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Improved finishing config
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@ -17,7 +17,7 @@ enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: "1 + ((1 - %victim_health% / %victim_max_health%) * 100 * 0.002 * %level%)"
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multiplier: "1 + ((1 - %victim_health% / %victim_max_health%) * 0.2 * %level%)"
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triggers:
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- melee_attack
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