Updated Signs (markdown)

Daniel Saukel 2016-04-27 10:59:28 +02:00
parent ee12217923
commit 1ce235e088

@ -9,6 +9,8 @@ The third line equals the name of the dungeon or, if only one floor shall be pla
You should also add a leave sign as an alternative for the command. You should also add a leave sign as an alternative for the command.
_TO DO: Game sign_
![[DXL] / Leave](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Leave.png) ![[DXL] / Leave](http://feuerstern.bplaced.net/ressourcen/DXLSigns/Leave.png)
## Edit signs ## Edit signs
@ -20,7 +22,7 @@ Each dungeon needs at least these signs:
* lobby * lobby
* ready * ready
* start * start
* end * end / floor
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@ -32,7 +34,7 @@ Creates a lobby spawn point
![Ready Sign](https://dl.dropboxusercontent.com/u/16240159/Minecraft/DungeonsXL/Ready.png) ![Ready Sign](https://dl.dropboxusercontent.com/u/16240159/Minecraft/DungeonsXL/Ready.png)
Creates a "Ready" Sign, which, after choosing the class in the lobby, has to be triggered / klicked to start the dungeon. Creates a "Ready" Sign, which, after choosing the class in the lobby, has to be triggered / klicked to start the dungeon. In the second line, you may specify a [game type](game-types).
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