mirror of
https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-24 11:37:05 +01:00
Replace timeToNextPlay game rules with requirements
This commit is contained in:
parent
048bf3113c
commit
3efb2b64fb
@ -64,7 +64,7 @@
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<dependency>
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<groupId>de.erethon.commons</groupId>
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<artifactId>commons-dist</artifactId>
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<version>6.2.5</version>
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<version>6.3</version>
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<scope>compile</scope>
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<exclusions>
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<exclusion>
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@ -184,14 +184,6 @@ public class GameRule<V> {
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* Maximum time in hours since the dungeons specified by other rules were finished. 0 = ignore.
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*/
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public static final GameRule<Integer> TIME_LAST_PLAYED_REQUIRED_DUNGEONS = new GameRule<>(Integer.class, "timeLastPlayedRequiredDungeons", 0);
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/**
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* Time in hours when the game may be played again after it has been started.
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*/
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public static final GameRule<Integer> TIME_TO_NEXT_PLAY_AFTER_START = new GameRule<>(Integer.class, "timeToNextPlayAfterStart", 0);
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/**
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* When the game may be played again after it has been finished.
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*/
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public static final GameRule<Integer> TIME_TO_NEXT_PLAY_AFTER_FINISH = new GameRule<>(Integer.class, "timeToNextPlayAfterFinish", 0);
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/**
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* When loot may be taken away out of the dungeon again.
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*/
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@ -42,6 +42,8 @@ public class DXLModule implements DungeonModule {
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requirementRegistry.add("groupSize", GroupSizeRequirement.class);
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requirementRegistry.add("keyItems", KeyItemsRequirement.class);
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requirementRegistry.add("permission", PermissionRequirement.class);
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requirementRegistry.add("timeSinceFinish", TimeSinceFinishRequirement.class);
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requirementRegistry.add("timeSinceStart", TimeSinceStartRequirement.class);
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requirementRegistry.add("timeframe", TimeframeRequirement.class);
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}
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@ -108,7 +108,6 @@ public enum DMessage implements Message {
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ERROR_BED("error.bed"),
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ERROR_CHEST_IS_OPENED("error.chestIsOpened"),
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ERROR_CMD("error.cmd"),
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ERROR_COOLDOWN("error.cooldown"),
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ERROR_DISPENSER("error.dispenser"),
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ERROR_DROP("error.drop"),
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ERROR_ENDERCHEST("error.enderchest"),
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@ -218,6 +217,9 @@ public enum DMessage implements Message {
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REQUIREMENT_GROUP_SIZE("requirement.groupSize"),
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REQUIREMENT_KEY_ITEMS("requirement.keyItems"),
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REQUIREMENT_PERMISSION("requirement.permission"),
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REQUIREMENT_TIME_SINCE_NEVER("requirement.timeSince.never"),
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REQUIREMENT_TIME_SINCE_FINISH("requirement.timeSince.finish"),
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REQUIREMENT_TIME_SINCE_START("requirement.timeSince.start"),
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REQUIREMENT_TIMEFRAME("requirement.timeframe"),
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REWARD_GENERAL("reward.general"),
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SIGN_END("sign.end"),
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@ -267,22 +267,6 @@ public class DGlobalPlayer implements GlobalPlayer {
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boolean fulfilled = true;
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GameRuleContainer rules = dungeon.getRules();
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if (!checkTimeAfterStart(dungeon) && !checkTimeAfterFinish(dungeon)) {
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int longestTime = rules.getState(GameRule.TIME_TO_NEXT_PLAY_AFTER_START) >= rules.getState(GameRule.TIME_TO_NEXT_PLAY_AFTER_FINISH)
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? rules.getState(GameRule.TIME_TO_NEXT_PLAY_AFTER_START) : rules.getState(GameRule.TIME_TO_NEXT_PLAY_AFTER_FINISH);
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MessageUtil.sendMessage(player, DMessage.ERROR_COOLDOWN.getMessage(String.valueOf(longestTime)));
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fulfilled = false;
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} else if (!checkTimeAfterStart(dungeon)) {
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MessageUtil.sendMessage(player, DMessage.ERROR_COOLDOWN.getMessage(String.valueOf(rules.getState(GameRule.TIME_TO_NEXT_PLAY_AFTER_START))));
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fulfilled = false;
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} else if (!checkTimeAfterFinish(dungeon)) {
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MessageUtil.sendMessage(player, DMessage.ERROR_COOLDOWN.getMessage(String.valueOf(rules.getState(GameRule.TIME_TO_NEXT_PLAY_AFTER_FINISH))));
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fulfilled = false;
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}
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boolean genericReqs = true;
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List<BaseComponent[]> msgs = new ArrayList<>(rules.getState(GameRule.REQUIREMENTS).size());
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for (Requirement requirement : rules.getState(GameRule.REQUIREMENTS)) {
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if (requirement == null) {
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@ -298,10 +282,9 @@ public class DGlobalPlayer implements GlobalPlayer {
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msgs.add(event.getCheckMessage());
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if (!requirement.check(player)) {
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fulfilled = false;
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genericReqs = false;
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}
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}
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if (!genericReqs) {
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if (!fulfilled) {
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MessageUtil.sendMessage(player, DMessage.ERROR_REQUIREMENTS.getMessage());
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msgs.forEach(msg -> MessageUtil.sendMessage(player, msg));
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}
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@ -363,24 +346,6 @@ public class DGlobalPlayer implements GlobalPlayer {
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return fulfilled || DPermission.hasPermission(player, DPermission.IGNORE_REQUIREMENTS);
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}
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public boolean checkTimeAfterStart(Dungeon dungeon) {
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return checkTime(dungeon, dungeon.getRules().getState(GameRule.TIME_TO_NEXT_PLAY_AFTER_START),
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getData().getTimeLastStarted(dungeon.getName()));
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}
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public boolean checkTimeAfterFinish(Dungeon dungeon) {
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return checkTime(dungeon, dungeon.getRules().getState(GameRule.TIME_TO_NEXT_PLAY_AFTER_FINISH),
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getData().getTimeLastFinished(dungeon.getName()));
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}
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public boolean checkTime(Dungeon dungeon, int requirement, long dataTime) {
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if (DPermission.hasPermission(player, DPermission.IGNORE_TIME_LIMIT)) {
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return true;
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}
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return dataTime == -1 || dataTime + requirement * 1000 * 60 * 60 <= System.currentTimeMillis();
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}
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public void giveLoot(Dungeon dungeon, List<Reward> rewards) {
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if (!canLoot(dungeon)) {
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return;
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@ -605,21 +605,6 @@ public class DGroup implements PlayerGroup {
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}
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}
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// This is not used.
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public boolean checkTime() {
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if (DPermission.hasPermission(getLeader(), DPermission.IGNORE_TIME_LIMIT)) {
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return true;
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}
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for (DGamePlayer dPlayer : getDGamePlayers()) {
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if (!dPlayer.checkTimeAfterStart(dungeon) || !dPlayer.checkTimeAfterFinish(dungeon)) {
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return false;
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}
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}
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return true;
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}
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// This is not used.
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public boolean checkRequirements() {
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if (DPermission.hasPermission(getLeader(), DPermission.IGNORE_REQUIREMENTS)) {
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@ -0,0 +1,88 @@
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/*
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* Copyright (C) 2012-2021 Frank Baumann
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package de.erethon.dungeonsxl.requirement;
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import de.erethon.dungeonsxl.api.DungeonsAPI;
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import de.erethon.dungeonsxl.api.Requirement;
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import de.erethon.dungeonsxl.config.DMessage;
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import de.erethon.dungeonsxl.player.DGlobalPlayer;
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import de.erethon.dungeonsxl.player.DPermission;
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import de.erethon.dungeonsxl.util.commons.misc.SimpleDateUtil;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.chat.BaseComponent;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.entity.Player;
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/**
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* Time in hours when the game may be played again since it has been started the last time.
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*
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* @author Daniel Saukel
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*/
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public class TimeSinceFinishRequirement implements Requirement {
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private static final long MILLIS_TO_HOURS = 3600000L;
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private DungeonsAPI api;
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private double time;
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public TimeSinceFinishRequirement(DungeonsAPI api) {
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this.api = api;
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}
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@Override
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public void setup(ConfigurationSection config) {
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time = config.getDouble("timeSinceFinish", 0.0);
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}
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@Override
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public boolean check(Player player) {
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if (DPermission.hasPermission(player, DPermission.IGNORE_TIME_LIMIT)) {
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return true;
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}
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DGlobalPlayer globalPlayer = (DGlobalPlayer) api.getPlayerCache().get(player);
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return (globalPlayer.getData().getTimeLastFinished(globalPlayer.getGroup().getDungeon().getName())
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+ time * MILLIS_TO_HOURS) < System.currentTimeMillis();
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}
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@Override
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public BaseComponent[] getCheckMessage(Player player) {
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int hours = (int) time;
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int minutes = (int) Math.round((time - hours) * 60);
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String timeFormatted = hours + ":" + (minutes < 10 ? 0 : "") + minutes;
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ComponentBuilder builder = new ComponentBuilder(DMessage.REQUIREMENT_TIME_SINCE_FINISH
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.getMessage(timeFormatted) + ": ").color(ChatColor.GOLD);
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DGlobalPlayer globalPlayer = (DGlobalPlayer) api.getPlayerCache().get(player);
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String dungeonName = globalPlayer.getGroup().getDungeon().getName();
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long lastTime = globalPlayer.getData().getTimeLastFinished(dungeonName);
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if (lastTime == -1) {
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builder.append(DMessage.REQUIREMENT_TIME_SINCE_NEVER.getMessage()).color(ChatColor.GREEN);
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} else {
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ChatColor color = lastTime + time * MILLIS_TO_HOURS < System.currentTimeMillis() ? ChatColor.GREEN : ChatColor.DARK_RED;
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builder.append(SimpleDateUtil.ddMMMMyyyyhhmmss(lastTime)).color(color);
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}
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return builder.create();
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}
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@Override
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public void demand(Player player) {
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}
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}
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@ -0,0 +1,88 @@
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/*
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* Copyright (C) 2012-2021 Frank Baumann
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package de.erethon.dungeonsxl.requirement;
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import de.erethon.dungeonsxl.api.DungeonsAPI;
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import de.erethon.dungeonsxl.api.Requirement;
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import de.erethon.dungeonsxl.config.DMessage;
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import de.erethon.dungeonsxl.player.DGlobalPlayer;
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import de.erethon.dungeonsxl.player.DPermission;
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import de.erethon.dungeonsxl.util.commons.misc.SimpleDateUtil;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.chat.BaseComponent;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.entity.Player;
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/**
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* Time in hours when the game may be played again since it has been started the last time.
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*
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* @author Daniel Saukel
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*/
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public class TimeSinceStartRequirement implements Requirement {
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private static final long MILLIS_TO_HOURS = 3600000L;
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private DungeonsAPI api;
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private double time;
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public TimeSinceStartRequirement(DungeonsAPI api) {
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this.api = api;
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}
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@Override
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public void setup(ConfigurationSection config) {
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time = config.getDouble("timeSinceStart", 0.0);
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}
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@Override
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public boolean check(Player player) {
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if (DPermission.hasPermission(player, DPermission.IGNORE_TIME_LIMIT)) {
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return true;
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}
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DGlobalPlayer globalPlayer = (DGlobalPlayer) api.getPlayerCache().get(player);
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return (globalPlayer.getData().getTimeLastStarted(globalPlayer.getGroup().getDungeon().getName())
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+ time * MILLIS_TO_HOURS) < System.currentTimeMillis();
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}
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@Override
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public BaseComponent[] getCheckMessage(Player player) {
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int hours = (int) time;
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int minutes = (int) Math.round((time - hours) * 60);
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String timeFormatted = hours + ":" + (minutes < 10 ? 0 : "") + minutes;
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ComponentBuilder builder = new ComponentBuilder(DMessage.REQUIREMENT_TIME_SINCE_START
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.getMessage(timeFormatted) + ": ").color(ChatColor.GOLD);
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DGlobalPlayer globalPlayer = (DGlobalPlayer) api.getPlayerCache().get(player);
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String dungeonName = globalPlayer.getGroup().getDungeon().getName();
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long lastTime = globalPlayer.getData().getTimeLastStarted(dungeonName);
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if (lastTime == -1) {
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builder.append(DMessage.REQUIREMENT_TIME_SINCE_NEVER.getMessage()).color(ChatColor.GREEN);
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} else {
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ChatColor color = lastTime + time * MILLIS_TO_HOURS < System.currentTimeMillis() ? ChatColor.GREEN : ChatColor.DARK_RED;
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builder.append(SimpleDateUtil.ddMMMMyyyyhhmmss(lastTime)).color(color);
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}
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return builder.create();
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}
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@Override
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public void demand(Player player) {
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}
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}
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@ -124,7 +124,6 @@ error:
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blockOwnTeam: "&4This block belongs to your own group."
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chestIsOpened: "&4This chest has already been opened."
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cmd: "&4Commands are not allowed while in a dungeon."
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cooldown: "&4You can only enter this dungeon every &6&v1&4 hours."
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dispenser: "&4You cannot access this dispenser."
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drop: "&4You cannot drop safe items"
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enderchest: "&4You cannot use an enderchest while in a dungeon."
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@ -234,6 +233,10 @@ requirement:
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groupSize: "Group size"
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keyItems: "Keys"
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permission: "Permissions"
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timeSince:
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finish: "Enough passed time since last playthrough (&v1 hours)"
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start: "Enough passed time since last try (&v1 hours)"
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never: "No playthroughs so far."
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timeframe: "Timeframe"
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reward:
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general: "&6You received &4&v1 &6for finishing the dungeon."
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@ -124,7 +124,6 @@ error:
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blockOwnTeam: "&4Ce bloque appartient à votre groupe."
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chestIsOpened: "&4Ce coffre a déjà été ouvert."
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cmd: "&4Les commandes ne sont pas autorisées pendant un donjon."
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cooldown: "&4Vous ne pouvez entrer dans ce donjon que toutes les &6&v1&4 heures."
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dispenser: "&4Vous ne pouvez accéder à ce distributeur."
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drop: "&4Vous ne pouvez pas lâcher cet objet protégé."
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enderchest: "&4Vous ne pouvez utiliser un coffre de l'ender quand vous êtes dans un donjon."
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@ -234,6 +233,10 @@ requirement:
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groupSize: "Quantité des joueurs"
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keyItems: "Clés"
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permission: "Permissions"
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timeSince:
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finish: "Assez de temps passé depuis le dernier jeu terminé (&v1 heures)"
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start: "Assez de temps passé depuis le dernier jeu commencé (&v1 heures)"
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never: "Pas de jeux."
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timeframe: "Créneau horaire"
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reward:
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general: "&6Vous avez reçu &4&v1 &6pour avoir fini le donjon."
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blockOwnTeam: "&4Dieser Block gehört zu Deiner eigenen Gruppe."
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chestIsOpened: "&4Diese Truhe wurde schon geöffnet."
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cmd: "&4Befehle sind im Dungeon nicht erlaubt."
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cooldown: "&4Du kannst diesen Dungeon nur alle &6&v1&4 Stunden betreten."
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dispenser: "&4Du kannst auf diesen Werfer nicht zugreifen."
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drop: "&4Du kannst keine gesicherten Items wegwerfen."
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enderchest: "&4Du kannst im Dungeon keine Endertruhen benutzen."
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@ -234,6 +233,10 @@ requirement:
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groupSize: "Gruppengröße"
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keyItems: "Schlüssel"
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permission: "Permissions"
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timeSince:
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finish: "Ausreichend vergangene Zeit seit dem letzten abgeschlossenen Spiel (&v1 Stunden)"
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start: "Ausreichend vergangene Zeit seit dem letzten Versuch (&v1 Stunden)"
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never: "Bisher keine Versuche."
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timeframe: "Zeitfenster"
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reward:
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general: "&6Du hast &4&v1 &6für das Beenden des Dungeons erhalten."
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