Updated Getting started (markdown)

Daniel Saukel 2016-06-25 22:02:47 +02:00
parent 022eec475a
commit fef1f06018

@ -1,26 +1,10 @@
# Addons and connected plugins
Even though DungeonsXL is standalone, you will achieve the best experiences if you use some of this plugins:
_DungeonsXL_ is, after all, a relatively complex plugin. In order to understand it, you should go on step by step, try out the features you're interested in and get a feeling for them.
### [CommandsXL](https://github.com/DRE2N/CommandsXL)
CommandsXL unleashes a lot of the potential of DungeonsXL through the possibility to create command signs that use the CXL API to execute commands.
First of all, you might want to check out the [soft dependencies](plugin-integration) of DXL. Even though DungeonsXL is a standalone plugin and will work perfectly fine without anything else, specialized plugins may be useful additions.
### [Citizens](http://dev.bukkit.org/bukkit-plugins/citizens/), [MythicMobs](https://www.spigotmc.org/resources/mythicmobs.5702), [InsaneMobs](http://dev.bukkit.org/bukkit-plugins/insanemobs/) and [CustomMobs](https://www.spigotmc.org/resources/custommobs.7339/)
These plugins allows you to create much more sophisticated mobs than DungeonsXL is able to provide itself. You can register any custom mob plugin that provides a spawn command with world, coordinates and some kind of identifier, though, in the [main config](main-configuration).
### [RPGMe](https://www.spigotmc.org/resources/rpgme.7857)
_Upcoming_
### [BetonQuest](https://www.spigotmc.org/resources/betonquest.2117)
_Upcoming_
### [Factions](https://www.spigotmc.org/resources/factionsone.9249)
_Upcoming_
### Integrations
Besides that, DungeonsXL integrates with [Vault](http://dev.bukkit.org/bukkit-plugins/vault) to support the permission system of [PermissionsEx](http://dev.bukkit.org/bukkit-plugins/permissionsex) and the economy system of [CraftConomy](https://www.spigotmc.org/resources/craftconomy.2395). Other permission or economy plugins might work if they support Vault, but they are completely unsupported.
Especially if you're using Minecraft 1.7.x or 1.8.x, you should read the [legacy support page](legacy-support) to avoid confusion as some features might not work with old versions.
# The first dungeon
## Creation
First of all, you should create a first dungeon map to start.
@ -83,4 +67,4 @@ Creating one is as simple as creating a dungeon configuration. You can then join
## ADVANCED: Game types
_TO DO_
# API
# API