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Updated Changelog (markdown)
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Changelog.md
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Changelog.md
@ -20,10 +20,17 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht
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* Implement unimplemented events
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* Implement unimplemented events
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## Beta
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## Beta
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### 0.17.x
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* Bugfixes:
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- [ ] [Fixed plugin breaking randomly (/dxl leave)](../issues/225), [also](../issues/312)
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- [ ] [Fixed finishing dungeons](../issues/216)
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- [ ] [Fixed wrong spawn locations](../issues/304)
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### 0.17
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### 0.17
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* Changes:
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* Changes:
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- [ ] [Recoded mob waves](../issues/383)
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- [ ] [Recoded mob waves](../issues/383)
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- [ ] [Changed code to load global protections](../issues/122)
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- [ ] [Changed code to load global protections](../issues/122)
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- [ ] Code style improvements
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- [ ] Better toString() methods for debug
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- [ ] Better toString() methods for debug
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* New features:
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* New features:
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- [x] [Dungeon only items that cannot be taken out of a dungeon](../issues/351)
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- [x] [Dungeon only items that cannot be taken out of a dungeon](../issues/351)
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@ -37,22 +44,16 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht
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- [ ] [Possibility to load dungeons without portals if a group or game sign is full](../issues/451)
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- [ ] [Possibility to load dungeons without portals if a group or game sign is full](../issues/451)
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- [ ] [Global dungeon access time frames](../issues/328)
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- [ ] [Global dungeon access time frames](../issues/328)
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### 0.16.x
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* Bugfixes:
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- [ ] [Fixed plugin breaking randomly (/dxl leave)](../issues/225), [also](../issues/312)
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- [ ] [Fixed finishing dungeons](../issues/216)
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- [ ] [Fixed wrong spawn locations](../issues/304)
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### 0.16.2
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* New features:
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- [x] [Readded chat in edit mode](../issues/457)
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* Bugfixes:
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- [x] [Fixed entity protection game rules](../issues/456)
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- [x] [Fixed /dxl rename](../issues/454)
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- [ ] Fixed MFDs not linking correctly
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# History
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# History
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## Beta
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## Beta
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### 0.16.2
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* New features:
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* [Readded chat in edit mode](../issues/457)
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* Bugfixes:
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* [Fixed entity protection game rules](../issues/456)
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* [Fixed /dxl rename](../issues/454)
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* Fixed MFDs not linking correctly
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### 0.16.1
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### 0.16.1
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* Changes:
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* Changes:
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* Merged external mob signs and mob signs. This reduces duplicated code and hopefully resolves problems with multiplied amounts of mobs spawned. See [here](../issues/442) and [here](../issues/321)
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* Merged external mob signs and mob signs. This reduces duplicated code and hopefully resolves problems with multiplied amounts of mobs spawned. See [here](../issues/442) and [here](../issues/321)
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