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Created README and LICENSE.md
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LICENSE.md
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# ECOENCHANTS LICENSE
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## Version 1.0, August 2020
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## Definitions
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"Package" refers to the collection of files (unless something else is indicated inside the file) distributed
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by the Copyright Holder, and derivatives of that collection of files created through textual modification.
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"Copyright Holder" is whoever is named in the copyright or copyrights for the package.
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"You" is you, if you're thinking about copying or distributing this Package.
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## Copyright (C) 2020 Will Favier-Parsons
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You are not allowed to redistribute full, partial or modified versions of the package to which the license
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is associated. This license does not apply to modules or extensions that use but do not contain full,
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partial or modified code from this package.
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## ECOENCHANTS LICENSE
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### TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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1. Do whatever you like with the original work, as long as you keep it for yourself or have the Copyright
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Holder's permission.
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2. You are not allowed to redistribute full, partial or modified versions of the package
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3. Code is provided with no warranty. You have the right (and are even encouraged) to propose improvements
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to the package as long as you don't use it as a way to circumvent the restrictions of the license.
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4. By proposing a modification you agree to assign all your rights on your code to the Copyright Holder.
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You must therefore own the modifications you propose or have the permission to assign their rights.
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@ -88,7 +88,6 @@ public class Loader {
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Bukkit.getLogger().info("Loading Configs...");
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ConfigManager.updateConfigs();
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EnchantDisplay.update();
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Main.getInstance().saveResource("README.txt", true);
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Bukkit.getLogger().info("");
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/*
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@ -1,57 +0,0 @@
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Thanks for purchasing EcoEnchants!
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Some of the config can get quite confusing, so here's a little guide.
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Enchantment-Specific config files are in their respective folders related to their type.
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Or, more simply: curses are stored in /curse, artifacts are stored in /artifact
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If you want to disable an enchantment, set everything in obtaining to false, like this:
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obtaining:
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table: true
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villager: true
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loot: true
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rarity: rare
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You can set the rarity to any valid rarity, but you must still specify one.
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---------------- TARGETS ----------------
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Some enchantments support modifying/refining their targets.
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Targets are the items that the enchantment can be applied to.
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You can specify a target like this:
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general-config:
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target:
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- material
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- material2
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A list of available materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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Most users won't need to modify targets, however it is recommended that the modified target is a subset of the original target.
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For example, a helmet enchantment can be refined to only gold helmets, a bow enchantment can be specified to work on a crossbow, and a sword enchantment can be specified to work on axes.
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** IMPORTANT **
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Piece-specific armor enchants will only work on their default piece.
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An example of this is sating, a helmet enchantment.
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Specifying sating to work on boots will allow boots to be enchanted, however the sating effect WILL NOT WORK.
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The only exception to this rule is magnetic, which can be specified to work on any piece of armor.
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Putting this into context:
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Dexterous can, by default, be applied to all swords and axes.
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However, maybe you want it to only be applied to diamond and netherite swords.
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So, add this to general-config:
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target:
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- diamond_sword
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- netherite_sword
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Another example:
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Hook, by default, can only be applied to bows.
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If you want it to be applicable to crossbows as well, simply set the target to this:
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target:
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- bow
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- crossbow
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It is worth mentioning that bow/crossbow enchantments will not work on tridents.``
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README.md
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README.md
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# EcoEnchants
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Custom Enchantments Plugin for Minecraft version 1.15 and higher
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<h1 align="center">
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<br>
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<img src="https://plugins.willfp.com/ecoenchants/logo.png" alt="EcoEnchants logo" width="256">
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<br>
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</h1>
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## Learn More:
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[Information about the plugin is available here](https://www.spigotmc.org/resources/EcoEnchants.79573// "EcoEnchants on Spigot")
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<h4 align="center">Source code for EcoEnchants, a premium spigot plugin.</h4>
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## Docs:
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[The documentation is available here](https://ecoenchants.willfp.com/ "Documentation")
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<p align="center">
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<a href="https://www.spigotmc.org/resources/ecoenchants.79573/">
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<img alt="spigot" src="https://img.shields.io/badge/spigot-ecoenchants-brightgreen?style=for-the-badge"/>
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</a>
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<a href="https://bstats.org/plugin/bukkit/EcoEnchants" alt="bstats servers">
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<img src="https://img.shields.io/bstats/servers/7666?color=brightgreen&style=for-the-badge"/>
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</a>
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<a href="https://bstats.org/plugin/bukkit/EcoEnchants" alt="bstats players">
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<img src="https://img.shields.io/bstats/players/7666?color=brightgreen&style=for-the-badge"/>
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</a>
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<a href="https://ecoenchants.willfp.com/" alt="Docs (gitbook)">
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<img src="https://img.shields.io/badge/docs-gitbook-brightgreen?style=for-the-badge&logo=appveyor"/>
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</a>
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<a href="https://discord.gg/ZcwpSsE/" alt="Discord">
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<img src="https://img.shields.io/discord/452518336627081236?label=discord&style=for-the-badge"/>
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</a>
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</p>
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![Title](https://i.imgur.com/O08LBOR.png)
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![Features](https://i.imgur.com/nrBvTlm.png)
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![Docs](https://i.imgur.com/3LzH2tB.png)
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![Compatibility](https://i.imgur.com/jMHT1rF.png)
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## License
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*Click here to read [the entire license](https://github.com/Auxilor/EcoEnchants/blob/master/LICENSE.md).*
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EcoEnchants is not freeware. In order to use it you must purchase a license on [spigotmc.org](https://spigotmc.org).
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