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Updated Getting started (markdown)
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@ -25,7 +25,7 @@ Even though DungeonsXL is standalone, you will achieve the best experiences if y
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CommandsXL unleashes a lot of the potential of DungeonsXL through the possibility to create command signs that use the CXL API to execute commands.
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### [MythicMobs](https://www.spigotmc.org/resources/mythicmobs.5702), [InsaneMobs](http://dev.bukkit.org/bukkit-plugins/insanemobs/) and [CustomMobs](https://www.spigotmc.org/resources/custommobs.7339/)
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These plugins allows you to create much more sophisticated mobs than DungeonsXL is able to provide itself. You can register any custom mob plugin that provides a spawn command with world, coordinates and some kind of identifier, though, in the [main config](main-config).
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These plugins allows you to create much more sophisticated mobs than DungeonsXL is able to provide itself. You can register any custom mob plugin that provides a spawn command with world, coordinates and some kind of identifier, though, in the [main config](main-configuration).
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### [RPGMe](https://www.spigotmc.org/resources/rpgme.7857)
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_Upcoming_
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