDER, Material.ACACIA_WALL_SIGN, Material.BIRCH_WALL_SIGN, Material.DARK_OAK_WALL_SIGN, Material.JUNGLE_WALL_SIGN, Material.OAK_WALL_SIGN, Material.SPRUCE_WALL_SIGN, Material.VINE, Material.COCOA, Material.TRIPWIRE_HOOK, Material.WHITE_WALL_BANNER, Material.ORANGE_WALL_BANNER, Material.MAGENTA_WALL_BANNER, Material.LIGHT_BLUE_WALL_BANNER, Material.YELLOW_WALL_BANNER, Material.LIME_WALL_BANNER, Material.PINK_WALL_BANNER, Material.GRAY_WALL_BANNER, Material.LIGHT_GRAY_WALL_BANNER, Material.CYAN_WALL_BANNER, Material.PURPLE_WALL_BANNER, Material.BLUE_WALL_BANNER, Material.BROWN_WALL_BANNER, Material.GREEN_WALL_BANNER, Material.RED_WALL_BANNER, Material.BLACK_WALL_BANNER, Material.SOUL_WALL_TORCH, Material.CRIMSON_WALL_SIGN, Material.WARPED_WALL_SIGN));
public static Set<Material> SHULKER_BOXES = new HashSet<>(Arrays.asList(Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX));
public static Set<Material> CONTAINERS = new HashSet<>(Arrays.asList(Material.JUKEBOX, Material.DISPENSER, Material.CHEST, Material.FURNACE, Material.BREWING_STAND, Material.TRAPPED_CHEST, Material.HOPPER, Material.DROPPER, Material.ARMOR_STAND, Material.ITEM_FRAME, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.BARREL, Material.BLAST_FURNACE, Material.SMOKER, Material.LECTERN));
public static Set<Material> DOORS = new HashSet<>(Arrays.asList(Material.OAK_DOOR, Material.SPRUCE_DOOR, Material.BIRCH_DOOR, Material.JUNGLE_DOOR, Material.ACACIA_DOOR, Material.DARK_OAK_DOOR));
public static Set<Material> BUTTONS = new HashSet<>(Arrays.asList(Material.STONE_BUTTON, Material.OAK_BUTTON, Material.ACACIA_BUTTON, Material.BIRCH_BUTTON, Material.DARK_OAK_BUTTON, Material.JUNGLE_BUTTON, Material.SPRUCE_BUTTON));
public static Set<Material> PRESSURE_PLATES = new HashSet<>(Arrays.asList(Material.STONE_PRESSURE_PLATE, Material.ACACIA_PRESSURE_PLATE, Material.BIRCH_PRESSURE_PLATE, Material.DARK_OAK_PRESSURE_PLATE, Material.HEAVY_WEIGHTED_PRESSURE_PLATE, Material.JUNGLE_PRESSURE_PLATE, Material.LIGHT_WEIGHTED_PRESSURE_PLATE, Material.OAK_PRESSURE_PLATE, Material.SPRUCE_PRESSURE_PLATE));
public static Set<Material> VINES = new HashSet<>(Arrays.asList(Material.VINE));
public static Set<Material> DOORS = new HashSet<>(Arrays.asList(Material.OAK_DOOR, Material.SPRUCE_DOOR, Material.BIRCH_DOOR, Material.JUNGLE_DOOR, Material.ACACIA_DOOR, Material.DARK_OAK_DOOR, Material.CRIMSON_DOOR, Material.WARPED_DOOR));
public static Set<Material> BUTTONS = new HashSet<>(Arrays.asList(Material.STONE_BUTTON, Material.OAK_BUTTON, Material.ACACIA_BUTTON, Material.BIRCH_BUTTON, Material.DARK_OAK_BUTTON, Material.JUNGLE_BUTTON, Material.SPRUCE_BUTTON, Material.POLISHED_BLACKSTONE_BUTTON, Material.CRIMSON_BUTTON, Material.WARPED_BUTTON));
public static Set<Material> PRESSURE_PLATES = new HashSet<>(Arrays.asList(Material.STONE_PRESSURE_PLATE, Material.ACACIA_PRESSURE_PLATE, Material.BIRCH_PRESSURE_PLATE, Material.DARK_OAK_PRESSURE_PLATE, Material.HEAVY_WEIGHTED_PRESSURE_PLATE, Material.JUNGLE_PRESSURE_PLATE, Material.LIGHT_WEIGHTED_PRESSURE_PLATE, Material.OAK_PRESSURE_PLATE, Material.SPRUCE_PRESSURE_PLATE, Material.CRIMSON_PRESSURE_PLATE, Material.WARPED_PRESSURE_PLATE, Material.POLISHED_BLACKSTONE_PRESSURE_PLATE));
public static Set<Material> VINES = new HashSet<>(Arrays.asList(Material.VINE, Material.WEEPING_VINES, Material.TWISTING_VINES));
public static Set<Material> AMETHYST = new HashSet<>(Arrays.asList());
public static Set<Material> LIGHTABLES = new HashSet<>(Arrays.asList(Material.CAMPFIRE));
public static Set<Material> LIGHTABLES = new HashSet<>(Arrays.asList(Material.CAMPFIRE, Material.SOUL_CAMPFIRE));
public static Set<Material> CANDLES = new HashSet<>(Arrays.asList());
public static Set<Material> FIRE = new HashSet<>(Arrays.asList(Material.FIRE));
public static Set<Material> LANTERNS = new HashSet<>(Arrays.asList(Material.LANTERN));
public static Set<Material> SOUL_BLOCKS = new HashSet<>(Arrays.asList(Material.SOUL_SAND));
public static Set<Material> FIRE = new HashSet<>(Arrays.asList(Material.FIRE, Material.SOUL_FIRE));
public static Set<Material> LANTERNS = new HashSet<>(Arrays.asList(Material.LANTERN, Material.SOUL_LANTERN));
public static Set<Material> SOUL_BLOCKS = new HashSet<>(Arrays.asList(Material.SOUL_SAND, Material.SOUL_SOIL));
public static Set<Material> DIRECTIONAL_BLOCKS = new HashSet<>(Arrays.asList(Material.STICKY_PISTON, Material.PISTON, Material.REPEATER, Material.SKELETON_SKULL, Material.SKELETON_WALL_SKULL, Material.WITHER_SKELETON_SKULL, Material.WITHER_SKELETON_WALL_SKULL, Material.ZOMBIE_HEAD, Material.ZOMBIE_WALL_HEAD, Material.PLAYER_HEAD, Material.PLAYER_WALL_HEAD, Material.CREEPER_HEAD, Material.CREEPER_WALL_HEAD, Material.DRAGON_HEAD, Material.DRAGON_WALL_HEAD, Material.COMPARATOR));
public static Set<Material> INTERACT_BLOCKS = new HashSet<>(Arrays.asList(Material.SPRUCE_FENCE_GATE, Material.BIRCH_FENCE_GATE, Material.JUNGLE_FENCE_GATE, Material.DARK_OAK_FENCE_GATE, Material.ACACIA_FENCE_GATE, Material.DISPENSER, Material.NOTE_BLOCK, Material.CHEST, Material.FURNACE, Material.LEVER, Material.REPEATER, Material.ACACIA_TRAPDOOR, Material.BIRCH_TRAPDOOR, Material.DARK_OAK_TRAPDOOR, Material.JUNGLE_TRAPDOOR, Material.SPRUCE_TRAPDOOR, Material.OAK_TRAPDOOR, Material.OAK_FENCE_GATE, Material.BREWING_STAND, Material.ANVIL, Material.CHIPPED_ANVIL, Material.DAMAGED_ANVIL, Material.ENDER_CHEST, Material.TRAPPED_CHEST, Material.COMPARATOR, Material.HOPPER, Material.DROPPER, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.BARREL, Material.BLAST_FURNACE, Material.GRINDSTONE, Material.LOOM, Material.SMOKER, Material.CRAFTING_TABLE, Material.CARTOGRAPHY_TABLE, Material.ENCHANTING_TABLE, Material.SMITHING_TABLE, Material.STONECUTTER));
public static Set<Material> SAFE_INTERACT_BLOCKS = new HashSet<>(Arrays.asList(Material.LEVER, Material.ACACIA_TRAPDOOR, Material.BIRCH_TRAPDOOR, Material.DARK_OAK_TRAPDOOR, Material.JUNGLE_TRAPDOOR, Material.SPRUCE_TRAPDOOR, Material.OAK_TRAPDOOR, Material.OAK_FENCE_GATE, Material.SPRUCE_FENCE_GATE, Material.BIRCH_FENCE_GATE, Material.JUNGLE_FENCE_GATE, Material.DARK_OAK_FENCE_GATE, Material.ACACIA_FENCE_GATE));
public static Set<Material> UPDATE_STATE = new HashSet<>(Arrays.asList(Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FURNACE, Material.BLAST_FURNACE, Material.SMOKER, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.GLOWSTONE, Material.JACK_O_LANTERN, Material.REPEATER, Material.REDSTONE_LAMP, Material.BEACON, Material.COMPARATOR, Material.DAYLIGHT_DETECTOR, Material.REDSTONE_BLOCK, Material.HOPPER, Material.CHEST, Material.TRAPPED_CHEST, Material.ACTIVATOR_RAIL));
public static Set<Material> INTERACT_BLOCKS = new HashSet<>(Arrays.asList(Material.SPRUCE_FENCE_GATE, Material.BIRCH_FENCE_GATE, Material.JUNGLE_FENCE_GATE, Material.DARK_OAK_FENCE_GATE, Material.ACACIA_FENCE_GATE, Material.DISPENSER, Material.NOTE_BLOCK, Material.CHEST, Material.FURNACE, Material.LEVER, Material.REPEATER, Material.ACACIA_TRAPDOOR, Material.BIRCH_TRAPDOOR, Material.DARK_OAK_TRAPDOOR, Material.JUNGLE_TRAPDOOR, Material.SPRUCE_TRAPDOOR, Material.OAK_TRAPDOOR, Material.OAK_FENCE_GATE, Material.BREWING_STAND, Material.ANVIL, Material.CHIPPED_ANVIL, Material.DAMAGED_ANVIL, Material.ENDER_CHEST, Material.TRAPPED_CHEST, Material.COMPARATOR, Material.HOPPER, Material.DROPPER, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.BARREL, Material.BLAST_FURNACE, Material.GRINDSTONE, Material.LOOM, Material.SMOKER, Material.CRAFTING_TABLE, Material.CARTOGRAPHY_TABLE, Material.ENCHANTING_TABLE, Material.SMITHING_TABLE, Material.STONECUTTER, Material.CRIMSON_FENCE_GATE, Material.WARPED_FENCE_GATE, Material.CRIMSON_TRAPDOOR, Material.WARPED_TRAPDOOR));
public static Set<Material> SAFE_INTERACT_BLOCKS = new HashSet<>(Arrays.asList(Material.LEVER, Material.ACACIA_TRAPDOOR, Material.BIRCH_TRAPDOOR, Material.DARK_OAK_TRAPDOOR, Material.JUNGLE_TRAPDOOR, Material.SPRUCE_TRAPDOOR, Material.OAK_TRAPDOOR, Material.OAK_FENCE_GATE, Material.SPRUCE_FENCE_GATE, Material.BIRCH_FENCE_GATE, Material.JUNGLE_FENCE_GATE, Material.DARK_OAK_FENCE_GATE, Material.ACACIA_FENCE_GATE, Material.CRIMSON_FENCE_GATE, Material.WARPED_FENCE_GATE, Material.CRIMSON_TRAPDOOR, Material.WARPED_TRAPDOOR));
public static Set<Material> UPDATE_STATE = new HashSet<>(Arrays.asList(Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FURNACE, Material.BLAST_FURNACE, Material.SMOKER, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.GLOWSTONE, Material.JACK_O_LANTERN, Material.REPEATER, Material.REDSTONE_LAMP, Material.BEACON, Material.COMPARATOR, Material.DAYLIGHT_DETECTOR, Material.REDSTONE_BLOCK, Material.HOPPER, Material.CHEST, Material.TRAPPED_CHEST, Material.ACTIVATOR_RAIL, Material.SOUL_TORCH, Material.SOUL_WALL_TORCH, Material.SHROOMLIGHT, Material.RESPAWN_ANCHOR, Material.CRYING_OBSIDIAN, Material.TARGET));
public static Set<Material> NATURAL_BLOCKS = new HashSet<>(Arrays.asList(Material.STONE, Material.GOLD_ORE, Material.IRON_ORE, Material.COAL_ORE, Material.LAPIS_ORE, Material.SANDSTONE, Material.COBWEB, Material.FERN, Material.DEAD_BUSH, Material.DANDELION, Material.POPPY, Material.BLUE_ORCHID, Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY, Material.BROWN_MUSHROOM, Material.RED_MUSHROOM, Material.OBSIDIAN, Material.DIAMOND_ORE, Material.WHEAT, Material.REDSTONE_ORE, Material.SNOW, Material.ICE, Material.CACTUS, Material.CLAY, Material.SUGAR_CANE, Material.PUMPKIN, Material.NETHERRACK, Material.SOUL_SAND, Material.MELON, Material.PUMPKIN_STEM, Material.MELON_STEM, Material.MYCELIUM, Material.LILY_PAD, Material.NETHER_WART, Material.END_STONE, Material.EMERALD_ORE, Material.CARROT, Material.POTATO, Material.KELP, Material.CHORUS_FLOWER, Material.CHORUS_PLANT, Material.CORNFLOWER, Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SWEET_BERRY_BUSH));
public static Set<Material> SCULK = new HashSet<>(Arrays.asList());
@ -41,7 +41,7 @@ public final class BlockGroup {
// These are blocks that an item frame or painting can't be attached to.
// Same as non_solid_entity_blocks? >>Perform testing<<
public static Set<Material> NON_ATTACHABLE = new HashSet<>(Arrays.asList(Material.AIR, Material.CAVE_AIR, Material.BARRIER, Material.CORNFLOWER, Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SWEET_BERRY_BUSH, Material.OAK_SAPLING, Material.SPRUCE_SAPLING, Material.BIRCH_SAPLING, Material.JUNGLE_SAPLING, Material.ACACIA_SAPLING, Material.DARK_OAK_SAPLING, Material.WATER, Material.LAVA, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FERN, Material.DEAD_BUSH, Material.DANDELION, Material.POPPY, Material.BLUE_ORCHID, Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY, Material.BROWN_MUSHROOM, Material.RED_MUSHROOM, Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.LADDER, Material.RAIL, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.SNOW, Material.SUGAR_CANE, Material.NETHER_PORTAL, Material.REPEATER, Material.KELP, Material.CHORUS_FLOWER, Material.CHORUS_PLANT));
public static Set<Material> NON_ATTACHABLE = new HashSet<>(Arrays.asList(Material.AIR, Material.CAVE_AIR, Material.BARRIER, Material.CORNFLOWER, Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SWEET_BERRY_BUSH, Material.OAK_SAPLING, Material.SPRUCE_SAPLING, Material.BIRCH_SAPLING, Material.JUNGLE_SAPLING, Material.ACACIA_SAPLING, Material.DARK_OAK_SAPLING, Material.WATER, Material.LAVA, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FERN, Material.DEAD_BUSH, Material.DANDELION, Material.POPPY, Material.BLUE_ORCHID, Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY, Material.BROWN_MUSHROOM, Material.RED_MUSHROOM, Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.LADDER, Material.RAIL, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.SNOW, Material.SUGAR_CANE, Material.NETHER_PORTAL, Material.REPEATER, Material.KELP, Material.CHORUS_FLOWER, Material.CHORUS_PLANT, Material.SOUL_TORCH, Material.SOUL_WALL_TORCH));
public static void initialize() {
Material shortGrass = Material.getMaterial("SHORT_GRASS");

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@ -41,10 +41,8 @@ public class PaperAdapter implements PaperInterface {
case PAPER_V1_13:
case PAPER_V1_14:
case PAPER_V1_15:
PaperAdapter.ADAPTER = new PaperHandler();
break;
case PAPER_V1_16:
PaperAdapter.ADAPTER = new Paper_v1_16();
PaperAdapter.ADAPTER = new PaperHandler();
break;
case PAPER_V1_17:
case PAPER_V1_18:

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@ -3,6 +3,8 @@ package net.coreprotect.paper;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.entity.Entity;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
public class PaperHandler extends PaperAdapter implements PaperInterface {
@ -16,4 +18,9 @@ public class PaperHandler extends PaperAdapter implements PaperInterface {
entity.teleportAsync(location);
}
@Override
public InventoryHolder getHolder(Inventory holder, boolean useSnapshot) {
return holder.getHolder(useSnapshot);
}
}

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@ -1,13 +0,0 @@
package net.coreprotect.paper;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
public class Paper_v1_16 extends PaperHandler implements PaperInterface {
@Override
public InventoryHolder getHolder(Inventory holder, boolean useSnapshot) {
return holder.getHolder(useSnapshot);
}
}

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@ -4,7 +4,7 @@ import org.bukkit.block.Sign;
import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer;
public class Paper_v1_17 extends Paper_v1_16 implements PaperInterface {
public class Paper_v1_17 extends PaperHandler implements PaperInterface {
@Override
public String getLine(Sign sign, int line) {

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@ -36,8 +36,6 @@ public class SpigotAdapter implements SpigotInterface {
case SPIGOT_V1_13:
case SPIGOT_V1_14:
case SPIGOT_V1_15:
SpigotAdapter.ADAPTER = new SpigotHandler();
break;
case SPIGOT_V1_16:
case SPIGOT_V1_17:
case SPIGOT_V1_18:
@ -45,7 +43,7 @@ public class SpigotAdapter implements SpigotInterface {
case SPIGOT_V1_20:
case SPIGOT_V1_21:
default:
SpigotAdapter.ADAPTER = new Spigot_v1_16();
SpigotAdapter.ADAPTER = new SpigotHandler();
break;
}
}

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@ -5,19 +5,85 @@ import java.util.regex.Matcher;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
import net.coreprotect.config.Config;
import net.coreprotect.utility.Chat;
import net.coreprotect.utility.Color;
import net.coreprotect.utility.Util;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.ClickEvent;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
import net.md_5.bungee.api.chat.hover.content.Text;
public class SpigotHandler extends SpigotAdapter implements SpigotInterface {
public static ChatColor DARK_AQUA = ChatColor.DARK_AQUA;
public static ChatColor DARK_AQUA = ChatColor.of("#31b0e8");
public SpigotHandler() {
Color.DARK_AQUA = SpigotHandler.DARK_AQUA.toString();
}
@Override
public void addHoverComponent(Object message, String[] data) {
((TextComponent) message).addExtra(data[2]);
try {
if (Config.getGlobal().HOVER_EVENTS) {
String tooltipText = data[1]; // text displayed inside tooltip
TextComponent component = new TextComponent(TextComponent.fromLegacyText(data[2]));
// BaseComponent[] displayComponent = TextComponent.fromLegacyText(processComponent(tooltipText));
if (tooltipText.contains(Color.MAGIC)) {
tooltipText = tooltipText.replace(Color.MAGIC, "");
// to-do
/*
ComponentBuilder formattedComponent = new ComponentBuilder();
StringBuilder messageTest = new StringBuilder();
String colorChar = String.valueOf(ChatColor.COLOR_CHAR);
boolean isObfuscated = false;
String[] tooltip = tooltipText.split(colorChar);
for (String splitText : tooltip) {
boolean setObfuscated = splitText.startsWith("k");
splitText = setObfuscated ? splitText.substring(1) : (splitText.length() > 0 ? colorChar : "") + splitText;
if ((setObfuscated && !isObfuscated) || (!setObfuscated && isObfuscated)) {
formattedComponent.append(TextComponent.fromLegacyText(processComponent(messageTest.toString())));
formattedComponent.obfuscated(false); // setObfuscated
formattedComponent.append(TextComponent.fromLegacyText(processComponent(splitText)));
messageTest.setLength(0);
isObfuscated = !isObfuscated;
}
else {
messageTest.append(splitText);
}
}
if (messageTest.length() > 0) {
formattedComponent.append(TextComponent.fromLegacyText(processComponent(messageTest.toString())));
}
displayComponent = formattedComponent.create();
*/
}
BaseComponent[] displayComponent = TextComponent.fromLegacyText(processComponent(tooltipText));
component.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new Text(displayComponent)));
((TextComponent) message).addExtra(component);
}
else {
super.addHoverComponent(message, data);
}
}
catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void setHoverEvent(Object component, String text) {
if (Config.getGlobal().HOVER_EVENTS) {
((TextComponent) component).setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new Text(TextComponent.fromLegacyText(text))));
}
}
@Override

View File

@ -1,80 +0,0 @@
package net.coreprotect.spigot;
import net.coreprotect.config.Config;
import net.coreprotect.utility.Color;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
import net.md_5.bungee.api.chat.hover.content.Text;
public class Spigot_v1_16 extends SpigotHandler implements SpigotInterface {
public Spigot_v1_16() {
SpigotHandler.DARK_AQUA = ChatColor.of("#31b0e8");
Color.DARK_AQUA = SpigotHandler.DARK_AQUA.toString();
}
@Override
public void addHoverComponent(Object message, String[] data) {
try {
if (Config.getGlobal().HOVER_EVENTS) {
String tooltipText = data[1]; // text displayed inside tooltip
TextComponent component = new TextComponent(TextComponent.fromLegacyText(data[2]));
// BaseComponent[] displayComponent = TextComponent.fromLegacyText(processComponent(tooltipText));
if (tooltipText.contains(Color.MAGIC)) {
tooltipText = tooltipText.replace(Color.MAGIC, "");
// to-do
/*
ComponentBuilder formattedComponent = new ComponentBuilder();
StringBuilder messageTest = new StringBuilder();
String colorChar = String.valueOf(ChatColor.COLOR_CHAR);
boolean isObfuscated = false;
String[] tooltip = tooltipText.split(colorChar);
for (String splitText : tooltip) {
boolean setObfuscated = splitText.startsWith("k");
splitText = setObfuscated ? splitText.substring(1) : (splitText.length() > 0 ? colorChar : "") + splitText;
if ((setObfuscated && !isObfuscated) || (!setObfuscated && isObfuscated)) {
formattedComponent.append(TextComponent.fromLegacyText(processComponent(messageTest.toString())));
formattedComponent.obfuscated(false); // setObfuscated
formattedComponent.append(TextComponent.fromLegacyText(processComponent(splitText)));
messageTest.setLength(0);
isObfuscated = !isObfuscated;
}
else {
messageTest.append(splitText);
}
}
if (messageTest.length() > 0) {
formattedComponent.append(TextComponent.fromLegacyText(processComponent(messageTest.toString())));
}
displayComponent = formattedComponent.create();
*/
}
BaseComponent[] displayComponent = TextComponent.fromLegacyText(processComponent(tooltipText));
component.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new Text(displayComponent)));
((TextComponent) message).addExtra(component);
}
else {
super.addHoverComponent(message, data);
}
}
catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void setHoverEvent(Object component, String text) {
if (Config.getGlobal().HOVER_EVENTS) {
((TextComponent) component).setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new Text(TextComponent.fromLegacyText(text))));
}
}
}

View File

@ -37,6 +37,7 @@ import org.bukkit.entity.Parrot;
import org.bukkit.entity.Parrot.Variant;
import org.bukkit.entity.Phantom;
import org.bukkit.entity.Pig;
import org.bukkit.entity.Piglin;
import org.bukkit.entity.Player;
import org.bukkit.entity.Raider;
import org.bukkit.entity.Sheep;
@ -48,6 +49,7 @@ import org.bukkit.entity.TropicalFish;
import org.bukkit.entity.Villager;
import org.bukkit.entity.Villager.Profession;
import org.bukkit.entity.Wolf;
import org.bukkit.entity.Zoglin;
import org.bukkit.entity.Zombie;
import org.bukkit.entity.ZombieVillager;
import org.bukkit.inventory.ItemStack;
@ -166,7 +168,13 @@ public class EntityUtil {
for (Object value : attributes) {
@SuppressWarnings("unchecked")
List<Object> attributeData = (List<Object>) value;
Attribute attribute = (Attribute) attributeData.get(0);
Attribute attribute = null;
if (attributeData.get(0) instanceof Attribute) {
attribute = (Attribute) attributeData.get(0);
}
else {
attribute = (Attribute) BukkitAdapter.ADAPTER.getRegistryValue((String) attributeData.get(0), Attribute.class);
}
Double baseValue = (Double) attributeData.get(1);
@SuppressWarnings("unchecked")
List<Object> attributeModifiers = (List<Object>) attributeData.get(2);
@ -561,6 +569,20 @@ public class EntityUtil {
bee.setHasStung(set);
}
}
else if (entity instanceof Piglin) {
Piglin piglin = (Piglin) entity;
if (count == 0) {
boolean set = (Boolean) value;
piglin.setBaby(set);
}
}
else if (entity instanceof Zoglin) {
Zoglin zoglin = (Zoglin) entity;
if (count == 0) {
boolean set = (Boolean) value;
zoglin.setBaby(set);
}
}
else {
BukkitAdapter.ADAPTER.setEntityMeta(entity, value, count);
}