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Fixed redstone trigger behavior
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parent
a76472a6a0
commit
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@ -16,7 +16,8 @@
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*/
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package de.erethon.dungeonsxl.trigger;
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import de.erethon.commons.misc.BlockUtil;
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import de.erethon.dungeonsxl.api.sign.Deactivatable;
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import de.erethon.dungeonsxl.api.sign.DungeonSign;
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import de.erethon.dungeonsxl.event.trigger.TriggerActionEvent;
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import de.erethon.dungeonsxl.world.DGameWorld;
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import org.bukkit.Bukkit;
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@ -52,7 +53,21 @@ public class RedstoneTrigger extends Trigger {
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} else if (isTriggered()) {
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setTriggered(false);
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updateDSigns();
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for (DungeonSign dSign : getDSigns().toArray(new DungeonSign[getDSigns().size()])) {
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if (!(dSign instanceof Deactivatable)) {
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return;
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}
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if (dSign.isErroneous()) {
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return;
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}
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for (de.erethon.dungeonsxl.api.Trigger trigger : dSign.getTriggers()) {
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if (trigger.isTriggered()) {
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return;
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}
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}
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((Deactivatable) dSign).deactivate();
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}
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}
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}
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@ -63,7 +78,7 @@ public class RedstoneTrigger extends Trigger {
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/* Statics */
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public static RedstoneTrigger getOrCreate(Sign sign, DGameWorld gameWorld) {
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Block rtBlock = BlockUtil.getAttachedBlock(sign.getBlock());
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Block rtBlock = sign.getBlock();
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if (rtBlock != null) {
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for (Trigger uncasted : gameWorld.getTriggers(TriggerTypeDefault.REDSTONE)) {
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RedstoneTrigger trigger = (RedstoneTrigger) uncasted;
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