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Removed cleave, improved carve
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@ -7,8 +7,7 @@ type: normal
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targets:
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targets:
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- axe
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- axe
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conflicts:
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conflicts: [ ]
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- cleave
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rarity: legendary
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rarity: legendary
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max-level: 4
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max-level: 4
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@ -1,29 +0,0 @@
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display-name: "Cleave"
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description: "&a%placeholder%% &8chance to damage all entities around attacked entity"
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placeholder: "5 * %level%"
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type: normal
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targets:
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- axe
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conflicts:
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- carve
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rarity: rare
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max-level: 8
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: damage_nearby_entities
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args:
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chance: "5 * %level%"
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damage: 2
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radius: "0.25 * %level%"
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entities: [ ]
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damage_as_player: true
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damage_self: false
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triggers:
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- melee_attack
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conditions: [ ]
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